Jaguar CD
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Jaguar CD
The Atari Jaguar CD is a CD-ROM peripheral for the Jaguar video game console. Atari announced a CD-ROM drive for the Jaguar before the console's November 1993 launch. Codenamed Jaguar II during development, the Jaguar CD was released on September 21, 1995 for . It was originally scheduled for launch during the 1994 holiday shopping season, with multiple delays. The drive fits into the ROM cartridge slot atop the console, with its own pass-through cartridge slot to optionally run software that uses cartridge only or that uses cartridge and CD in tandem. The Memory Track cartridge stores saved game position and high scores. Several publications have criticized the Jaguar CD's design for resembling a toilet. The Jaguar CD has a double-speed (2×) drive and built-in VLM (Virtual Light Machine) software by Jeff Minter, using a spectrum analyzer for a sophisticated video light show for audio CDs. It is bundled with '' Blue Lightning'', '' Vid Grid'', the '' Tempest 2000'' soundtr ...
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Atari Corporation
Atari Corporation was an American manufacturer of computers and video game consoles. It was founded by Jack Tramiel on May 17, 1984, as Tramel Technology, Ltd., but then took on the Atari name less than two months later when WarnerMedia, Warner Communications sold the home computing and game console assets of Atari, Inc. to Tramiel. Its chief products were the Atari ST, Atari 8-bit family#XE series, Atari XE, Atari 7800, Atari Lynx and Atari Jaguar. The company Reverse takeover, reverse merged with JT Storage, JTS Inc. in 1996, becoming a small division which itself closed after JTS sold all Atari assets to Hasbro Interactive in 1998. History The company was founded by Commodore International's founder Jack Tramiel soon after his resignation from Commodore in January 1984. Initially named Tramel Technology, Ltd., the company's goal was to design and sell a next-generation home computer. On July 1, 1984, TTL bought the Consumer Division assets of Atari, Inc. from Warner, and T ...
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Saved Game
A saved game (also called a game save, savegame, savefile, save point, or simply save) is a piece of digitally stored information about the progress of a player in a video game. From the earliest games in the 1970s onward, game platform hardware and memory improved, which led to bigger and more complex computer games, which, in turn, tended to take more and more time to play them from start to finish. This naturally led to the need to store in some way the progress, and how to handle the case where the player received a " game over". More modern games with a heavier emphasis on storytelling are designed to allow the player many choices that impact the story in a profound way later on, and some game designers do not want to allow more than one save game so that the experience will always be "fresh". Game designers allow players to prevent the loss of progress in the game (as might happen after a game over). Games designed this way encourage players to 'try things out', and on r ...
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Error Detection And Correction
In information theory and coding theory with applications in computer science and telecommunication, error detection and correction (EDAC) or error control are techniques that enable reliable delivery of digital data over unreliable communication channels. Many communication channels are subject to channel noise, and thus errors may be introduced during transmission from the source to a receiver. Error detection techniques allow detecting such errors, while error correction enables reconstruction of the original data in many cases. Definitions ''Error detection'' is the detection of errors caused by noise or other impairments during transmission from the transmitter to the receiver. ''Error correction'' is the detection of errors and reconstruction of the original, error-free data. History In classical antiquity, copyists of the Hebrew Bible were paid for their work according to the number of stichs (lines of verse). As the prose books of the Bible were hardly ever ...
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Copyright Infringement Of Software
Copyright infringement (at times referred to as piracy) is the use of works protected by copyright without permission for a usage where such permission is required, thereby infringing certain exclusive rights granted to the copyright holder, such as the right to reproduce, distribute, display or perform the protected work, or to make derivative works. The copyright holder is typically the work's creator, or a publisher or other business to whom copyright has been assigned. Copyright holders routinely invoke legal and technological measures to prevent and penalize copyright infringement. Copyright infringement disputes are usually resolved through direct negotiation, a notice and take down process, or litigation in civil court. Egregious or large-scale commercial infringement, especially when it involves counterfeiting, is sometimes prosecuted via the criminal justice system. Shifting public expectations, advances in digital technology and the increasing reach of the Internet ...
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Compact Disc
The compact disc (CD) is a Digital media, digital optical disc data storage format that was co-developed by Philips and Sony to store and play digital audio recordings. In August 1982, the first compact disc was manufactured. It was then released in October 1982 in Japan and branded as ''Compact Disc Digital Audio, Digital Audio Compact Disc''. The format was later adapted (as CD-ROM) for general-purpose data storage. Several other formats were further derived, including write-once audio and data storage (CD-R), rewritable media (CD-RW), Video CD (VCD), Super Video CD (SVCD), Photo CD, Picture CD, Compact Disc-Interactive (CD-i) and Enhanced Music CD. Standard CDs have a diameter of and are designed to hold up to 74 minutes of uncompressed stereo digital audio or about 650 mebibyte, MiB of data. Capacity is routinely extended to 80 minutes and 700 mebibyte, MiB by arranging data more closely on the same sized disc. The Mini CD has various diameters ranging from ; t ...
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Megabyte
The megabyte is a multiple of the unit byte for digital information. Its recommended unit symbol is MB. The unit prefix ''mega'' is a multiplier of (106) in the International System of Units (SI). Therefore, one megabyte is one million bytes of information. This definition has been incorporated into the International System of Quantities. In the computer and information technology fields, other definitions have been used that arose for historical reasons of convenience. A common usage has been to designate one megabyte as (220 B), a quantity that conveniently expresses the binary architecture of digital computer memory. The standards bodies have deprecated this usage of the megabyte in favor of a new set of binary prefixes, in which this quantity is designated by the unit mebibyte (MiB). Definitions The unit megabyte is commonly used for 10002 (one million) bytes or 10242 bytes. The interpretation of using base 1024 originated as technical jargon for the byte SI prefix, mult ...
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Myst
''Myst'' is a graphic adventure/puzzle video game designed by the Miller brothers, Robyn and Rand. It was developed by Cyan, Inc., published by Broderbund, and initially released for the Macintosh in 1993. In the game, the player's character travels via a special book to the island of Myst. From there, solving puzzles allows the player to travel to four other worlds which reveal the backstory of the game's characters, one of which the player must eventually choose to aid. The Miller brothers got their start in video game development by creating titles for children. They conceived of ''Myst'' as their first game for adults, receiving funding from Japanese publisher Sunsoft. Development began in 1991 and was Cyan's biggest undertaking to date. Technical constraints of the time influenced the design of the game and the production of its graphics, which were state-of-the-art but mostly relied on static images. Robyn Miller composed 40 minutes of synthesized music for the soundtrac ...
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Tempest 2000
is a tube shooter video game originally developed by Llamasoft and published by Atari Corporation for the Atari Jaguar in North America on 13 April, 1994. It was released in Europe on 27 June and in Japan on 15 December of the same year, with the Japanese release being published by Mumin Corporation. Part of Atari Corp.'s ''2000'' series, it is a remake by Jeff Minter of Dave Theurer's 1981 arcade game ''Tempest'', which used Atari's QuadraScan vector color display technology. Taking control of the claw-shaped Blaster spacecraft from the original game, the player has to survive and travel across multiple levels until the end of an intergalactic war, battling against a variety of enemies that appear on the playfield. Originally an exclusive for the Jaguar, ''Tempest 2000'' was ported to MS-DOS, Macintosh, Sega Saturn, PlayStation and Windows, each with several changes and additions from the original version. ''Tempest 2000'' was critically acclaimed when it was released on the J ...
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Vid Grid
''Vid Grid'' is a tile-matching full motion video puzzle game originally developed by Geffen Records and published by Jasmine Multimedia Publishing for Windows on September 13, 1994. It was later ported to the Atari Jaguar CD by High Voltage Software in 1995, where it was included along with '' Blue Lightning'' as one of the pack-in games for the peripheral when it launched. It is the first entry in the series of the same name. In ''Vid Grid'', players have to solve a sliding puzzle. However, unlike traditional sliding puzzles which require the player to manipulate and sequence numbered tiles (usually 1 through 15) or reassemble a still graphic, in ''Vid Grid'' the jumbled tiles make-up the moving image of a music video. Conceived by Geffen executive Norman Beil and produced in conjunction with Jasmine Multimedia as a joint-venture, the game was one of the first titles to use Microsoft's Video for Windows multimedia framework, which allowed to play and encode digital video up to ...
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Blue Lightning (1995 Video Game)
'' Blue Lightning'' is a 1995 combat flight simulator Combat flight simulators are vehicle simulation games, amateur flight simulation computer programs used to simulate military aircraft and their operations. These are distinct from dedicated flight simulators used for professional pilot and mili ... video game developed by Attention to Detail and published by Atari Corporation for the Atari Jaguar CD. It is a remake of Epyx's 1989 Atari Lynx Blue Lightning (1989 video game), title of the same name, and one of the pack-in games for the Jaguar CD. In the game, the player assume the role of a rookie fighter pilot from the Blue Lightning squadron, taking control of multiple military aircraft across various missions to stop general Drako, who betrayed the United Nations and gained power of military organizations through corruption to expand his organized crime empire all over the world. ''Blue Lightning'' was announced in 1994 as one of the first upcoming titles for the Jaguar C ...
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Red Book (audio CD Standard)
Compact Disc Digital Audio (CDDA or CD-DA), also known as Digital Audio Compact Disc or simply as Audio CD, is the standard format for audio compact discs. The standard is defined in the ''Red Book'', one of a series of Rainbow Books (named for their binding colors) that contain the technical specifications for all CD formats. The first commercially available audio CD player, the Sony CDP-101, was released October 1982 in Japan. The format gained worldwide acceptance in 1983–84, selling more than a million CD players in those two years, to play 22.5 million discs. Beginning in the 2000s, CDs were increasingly being replaced by other forms of digital storage and distribution, with the result that by 2010 the number of audio CDs being sold in the U.S. had dropped about 50% from their peak; however, they remained one of the primary distribution methods for the music industry. In the 2010s, revenues from digital music services, such as iTunes, Spotify, and YouTube, matched ...
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Spectrum Analyzer
A spectrum analyzer measures the magnitude of an input signal versus frequency within the full frequency range of the instrument. The primary use is to measure the power of the spectrum of known and unknown signals. The input signal that most common spectrum analyzers measure is electrical; however, spectral compositions of other signals, such as acoustic pressure waves and optical light waves, can be considered through the use of an appropriate transducer. Spectrum analyzers for other types of signals also exist, such as optical spectrum analyzers which use direct optical techniques such as a monochromator to make measurements. By analyzing the spectra of electrical signals, dominant frequency, power, distortion, harmonics, bandwidth, and other spectral components of a signal can be observed that are not easily detectable in time domain waveforms. These parameters are useful in the characterization of electronic devices, such as wireless transmitters. The display of a spectru ...
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