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InMediaRes
InMediaRes Productions, LLC is an American game company that produces role-playing games and game supplements. History In 2003, Loren L. Coleman created the company InMediaRes Productions, which he founded with Heather Coleman, Randall Bills, Tara Bills, and Philip DeLuca. InMediaRes received their licence for the electronic publication of ''Classic Battletech'' fiction from WizKids in the fall of 2003. They made an announcement that year at GenCon 36 and had their full website, BattleCorps.com, ready to go a year later in August 2004. InMediaRes kicked things off with the fiction of founders Bills and Coleman, and from there, month-by-month they continued with their electronic delivery model. InMediaRes announced their plans to create a similar "Holostreets" web site for ''Shadowrun'' fiction in 2005 but have not done so. Some of the fiction from the BattleCorps website has made it to print as ''Battletech Corps Vol. 1: The Corps'' (2008) and ''Battletech Corps Vol. 2: First ...
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Randall Bills
Randall N. Bills is a game designer who has worked primarily on role-playing games. Career Randall N. Bills had been a fan of '' Battletech'' back in the early 1990s when he met then-line-developer Bryan Nystul at Gen Con 27 over an all-night game of ''The Succession Wars'' (1987). During the next year and a half, Bills had gotten to know some of the FASA staff better, even touring their Chicago headquarters, while simultaneously writing for the fan club's ''Mechwarrior Quarterly''. When FASA had an assistant developer job open up in late 1995, they had made sure Bills got the invitation and eventually hired him. By 2000, Bills had become the ''Battletech'' Line Developer. In the meantime Bills had also begun writing ''Battletech'' fiction, and produced two novels for the original era of the game: ''Path of Glory'' (2000) and ''Imminent Crisis'' (2002). After FASA, Bills went to work for WizKids. When WizKids acquired the rights to the future of the BattleTech Franchise (r ...
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Rob Boyle
Robert Boyle is a game designer who has worked primarily on role-playing games. Career Rob Boyle had been an editor at FASA during its waning days, and decided not to go over to WizKids when the new company was forming, as he knew that they would not be working on FASA's roleplaying lines. Boyle considered making a bid to license ''Shadowrun'', but before he could, Fantasy Productions expressed interest in ''Shadowrun'' themselves. Fantasy Productions founder Werner Fuchs invited Boyle to visit him in Germany, and Boyle was soon setting up and running FanPro LLC, a new corporation created by two of the principals of the Fantasy Productions and Boyle himself. They created the new USA subsidiary FanPro LLC to hold the rights to FASA's game lines. FanPro licensed ''Shadowrun'' in early 2001, and Boyle took over as Line Editor. FanPro got ''Shadowrun'' going again almost immediately, and Boyle's biggest concern was continuing the metaplot. Boyle also tried out something new: the d ...
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Catalyst Game Labs
Catalyst Game Labs (CGL) was created in May 2007 by InMediaRes Productions, LLC for the purpose of publishing print ''Shadowrun'' and ''Classic BattleTech'' sourcebooks.InMediaRes Productions, LLC forms imprint Catalyst Game Labs
(BattleCorps.com, May 15, 2007)
In June 2007, WizKids transferred the licenses for both ''Shadowrun'' and ''Classic BattleTech'' from 's United States subsidiary, FanPro LLC, to Catalyst, and in June 2008, Catalyst announced new novels for ''Shadowrun'' and ' ...
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Classic Battletech
''Classic BattleTech'' is a table-top wargame set in the fictional ''BattleTech'' universe that simulates combat between futuristic mechanized forces. Originally published by FASA Corporation, the game is now produced by Catalyst Game Labs under license from WizKids. The term "Classic" is used to differentiate the original game from variants and related games that have derived from it, such as '' MechWarrior: Dark Age''. The game has an extensive range of 1/285 scale miniatures. Gameplay ''BattleTech'' is a turn-based multiplayer game, typically played on a map divided into hexagonal grids with figurines or counters representing military units. Paper record sheets provide detailed information about each unit, including its armament, armor and equipment, and are used to track damage, heat buildup, ammunition and various other data. Players use two six-sided dice to determine variable results, such as whether a shot strikes its target and the location it hits. Of the units re ...
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FanPro
Fantasy Productions Medienvertriebsgesellschaft GmbH (a.k.a. FanPro) is a German publishing company based in Erkrath. History The company was founded in 1983 by Ulrich Kiesow, Werner Fuchs and Hans Joachim Alpers to produce small metal miniature figures. When the Droemer Knaur Verlag and the Schmidt Spiel & Freizeit GmbH published Kiesow's role playing game "Das Schwarze Auge", Kiesow organised the editorial work at FanPro. After the bankruptcy of the ''Schmidt Spiel & Freizeit GmbH'' in 1997, FanPro published ''Das Schwarze Auge'' by itself. FanPro LLC Fantasy Productions translated FASA products into German for years. When FASA closed in 2001, WizKids licensed some of FASA's old tabletop rights went to the principals of Fantasy Productions. Rob Boyle considered making a bid to license ''Shadowrun'', but before he could, Fantasy Productions expressed interest in Shadowrun themselves. Fantasy Productions founder Werner Fuchs invited Boyle to visit him in Germany, and Boy ...
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Fantasy Productions
Fantasy Productions Medienvertriebsgesellschaft GmbH (a.k.a. FanPro) is a German publishing company based in Erkrath. History The company was founded in 1983 by Ulrich Kiesow, Werner Fuchs and Hans Joachim Alpers to produce small metal miniature figures. When the Droemer Knaur Verlag and the Schmidt Spiel & Freizeit GmbH published Kiesow's role playing game "Das Schwarze Auge", Kiesow organised the editorial work at FanPro. After the bankruptcy of the ''Schmidt Spiel & Freizeit GmbH'' in 1997, FanPro published ''Das Schwarze Auge'' by itself. FanPro LLC Fantasy Productions translated FASA products into German for years. When FASA closed in 2001, WizKids licensed some of FASA's old tabletop rights went to the principals of Fantasy Productions. Rob Boyle considered making a bid to license ''Shadowrun'', but before he could, Fantasy Productions expressed interest in Shadowrun themselves. Fantasy Productions founder Werner Fuchs invited Boyle to visit him in Germany, and Boy ...
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Shadowrun
''Shadowrun'' is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy and crime, with occasional elements of conspiracy, horror and detective fiction. From its inception in 1989, ''Shadowrun'' has remained among the most popular role-playing games. It has spawned a vast franchise that includes a series of novels, a collectible card game, two miniature-based tabletop wargames, and multiple video games. The title is taken from the game's main premise – a near-future world damaged by a massive magical event, where industrial espionage and corporate warfare runs rampant. A ''shadowrun'' – a successful data theft or physical break-in at a rival corporation or organization – is one of the main tools employed by both corporate rivals and underworld figures. Deckers (futuristic hackers) who can tap into an immersive, three-dimensional cyberspace are o ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is offered, owned, traded, exchanged privately, or Over-the-counter (finance), over-the-counter. In the case of a closed corporation, there are a relatively small number of shareholders or company members. Related terms are closely-held corporation, unquoted company, and unlisted company. Though less visible than their public company, publicly traded counterparts, private companies have major importance in the world's economy. In 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for ($1.8 trillion) in revenues and employed 6.2 million people, according to ''Forbes''. In 2005, using a substantially smaller pool size (22.7%) for comparison, the 339 companies on ...
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Companies Based In Snohomish County, Washington
A company, abbreviated as co., is a legal entity representing an association of people, whether natural, legal or a mixture of both, with a specific objective. Company members share a common purpose and unite to achieve specific, declared goals. Companies take various forms, such as: * voluntary associations, which may include nonprofit organizations * business entities, whose aim is generating profit * financial entities and banks * programs or educational institutions A company can be created as a legal person so that the company itself has limited liability as members perform or fail to discharge their duty according to the publicly declared incorporation, or published policy. When a company closes, it may need to be liquidated to avoid further legal obligations. Companies may associate and collectively register themselves as new companies; the resulting entities are often known as corporate groups. Meanings and definitions A company can be defined as an "artificial pe ...
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BattleTech
''BattleTech'' is a wargaming and military science fiction franchise launched by FASA Corporation in 1984, acquired by WizKids in 2001, which was in turn acquired by Topps in 2003; and published since 2007 by Catalyst Game Labs. The trademark is currently owned by Topps and, for videogames, Microsoft's Xbox Game Studios; Catalyst Game Studios licenses the franchise from Topps. The series began with FASA's debut of the board game ''Classic BattleTech, BattleTech'' (originally named ''Battledroids'') by Jordan Weisman and L. Ross Babcock III and has since grown to include List of BattleTech games, numerous expansions to the original game, several board games, role playing games, video games, a collectible card game, a series of List of BattleTech novels, more than 100 novels, and an animated BattleTech: The Animated Series, television series. Gameplay At its most basic, the boardgames of ''BattleTech'' are played on a map sheet composed of hexagonal terrain tiles. The comba ...
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FASA
Fasa ( fa, فسا, Fasā, also Romanized as Fassa) is a city and capital of Fasa County, Fars Province, Iran. At the 2016 census, its population was 110,825, in 33,379 families. Fasa is the fourth most populous city of the province. The city dates back to the Achaemenid period. Fasa's economy is based on agriculture and Pastoralism. Jahrom, Darab, Sarvestan, Kherameh and Estahban are neighbours of Fasa. This city is located on the road from Shiraz to Kerman, This has made Fasa a strategic and important city. Name The name Fasa is derived from the older form Pasā. Various etymologies for this name have been proposed. Local tradition holds that Fasa is named after a legendary prince named Pasa, son of Fars and grandson of Tahmuras. In Ibn al-Balkhi's retelling the legend, Fars granted the town of Fasa to Pasa; in Hamdallah Mustawfi's version, Pasa founds the city himself (in this version, he is directly the son of Tahmuras). Harold Bailey proposed on linguistic grounds that t ...
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GenCon
Gen Con is the largest tabletop game convention in North America by both attendance and number of events. It features traditional pen-and-paper, board, and card games, including role-playing games, miniatures wargames, live action role-playing games, collectible card games, and strategy games. Gen Con also features computer games. Attendees engage in a variety of tournament and interactive game sessions. In 2019, Gen Con had nearly 70,000 unique attendees. Established in 1968 as the Lake Geneva Wargames Convention by Gary Gygax, who later co-created ''Dungeons & Dragons'', Gen Con was first held in Lake Geneva, Wisconsin. The convention was moved to various locations in Wisconsin from 1972 to 1984 before becoming fixed in Milwaukee, Wisconsin, in 1985, where it remained until moving to Indianapolis, Indiana, in 2003. Other Gen Con conventions have been held sporadically in various locations around the United States, as well as internationally. In 1976, Gen Con became the prop ...
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