Jacob Taylor (Mass Effect)
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Jacob Taylor (Mass Effect)
The ''Mass Effect'' series, a military science fiction media franchise developed by Canadian video game developer BioWare and owned by American publisher Electronic Arts, features an extensive cast of characters. It is primarily based on a series of third-person role-playing shooter video games which currently consists of four mainline instalments and two spin-off mobile games. The first three ''Mass Effect'' games takes place in the Milky Way Galaxy during the 22nd century and revolves around a space navy soldier named Commander Shepard. The fourth ''Mass Effect'' game is a standalone sequel to the original trilogy but set in a different galaxy, Andromeda, and focuses on the Andromeda Initiative and the Ryder family. The spin-off games, ''Mass Effect Galaxy'' and ''Mass Effect Infiltrator'', feature different protagonists. This article describes characters, which includes a diverse cast of alien, human and synthetic beings, that appear in video games set in the ''Mass Effect ...
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Mass Effect
''Mass Effect'' is a military science fiction media franchise created by Casey Hudson, Drew Karpyshyn and Preston Watamaniuk. The franchise depicts a distant future where humanity and several alien civilizations have colonized the known universe using technology left behind by advanced precursor civilizations. The franchise originated in a series of video games developed by BioWare and published by Electronic Arts. Each installment is a third-person shooter with role-playing elements. The first three games form a trilogy in which the player character, Commander Shepard, attempts to save the Milky Way galaxy from a race of ancient, hibernating machines known as the Reapers. The inaugural video game in the series, ''Mass Effect'' (2007), follows Shepard's investigation of Saren Arterius, one of the Reapers' agents. ''Mass Effect 2'' (2010) begins two years later and sees Shepard's forces battling the Collectors, an alien race abducting human colonies to facilitate the Reapers' ...
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Andromeda Crew
Andromeda most commonly refers to: * Andromeda (mythology), a princess from Greek mythology * Andromeda (constellation), a region of the Earth's night sky * The Andromeda Galaxy, an astronomical object within the constellation Andromeda may also refer to: Artistic works Fine art * ''Andromeda Chained to the Rocks'', a 1631 painting by Rembrandt * '' Andromeda (Rodin)'', an 1889 sculpture by Auguste Rodin Literature * ''Andromeda'' (play), lost mythological tragedy by Euripides from 412 BC * ''Andromeda'' (novel), 1957 science fiction novel by Ivan Yefremov * ''The Andromeda'' Strain, 1969 techno-thriller novel by Michael Crichton * The Andromeda Evolution, 2019 science fiction novel by Daniel H. Wilson, sequel to The Andromeda Strain Music * Andromeda (English band), a 1960s psychedelic rock band from Britain, or their eponymous debut album * Andromeda (Swedish band), a 2000s progressive metal band from Sweden * Love Outside Andromeda, a 2000s indie rock band from ...
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Universe Of Mass Effect
The ''Mass Effect'' media franchise, developed by BioWare and published by Electronic Arts, is set in the distant future where various extraterrestrial species coexist with humanity. The developers created extensive background lore for the universe of ''Mass Effect'' and its alien species, with detailed explanations documenting the complex relationships between the universe's various factions and the setting's phenomena from a scientific perspective. The developers were inspired and influenced by numerous fantasy and science fiction works, as well as real world cultural and scientific concepts. Dark energy, a form of energy theorized to massively affect the universe, forms a key part of the franchise's concept and background. The first three main series games is set in the Milky Way galaxy and follows Commander Shepard, a human special forces soldier who discovers an imminent threat to the galactic community from the Reapers, an ancient collective of sentient synthetic starships ...
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Artificial Intelligence In Fiction
Artificial intelligence is a recurrent theme in science fiction, whether utopian, emphasising the potential benefits, or dystopian, emphasising the dangers. The notion of machines with human-like intelligence dates back at least to Samuel Butler's 1872 novel ''Erewhon''. Since then, many science fiction stories have presented different effects of creating such intelligence, often involving rebellions by robots. Among the best known of these are Stanley Kubrick's 1968 '' 2001: A Space Odyssey'' with its murderous onboard computer HAL 9000, contrasting with the more benign R2-D2 in the 1977 ''Star Wars'' and the eponymous robot in the 2008 ''WALL-E''. Scientists and engineers have noted the implausibility of many science fiction scenarios, but have mentioned fictional robots many times in artificial intelligence research articles, most often in a utopian context. Background The notion of advanced robots with human-like intelligence dates back at least to Samuel Butler's 1872 nov ...
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Extraterrestrial Life
Extraterrestrial life, colloquially referred to as alien life, is life that may occur outside Earth and which did not originate on Earth. No extraterrestrial life has yet been conclusively detected, although efforts are underway. Such life might range from simple forms like prokaryotes to intelligent beings, possibly bringing forth civilizations that might be far more advanced than humankind. The Drake equation speculates about the existence of sapient life elsewhere in the universe. The science of extraterrestrial life is known as astrobiology. Speculation about the possibility of inhabited "worlds" outside the planet Earth dates back to antiquity. Multiple early Christian writers discussed the idea of a "plurality of worlds" as proposed by earlier thinkers such as Democritus; Augustine references Epicurus's idea of innumerable worlds "throughout the boundless immensity of space" (originally expressed in his Letter to Herodotus) in ''The City of God''. In his first century p ...
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Mass Effect Infiltrator
''Mass Effect Infiltrator'' was a third-person shooter video game developed by IronMonkey Studios, released on 6 March 2012 for iOS, 22 May 2012 for Android, and 13 June 2013 for BlackBerry 10. Gameplay ''Mass Effect Infiltrator'' is a three-dimensional, third-person shooter which mimics many of the gameplay features and animations of the main Mass Effect games, including the use of cover and the combination of gunplay and biotic powers. The controls are simplified from the console games and adapted to fit a touchscreen interface; for example, there are no squadmates to control, and it is necessary to target enemies for biotic attacks by tapping directly on the screen. The player is rewarded with credits over the course of the game, and these may be spent on upgraded weapons, armour and biotic abilities. The player also collects Intel, which can be exchanged for ingame credits or used to add to the player's Galactic Readiness score in ''Mass Effect 3''. Upon the completion of t ...
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