James Bond (games)
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James Bond (games)
The ''James Bond'' video game franchise is a series centering on Ian Fleming's fictional British MI6 agent, James Bond. Games of the series have been predominantly shooter games, with some games of other genres including role-playing and adventure games. Several games are based upon the ''James Bond'' films and developed and published by a variety of companies, The intellectual property is owned by Danjaq. History Early era (1983–1994) In 1983, Parker Brothers released the first officially licensed James Bond video game, ''James Bond 007'', for multiple platforms. An earlier unofficial game, '' Shaken but Not Stirred'', had been released in 1982. Since 1983, there have been numerous video games based on the films, Ian Fleming's novels, and original scripts created by the developer or publisher of the game. Mindscape, Domark, Interplay, and THQ all created James Bond games. The video games were somewhat profitable in the 1980s and early 1990s, featuring a mixture of st ...
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Parker Brothers
Parker Brothers (known by Parker outside of North America) was an American toy and game manufacturer which in 1991 became a brand of Hasbro. More than 1,800 games were published under the Parker Brothers name since 1883. Among its products were ''Monopoly (game), Monopoly'', Cluedo, Clue (licensed from the British publisher and known as ''Cluedo'' outside of North America), ''Sorry! (game), Sorry!'', ''Risk (game), Risk'', ''Trivial Pursuit'', ''Ouija'', ''Aggravation (board game), Aggravation'', ''Bop It'', ''Scrabble'' (under a joint partnership with Milton Bradley Company, Milton Bradley in North America and Canada), and ''Probe (parlor game), Probe''. The trade name became defunct with former products being marketed under the "Hasbro Gaming" label with the logo shown on Monopoly (game), Monopoly games. History Parker Brothers was founded by George Swinnerton Parker, George S. Parker. Parker's philosophy deviated from the prevalent theme of board game design; he believed th ...
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Sega SG-1000
The is a home video game console manufactured by Sega. It was Sega's first entry into the home video game hardware business. Developed in response to a downturn in arcades starting in 1982, the SG-1000 was created on the advice of Hayao Nakayama, president of Sega's Japanese arm, and was released on July 15, 1983, the same day that Nintendo released the Family Computer in Japan. It also saw limited release in Australia and New Zealand. The SG-1000 was released in several forms, including the SC-3000 computer and the redesigned SG-1000 II released in 1984. The SG-1000 and the SC-3000 both support a library of 76 ROM cartridge games and 29 Sega My Card games. A third iteration of the console, the Sega Mark III, was released in 1985. It provided an improved custom video display processor over previous iterations and served as the basis for the Master System in 1986, Sega's first internationally released console. All SG-1000 games are fully compatible with the Mark III and the ...
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Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It plays a List ...
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into the ...
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Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American test markets on October 18, 1985, before becoming widely available in North America and other countries. After developing a series of successful arcade games in the early 1980s, Nintendo planned to create a home video game console. Rejecting more complex proposals, the Nintendo president Hiroshi Yamauchi called for a simple, cheap console that ran games stored on cartridges. The controller design was reused from Nintendo's portable Game & Watch games. Nintendo released several add-ons, such as a light gun for shooting games. The NES was one of the best-selling consoles of its time and helped revitalize the US game industry following the video game crash of 1983. It introduced a now-standard business model of licensing third-party d ...
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Sega Master System
The is an 8-bit third-generation home video game console manufactured by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 and featured enhanced graphical capabilities over its predecessors. The Master System launched in North America in 1986, followed by Europe in 1987, and then in Brazil and Korea in 1989. A Japanese version of the Master System was also launched in 1987, which features a few enhancements over the export models (and by proxy the original Mark III): a built-in FM audio chip, a rapid-fire switch, and a dedicated port for the 3D glasses. The Master System II, a cheaper model, was released in 1990 in North America, Australasia and Europe. The original Master System models use both cartridges and a credit card-sized format known as Sega Cards. Accessories for the consoles include a light gun and 3D glasses that work with a range of specially desig ...
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Atari ST
The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first personal computer with a bitmapped color GUI, using a version of Digital Research's GEM (desktop environment), GEM from February 1985. The Atari 1040ST, released in 1986 with 1 MB of RAM, was the first home computer with a cost-per-kilobyte of less than US$1. "ST" officially stands for "Sixteen/Thirty-two", referring to the Motorola 68000's 16-bit computing, 16-bit external bus and 32-bit computing, 32-bit internals. The system was designed by a small team led by Shiraz Shivji. Alongside the Macintosh, Amiga, Apple IIGS, and Acorn Archimedes, the ST is part of a mid-1980s generation of computers with 16- or 32-bit processors, 256 Kilobyte, KB or more of RAM, and computer mouse, mouse-controlled graphical user interfaces. The ST was ...
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Amiga
Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. This includes the Atari ST—released earlier the same year—as well as the Macintosh and Acorn Archimedes. Based on the Motorola 68000 microprocessor, the Amiga differs from its contemporaries through the inclusion of custom hardware to accelerate graphics and sound, including sprite (computer graphics), sprites and a blitter, and a pre-emptive multitasking operating system called AmigaOS. The Amiga 1000 was released in July 1985, but production problems kept it from becoming widely available until early 1986. The best-selling model, the Amiga 500, was introduced in 1987 along with the more expandable Amiga 2000. The Amiga 3000 was introduced in 1990, followed by the Amiga 500 Plus, and Am ...
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BBC Micro
The British Broadcasting Corporation Microcomputer System, or BBC Micro, is a series of microcomputers and associated peripherals designed and built by Acorn Computers in the 1980s for the BBC Computer Literacy Project. Designed with an emphasis on education, it was notable for its ruggedness, expandability, and the quality of its operating system. An accompanying 1982 television series, ''The Computer Programme'', featuring Chris Serle learning to use the machine, was broadcast on BBC2. After the Literacy Project's call for bids for a computer to accompany the TV programmes and literature, Acorn won the contract with the ''Proton'', a successor of its Atom computer prototyped at short notice. Renamed the BBC Micro, the system was adopted by most schools in the United Kingdom, changing Acorn's fortunes. It was also successful as a home computer in the UK, despite its high cost. Acorn later employed the machine to simulate and develop the ARM architecture. While nine models ...
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Amstrad PCW
The Amstrad PCW series is a range of personal computers produced by British company Amstrad from 1985 to 1998, and also sold under licence in Europe as the "Joyce" by the German electronics company Schneider in the early years of the series' life. The PCW, short for ''Personal Computer Word-processor'', was targeted at the wordprocessing and home office markets. When it was launched the cost of a PCW system was under 25% of the cost of almost all IBM-compatible PC systems in the UK, and as a result the machine was very popular both in the UK and in Europe, persuading many technophobes to venture into using computers. However the last two models, introduced in the mid-1990s, were commercial failures, being squeezed out of the market by the falling prices, greater capabilities and wider range of software for IBM-compatible PCs. In all models, including the last, the monitor's casing included the CPU, RAM, floppy disk drives and power supply for all of the systems' components. All ...
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Oric Atmos
Oric was the name used by UK-based Tangerine Computer Systems for a series of 6502-based home computers sold in the 1980s, primarily in Europe. With the success of the ZX Spectrum from Sinclair Research, Tangerine's backers suggested a home computer and Tangerine formed Oric Products International Ltd to develop the Oric-1. The computer was introduced in 1982. During 1983, approximately 160,000 Oric-1 computers were sold in the UK, plus another 50,000 in France (where it was the year's top-selling machine). This resulted in Oric being acquired and given funding for a successor model, the 1984 Oric Atmos. Oric was bought by Eureka, which produced the less successful Oric Telestrat (1986). Oric was dissolved the year the Telestrat was released. Eastern European clones of Oric machines were produced into the 1990s. Models Oric-1 Based on a 1 MHz MOS Technology 6502 CPU, the Oric-1 came in 16  KB or 48 KB RAM variants for £129 and £169 respectively, matc ...
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Oric 1
Oric was the name used by UK-based Tangerine Computer Systems for a series of 6502-based home computers sold in the 1980s, primarily in Europe. With the success of the ZX Spectrum from Sinclair Research, Tangerine's backers suggested a home computer and Tangerine formed Oric Products International Ltd to develop the Oric-1. The computer was introduced in 1982. During 1983, approximately 160,000 Oric-1 computers were sold in the UK, plus another 50,000 in France (where it was the year's top-selling machine). This resulted in Oric being acquired and given funding for a successor model, the 1984 Oric Atmos. Oric was bought by Eureka, which produced the less successful Oric Telestrat (1986). Oric was dissolved the year the Telestrat was released. Eastern European clones of Oric machines were produced into the 1990s. Models Oric-1 Based on a 1 MHz MOS Technology 6502 CPU, the Oric-1 came in 16  KB or 48 KB RAM variants for £129 and £169 respectively, matc ...
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