Karigane Junichi
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Karigane Junichi
was a Japanese professional Go player, posthumously made an honorary 9 ''dan'' by the Nihon Ki-in. Biography Karigane was responsible for founding several organizations that would continue to be influential throughout the early 1900s. In 1922, he formed the Hiseikai, a group tournament, which also included Chiyotaro Onoda, Segoe Kensaku, Tamejiro Suzuki and Dohei Takabe. Karigane won the first tournament, which was notable for being played without handicaps and with a time limit. The Kiseisha Karigane joined the Nihon Ki-in when it was founded in 1926, but shortly afterwards broke away to form the Kiseisha splinter group. Rivalry would persist between the two groups until 1991, when the Keiinsha, the eventual offshoot of the Kiseisha, was finally dissolved with the death of its last member. During the first quarter of the twentieth century, Karigane was one of the two strongest Japanese players, and his major opponent was Honinbo Shusai of the Nihon Ki-in. The two riva ...
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Japan
Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north toward the East China Sea, Philippine Sea, and Taiwan in the south. Japan is a part of the Ring of Fire, and spans Japanese archipelago, an archipelago of List of islands of Japan, 6852 islands covering ; the five main islands are Hokkaido, Honshu (the "mainland"), Shikoku, Kyushu, and Okinawa Island, Okinawa. Tokyo is the Capital of Japan, nation's capital and largest city, followed by Yokohama, Osaka, Nagoya, Sapporo, Fukuoka, Kobe, and Kyoto. Japan is the List of countries and dependencies by population, eleventh most populous country in the world, as well as one of the List of countries and dependencies by population density, most densely populated and Urbanization by country, urbanized. About three-fourths of Geography of Japan, the c ...
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Honinbo Shusai
In the history of Go in Japan, the four Go houses were four major schools of Go instituted, supported, and controlled by the state, at the beginning of the Tokugawa shogunate. (There were also many minor houses.) At roughly the same time shogi was organised into three houses. Here "house" implies an institution run on the recognised lines of the ''iemoto'' system common in all Japanese traditional arts. In particular, the house head had, in three of the four cases, a name handed down: Inoue Inseki, Yasui Senkaku, Hayashi Monnyu. References to these names, therefore, mean to the contemporary head of the house. The four houses were the Honinbo, Hayashi, Inoue, and Yasui. They were originally designed to be on a par with each other, and competed in the official castle games called '' oshirogo''. The houses Hon'inbō The Hon'inbō house (本因家) was easily the strongest school of Go for most of its existence. It was established in 1612 and survived until 1940. Upon the closu ...
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1879 Births
Events January–March * January 1 – The Specie Resumption Act takes effect. The United States Note is valued the same as gold, for the first time since the American Civil War. * January 11 – The Anglo-Zulu War begins. * January 22 – Anglo-Zulu War – Battle of Isandlwana: A force of 1,200 British soldiers is wiped out by over 20,000 Zulu warriors. * January 23 – Anglo-Zulu War – Battle of Rorke's Drift: Following the previous day's defeat, a smaller British force of 140 successfully repels an attack by 4,000 Zulus. * February 3 – Mosley Street in Newcastle upon Tyne (England) becomes the world's first public highway to be lit by the electric incandescent light bulb invented by Joseph Swan. * February 8 – At a meeting of the Royal Canadian Institute, engineer and inventor Sandford Fleming first proposes the global adoption of standard time. * March 3 – United States Geological Survey is founded. * March 11 – Th ...
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Go Seigen
Wu Quan (), courtesy name Wu Qingyuan ()His courtesy name was created based on his real name (''Quan'' means "spring, fountain" and ''Qing Yuan'' means "clear and pure source of water"). (June 12, 1914 – November 30, 2014), better known by the Japanese pronunciation of his courtesy name, , was a Chinese-born Japanese master of the game of Go. He is considered by many players to have been the greatest Go player in the 20th century. Biography Born on June 12, 1914, in Minhou County, Fujian Province, southeast China, Go Seigen did not start learning Go until he was nine, a relatively late age for a professional (Honinbo Dosaku first learned go at seven and Honinbo Shusaku before he was six). His father, who had taken go lessons from Honinbo Shuho while studying in Japan, was responsible for introducing him to the game. Go Seigen quickly excelled and soon became known as a Go After days and nights, the shape of his left index finger changed, bending backwards. At that time, p ...
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Komidashi
in the game of Go are points added to the score of the player with the white stones as compensation for playing second. The value of Black's first-move advantage is generally considered to be between 5 and 7 points by the end of the game. Standard is 6.5 points under the Japanese and Korean rules; under Chinese, Ing and AGA rules standard is 7.5 points; under New Zealand rules standard is 7 points. typically applies only to games where both players are evenly ranked. In the case of a one-rank difference, the stronger player will typically play with the white stones and players often agree on a simple 0.5-point to break a tie ( ) in favour of white, or no at all. is the more complete Japanese language term. The Chinese term is tiē mù () and the Korean term is deom (). Efforts have been made to determine the value of for boards much smaller than the standard 19x19 grid for go, such as 7x7. When introducing Environmental Go, Elwyn Berlekamp made a broad generalisation of ...
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Fujiwara No Sai
The plot of ''Hikaru no Go'' revolves around the Japanese Go world. Several of the manga's prominent characters hold Go titles. The title holder is then called by a combination of their name and the title they hold. In the case of a multiple title holder the most prestigious title they hold is used. The 7 major titles mentioned are Kisei, Meijin, Honinbō, Jūdan, Tengen, Ōza, and Gosei. Main characters Hikaru Shindo ; : Hikaru is the Main protagonist of Hikaru no Go and a sixth grader in elementary school. An important factor in the development of Hikaru's passion for Go is an encounter early on in which Hikaru becomes the rival of Go prodigy Akira Toya. At first, he thinks that Go is just for old folks and he is annoyed at Sai's demand to play, but little by little his passion for Go increases as he plays more and more. From being a member of a school Go club to becoming an Insei and finally a professional Go player (at 14 years old with three losses) a year after Akira, ...
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Hikaru Shindo
is a Japanese manga series based on the board game Go, written by Yumi Hotta and illustrated by Takeshi Obata. The production of the series' Go games was supervised by Go professional Yukari Umezawa. It was serialized in Shueisha's ''Weekly Shōnen Jump'' from 1999 to 2003, with its chapters collected into 23 ''tankōbon'' volumes. The story follows Hikaru, who discovers a Go board in his grandfather's attic one day. The object turns out to be haunted by a ghost named Sai, the emperor's former Go teacher in the Heian era. Sai finds himself trapped in Hikaru's mind and gradually gives him a taste for Go. It was adapted into an anime television series by Studio Pierrot, which ran for 75 episodes from 2001 to 2003 on TV Tokyo, with a New Year's Special aired in January 2004. Viz Media released both the manga and anime in North America; they serialized the manga in '' Shonen Jump'', released its collected volumes in entirety, and the anime aired simultaneously on ImaginAsian. ...
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List Of Hikaru No Go Episodes
This is a list of episodes for the anime series ''Hikaru no Go''. This lists every episode, starting with the English title as they aired on Toonami Jetstream, followed by the title that was used on the original Japanese episode on TV Tokyo. The anime more or less follows the same storyline as the manga. A short summary follows, introducing the episode and referring to some of the gags. There are a total of 75 episodes, excluding a 2004 special showing what happens after episode 75. The final three episodes were released in English dub February 2011 when the series was put up for download on the iTunes store. Episode list ''New Year Special – The Road to the Hokuto Cup'' *Japanese Broadcast: 2004-01-03 *Running time: 77 minutes *Ending Theme: :"Everlasting Snow" by Dream Hikaru is given a phone call asking him to appear in a Japan/China/Korea under-18 tournament – the Hokuto Cup – but he finds out he will have to take part in a preliminary tournament to choose Japan's th ...
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Hikaru No Go
is a Japanese manga series based on the board game Go, written by Yumi Hotta and illustrated by Takeshi Obata. The production of the series' Go games was supervised by Go professional Yukari Umezawa. It was serialized in Shueisha's ''Weekly Shōnen Jump'' from 1999 to 2003, with its chapters collected into 23 ''tankōbon'' volumes. The story follows Hikaru, who discovers a Go board in his grandfather's attic one day. The object turns out to be haunted by a ghost named Sai, the emperor's former Go teacher in the Heian era. Sai finds himself trapped in Hikaru's mind and gradually gives him a taste for Go. It was adapted into an anime television series by Studio Pierrot, which ran for 75 episodes from 2001 to 2003 on TV Tokyo, with a New Year's Special aired in January 2004. Viz Media released both the manga and anime in North America; they serialized the manga in '' Shonen Jump'', released its collected volumes in entirety, and the anime aired simultaneously on ImaginAsian. ...
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Edward Lasker
Edward Lasker (born Eduard Lasker) (December 3, 1885 – March 25, 1981) was a German-American chess and Go player. He was awarded the title of International Master of chess by FIDE. Lasker was an engineer by profession, and an author of books on Go, chess and checkers. Born in Prussia, he emigrated to the United States in 1914. He was distantly related to World Chess Champion Emanuel Lasker with whom he is sometimes confused. Early life and education Lasker was born in Kempen, Province of Posen, Prussia, German Empire (present-day Kępno, Poland), the son of Sigismund Lasker and Flora Bornstein. He studied in Breslau (now Wrocław) and in Charlottenburg (now part of Berlin). Lasker earned undergraduate degrees at the Technical College of Charlottenburg in Mechanical and Electrical Engineering, graduating in 1910. Engineering career Before World War I he moved first to London and then, in 1914 shortly after the outbreak of war, to the U.S., the birthplace of his mo ...
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Dohei Takabe
was a professional 7 ''dan'' Go player. Biography Takabe was a pupil of Honinbo Shuei, the 17th and 19th head of the Honinbō house. In the 1920s, he joined the Kiseisha, a splinter group of the Nihon Ki-in, Japan's main administrative body for Go. The Kiseisha was succeeded by the Keiinsha, of which Takabe was also a member, until 1991 when the last of its members died. In addition, he was one of the five Hiseikai, a group formed in 1922 and devoted to tournament play. The other members of the Hiseikai were Chiyotaro Onoda, Segoe Kensaku, Tamejiro Suzuki and Karigane Junichi was a Japanese professional Go player, posthumously made an honorary 9 ''dan'' by the Nihon Ki-in. Biography Karigane was responsible for founding several organizations that would continue to be influential throughout the early 1900s. In 192 .... Nakano Kiichiro was Takabe's only pupil. Notes Japanese Go players 1881 births 1951 deaths {{Japan-Go-bio-stub ...
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Kiseisha
The Nihon Ki-in (), also known as the Japan Go Association, is the main organizational body for Go in Japan, overseeing Japan's professional system and issuing diplomas for amateur dan rankings. It is based in Tokyo. The other major Go association in Japan is Kansai Ki-in. Its innovations include the Oteai system of promotion, time limits in professional games, and the introduction of issuing diplomas to strong amateur players, to affirm their ranks. History The Nihon Ki-in was established in July 1924. The first president of the Nihon Ki-in was Makino Nobuaki, a great Go patron himself, with Okura Kishichiro serving as vice president. The vast majority of pros at the time joined the fledgling organization, excepting the Inoue faction in Osaka and Nozawa Chikucho. A brief splinter group called Kiseisha was created soon after the Nihon Ki-in was formed, but most of the players involved had returned to the Nihon Ki-in within a couple of years. Then in 1950, its western branch sp ...
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