Izzy (Mascot)
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Izzy (mascot)
Izzy was the official mascot of the Atlanta 1996 Summer Olympics. Initially named Whatizit ("What is it?") at its introduction at the close of the 1992 Summer Olympics in Barcelona, the animated character with the ability to morph into different forms was a departure from the Olympic tradition in that it did not represent a nationally significant animal or human figure. History Conception and introduction at the 1992 Barcelona Olympics In 1991, the Atlanta Committee for the Olympic Games (ACOG) began a search for a mascot with a competition of twenty design firms as well as suggestions from the general public. The selection, Whatizit, was designed by John Ryan, senior animation director of Atlanta-based design firm DESIGNefx. Whatizit originally appeared as a blue, tear-shaped "blob" with rings around his eyes and tail. He wore high-top sneakers and had star-shaped pupils. His arms and legs were also short with a toothy grin showing both rows of teeth. He was later modified ...
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Izzy (Atlanta 1996)
Izzy is a common nickname for the given names Israel (name), Israel, Isaac (name), Isaac, Isambard, Isidor, Isidore, Isadore, Isidora, Isabel, Isobel, Isabelle, Isabella (given name), Isabella, Isaiah (given name), Isaiah, Ishmael, Izzet, Isarn, Ismail, Isra, Izebel, Izmara, Isobelle, Isaura or Isam (عصام). Izzy, Izzie, Issie, Issy, Isy or Izy may refer to: People Izzy * Israel Adesanya (born 1989), Nigerian-born New Zealand mixed martial artist, kickboxer and boxer * Israel Izzy Alcántara (born 1971), former baseball player from the Dominican Republic * Israel Izzy Asper (1932–2003), Canadian tax lawyer and media magnate * Isabelle Beisiegel (born 1979), Canadian golfer * Isaiah Brown (born 1997), English footballer * John Izzy Canillo (born 2004), Filipino child actor * Isidor/Isadore Izzy Einstein and Moe Smith, Izzy Einstein (c. 1880–1938), American federal police officer during the early Prohibition era * Isidore Izzy Goldstein (1909–1993), Major League Baseball ...
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Sand Serpent
Sand Serpent is a Wild Mouse roller coaster located at Busch Gardens Tampa Bay in Tampa, Florida. The ride originally operated at sister park Busch Gardens Williamsburg in Williamsburg, Virginia as Wild Izzy in 1996 and later as Wilde Maus from 1997 to 2003. When the roller coaster relocated to the current park, it was renamed Cheetah Chase from 2004 to 2011 before coming into its current name. Sand Serpent was manufactured by Mack Rides and designed by Werner Stengel. The roller coaster reaches a maximum height of , with a maximum speed of , and a total length of . Upon opening at Busch Gardens Williamsburg, the roller coaster was received generally well by the public, though its relocation at Busch Gardens Tampa Bay was minimally covered. History In December 1995, Busch Gardens Williamsburg announced Wild Izzy, a Mack Rides Wild Mouse roller coaster, would be added to the park for the 1996 season in the Oktoberfest section. It was named after the mascot of the 1996 Sum ...
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Fictional Shapeshifters
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context of ...
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Fictional Extraterrestrial Characters
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context o ...
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Mascots Introduced In 1992
A mascot is any human, animal, or object thought to bring luck, or anything used to represent a group with a common public identity, such as a school, professional sports team, society, military unit, or brand name. Mascots are also used as fictional, representative spokespeople for consumer products. In sports, mascots are also used for merchandising. Team mascots are often related to their respective team nicknames. This is especially true when the team's nickname is something that is a living animal and/or can be made to have humanlike characteristics. For more abstract nicknames, the team may opt to have an unrelated character serve as the mascot. For example, the athletic teams of the University of Alabama are nicknamed the Crimson Tide, while their mascot is an elephant named Big Al. Team mascots may take the form of a logo, person, live animal, inanimate object, or a costumed character, and often appear at team matches and other related events, sports mascots are often ...
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Sukki, Nokki, Lekki And Tsukki
Sukki, Nokki, Lekki and Tsukki, also known as the Snowlets, are the mascots of the 1998 Winter Olympics in Nagano and are four snowy owls. They represent respectively fire (Sukki), air (Nokki), earth (Lekki) and water (Tsukki), and together they represent the four major islands of Japan. The choice of four mascots is a nod to the four years that make up an Olympiad. In addition, the first two letters of the four names form the word "snowlets". The first two letters of each of the other owls' names spell out the second part of "snowlets", being "lets". "Snow" recalls the winter season, during which the Games take place, and "lets" refers to "let's", an invitation to join in the Games celebrations. "Owlets" means young owls. The four Snowlets' names were chosen from among 47,484 suggestions. The mascots are a creation of Landor Associates. The agency responsible for creating the mascots was the same one that designed the torch for the Atlanta Games in 1996, and also took part in de ...
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Håkon, Kristin And Sondre
Håkon and Kristin were the official mascots of the 1994 Winter Olympics and Sondre was the official mascot of the 1994 Winter Paralympics, both held in Lillehammer, Norway. Håkon and Kristin are two happy Norwegian children, a boy and a girl, both dressed in Viking clothes. Although they wear medieval clothes referring to their historical roots, they are the children of today and express interests and visions of youth as environmental awareness. The mascots are created by author Kari Werner and her husband illustrator Werner Grossmann from an idea of architect Javier Ramirez Campuzano, who had designed the corporate identity of the Mexico Pavilion for the 1994 Winter Olympic Games. Eight pairs of Norwegian children, each representing a region of the country, were selected from about 10,000 subscribers aged 10 to 11 years old to play the mascots. Two venues of the 1994 Winter Olympics located side by side, had the same name as the Mascots: the Håkons Hall and Kristins Hall ...
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List Of Olympic Mascots
The Olympic mascots are fictional characters, usually an animal native to the area or human figures, who represent the cultural heritage of the place where the Olympic and Paralympic Games are taking place. The mascots are often used to help market the Olympic Games to a younger audience, in particular toddlers and children. Ever since the 1932 Summer Olympics in Los Angeles, California, the Olympic Games have always had a mascot. The first major mascot in the Summer Olympic Games was Misha in the 1980 Summer Olympics in Moscow. Starting with the 2010 Vancouver mascots (since 1992), the Olympic and Paralympic mascots have been presented together. History The first Olympic mascot was born at the Grenoble Olympic Games in 1968. It was named "Schuss" and it was a little man on skis, designed in an abstract form and painted in the colors of France: blue, red and white. However, the first official Olympic mascot appeared in the 1972 Summer Olympics in Munich. It was Waldi, a Dachsh ...
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Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It plays a List ...
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into ...
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International Data Group
International Data Group (IDG, Inc.) is a market intelligence and demand generation company focused on the technology industry. IDG, Inc.’s mission is centered around supporting the technology industry through research, data, marketing technology, and insights that help create and sustain relationships between businesses. IDG, Inc. is wholly owned by Blackstone and is led by Mohamad Ali, who was appointed CEO of the company in 2019. Ali serves on IDG, Inc.’s leadership team along with IDC President Crawford Del Prete, IDG, Inc.’s Chief Financial Officer Donna Marr, and Foundry President Kumaran Ramanathan. IDG, Inc. is headquartered in Needham, MA and is parent company to both International Data Corporation (IDC) and Foundry (formerly IDG Communications). History International Data Group was initially founded as International Data Corporate (IDC) in 1964 by Patrick Joseph McGovern, shortly after he had graduated from the Massachusetts Institute of Technology (MIT). Ba ...
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GamePro
Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally launched as an American online and print content video game magazine. The magazine featured content on various video game consoles, PC computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its ...
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