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Indieszero
is a small video game development company headquartered in Musashino, Tokyo, Japan. It was founded on April 21, 1997, and has developed video games for other video game companies, including Nintendo, SEGA, and Square Enix. Overview The name of the company is a portmanteau, which came from the early days of the company, where the company strives to produce independent video games (indies) with a low budget and minimal connections to other developers which is described as "almost zero" (zero). From an interview with Famitsu, another candidate for the company name came from one of the fictitious game companies appearing in " Game Center CX Arino's Challenge". The philosophy of the company is to make games that are easy to understand and user-friendly. At the start, the company specialized in creating games for handheld systems, but eventually expanded to making mobile games. The company is also involved in making licensed trading-card games for popular franchises such as L ...
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Nintendo Entertainment Analysis & Development
commonly abbreviated as Nintendo EAD and formerly known as Nintendo Research & Development No.4 Department (abbreviated as Nintendo R&D4), was the largest software development division within the Japanese video game company Nintendo. It was preceded by the ''Creative Department'', a team of designers with backgrounds in art responsible for many different tasks, to which Shigeru Miyamoto and Takashi Tezuka originally belonged. Both served as managers of the EARD studios and were credited in every game developed by the division, with varying degrees of involvement. Nintendo EAD was best known for its work on games in the ''Donkey Kong'', ''Mario'', ''The Legend of Zelda'', ''F-Zero'', ''Star Fox'', ''Animal Crossing'', ''Pikmin'' and ''Wii'' series. Following a large company restructuring after the death of company president Satoru Iwata, the division merged with Nintendo's Software Planning & Development division in September 2015, becoming Nintendo Entertainment Planning & Dev ...
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Electroplankton
is an interactive music video game developed by indieszero and published by Nintendo for the Nintendo DS handheld game console, handheld video game console. It was first released in Japan in 2005, and was later released in North America and Europe in 2006. This game allows the player to interact with animated plankton and create music through one of ten different plankton themed interfaces. The first edition of ''Electroplankton'' in Japan is bundled with a set of blue colored ear bud headphones. Gameplay The game offers two game modes: Performance and Audience. Performance mode allows the user to interact with the plankton through use of the stylus, touchscreen, and microphone. Audience mode is like a demo mode, which simply allows the user to put down the system and enjoy a continuous musical show by all of the plankton, although the user can interact with the plankton just like in Performance mode. The game does not save data of any kind, which prevents players from saving an ...
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Theatrhythm Dragon Quest
''Theatrhythm Dragon Quest'' is a rhythm game developed by indieszero and published by Square Enix for the Nintendo 3DS. It was released in Japan on March 26, 2015, and was the first game of its type in the ''Dragon Quest'' series and the third ''Theatrhythm'' game after ''Theatrhythm Final Fantasy'' and '' Theatrhythm Final Fantasy: Curtain Call''. Gameplay ''Theatrhythm Dragon Quest'' features 65 musical pieces selected from the ''Dragon Quest'' series, all originally composed by Koichi Sugiyama. Additional tracks were released as downloadable content via the Nintendo eShop. There are three game modes: challenge mode, music-play and Casino. While tracks can be unlocked in challenge mode, playable characters can be unlocked in Casino. Development ''Theatrhythm Dragon Quest'' was first announced at Jump Festa 2015 on December 10, 2014, with a playable demo. A trial version was released on March 11, and a smartphone app called ''Intro Quiz Battle'' was released on March 20, 2015. ...
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Theatrhythm Final Fantasy
''Theatrhythm Final Fantasy'' is a Rhythm game, rhythm video game, developed by indieszero and published by Square Enix for Nintendo 3DS and iOS. Based on the ''Final Fantasy'' video game franchise, the game involves using the touch screen in time to various pieces of music from the series. The game was released in Japan in February 2012, and in North America, Australia and Europe in July 2012. An iOS version was released in December 2012. A sequel, ''Theatrhythm Final Fantasy: Curtain Call'', was released in 2014. A third game based on the ''Dragon Quest'' series, ''Theatrhythm Dragon Quest'', was released in 2015. An arcade game, ''Theatrhythm Final Fantasy: All-Star Carnival'', was released in 2016. A second sequel, ''Theatrhythm Final Bar Line'', was announced on September 13, 2022 for the Nintendo Switch and PlayStation 4, to be released on February 16, 2023. Gameplay ''Theatrhythm Final Fantasy'' is a rhythm game, rhythm video game. Players take control of four ''Final Fantas ...
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Ultimate NES Remix
''NES Remix'' is a compilation video game series for Wii U, developed by Nintendo. The first and eponymous game was simultaneously announced and released on December 18, 2013, on the Nintendo eShop following a Nintendo Direct presentation. A second game, ''NES Remix 2'', was released on April 25, 2014. A retail edition consisting of both games, titled ''NES Remix Pack'', was released on April 24, 2014, in Japan and December 5 in North America. Another title, ''Ultimate NES Remix'' for Nintendo 3DS, was released on November 7-8, 2014 in Europe and Australia, December 5 in North America and August 27, 2015, in Japan. The first game in the series, ''NES Remix'', is composed of 16 vintage Nintendo Entertainment System games with a total of 204 challenges throughout; the second game, ''NES Remix 2'', features 12 additional NES games with a further 169 challenges. Mostly composed of vintage excerpts from games, these compilations also present special categories of stages called remixes ...
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NES Remix
''NES Remix'' is a compilation video game series for Wii U, developed by Nintendo. The first and eponymous game was simultaneously announced and released on December 18, 2013, on the Nintendo eShop following a Nintendo Direct presentation. A second game, ''NES Remix 2'', was released on April 25, 2014. A retail edition consisting of both games, titled ''NES Remix Pack'', was released on April 24, 2014, in Japan and December 5 in North America. Another title, ''Ultimate NES Remix'' for Nintendo 3DS, was released on November 7-8, 2014 in Europe and Australia, December 5 in North America and August 27, 2015, in Japan. The first game in the series, ''NES Remix'', is composed of 16 vintage Nintendo Entertainment System games with a total of 204 challenges throughout; the second game, ''NES Remix 2'', features 12 additional NES games with a further 169 challenges. Mostly composed of vintage excerpts from games, these compilations also present special categories of stages called remixes ...
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Shaberu! DS Oryōri Navi
is a cooking simulator for the Nintendo DS. It was released on July 20, 2006 in Japan. Brief information The software contains numerous Japanese recipes with step by step instructions, and the user can use the Nintendo DS's microphone for voice-recognition commands like turning pages. All the instructions are read out loud, while some instructions are video recordings showing how to do some tasks like chopping. It is possible to choose recipes based on a number of calories, the ingredients the user has and so forth. The simulator also keeps in memory what dishes the player has already made. It also features a timer. As a bonus, the Game & Watch game, ''Chef'', can also be played in this DS title. Reception ''Shaberu! DS Oryōri Navi'' received an Excellence Prize for Entertainment at the 2006 Japan Media Arts Festival. Sequels and Spinoffs ''Shaberu! DS Oryōri Navi'' gave birth to five sequels, with development split between Nintendo and Koei. Nintendo itself issued a Japan on ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is offered, owned, traded, exchanged privately, or Over-the-counter (finance), over-the-counter. In the case of a closed corporation, there are a relatively small number of shareholders or company members. Related terms are closely-held corporation, unquoted company, and unlisted company. Though less visible than their public company, publicly traded counterparts, private companies have major importance in the world's economy. In 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for ($1.8 trillion) in revenues and employed 6.2 million people, according to ''Forbes''. In 2005, using a substantially smaller pool size (22.7%) for comparison, the 339 companies on ...
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The Way Of Sushido
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pron ...
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Electronic Entertainment Expo
E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publishers, hardware, and accessory manufacturers use to introduce and advertise upcoming games and game-related merchandise to retailers and to members of the press. E3 includes an exhibition floor for developers, publishers, and manufacturers to showcase their titles and products for sale in the upcoming year. Before and during the event, publishers and hardware manufacturers usually hold press conferences to announce new games and products. Over time, E3 has been considered the largest gaming-expo of the year by importance and impact. Before 2017, E3 was an industry-only event; the ESA required individuals wishing to attend to verify a professional relationship with the video game industry. With the rise of streaming media, several of the press ...
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Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The Wii U is the first Nintendo console to support HD graphics. The system's primary controller is the Wii U GamePad, which features an embedded touchscreen, directional buttons, analog sticks, and action buttons. The screen can be used either as a supplement to the main display or in supported games to play the game directly on the GamePad. The Wii U Pro Controller can be used in its place as a more traditional alternative. The Wii U is backward compatible with all Wii software and accessories. Games can support any combination of the GamePad, Wii Remote, Nunchuk, Balance Board, or Nintendo's Classic Controller or Wii U Pro Controller. Online functionality centers around the Nintendo Network platform and Miiverse, an integrated social network ...
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Nintendo 3DS
The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generation console, its primary competitor was Sony's PlayStation Vita. The handheld's most prominent feature is its ability to display stereoscopic 3D effects without the use of 3D glasses or additional accessories, and it offers new features such as the StreetPass and SpotPass tag modes, powered by Nintendo Network; augmented reality using its 3D cameras; and Virtual Console, which allows owners to download and play games originally released on older video game systems. The Nintendo 3DS was released in Japan on February 26, 2011, and worldwide beginning in March 2011. Less than six months later on July 28, 2011, Nintendo announced a significant price reduction from US$249 to US$169 amid disappointing launch sales. The company offered ten fr ...
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