Inkle (company)
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Inkle (company)
Inkle is a video game development company based in Cambridge, United Kingdom that specialises in interactive narrative, i.e. text-focused computer video games. They are notable for games such as '' 80 Days'', which was ''Time'' Magazine's Game of the Year in 2014, and ''Sorcery!'', a recreation of Steve Jackson’s Sorcery! gamebook series. Inkle has also created ''inklewriter'', a tool for creating interactive fiction that was online from 2012 until 2018. ''inklewriter'' was subsequently revived as free and open-source software in 2019. History Inkle was founded in November 2011 by Jon Ingold and Joseph Humfrey. Their first project was an interactive, choice-based version of Mary Shelley's novel ''Frankenstein'', written by gamebook author Dave Morris and published by Profile Books. It received mixed reactions, earning a Kirkus Reviews “Best of 2012” star, while The Guardian described it as “digital butchery”, noting its “bewildering” format and how, despite ...
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Jon Ingold
Jon Ingold (born 1981) is a British author of interactive fiction and co-founder of inkle, where he co-directed and co-wrote '' 80 Days'', and wrote ''Heaven's Vault'' and ''Overboard!''. His interactive fiction has frequently been nominated for XYZZY Awards and has won on multiple occasions, including Best Game, Best Story and Best Setting awards for '' All Roads'' in 2001. Ingold's works are notable for their attention to the levels of knowledge that the player and player character have of the in-game situation, with the effect often depending on a player who understands more than the character or vice versa. Ingold has also written a number of plays, short stories and novels. Biography Ingold began writing interactive fiction as a teenager, after searching online for information on Infocom and discovering the Inform programming language. He published his first major work, ''The Mulldoon Legacy'' (1999), just before starting a Mathematics degree at the University of Cambridge. ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is offered, owned, traded, exchanged privately, or Over-the-counter (finance), over-the-counter. In the case of a closed corporation, there are a relatively small number of shareholders or company members. Related terms are closely-held corporation, unquoted company, and unlisted company. Though less visible than their public company, publicly traded counterparts, private companies have major importance in the world's economy. In 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for ($1.8 trillion) in revenues and employed 6.2 million people, according to ''Forbes''. In 2005, using a substantially smaller pool size (22.7%) for comparison, the 339 companies on ...
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Penguin Group
Penguin Group is a British trade book publisher and part of Penguin Random House, which is owned by the German media conglomerate Bertelsmann. The new company was created by a merger that was finalised on 1 July 2013, with Bertelsmann initially owning 53% of the joint venture, and Pearson PLC initially owning the remaining 47%. Since 18 December 2019, Penguin Random House has been wholly owned by Bertelsmann. Penguin Books has its registered office in City of Westminster, London.Maps
." City of Westminster. Retrieved 28 August 2009.
Its British division is Penguin Books Ltd. Other separate divisions are located in the

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Interactive Novel
'' Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the form of interactive narratives or interactive narrations. These works can also be understood as a form of video game, either in the form of an adventure game or role-playing game. In common usage, the term refers to text adventures, a type of adventure game where the entire interface can be " text-only", however, graphical text adventures still fall under the text adventure category if the main way to interact with the game is by typing text. Some users of the term distinguish between interactive fiction, known as "Puzzle-free", that focuses on narrative, and "text adventures" that focus on puzzles. Due to their text-only nature, they sidestepped the problem of writing for widely divergent graphics architectures. This feature meant that i ...
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Game Engine
A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software industry. The game engine can also refer to the development software utilizing this framework, typically offering a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers. The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video support for cinematics. Game engine implementers often economize on the process of game development by reusing/adapting, in ...
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MIT License
The MIT License is a permissive free software license originating at the Massachusetts Institute of Technology (MIT) in the late 1980s. As a permissive license, it puts only very limited restriction on reuse and has, therefore, high license compatibility. Unlike copyleft software licenses, the MIT License also permits reuse within proprietary software, provided that all copies of the software or its substantial portions include a copy of the terms of the MIT License and also a copyright notice. , the MIT License was the most popular software license found in one analysis, continuing from reports in 2015 that the MIT License was the most popular software license on GitHub. Notable projects that use the MIT License include the X Window System, Ruby on Rails, Nim, Node.js, Lua, and jQuery. Notable companies using the MIT License include Microsoft ( .NET), Google ( Angular), and Meta (React). License terms The MIT License has the identifier MIT in the SPDX License List. It is ...
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Open-source
Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use the source code, design documents, or content of the product. The open-source model is a decentralized software development model that encourages open collaboration. A main principle of open-source software development is peer production, with products such as source code, blueprints, and documentation freely available to the public. The open-source movement in software began as a response to the limitations of proprietary code. The model is used for projects such as in open-source appropriate technology, and open-source drug discovery. Open source promotes universal access via an open-source or free license to a product's design or blueprint, and universal redistribution of that design or blueprint. Before the phrase ''open source'' became widely adopted, developers and producers have used a variety of other terms. ''Open source'' gained ...
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Markup Language
Markup language refers to a text-encoding system consisting of a set of symbols inserted in a text document to control its structure, formatting, or the relationship between its parts. Markup is often used to control the display of the document or to enrich its content to facilitating automated processing. A markup language is a set of rules governing what markup information may be included in a document and how it is combined with the content of the document in a way to facilitate use by humans and computer programs. The idea and terminology evolved from the "marking up" of paper manuscripts (i.e., the revision instructions by editors), which is traditionally written with a red pen or blue pencil on authors' manuscripts. Older markup languages, which typically focus on typography and presentation, include troff, TeX, and LaTeX. Scribe and most modern markup languages, for example XML, identify document components (for example headings, paragraphs, and tables), with the e ...
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The Banner Saga
''The Banner Saga'' is a tactical role-playing video game developed by Stoic Studio and published by Versus Evil. It was released for personal computers and mobile phones in 2014, for PlayStation 4 and Xbox One in 2016 and for Nintendo Switch in 2018. Taking place in a fictional world inspired by Norse mythology, the game tells the story of the player's caravan as a whole, as they combat a warlike race named Dredge that despises humans. The game follows two playable characters whose separate stories eventually merge. The interactive story changes depending on players' decisions. The game's developer, Stoic Studio, was founded by three former BioWare designers. It was funded via Kickstarter, a crowdfunding platform. The hand-drawn animation and art-style featured in the game was inspired by the art of Eyvind Earle, Ralph Bakshi and Don Bluth. Austin Wintory composed the game's music, with Dallas Wind Symphony performing. The game's multiplayer component, '' The Banner Saga: ...
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American Association Of School Librarians
The American Association of School Librarians (AASL) is a division of the American Library Association (ALA) that has more than 7,000 members and serves primary school and secondary school librarians in the U.S., Canada, and even internationally. Prior to being established in 1951, school librarians were served by the School Library Section of ALA founded in 1914, which emerged from the Roundtable of Normal and High School Librarians. The mission of the American Association of School Librarians is to empower leaders to transform teaching and learning. History At the 1914 ALA Midwinter Conference, a petition from the Roundtable of Normal and High School Librarians for a School Libraries Section was approved. In 1915, at the ALA Annual Conference, Mary E. Hall was elected the section's first president. ALA sections serve the larger membership divisions, of which there are currently eleven. The title AASL was first used in 1944, as part of the ALA's Division of Libraries for Child ...
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PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96% ('' Kerbal Space Program'', '' Civilization II'', ''Half-Life'', ''Half-Life 2'', ''Minecraft'', ''Spelunky'' and ''Quake II''). In the US edition, no game has yet received a rating higher than 98% (''Sid Meier's Alpha Centauri'', ''Half-Life 2'', and ''Crysis''). In the UK editi ...
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Roguelike
Roguelike (or rogue-like) is a subgenre of role-playing computer games traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most roguelikes are based on a high fantasy narrative, reflecting their influence from tabletop role playing games such as ''Dungeons & Dragons''. Though '' Beneath Apple Manor'' predates it, the 1980 game '' Rogue'', which is an ASCII based game that runs in terminal or terminal emulator, is considered the forerunner and the namesake of the genre, with derivative games mirroring ''Rogue''s character- or sprite-based graphics. These games were popularized among college students and computer programmers of the 1980s and 1990s, leading to hundreds of variants. Some of the better-known variants include ''Hack'', ''NetHack'', ''Ancient Domains of Mystery'', '' Moria'', '' Angband'', ''Tales of Maj'Eyal'', and ''Dungeon Crawl Stone Soup''. ...
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