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Kernel (computer Science)
The kernel is a computer program at the core of a computer's operating system and generally has complete control over everything in the system. It is the portion of the operating system code that is always resident in memory and facilitates interactions between hardware and software components. A full kernel controls all hardware resources (e.g. I/O, memory, cryptography) via device drivers, arbitrates conflicts between processes concerning such resources, and optimizes the utilization of common resources e.g. CPU & cache usage, file systems, and network sockets. On most systems, the kernel is one of the first programs loaded on startup (after the bootloader). It handles the rest of startup as well as memory, peripherals, and input/output (I/O) requests from software, translating them into data-processing instructions for the central processing unit. The critical code of the kernel is usually loaded into a separate area of memory, which is protected from access by applicati ...
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Kernel Layout
Kernel may refer to: Computing * Kernel (operating system), the central component of most operating systems * Kernel (image processing), a matrix used for image convolution * Compute kernel, in GPGPU programming * Kernel method, in machine learning * Kernelization, a technique for designing efficient algorithms ** Kernel, a routine that is executed in a vectorized loop, for example in general-purpose computing on graphics processing units *KERNAL, the Commodore operating system Mathematics Objects * Kernel (algebra), a general concept that includes: ** Kernel (linear algebra) or null space, a set of vectors mapped to the zero vector ** Kernel (category theory), a generalization of the kernel of a homomorphism ** Kernel (set theory), an equivalence relation: partition by image under a function ** Difference kernel, a binary equalizer: the kernel of the difference of two functions Functions * Kernel (geometry), the set of points within a polygon from which the whole polygon boundar ...
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Application Programming Interface
An application programming interface (API) is a way for two or more computer programs to communicate with each other. It is a type of software interface, offering a service to other pieces of software. A document or standard that describes how to build or use such a connection or interface is called an ''API specification''. A computer system that meets this standard is said to ''implement'' or ''expose'' an API. The term API may refer either to the specification or to the implementation. In contrast to a user interface, which connects a computer to a person, an application programming interface connects computers or pieces of software to each other. It is not intended to be used directly by a person (the end user) other than a computer programmer who is incorporating it into the software. An API is often made up of different parts which act as tools or services that are available to the programmer. A program or a programmer that uses one of these parts is said to ''call'' that ...
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Loadable Kernel Module
In computing, a loadable kernel module (LKM) is an object file that contains code to extend the running kernel, or so-called ''base kernel'', of an operating system. LKMs are typically used to add support for new hardware (as device drivers) and/or filesystems, or for adding system calls. When the functionality provided by an LKM is no longer required, it can be unloaded in order to free memory and other resources. Most current Unix-like systems and Microsoft Windows support loadable kernel modules under different names, such as kernel loadable module (kld) in FreeBSD, kernel extension (kext) in macOS (although support for third-party modules is being dropped), kernel extension module in AIX, kernel-mode driver in Windows NT and downloadable kernel module (DKM) in VxWorks. They are also known as kernel loadable modules (or KLM), and simply as kernel modules (KMOD). Advantages Without loadable kernel modules, an operating system would have to include all possible anticipated fu ...
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Linux Kernel
The Linux kernel is a free and open-source, monolithic, modular, multitasking, Unix-like operating system kernel. It was originally authored in 1991 by Linus Torvalds for his i386-based PC, and it was soon adopted as the kernel for the GNU operating system, which was written to be a free (libre) replacement for Unix. Linux is provided under the GNU General Public License version 2 only, but it contains files under other compatible licenses. Since the late 1990s, it has been included as part of a large number of operating system distributions, many of which are commonly also called Linux. Linux is deployed on a wide variety of computing systems, such as embedded devices, mobile devices (including its use in the Android operating system), personal computers, servers, mainframes, and supercomputers. It can be tailored for specific architectures and for several usage scenarios using a family of simple commands (that is, without the need of manually editing its source code ...
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MINIX 3
Minix 3 is a small, Unix-like operating system. It is published under a BSD-3-Clause license and is a successor project to the earlier versions, Minix 1 and 2. The project's main goal is for the system to be fault-tolerant by detecting and repairing its faults on the fly, with no user intervention. The main uses of the system are envisaged to be embedded systems and education. , Minix 3 supports IA-32 and ARM architecture processors. It can also run on emulators or virtual machines, such as Bochs, VMware Workstation, Microsoft Virtual PC, Oracle VirtualBox, and QEMU. A port to PowerPC architecture is in development. The distribution comes on a live CD and does not support live USB installation. Minix 3 is believed to have inspired the Intel Management Engine (ME) OS found in Intel's Platform Controller Hub, starting with the introduction of ME 11, which is used with Skylake and Kaby Lake processors. It was debated that Minix could have been the most widely used OS on x86/AM ...
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Modular Programming
Modular programming is a software design technique that emphasizes separating the functionality of a program into independent, interchangeable modules, such that each contains everything necessary to execute only one aspect of the desired functionality. A module interface expresses the elements that are provided and required by the module. The elements defined in the interface are detectable by other modules. The implementation contains the working code that corresponds to the elements declared in the interface. Modular programming is closely related to structured programming and object-oriented programming, all having the same goal of facilitating construction of large software programs and systems by decomposition into smaller pieces, and all originating around the 1960s. While the historical usage of these terms has been inconsistent, "modular programming" now refers to the high-level decomposition of the code of an entire program into pieces: structured programming to the low-l ...
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Daemon (computing)
In computer multitasking, multitasking computer operating systems, a daemon ( or ) is a computer program that runs as a background process, rather than being under the direct control of an interactive user. Traditionally, the process names of a daemon end with the letter ''d'', for clarification that the process is in fact a daemon, and for differentiation between a daemon and a normal computer program. For example, is a daemon that implements system logging facility, and is a daemon that serves incoming Secure Shell, SSH connections. In a Unix environment, the parent process of a daemon is often, but not always, the init process. A daemon is usually created either by a process Fork (operating system), forking a child process and then immediately exiting, thus causing init to adopt the child process, or by the init process directly launching the daemon. In addition, a daemon launched by forking and exiting typically must perform other operations, such as dissociating the proce ...
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Microkernel
In computer science, a microkernel (often abbreviated as μ-kernel) is the near-minimum amount of software that can provide the mechanisms needed to implement an operating system (OS). These mechanisms include low-level address space management, thread management, and inter-process communication (IPC). If the hardware provides multiple rings or CPU modes, the microkernel may be the only software executing at the most privileged level, which is generally referred to as supervisor or kernel mode. Traditional operating system functions, such as device drivers, protocol stacks and file systems, are typically removed from the microkernel itself and are instead run in user space. In terms of the source code size, microkernels are often smaller than monolithic kernels. The MINIX 3 microkernel, for example, has only approximately 12,000 lines of code. History Microkernels trace their roots back to Danish computer pioneer Per Brinch Hansen and his tenure in Danish computer compan ...
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Protection Ring
In computer science, hierarchical protection domains, often called protection rings, are mechanisms to protect data and functionality from faults (by improving fault tolerance) and malicious behavior (by providing computer security). Computer operating systems provide different levels of access to resources. A protection ring is one of two or more hierarchical ''levels'' or ''layers'' of privilege within the architecture of a computer system. This is generally hardware-enforced by some CPU architectures that provide different CPU modes at the hardware or microcode level. Rings are arranged in a hierarchy from most privileged (most trusted, usually numbered zero) to least privileged (least trusted, usually with the highest ring number). Ring 0 is the level with the most privileges and allows direct interaction with the physical hardware such as certain CPU functionality and chips on the motherboard. Special call gates between rings are provided to allow an outer ring to acces ...
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Monolithic Kernel
A monolithic kernel is an operating system architecture where the entire operating system is working in kernel space. The monolithic model differs from other operating system architectures (such as the microkernel architecture) in that it alone defines a high-level virtual interface over computer hardware. A set of primitives or system calls implement all operating system services such as process management, concurrency, and memory management. Device drivers can be added to the kernel as modules. Loadable modules Modular operating systems such as OS-9 and most modern monolithic operating systems such as OpenVMS, Linux, BSD, SunOS, AIX, and MULTICS can dynamically load (and unload) executable modules at runtime. This modularity of the operating system is at the binary (image) level and not at the architecture level. Modular monolithic operating systems are not to be confused with the architectural level of modularity inherent in server-client operating systems (and its derivat ...
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Wrapper Function
A wrapper function is a function (another word for a ''subroutine'') in a software library or a computer program whose main purpose is to call a second subroutine or a system call with little or no additional computation. Wrapper functions are used to make writing computer programs easier by abstracting away the details of a subroutine's underlying implementation. Purpose Wrapper functions are a means of delegation and can be used for a number of purposes. Programming convenience Wrapper functions can be used to make writing computer programs easier. An example of this is the MouseAdapter and similar classes in the Java AWT library. Wrapper functions are useful in the development of applications that use third-party library functions. A wrapper can be written for each of the third party functions and used in the native application. In case the third party functions change or are updated, only the wrappers in the native application need to be modified as opposed to changing ...
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System Call
In computing, a system call (commonly abbreviated to syscall) is the programmatic way in which a computer program requests a service from the operating system on which it is executed. This may include hardware-related services (for example, accessing a hard disk drive or accessing the device's camera), creation and execution of new processes, and communication with integral kernel services such as process scheduling. System calls provide an essential interface between a process and the operating system. In most systems, system calls can only be made from userspace processes, while in some systems, OS/360 and successors for example, privileged system code also issues system calls. Privileges The architecture of most modern processors, with the exception of some embedded systems, involves a security model. For example, the ''rings'' model specifies multiple privilege levels under which software may be executed: a program is usually limited to its own address space so that ...
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