Joy (programming Language)
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Joy (programming Language)
The Joy programming language in computer science is a purely functional programming language that was produced by Manfred von Thun of La Trobe University in Melbourne, Australia. Joy is based on composition of functions rather than lambda calculus. It has turned out to have many similarities to Forth, due not to design but to an independent evolution and convergence. It was also inspired by the function-level programming style of John Backus's FP. How it works Joy is unusual among functional programming languages (except for function-level programming languages and some esoteric ones, such as Unlambda) in its lack of a lambda operator, and therefore lack of formal parameters. To illustrate this with a common example, here is how the square function might be defined in an imperative programming language ( C): int square(int x) The variable x is a parameter which is replaced by the argument to be squared when the function is called. In a functional language (Scheme), th ...
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Multi-paradigm Programming Language
Programming paradigms are a way to classify programming languages based on their features. Languages can be classified into multiple paradigms. Some paradigms are concerned mainly with implications for the execution model of the language, such as allowing side effects, or whether the sequence of operations is defined by the execution model. Other paradigms are concerned mainly with the way that code is organized, such as grouping a code into units along with the state that is modified by the code. Yet others are concerned mainly with the style of syntax and grammar. Common programming paradigms include: * imperative in which the programmer instructs the machine how to change its state, ** procedural which groups instructions into procedures, ** object-oriented which groups instructions with the part of the state they operate on, * declarative in which the programmer merely declares properties of the desired result, but not how to compute it ** functional in which the de ...
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John Backus
John Warner Backus (December 3, 1924 – March 17, 2007) was an American computer scientist. He directed the team that invented and implemented FORTRAN, the first widely used high-level programming language, and was the inventor of the Backus–Naur form (BNF), a widely used notation to define formal language syntax. He later did research into the function-level programming paradigm, presenting his findings in his influential 1977 Turing Award lecture "Can Programming Be Liberated from the von Neumann Style?" The IEEE awarded Backus the W. W. McDowell Award in 1967 for the development of FORTRAN. He received the National Medal of Science in 1975 and the 1977 Turing Award" for profound, influential, and lasting contributions to the design of practical high-level programming systems, notably through his work on FORTRAN, and for publication of formal procedures for the specification of programming languages". He retired in 1991 and died at his home in Ashland, Oregon on March ...
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Semantics
Semantics (from grc, σημαντικός ''sēmantikós'', "significant") is the study of reference, meaning, or truth. The term can be used to refer to subfields of several distinct disciplines, including philosophy Philosophy (from , ) is the systematized study of general and fundamental questions, such as those about existence, reason, knowledge, values, mind, and language. Such questions are often posed as problems to be studied or resolved. Some ..., linguistics and computer science. History In English, the study of meaning in language has been known by many names that involve the Ancient Greek word (''sema'', "sign, mark, token"). In 1690, a Greek rendering of the term ''semiotics'', the interpretation of signs and symbols, finds an early allusion in John Locke's ''An Essay Concerning Human Understanding'': The third Branch may be called [''simeiotikí'', "semiotics"], or the Doctrine of Signs, the most usual whereof being words, it is aptly enough ter ...
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Syntactic Monoid
In mathematics and computer science, the syntactic monoid M(L) of a formal language L is the smallest monoid that recognizes the language L. Syntactic quotient The free monoid on a given set is the monoid whose elements are all the strings of zero or more elements from that set, with string concatenation as the monoid operation and the empty string as the identity element. Given a subset S of a free monoid M, one may define sets that consist of formal left or right inverses of elements in S. These are called quotients, and one may define right or left quotients, depending on which side one is concatenating. Thus, the right quotient of S by an element m from M is the set :S \ / \ m=\. Similarly, the left quotient is :m \setminus S=\. Syntactic equivalence The syntactic quotient induces an equivalence relation on M, called the syntactic relation, or syntactic equivalence (induced by S). The ''right syntactic equivalence'' is the equivalence relation :s \sim_S t \ \Leftrighta ...
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Homomorphism
In algebra, a homomorphism is a structure-preserving map between two algebraic structures of the same type (such as two groups, two rings, or two vector spaces). The word ''homomorphism'' comes from the Ancient Greek language: () meaning "same" and () meaning "form" or "shape". However, the word was apparently introduced to mathematics due to a (mis)translation of German meaning "similar" to meaning "same". The term "homomorphism" appeared as early as 1892, when it was attributed to the German mathematician Felix Klein (1849–1925). Homomorphisms of vector spaces are also called linear maps, and their study is the subject of linear algebra. The concept of homomorphism has been generalized, under the name of morphism, to many other structures that either do not have an underlying set, or are not algebraic. This generalization is the starting point of category theory. A homomorphism may also be an isomorphism, an endomorphism, an automorphism, etc. (see below). Each of th ...
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Eval
In some programming languages, eval , short for the English evaluate, is a function which evaluates a string as though it were an expression in the language, and returns a result; in others, it executes multiple lines of code as though they had been included instead of the line including the eval. The input to eval is not necessarily a string; it may be structured representation of code, such as an abstract syntax tree (like Lisp forms), or of special type such as code (as in Python). The analog for a statement is exec, which executes a string (or code in other format) as if it were a statement; in some languages, such as Python, both are present, while in other languages only one of either eval or exec is. Eval and apply are instances of meta-circular evaluators, interpreters of a language that can be invoked within the language itself. Security risks Using eval with data from an untrusted source may introduce security vulnerabilities. For instance, assuming that the get_da ...
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Combinator
Combinatory logic is a notation to eliminate the need for quantified variables in mathematical logic. It was introduced by Moses Schönfinkel and Haskell Curry, and has more recently been used in computer science as a theoretical model of computation and also as a basis for the design of functional programming languages. It is based on combinators, which were introduced by Schönfinkel in 1920 with the idea of providing an analogous way to build up functions—and to remove any mention of variables—particularly in predicate logic. A combinator is a higher-order function that uses only function application and earlier defined combinators to define a result from its arguments. In mathematics Combinatory logic was originally intended as a 'pre-logic' that would clarify the role of quantified variables in logic, essentially by eliminating them. Another way of eliminating quantified variables is Quine's predicate functor logic. While the expressive power of combinatory logic t ...
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Recursion
Recursion (adjective: ''recursive'') occurs when a thing is defined in terms of itself or of its type. Recursion is used in a variety of disciplines ranging from linguistics to logic. The most common application of recursion is in mathematics and computer science, where a function being defined is applied within its own definition. While this apparently defines an infinite number of instances (function values), it is often done in such a way that no infinite loop or infinite chain of references ("crock recursion") can occur. Formal definitions In mathematics and computer science, a class of objects or methods exhibits recursive behavior when it can be defined by two properties: * A simple ''base case'' (or cases) — a terminating scenario that does not use recursion to produce an answer * A ''recursive step'' — a set of rules that reduces all successive cases toward the base case. For example, the following is a recursive definition of a person's ''ancestor''. One's ances ...
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Quicksort
Quicksort is an efficient, general-purpose sorting algorithm. Quicksort was developed by British computer scientist Tony Hoare in 1959 and published in 1961, it is still a commonly used algorithm for sorting. Overall, it is slightly faster than merge sort and heapsort for randomized data, particularly on larger distributions. Quicksort is a divide-and-conquer algorithm. It works by selecting a 'pivot' element from the array and partitioning the other elements into two sub-arrays, according to whether they are less than or greater than the pivot. For this reason, it is sometimes called partition-exchange sort. The sub-arrays are then sorted recursively. This can be done in-place, requiring small additional amounts of memory to perform the sorting. Quicksort is a comparison sort, meaning that it can sort items of any type for which a "less-than" relation (formally, a total order) is defined. Most implementations of quicksort are not stable, meaning that the relative order of equal ...
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Stack (data Structure)
In computer science, a stack is an abstract data type that serves as a collection of elements, with two main operations: * Push, which adds an element to the collection, and * Pop, which removes the most recently added element that was not yet removed. Additionally, a peek operation can, without modifying the stack, return the value of the last element added. Calling this structure a ''stack'' is by analogy to a set of physical items stacked one atop another, such as a stack of plates. The order in which an element added to or removed from a stack is described as last in, first out, referred to by the acronym LIFO. As with a stack of physical objects, this structure makes it easy to take an item off the top of the stack, but accessing a datum deeper in the stack may require taking off multiple other items first. Considered as a linear data structure, or more abstractly a sequential collection, the push and pop operations occur only at one end of the structure, referred to ...
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C (programming Language)
C (''pronounced like the letter c'') is a General-purpose language, general-purpose computer programming language. It was created in the 1970s by Dennis Ritchie, and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems, device drivers, protocol stacks, though decreasingly for application software. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the measuring programming language popularity, most widely used programming languages, with C compilers avail ...
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Imperative Programming Language
In computer science, imperative programming is a programming paradigm of software that uses statements that change a program's state. In much the same way that the imperative mood in natural languages expresses commands, an imperative program consists of commands for the computer to perform. Imperative programming focuses on describing ''how'' a program operates step by step, rather than on high-level descriptions of its expected results. The term is often used in contrast to declarative programming, which focuses on ''what'' the program should accomplish without specifying all the details of ''how'' the program should achieve the result. Imperative and procedural programming Procedural programming is a type of imperative programming in which the program is built from one or more procedures (also termed subroutines or functions). The terms are often used as synonyms, but the use of procedures has a dramatic effect on how imperative programs appear and how they are constructe ...
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