Kaido Battle
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Kaido Battle
''Tokyo Xtreme Racer: Drift'' (known as ''Kaidō Battle: Nikko, Haruna, Rokko, Hakone'' in Japan) is the third racing game published by Crave Entertainment for the PlayStation 2. It is the fourth main installment in '' Shutokō Battle'' series. The game allows racing at both day and night. Daytime offers the opportunity to enter competitions and gain money, while night time is where the player can race against rivals to gain respect. Sammy Corporation was originally going to publish the US version of the game as ''Drift Racer: Kaido Battle'', but was delayed until Crave Entertainment released it in 2006. Gameplay Story The player controls Hiroki Koukami, a wanderer driver. He is able to defeat every rival and challenges every Slashers from Hakone, Haruna, Nikko, Omote Rokko and Irohazaka. After he beats Speed King, Iroha's Uphill's Slasher, he challenges Hamagaki, aka Kaido President, who drives a yellow Pantera GTS (black Acura NSX-R in US Version) and holds the title of "Emoti ...
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Genki (company)
is a Japanese video game developer. It was founded in October 1990 by Hiroshi Hamagaki and Tomo Kimura, who left Sega to form the company. The company is best known for its racing game titles. History In its early years, Genki released games in different genres, looking for its niche. On one end of the spectrum, there was ''Devilish (video game), Devilish'', a game similar to ''Arkanoid'' that was released for Sega's Game Gear and Mega Drive systems in 1991. On the other end, there was ''Kileak: The DNA Imperative'', a first-person shooter, first-person mecha shooting game for the PlayStation (console), PlayStation which was released in 1995 and received a sequel, ''Epidemic (video game), Epidemic''. They developed two MotoGP video games for the Super Nintendo Entertainment System, SNES: ''GP-1'' (1993) and ''GP-1 RS: Rapid Stream'' (1994). Genki found its niche in 1994 with the release of ''Shutokō Battle '94 Keichii Tsuchiya Drift King'' for the SNES—the first in a long- ...
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GamePro
Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally launched as an American online and print content video game magazine. The magazine featured content on various video game consoles, PC computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its hea ...
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PlayStation 2-only Games
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, becoming the fastest selling console in history. The latest console in the series, the PlayStation 5, was releas ...
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PlayStation 2 Games
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, becoming the fastest selling console in history. The latest console in the series, the PlayStation 5, was released ...
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Genki (company) Games
Genki may refer to: *Genki (company), a Japanese video game company *Genki (era), a Japanese era name *Genki (given name) Genki (written: 元気, 元喜, 元基, 元規, 源気 or 源基) is a masculine Japanese given name. Notable people with the name include: *, Japanese lawyer, bureaucrat and politician *, Japanese sumo wrestler * Genki Dean (born 1991), Japanese ..., a masculine Japanese given name *'' Genki: An Integrated Course in Elementary Japanese'', a Japanese language textbook {{disambiguation ...
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Crave Entertainment Games
__NOTOC__ Crave or Craving may refer to: Entertainment and media Companies and services * Crave (streaming service), a Canadian video-on-demand streaming service * Crave (TV network), a Canadian linear pay TV service operated in conjunction with the above streaming service * Crave Records, a defunct record label * Crave Entertainment, a defunct video game developer * Mandatory (company) (previously CraveOnline), a men's-oriented website Music * Crave (band), an R&B musical group * ''Crave'' (For King & Country album), 2012 * ''Crave'' (Cyclefly album), 2002 * ''The Crave'', an album by Stephen Dale Petit, 2010 * "Crave" (song), a 2019 single by Madonna and Swae Lee * ''Crave'' (Kiesza album), the second studio album by Kiesza, (2020) * ''Craving'' (album), a 1999 album by Fayray Other media * ''Crave'' (play), a 1998 play by Sarah Kane * ''Crave'' (film), a 2012 film Other uses * Food craving, a desire to consume a specific food * Craving (withdrawal), a psychologica ...
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Tokyo Xtreme Racer
''Tokyo Xtreme Racer'' is an arcade racing video game series created by Genki and inspired by street racing on the Shuto Expressway in Tokyo. Its first installment, ''Shutokō Battle '94: Drift King'', released in 1994 for the Super Famicom. In 2017, Genki released the latest installment of the series, ''Shutokou Battle Xtreme'', for iOS and Android devices. While the series was most commonly localized under the name ''Tokyo Xtreme Racer'', when published by Crave Entertainment, other publishers have given certain installments entirely different names, such as '' Tokyo Highway Battle'' when published by Jaleco & THQ International; '' Import Tuner Challenge'' by Ubisoft; and even '' Street Supremacy'' when released by Konami. History Franchise The series was originally subtitled "Drift King", after the trademark nickname of street racing and professional racing driver Keiichi Tsuchiya who is featured in the first ''Shuto Kousoku Trial'' episodes and endorsed the game with, th ...
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2003 Video Games
3 (three) is a number, numeral and digit. It is the natural number following 2 and preceding 4, and is the smallest odd prime number and the only prime preceding a square number. It has religious or cultural significance in many societies. Evolution of the Arabic digit The use of three lines to denote the number 3 occurred in many writing systems, including some (like Roman and Chinese numerals) that are still in use. That was also the original representation of 3 in the Brahmic (Indian) numerical notation, its earliest forms aligned vertically. However, during the Gupta Empire the sign was modified by the addition of a curve on each line. The Nāgarī script rotated the lines clockwise, so they appeared horizontally, and ended each line with a short downward stroke on the right. In cursive script, the three strokes were eventually connected to form a glyph resembling a with an additional stroke at the bottom: ३. The Indian digits spread to the Caliphate in the 9th ...
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X-Play
''Xplay'' (previously ''GameSpot TV'' and ''Extended Play'') is a TV program about video games. The program, known for its reviews and comedy skits, airs on '' G4'' in the United States and had aired on ''G4 Canada'' in Canada (and briefly on YTV during its time as GameSpot TV), FUEL TV in Australia, Ego in Israel, GXT in Italy, MTV Russia & Rambler TV in Russia, Solar Sports in the Philippines, and Adult Swim and MuchMusic in Latin America. The show in its previous incarnation was hosted by Morgan Webb and Blair Herter, with Kristin Adams (née Holt) and Jessica Chobot serving as special correspondents/co-hosts (Tiffany Smith, Alex Sim-Wise and Joel Gourdin have also served as correspondents during the show's run). Adam Sessler was the original host of the program; he previously co-hosted with Lauren Fielder and Kate Botello. ''Xplay'' began on ZDTV in 1998 as ''GameSpot TV'', where Sessler co-hosted with Fielder for the show's first year, then co-hosted with Botello up throug ...
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The Official Magazine
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pr ...
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Official U
An official is someone who holds an office (function or mandate, regardless whether it carries an actual working space with it) in an organization or government and participates in the exercise of authority, (either their own or that of their superior and/or employer, public or legally private). An elected official is a person who is an official by virtue of an election. Officials may also be appointed '' ex officio'' (by virtue of another office, often in a specified capacity, such as presiding, advisory, secretary). Some official positions may be inherited. A person who currently holds an office is referred to as an incumbent. Something "official" refers to something endowed with governmental or other authoritative recognition or mandate, as in official language, official gazette, or official scorer. Etymology The word ''official'' as a noun has been recorded since the Middle English period, first seen in 1314. It comes from the Old French ''official'' (12th century), from th ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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