JavaScript InfoVis Toolkit
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JavaScript InfoVis Toolkit
The JavaScript InfoVis Toolkit provides tools for creating Interactive Data Visualizations for the Web. The toolkit implements advanced features of information visualization like TreeMaps, an adapted visualization of trees based on the SpaceTree, a focus+context technique to plot Hyperbolic Trees, a radial layout of trees with advanced animations (RGraph) and other visualizations. In November 2010 the toolkit was acquired by thSencha Labs Foundation Further development on the toolkit involves WebGL WebGL (Short for Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. WebGL is fully integrated with other web standards, allowing GPU-accelera ... support, CSS3 animations and more visualizations. The JavaScript InfoVis Toolkit was chosen as a mentoring organization and project for thGoogle Summer of Code 2011ref name="test100"> List of Featured Visualizations Some of the fe ...
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JavaScript
JavaScript (), often abbreviated as JS, is a programming language that is one of the core technologies of the World Wide Web, alongside HTML and CSS. As of 2022, 98% of websites use JavaScript on the client side for webpage behavior, often incorporating third-party libraries. All major web browsers have a dedicated JavaScript engine to execute the code on users' devices. JavaScript is a high-level, often just-in-time compiled language that conforms to the ECMAScript standard. It has dynamic typing, prototype-based object-orientation, and first-class functions. It is multi-paradigm, supporting event-driven, functional, and imperative programming styles. It has application programming interfaces (APIs) for working with text, dates, regular expressions, standard data structures, and the Document Object Model (DOM). The ECMAScript standard does not include any input/output (I/O), such as networking, storage, or graphics facilities. In practice, the web bro ...
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Data Visualization
Data and information visualization (data viz or info viz) is an interdisciplinary field that deals with the graphic representation of data and information. It is a particularly efficient way of communicating when the data or information is numerous as for example a time series. It is also the study of visual representations of abstract data to reinforce human cognition. The abstract data include both numerical and non-numerical data, such as text and geographic information. It is related to infographics and scientific visualization. One distinction is that it's information visualization when the spatial representation (e.g., the page layout of a graphic design) is chosen, whereas it's scientific visualization when the spatial representation is given. From an academic point of view, this representation can be considered as a mapping between the original data (usually numerical) and graphic elements (for example, lines or points in a chart). The mapping determines how th ...
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Treemapping
In information visualization and computing, treemapping is a method for displaying hierarchical data using nested figures, usually rectangles. Treemaps display hierarchical ( tree-structured) data as a set of nested rectangles. Each branch of the tree is given a rectangle, which is then tiled with smaller rectangles representing sub-branches. A leaf node's rectangle has an area proportional to a specified dimension of the data. Often the leaf nodes are colored to show a separate dimension of the data. When the color and size dimensions are correlated in some way with the tree structure, one can often easily see patterns that would be difficult to spot in other ways, such as whether a certain color is particularly relevant. A second advantage of treemaps is that, by construction, they make efficient use of space. As a result, they can legibly display thousands of items on the screen simultaneously. Tiling algorithms To create a treemap, one must define a tiling algorithm, t ...
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Hyperbolic Tree
A hyperbolic tree (often shortened as hypertree) is an information visualization and graph drawing method inspired by hyperbolic geometry. Displaying hierarchical data as a tree suffers from visual clutter as the number of nodes per level can grow exponentially. For a simple binary tree, the maximum number of nodes at a level ''n'' is 2''n'', while the number of nodes for trees with more branching grows much more quickly. Drawing the tree as a node-link diagram thus requires exponential amounts of space to be displayed. One approach is to use a ''hyperbolic tree'', first introduced by Lamping et al. Hyperbolic trees employ hyperbolic space, which intrinsically has "more room" than Euclidean space. For instance, linearly increasing the radius of a circle in Euclidean space increases its circumference linearly, while the same circle in hyperbolic space would have its circumference increase exponentially. Exploiting this property allows laying out the tree in hyperbolic space i ...
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Radial Tree
A radial tree, or radial map, is a method of displaying a tree structure (e.g., a tree data structure) in a way that expands outwards, radially. It is one of many ways to visually display a tree, with examples extending back to the early 20th century. In use, it is a type of information graphic. Basic layout The overall distance "d" is the distance between levels of the graph. It is chosen so that the overall layout will fit within a screen. Layouts are generated by working outward from the center, root. The first level is a special case because all the nodes have the same parent. The nodes for level 1 can be distributed evenly, or weighted depending on the number of children they have. For subsequent levels, the children are positioned within sectors of the remaining space, so that child nodes of one parent do not overlap with others. There are many extensions to this algorithm to create more visually balanced layouts, to allow a user to navigate from node to node (chang ...
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WebGL
WebGL (Short for Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. WebGL is fully integrated with other web standards, allowing GPU-accelerated usage of physics and image processing and effects as part of the web page canvas. WebGL elements can be mixed with other HTML elements and composited with other parts of the page or page background. WebGL programs consist of control code written in JavaScript and shader code that is written in OpenGL ES Shading Language (GLSL ES), a language similar to C or C++, and is executed on a computer's graphics processing unit (GPU). WebGL is designed and maintained by the non-profit Khronos Group. On February 9, 2022 Khronos Group announced WebGL 2.0 support for all major browsers. Design WebGL 1.0 is based on OpenGL ES 2.0 and provides an API for 3D graphics. It uses the HTML5 canvas element and is accessed using Document Obj ...
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Free Software Programmed In JavaScript
Free may refer to: Concept * Freedom, having the ability to do something, without having to obey anyone/anything * Freethought, a position that beliefs should be formed only on the basis of logic, reason, and empiricism * Emancipate, to procure political rights, as for a disenfranchised group * Free will, control exercised by rational agents over their actions and decisions * Free of charge, also known as gratis. See Gratis vs libre. Computing * Free (programming), a function that releases dynamically allocated memory for reuse * Free format, a file format which can be used without restrictions * Free software, software usable and distributable with few restrictions and no payment * Freeware, a broader class of software available at no cost Mathematics * Free object ** Free abelian group ** Free algebra ** Free group ** Free module ** Free semigroup * Free variable People * Free (surname) * Free (rapper) (born 1968), or Free Marie, American rapper and media per ...
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JavaScript Libraries
A JavaScript library is a library of pre-written JavaScript code that allows for easier development of JavaScript-based applications, especially for AJAX and other web-centric technologies. Libraries With the expanded demands for JavaScript, an easier means for programmers to develop such dynamic interfaces was needed. Thus, JavaScript libraries and JavaScript widget libraries were developed, allowing for developers to concentrate more upon more distinctive applications of Ajax. This has led to other companies and groups, such as Microsoft and Yahoo! developing their own JavaScript-based user interface libraries, which find their way into the web applications developed by these companies. Some JavaScript libraries allow for easier integration of JavaScript with other web development technologies, such as CSS, PHP, Ruby, and Java. While others provide utilities, often in the form of JavaScript functions, to make repetitive and complex tasks less taxing. Many libraries include ...
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JavaScript Visualization Toolkits
JavaScript (), often abbreviated as JS, is a programming language that is one of the core technologies of the World Wide Web, alongside HTML and CSS. As of 2022, 98% of websites use JavaScript on the client side for webpage behavior, often incorporating third-party libraries. All major web browsers have a dedicated JavaScript engine to execute the code on users' devices. JavaScript is a high-level, often just-in-time compiled language that conforms to the ECMAScript standard. It has dynamic typing, prototype-based object-orientation, and first-class functions. It is multi-paradigm, supporting event-driven, functional, and imperative programming styles. It has application programming interfaces (APIs) for working with text, dates, regular expressions, standard data structures, and the Document Object Model (DOM). The ECMAScript standard does not include any input/output (I/O), such as networking, storage, or graphics facilities. In practice, the web browser ...
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Software Using The MIT License
Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work. At the lowest programming level, executable code consists of machine language instructions supported by an individual processor—typically a central processing unit (CPU) or a graphics processing unit (GPU). Machine language consists of groups of binary values signifying processor instructions that change the state of the computer from its preceding state. For example, an instruction may change the value stored in a particular storage location in the computer—an effect that is not directly observable to the user. An instruction may also invoke one of many input or output operations, for example displaying some text on a computer screen; causing state changes which should be visible to the user. The processor executes the instructions in the order they are provided, unless it is instructed ...
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