J. K. Greye Software
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J. K. Greye Software
J.K. Greye Software was a British software company set up by J.K. Greye in early 1981 and 6 months later joined by Malcolm Evans (computer programmer), Malcolm Evans after they met at a Bath Classical Guitar & Lute Society meeting in Bath, Somerset, Bath in 1981. They produced computer games for the Sinclair ZX81 and ZX Spectrum home computers. They struck gold with the revolutionary ''3D Monster Maze'', the first 3D computer graphics, 3D game for a home computer, which John Greye suggested they produce after seeing a basic 3-D computer graphics, 3D Maze that Evans had programmed in Z80 Assembler. In the spring of 1982, Evans split up the company and founded his own company, New Generation Software (a name taken from an advertising slogan by J.K. Greye), which continued to produce games for the ZX Spectrum. J.K.Greye set up J.K. Greye Enterprises Ltd, a separate company which split off around February–March 1983, to produce games for the Sinclair ZX Spectrum. List of ...
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Software
Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work. At the lowest programming level, executable code consists of machine language instructions supported by an individual processor—typically a central processing unit (CPU) or a graphics processing unit (GPU). Machine language consists of groups of binary values signifying processor instructions that change the state of the computer from its preceding state. For example, an instruction may change the value stored in a particular storage location in the computer—an effect that is not directly observable to the user. An instruction may also invoke one of many input or output operations, for example displaying some text on a computer screen; causing state changes which should be visible to the user. The processor executes the instructions in the order they are provided, unless it is instructed ...
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Malcolm Evans (computer Programmer)
Malcolm Evans (born 10 April 1944) is a British computer game programmer, best known for his games ''3D Monster Maze'' for the Sinclair ZX81 and '' Trashman'' for the ZX Spectrum, released in 1982 and 1984 respectively. He and his twin brother, Rod, were born in Romford, but his family soon moved to Portsmouth. He has a B.Sc. in electronics from Portsmouth Polytechnic and joined Marconi, where he worked on high-powered projects, such as satellite technology. Then in the mid-1970s he moved to work for Smiths Aviation, where he designed hardware to implement computer control systems for jet engines. In 1979 he moved again, to Sperry Gyroscope in Bristol, where he joined its micro-processor applications group. There he found himself using Zilog Z80 and Intel 8088 machine code language for small applications of a classified nature for the Ministry of Defence. The Bristol factory was closed in 1981 but by then Malcolm had received a ZX81 from his wife, Linda, for his thirty-sevent ...
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Bath, Somerset
Bath () is a city in the Bath and North East Somerset unitary area in the county of Somerset, England, known for and named after its Roman-built baths. At the 2021 Census, the population was 101,557. Bath is in the valley of the River Avon, west of London and southeast of Bristol. The city became a World Heritage Site in 1987, and was later added to the transnational World Heritage Site known as the "Great Spa Towns of Europe" in 2021. Bath is also the largest city and settlement in Somerset. The city became a spa with the Latin name ' ("the waters of Sulis") 60 AD when the Romans built baths and a temple in the valley of the River Avon, although hot springs were known even before then. Bath Abbey was founded in the 7th century and became a religious centre; the building was rebuilt in the 12th and 16th centuries. In the 17th century, claims were made for the curative properties of water from the springs, and Bath became popular as a spa town in the Georgian era. ...
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Sinclair ZX81
The ZX81 is a home computer that was produced by Sinclair Research and manufactured in Dundee, Scotland, by Timex Corporation. It was launched in the United Kingdom in March 1981 as the successor to Sinclair's ZX80 and designed to be a low-cost introduction to home computing for the general public. It was hugely successful; more than 1.5 million units were sold. In the United States it was initially sold as the ZX-81 under licence by Timex. Timex later produced its own versions of the ZX81: the Timex Sinclair 1000 and Timex Sinclair 1500. Unauthorized List of ZX80 and ZX81 clones, ZX81 clones were produced in several countries. The ZX81 was designed to be small, simple, and above all, inexpensive, with as few components as possible. Video output is to a television set rather than a dedicated computer monitor, monitor. computer program, Programs and data are Loader (computing), loaded and saved onto compact audio cassettes. It uses only four silicon chips and a mere 1 KB ...
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ZX Spectrum
The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colour'' and ''ZX82'', it was launched as the ''ZX Spectrum'' to highlight the machine's colour display, which differed from the black and white display of its predecessor, the ZX81. The Spectrum was released as six different models, ranging from the entry level with 16 Kilobyte, KB RAM released in 1982 to the ZX Spectrum +3 with 128 KB RAM and built in floppy disk drive in 1987; altogether they sold over 5 million units worldwide (not counting List of ZX Spectrum clones, unofficial clones). The Spectrum was among the first home computers in the United Kingdom aimed at a mainstream audience, and it thus had similar significance to the Commodore 64 in the US and the Thomson MO5 in France. The introduction of the ZX Spect ...
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3D Monster Maze
''3D Monster Maze'' is a survival horror computer game developed from an idea by J.K. Greye and programmed by Malcolm Evans and released in 1981 for the Sinclair ZX81 platform with the 16 KB memory expansion. The game was initially released by J. K. Greye Software in December 1981 and re-released in 1982 by Evans' own startup, New Generation Software. Rendered using low-resolution character block "graphics", it was one of the first 3D games for a home computer, and one of the first games incorporating typical elements of the genre that would later be termed survival horror. ''3D Monster Maze'' puts the player in a maze with one exit and a hostile monster, the ''Tyrannosaurus rex''. There, the player must traverse the maze, from the first-person perspective, and escape through the exit without being eaten. J.K.Greye Software went on to become a very successful games company, publishing six Game Tapes for the Sinclair ZX81; two use 3D graphics: 3D Monster Maze and ...
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3D Computer Graphics
3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later (possibly as an animation) or displayed in real time. 3D computer graphics, contrary to what the name suggests, are most often displayed on two-dimensional displays. Unlike 3D film and similar techniques, the result is two-dimensional, without visual depth. More often, 3D graphics are being displayed on 3D displays, like in virtual reality systems. 3D graphics stand in contrast to 2D computer graphics which typically use completely different methods and formats for creation and rendering. 3D computer graphics rely on many of the same algorithms as 2D computer vector gr ...
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3-D Computer Graphics
3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later (possibly as an animation) or displayed in real time. 3D computer graphics, contrary to what the name suggests, are most often displayed on two-dimensional displays. Unlike 3D film and similar techniques, the result is two-dimensional, without visual depth. More often, 3D graphics are being displayed on 3D displays, like in virtual reality systems. 3D graphics stand in contrast to 2D computer graphics which typically use completely different methods and formats for creation and rendering. 3D computer graphics rely on many of the same algorithms as 2D computer vector gra ...
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New Generation Software
New Generation Software was a firm best known for the computer games with innovative graphics it produced for the Sinclair ZX81 and ZX Spectrum The ZX Spectrum () is an 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colou ... computers. It was conceived in the spring of 1982 shortly after the lead developer, Malcolm Evans created '' 3D Monster Maze'' (initially released by J. K. Greye Software, and later republished by ''New Generation Software'')—one of the first 3D games for a home computer. Company history New Generation was started by the aforementioned Malcolm Evans, for whom the company was his first professional experience in software or games - he had previously been in computer hardware. The other core members of the team were teenagers Paul Bunn and James Day, sixteen and nineteen years old in ...
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Software Companies Of The United Kingdom
Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work. At the lowest programming level, executable code consists of machine language instructions supported by an individual processor—typically a central processing unit (CPU) or a graphics processing unit (GPU). Machine language consists of groups of binary values signifying processor instructions that change the state of the computer from its preceding state. For example, an instruction may change the value stored in a particular storage location in the computer—an effect that is not directly observable to the user. An instruction may also invoke one of many input or output operations, for example displaying some text on a computer screen; causing state changes which should be visible to the user. The processor executes the instructions in the order they are provided, unless it is instructed to ...
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