Java Platform, Micro Edition
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Java Platform, Micro Edition
Java Platform, Micro Edition or Java ME is a computing platform for development and deployment of portable code for embedded and mobile devices (micro-controllers, sensors, gateways, mobile phones, personal digital assistants, TV set-top boxes, printers). Java ME was formerly known as Java 2 Platform, Micro Edition or J2ME. As of December 22, 2006, the Java ME source code is licensed under the GNU General Public License, and is released under the project name phoneME. The platform uses the object-oriented Java programming language. It is part of the Java software-platform family. Java ME was designed by Sun Microsystems, acquired by Oracle Corporation in 2010; the platform replaced a similar technology, PersonalJava. Originally developed under the Java Community Process as JSR 68, the different flavors of Java ME have evolved in separate JSRs. Oracle provides a reference implementation of the specification, but has tended not to provide free binary imp ...
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Computing Platform
A computing platform or digital platform is an environment in which a piece of software is executed. It may be the hardware or the operating system (OS), even a web browser and associated application programming interfaces, or other underlying software, as long as the program code is executed with it. Computing platforms have different abstraction levels, including a computer architecture, an OS, or runtime libraries. A computing platform is the stage on which computer programs can run. A platform can be seen both as a constraint on the software development process, in that different platforms provide different functionality and restrictions; and as an assistant to the development process, in that they provide low-level functionality ready-made. For example, an OS may be a platform that abstracts the underlying differences in hardware and provides a generic command for saving files or accessing the network. Components Platforms may also include: * Hardware alone, in the cas ...
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Personal Profile
Personal may refer to: Aspects of persons' respective individualities * Privacy * Personality * Personal, personal advertisement, variety of classified advertisement used to find romance or friendship Companies * Personal, Inc., a Washington, D.C.-based tech startup * The Personal, a Canadian-based group car insurance and home insurance company * Telecom Personal, a mobile phone company in Argentina and Paraguay Music * ''Personal'' (album), the debut album by R&B group Men of Vizion * ''Personal'', the first album from singer-songwriter Quique González, and the title song * "Personal" (Aya Ueto song), a 2003 song by Aya Ueto from ''Message'' * "Personal" (Hrvy song), a song from ''Talk to Ya'' * "Personal" (The Vamps song), a song from ''Night & Day'' *"Personal", a song by Kehlani from ''SweetSexySavage'' Books * ''Personal'' (novel), a 2014 novel by Lee Child See also * The Personals (other) * Person * Personality psychology * Personalization * Human scal ...
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MIDlet
A MIDlet is an application that uses the Mobile Information Device Profile (MIDP) of the Connected Limited Device Configuration (CLDC) for the Java ME environment. Typical applications include games running on mobile devices and cell phones which have small graphical displays, simple numeric keypad interfaces and limited network access over HTTP. MIDlet can run on Android devices via the J2ME Loader emulator application. The .jad file describing a MIDlet suite is used to deploy the applications in one of two ways. Over the air (OTA) deployment involves uploading the .jad and .jar files to a Web server which is accessible by the device over HTTP. The user downloads the .jad file and installs the MIDlets they require. Local deployment requires that the MIDlet files be transferred to the device over a non-network connection (such as through Bluetooth or IrDa, and may involve device-specific software). Phones that support microSD cards can sometimes install .jar or .jad files that have ...
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Application Programming Interface
An application programming interface (API) is a way for two or more computer programs to communicate with each other. It is a type of software interface, offering a service to other pieces of software. A document or standard that describes how to build or use such a connection or interface is called an ''API specification''. A computer system that meets this standard is said to ''implement'' or ''expose'' an API. The term API may refer either to the specification or to the implementation. In contrast to a user interface, which connects a computer to a person, an application programming interface connects computers or pieces of software to each other. It is not intended to be used directly by a person (the end user) other than a computer programmer who is incorporating it into the software. An API is often made up of different parts which act as tools or services that are available to the programmer. A program or a programmer that uses one of these parts is said to ''call'' that ...
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Graphical User Interface
The GUI ( "UI" by itself is still usually pronounced . or ), graphical user interface, is a form of user interface that allows users to interact with electronic devices through graphical icons and audio indicator such as primary notation, instead of text-based UIs, typed command labels or text navigation. GUIs were introduced in reaction to the perceived steep learning curve of CLIs ( command-line interfaces), which require commands to be typed on a computer keyboard. The actions in a GUI are usually performed through direct manipulation of the graphical elements. Beyond computers, GUIs are used in many handheld mobile devices such as MP3 players, portable media players, gaming devices, smartphones and smaller household, office and industrial controls. The term ''GUI'' tends not to be applied to other lower-display resolution types of interfaces, such as video games (where HUD (''head-up display'') is preferred), or not including flat screens like volumetric displays because ...
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Connected Limited Device Configuration
The Connected Limited Device Configuration (CLDC) is a specification of a framework for Java ME applications describing the basic set of libraries and virtual-machine features that must be present in an implementation. The CLDC is combined with one or more profiles to give developers a platform for building applications on embedded devices with very limited resources such as pagers and mobile phones.CLDC Overview http://java.sun.com/javame/technology/cldc/overview.jsp The CLDC was developed under the Java Community Process as JSR 30JSR 30, CLDC 1.0 http://www.jcp.org/en/jsr/detail?id=30 (CLDC 1.0) and JSR 139JSR 139, CLDC 1.1 http://www.jcp.org/en/jsr/detail?id=139 (CLDC 1.1). Typical requirements CLDC is designed for devices that have limited processing power, memory, and graphical capability. Devices typically have the following features: * 16-bit or 32-bit CPU with a clock speed of 16 MHz or higher * At least 160  KB ROM allocated for the CLDC libraries and virtual mac ...
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Android Software Development
Android software development is the process by which applications are created for devices running the Android operating system. Google states that "Android apps can be written using Kotlin, Java, and C++ languages" using the Android software development kit (SDK), while using other languages is also possible. All non- Java virtual machine (JVM) languages, such as Go, JavaScript, C, C++ or assembly, need the help of JVM language code, that may be supplied by tools, likely with restricted API support. Some programming languages and tools allow cross-platform app support (i.e. for both Android and iOS). Third party tools, development environments, and language support have also continued to evolve and expand since the initial SDK was released in 2008. The official Android app distribution mechanism to end users is Google Play; it also allows staged gradual app release, as well as distribution of pre-release app versions to testers. Official development tools The Android softwa ...
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MeeGo
MeeGo is a discontinued Linux distribution hosted by the Linux Foundation, using source code from the operating systems Moblin (produced by Intel) and Maemo (produced by Nokia). Primarily targeted at mobile devices and information appliances in the consumer electronics market, MeeGo was designed to act as an operating system for hardware platforms such as netbooks, entry-level desktops, nettops, tablet computers, mobile computing and communications devices, in-vehicle infotainment devices, SmartTV / ConnectedTV, IPTV-boxes, smart phones, and other embedded systems. Nokia wanted to make MeeGo its primary smartphone operating system in 2010, but after a change in direction it was stopped in February 2011, leaving Intel alone in the project. The Linux Foundation canceled MeeGo in September 2011 in favor of Tizen, which Intel then joined in collaboration with Samsung. A community-driven successor called Mer was formed that year. A Finnish start-up, Jolla, picked up Mer to develop ...
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Maemo
Maemo is a software platform originally developed by Nokia, now developed by the community, for smartphones and Internet tablets. The platform comprises both the Maemo operating system and SDK. Maemo played a key role in Nokia's strategy to compete with Apple and Android, and that strategy failed for complex, institutional and strategic reasons. Maemo is mostly based on open-source code and has been developed by Maemo Devices within Nokia in collaboration with many open-source projects such as the Linux kernel, Debian, and GNOME. Maemo is based on Debian and draws much of its GUI, frameworks, and libraries from the GNOME project. It uses the Matchbox window manager and the GTK-based Hildon framework as its GUI and application framework. The user interface in Maemo 4 is similar to many hand-held interfaces and features a "home" screen, from which all applications and settings are accessed. The home screen is divided into areas for launching applications, a menu bar, and a larg ...
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Windows Mobile
Windows Mobile is a discontinued family of mobile operating systems developed by Microsoft for smartphones and personal digital assistants. Its origin dated back to Windows CE in 1996, though Windows Mobile itself first appeared in 2000 as Pocket PC 2000 which ran on Pocket PC PDAs. It was renamed "Windows Mobile" in 2003, at which point it came in several versions (similar to the desktop versions of Windows) and was aimed at business and enterprise consumers. When initially released in the mid-2000s, it was to be the portable equivalent of what Windows desktop OS was: a major force in the then-emerging mobile/portable areas. Following the rise of newer smartphone OSs (iOS and Android (operating system), Android) Windows Mobile never equalled the success and faded rapidly in the following years. By February 2010, Microsoft announced the more modern and consumer-focused Windows Phone to supersede Windows Mobile. As a result, Windows Mobile has been deprecated since existing devi ...
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Windows CE
Windows Embedded Compact, formerly Windows Embedded CE, Windows Powered and Windows CE, is an operating system subfamily developed by Microsoft as part of its Windows Embedded family of products. Unlike Windows Embedded Standard, which is based on Windows NT, Windows Embedded Compact uses a different hybrid kernel. Microsoft licenses it to original equipment manufacturers (OEMs), who can modify and create their own user interfaces and experiences, with Windows Embedded Compact providing the technical foundation to do so. The current version of Windows Embedded Compact supports x86 and ARM processors with board support package (BSP) directly. The MIPS and SHx architectures had support prior to version 7.0. 7.0 still works on MIPSII architecture. Originally, Windows CE was designed for minimalistic and small computers. However CE had its own kernel whereas those such as Windows XP Embedded are based on NT. Windows CE was a modular/componentized operating system that served as ...
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Symbian
Symbian is a discontinued mobile operating system A mobile operating system is an operating system for mobile phones, tablets, smartwatches, smartglasses, or other non-laptop personal mobile computing devices. While computers such as typical laptops are "mobile", the operating systems used on ... (OS) and computing platform designed for smartphones. It was originally developed as a proprietary software OS for personal digital assistants in 1998 by the Symbian Ltd. consortium. Symbian OS is a descendant of Psion (company), Psion's EPOC (operating system), EPOC, and was released exclusively on ARM architecture, ARM central processing unit, processors, although an unreleased x86 port existed. Symbian was used by many major mobile phone brands, like Samsung, Motorola, Sony Mobile, Sony Ericsson, and above all by Nokia. It was also prevalent in Japan by brands including Fujitsu, Sharp Corporation, Sharp and Mitsubishi. As a pioneer that established the smartphone industry, it w ...
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