John Hartigan (Sin City)
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John Hartigan (Sin City)
Detective John Hartigan is a major protagonist in the ''Sin City'' series of graphic novels, written by Frank Miller. He is the central character in ''List of Sin City yarns#That Yellow Bastard, That Yellow Bastard'', and has a small cameo in ''List of Sin City yarns#Just Another Saturday Night, Just Another Saturday Night''. Miller has announced he will be the main character of another story, set before ''That Yellow Bastard''. Appearance At the start of ''That Yellow Bastard'', Hartigan is "pushing 60." He has a distinguishing cross-shaped scar on his forehead. He is presented as a muscular and imposing man, capable of holding his own in almost any fight. He also suffers from Angina pectoris, angina, which consistently affects his work, despite his attempts to ignore and fight through it. He is almost always dressed professionally, most commonly wearing an oxford shirt, tie, and dress slacks, along with his signature trenchcoat. Personality A veteran police detectiv ...
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Sin City
''Sin City'' is a series of neo-noir comics by American comic book writer-artist Frank Miller. The first story originally appeared in ''Dark Horse Presents Fifth Anniversary Special'' (April 1991), and continued in ''Dark Horse Presents'' #51–62 from May 1991 to June 1992, under the title of ''Sin City'', serialized in thirteen parts. Several other stories of variable lengths have followed. The intertwining stories, with frequently recurring characters, take place in Basin City. A film adaptation of ''Sin City'', co-directed by Robert Rodriguez and Frank Miller, was released on April 1, 2005. A sequel, '' Sin City: A Dame To Kill For'', was released on August 22, 2014. Publication history Writer-artist Frank Miller rose to fame within the American comics industry with his 1981–1983 work on Marvel Comics' ''Daredevil'', and the 1986 DC Comics miniseries ''The Dark Knight Returns'', both of which exhibited subtle elements of film noir. Miller's venture into the film noir ...
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Noose
A noose is a loop at the end of a rope in which the knot tightens under load and can be loosened without untying the knot. The knot can be used to secure a rope to a post, pole, or animal but only where the end is in a position that the loop can be passed over. Tying The knot is tied by forming a turn in the end of a rope, and then passing a bight in the standing part through. The noose knot is a slipped version of the overhand knot. Use in hanging The knot most closely associated with execution is the hangman's knot, which is also known as the "hangman's noose". Tying is similar to the original noose, but many turns are wrapped around the loop. The reason for this was to make the hanging more humane, as it would break the person's neck, killing the person instantly, rather than strangling them to death. A similar method is also commonly used for suicide. Search engines such as Google provide the number of a suicide helpline if a search for "how to tie a noose" is made ...
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Characters Created By Frank Miller (comics)
Character or Characters may refer to: Arts, entertainment, and media Literature * ''Character'' (novel), a 1936 Dutch novel by Ferdinand Bordewijk * ''Characters'' (Theophrastus), a classical Greek set of character sketches attributed to Theophrastus Music * ''Characters'' (John Abercrombie album), 1977 * ''Character'' (Dark Tranquillity album), 2005 * ''Character'' (Julia Kent album), 2013 * ''Character'' (Rachael Sage album), 2020 * ''Characters'' (Stevie Wonder album), 1987 Types of entity * Character (arts), an agent within a work of art, including literature, drama, cinema, opera, etc. * Character sketch or character, a literary description of a character type * Game character (other), various types of characters in a video game or role playing game ** Player character, as above but who is controlled or whose actions are directly chosen by a player ** Non-player character, as above but not player-controlled, frequently abbreviated as NPC Other uses in art ...
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Fictional Suicides
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context ...
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Fictional American Police Detectives
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and con ...
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Fictional Characters From Washington (state)
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context of ...
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Sin City Characters
In a religious context, sin is a transgression against divine law. Each culture has its own interpretation of what it means to commit a sin. While sins are generally considered actions, any thought, word, or act considered immoral, selfish, shameful, harmful, or alienating might be termed "sinful". Etymology From Middle English sinne, synne, sunne, zen, from Old English synn (“sin”), from Proto-West Germanic *sunnju, from Proto-Germanic *sunjō (“truth, excuse”) and *sundī, *sundijō (“sin”), from Proto-Indo-European *h₁s-ónt-ih₂, from *h₁sónts ("being, true", implying a verdict of "truly guilty" against an accusation or charge), from *h₁es- (“to be”); compare Old English sōþ ("true"; see sooth). Doublet of suttee. Bahá'í Baháʼís consider humans to be naturally good, fundamentally spiritual beings. Human beings were created because of God's immeasurable love for us. However, the Baháʼí teachings compare the human heart to a mirror, whic ...
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Dark Horse Comics Film Characters
Darkness, the direct opposite of lightness, is defined as a lack of illumination, an absence of visible light, or a surface that absorbs light, such as black or brown. Human vision is unable to distinguish colors in conditions of very low luminance. This is because the hue sensitive photoreceptor cells on the retina are inactive when light levels are insufficient, in the range of visual perception referred to as scotopic vision. The emotional response to darkness has generated metaphorical usages of the term in many cultures, often used to describe an unhappy or foreboding feeling. Referring to a time of day, complete darkness occurs when the Sun is more than 18° below the horizon, without the effects of twilight on the night sky. Scientific Perception The perception of darkness differs from the mere absence of light due to the effects of after images on perception. In perceiving, the eye is active, and the part of the retina that is unstimulated produces a complementary ...
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Comics Characters Introduced In 1996
a medium used to express ideas with images, often combined with text or other visual information. It typically the form of a sequence of panels of images. Textual devices such as speech balloons, captions, and onomatopoeia can indicate dialogue, narration, sound effects, or other information. There is no consensus amongst theorists and historians on a definition of comics; some emphasize the combination of images and text, some sequentiality or other image relations, and others historical aspects such as mass reproduction or the use of recurring characters. Cartooning and other forms of illustration are the most common image-making means in comics; '' fumetti'' is a form that uses photographic images. Common forms include comic strips, editorial and gag cartoons, and comic books. Since the late 20th century, bound volumes such as graphic novels, comic albums, and ' have become increasingly common, while online webcomics have proliferated in the 21st century. The history ...
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A Dame To Kill For
''A Dame to Kill For'' is a comic book limited series first published by Dark Horse Comics in 1993. It is the second story in Frank Miller's ''Sin City'' series, and the first to be published in miniseries format. It was written and drawn by Frank Miller. It has since been reprinted in graphic novel format in four separate editions. The 2014 film, '' Sin City: A Dame to Kill For'' is partly based on the graphic novel along with ''Just Another Saturday Night'' and two original segments written by Miller for the film. The film received mixed reviews and was a box office failure compared to the positive reception and financial success of the first ''Sin City'' film in 2005. Plot The story begins as Dwight McCarthy, working as a photographer for a grossly overweight man named Agamemnon, saves one of the Old Town prostitutes, Sally, from one of her customers, whom Dwight was investigating on behalf of his wife; he then drives her back to Old Town. That night he receives a call from ...
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Michael Douglas
Michael Kirk Douglas (born September 25, 1944) is an American actor and film producer. He has received numerous accolades, including two Academy Awards, five Golden Globe Awards, a Primetime Emmy Award, the Cecil B. DeMille Award, and the AFI Life Achievement Award. The elder son of Kirk Douglas and Diana Dill, Douglas received his Bachelor of Arts in drama from the University of California, Santa Barbara. His early acting roles included film, stage, and television productions. Douglas first achieved prominence for his performance in the ABC police procedural television series ''The Streets of San Francisco'', for which he received three consecutive Emmy Award nominations. In 1975, Douglas produced '' One Flew Over the Cuckoo's Nest'', having acquired the rights to the Ken Kesey novel from his father. The film received critical and popular acclaim, and won the Academy Award for Best Picture, earning Douglas his first Oscar as one of the film's producers. After leaving ''Th ...
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Proof Of Concept
Proof of concept (POC or PoC), also known as proof of principle, is a realization of a certain method or idea in order to demonstrate its feasibility, or a demonstration in principle with the aim of verifying that some concept or theory has practical potential. A proof of concept is usually small and may or may not be complete. These collaborative trials aim to test feasibility of business concepts and proposals to solve business problems and accelerate business innovation goals. A proof of value (PoV) is sometimes used along proof of concept, and differs by focusing more on demonstrating the potential customers use case and value, and is usually less in-depth than a proof of concept. Usage history The term has been in use since 1967. In a 1969 hearing of the Committee on Science and Astronautics, Subcommittee on Advanced Research and Technology, ''proof of concept'' was defined as following: One definition of the term "proof of concept" was by Bruce Carsten in the context o ...
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