John Eric Holmes
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John Eric Holmes
John Eric Holmes (February 16, 1930 – March 20, 2010) was an American professor of neurology and writer of non-fiction, fantasy and science fiction. His writings appeared under his full name and under variants such as Eric Holmes and J. Eric Holmes and the pen name Sidney Leland. Life Holmes was the son of US Navy officer Wilfred Holmes, Wilfred "Jasper" Holmes and his wife Isabelle West Holmes. Wilfred Holmes was also a writer of adventure stories under the pen name Alec Hudson. Like his father, John Eric Holmes also served in the armed forces, as a first lieutenant in the Marine Corps. He fought for two years in Korea. He was a medical doctor and an associate professor of neurology at the University of Southern California School of Medicine. He had a son named Christopher West Holmes. Writing career Holmes was a long-time science fiction Fan (aficionado), fan, particularly of the works of Edgar Rice Burroughs and H. P. Lovecraft, and an enthusiast of Role-playing game, fan ...
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Infobox writer may be used to summarize information about a person who is a writer/author (includes screenwriters). If the writer-specific fields here are not needed, consider using the more general ; other infoboxes there can be found in :People and person infobox templates. This template may also be used as a module (or sub-template) of ; see WikiProject Infoboxes/embed for guidance on such usage. Syntax The infobox may be added by pasting the template as shown below into an article. All fields are optional. Any unused parameter names can be left blank or omitted. Parameters Please remove any parameters from an article's infobox that are unlikely to be used. All parameters are optional. Unless otherwise specified, if a parameter has multiple values, they should be comma-separated using the template: : which produces: : , language= If any of the individual values contain commas already, add to use semi-colons as separators: : which produces: : , ps ...
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Analog Science Fiction And Fact
''Analog Science Fiction and Fact'' is an American science fiction magazine published under various titles since 1930. Originally titled ''Astounding Stories of Super-Science'', the first issue was dated January 1930, published by William Clayton, and edited by Harry Bates. Clayton went bankrupt in 1933 and the magazine was sold to Street & Smith. The new editor was F. Orlin Tremaine, who soon made ''Astounding'' the leading magazine in the nascent pulp science fiction field, publishing well-regarded stories such as Jack Williamson's '' Legion of Space'' and John W. Campbell's "Twilight". At the end of 1937, Campbell took over editorial duties under Tremaine's supervision, and the following year Tremaine was let go, giving Campbell more independence. Over the next few years Campbell published many stories that became classics in the field, including Isaac Asimov's ''Foundation'' series, A. E. van Vogt's ''Slan'', and several novels and stories by Robert A. Heinle ...
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Lee Gold
Lee Gold is a member of California science fiction fandom and a writer and editor in the role-playing game and filk music communities. Gaming Gold became prominent after 1975 as the editor of '' Alarums and Excursions'', a monthly amateur press association to which RPG writers have contributed over the years. It won the Charles S. Roberts Award for Best Amateur Wargame Magazine in 1984, and the Origins Award for Best Amateur Game Periodical in 2000, 2001, and 2002. Gold began the publication at the request of Bruce Pelz, who felt that discussion of ''Dungeons & Dragons'' was taking up too much space in APA-L, an amateur press association loosely associated with the Los Angeles Science Fantasy Society. Gold was listed in the 'Top 50 Most Influential People in the Adventure Game Market for Y2000' Professional Works Her professional credits in the RPG field include ''Land of the Rising Sun'' and '' Lands of Adventure'', published by Fantasy Games Unlimited; ''GURPS Japan,'' pu ...
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Alarums And Excursions
''Alarums and Excursions'' (''A&E'') is an amateur press association (APA) started in June 1975 by Lee Gold; publication continues to the present day. It was one of the first publications to focus solely on role-playing games. History In 1964, Bruce Pelz of the Los Angeles Science Fiction Society (LASFS) began a monthly amateur press association known as ''APA-L''. In 1974, with the publication of ''Dungeons & Dragons'' by TSR, Inc., articles and comments about the new roleplaying game began to fill the pages of ''APA-L''. Pelz felt the discussion was taking up too much space, and he asked Lee Gold to start a new APA that would take this material and focus entirely on roleplaying games. The first issue of ''Alarums and Excursions'' appeared in June 1975, the title taken from an Elizabethan drama stage direction that moved soldiers across a stage. In addition to removing roleplaying games discussion out of ''APA-L'', the initial aim of the publication was to prevent roleplaying ga ...
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Alarums & Excursions
''Alarums and Excursions'' (''A&E'') is an amateur press association (APA) started in June 1975 by Lee Gold; publication continues to the present day. It was one of the first publications to focus solely on role-playing games. History In 1964, Bruce Pelz of the Los Angeles Science Fiction Society (LASFS) began a monthly amateur press association known as ''APA-L''. In 1974, with the publication of ''Dungeons & Dragons'' by TSR, Inc., articles and comments about the new roleplaying game began to fill the pages of ''APA-L''. Pelz felt the discussion was taking up too much space, and he asked Lee Gold to start a new APA that would take this material and focus entirely on roleplaying games. The first issue of ''Alarums and Excursions'' appeared in June 1975, the title taken from an Elizabethan drama stage direction that moved soldiers across a stage. In addition to removing roleplaying games discussion out of ''APA-L'', the initial aim of the publication was to prevent roleplaying ga ...
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Wereshark
This is the list of ''Advanced Dungeons & Dragons'' 2nd edition monsters, an important element of that role-playing game. This list only includes monsters from official ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third-party products such as video games or unlicensed ''Advanced Dungeons & Dragons'' 2nd Edition manuals. __TOC__ Monsters in the 2nd edition ''Advanced Dungeons & Dragons'' The second edition of the ''Advanced Dungeons & Dragons'' game featured both a higher number of books of monsters and more extensive monster descriptions than both earlier and later editions, with usually one page in length. Next to a description, monster entries in this edition contained standardized sections covering combat, their habit and society, and their role in the eco-system. While later editions gave the various creatures all the attributes which player characters had, 2nd edition only listed intellige ...
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Eldritch Wizardry
''Eldritch Wizardry'' is a supplementary rulebook by Gary Gygax and Brian Blume, written for the original edition of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game, which included a number of significant additions to the core game. Its product designation is TSR 2005. Contents ''Eldritch Wizardry'' introduced psionics and the druid character class. The 60-page supplement added several other new concepts to the ''D&D'' game, including demons (and their lords Orcus and Demogorgon), psionics-using monsters (such as mind flayers), and artifacts (including the ''Rod of Seven Parts'' and the ''Axe of the Dwarvish Lords''). Any human of any alignment or any character class, except monks and druids, may have a chance to have psionic ability. Each of the character classes has its own list of psionic abilities which it may gain, and the book offers psionic attack and defense modes of various types. The druid, first introduced in the ''Greyhawk'' supplement as a monster, ...
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Blackmoor (supplement)
''Blackmoor'' is a supplementary rulebook (product designation TSR 2004) of the original edition of the ''Dungeons & Dragons'' fantasy role-playing game written by Dave Arneson (with a foreword by Gary Gygax). Contents ''Blackmoor,'' the second supplement to the original ''Dungeons & Dragons'' rules, is known for its introduction of rules for underwater adventures and hit location, and the addition of the monk and assassin character classes. Dave Arneson named the booklet after his original role-playing campaign world, Blackmoor. It has additional rules, monsters, treasures, and the first role-playing game adventure ever published, ''The Temple of the Frog''. Despite the name, the supplement includes almost no information on Arneson's version of the world. ''Blackmoor'' added two new character classes to the game: the assassin, a sub-class of the thief; and the monk, a "monastic martial arts" sub-class of the cleric, intended to be a hybrid of the fighter and thief classes. ...
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Greyhawk (supplement)
''Greyhawk'' is a supplementary rulebook written by Gary Gygax and Robert J. Kuntz for the original edition of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. It has been called "the first and most important supplement" to the original ''D&D'' rules. Although the name of the book was taken from the home campaign supervised by Gygax and Kuntz based on Gygax's imagined Castle Greyhawk and the lands surrounding it, ''Greyhawk'' did not give any details of the castle or the campaign world; instead, it explained the rules that Gygax and Kuntz used in their home campaign, and introduced a number of character classes, spells, concepts and monsters used in all subsequent editions of ''D&D''. Contents The original rules for ''Dungeons & Dragons'' were published by TSR in 1974, but were limited in scope: the character classes and monsters listed were small in number; and for combat rules, players needed to have a copy of ''Chainmail'', a rulebook for miniatures wargames pub ...
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Dave Arneson
David Lance Arneson (; October 1, 1947Minnesota Department of Health. ''Minnesota Birth Index, 1935–2002'' atabase on-line Provo, UT, USA: The Generations Network, Inc., 2004. – April 7, 2009) was an American game designer best known for co-developing the first published role-playing game (RPG), ''Dungeons & Dragons'', with Gary Gygax, in the early 1970s. Arneson's early work was fundamental to the development of the genre, developing the concept of the RPG using devices now considered to be archetypical, such as adventuring in "dungeons" and using a neutral judge who doubles as the voice and consciousness of all characters aside from the player characters to develop the storyline. Arneson discovered wargaming as a teenager in the 1960s, and he began combining these games with the concept of role-playing. He was a University of Minnesota student when he met Gygax at the Gen Con gaming convention in the late 1960s. In 1970 Arneson created the game and fictional world th ...
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Gary Gygax
Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax created an organization of wargaming clubs and founded the Gen Con gaming convention. In 1971, he helped develop ''Chainmail'', a miniatures wargame based on medieval warfare. He co-founded the company Tactical Studies Rules (TSR, Inc.) with childhood friend Don Kaye in 1973. The following year, he and Arneson created ''D&D'', which expanded on Gygax's ''Chainmail'' and included elements of the fantasy stories he loved as a child. In the same year, he founded '' The Dragon'', a magazine based around the new game. In 1977, Gygax began work on a more comprehensive version of the game, called ''Advanced Dungeons & Dragons''. Gygax designed numerous manuals for the game system, as well as several pre-packaged adventures called "modules" that gave a pers ...
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Dungeons & Dragons (1974)
The original ''Dungeons & Dragons'' (commonly abbreviated ''D&D'') boxed set by Gary Gygax and Dave Arneson was published by TSR, Inc. in 1974. It included the original edition of the ''Dungeons & Dragons'' fantasy role-playing game. Its product designation was TSR 2002. Contents The original ''Dungeons & Dragons'' boxed set was the first role-playing game, a fantasy system with a medieval European flavor. This set introduced concepts which would become standard in later editions, including abilities (such as strength, intelligence, and dexterity); character classes ( fighting-man, magic-user, cleric) and levels; races (human, dwarf, elf, halfling); armor class; monsters and treasure; subterranean dungeons of halls, rooms, and doors replete with tricks and traps; and magic items, such as intelligent swords. The set also includes rules for wilderness travel by land and sea, hiring specialists and men-at-arms, building fortifications and setting up baronies. Movement rates and a ...
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