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Imagitec Design
Imagitec Design was a video games development company founded in 1989, based in the UK. The main person involved was Barry Leitch, who worked as a composer for many of the company's soundtracks. Imagitec Design interacted with other companies such as Atari Corporation, Gremlin Interactive, and Electronic Arts. In early 1997 Imagitec was purchased by Gremlin and became part of Gremlin Interactive Studios. Games * '' American Gladiators'' * '' Butcher Hill'' * ''Blood Valley'' * ''Bubsy in Fractured Furry Tales'' * ''Combo Racer'' * ''Daemonsgate'' * ''Dwagons'' - Unreleased Mega Drive game * ''Freelancer 2120'' - Unreleased Atari Jaguar CD game * ''The Gadget Twins'' * '' Gemini Wing'' * '' The Humans'' * '' I-War'' * ''Netherworld'' * '' Prophecy I - The Viking Child'' * '' Raiden'' * ''Ratpack'' * '' Snow White: Happily Ever After'' * ''Space Junk'' - Unfinished Atari Falcon game * ''Stratego'' * ''Suspicious Cargo'' * ''Tempest 2000 is a tube shooter video game originally d ...
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Barry Leitch
Barry Leitch (born April 27, 1970 in Strathaven, Scotland) is a Scottish video game music composer, responsible for the music in many games spanning multiple consoles and personal computers. Most notable is his work from the '' Lotus Turbo Challenge'', '' TFX'', ''Gauntlet Legends'', ''Gauntlet Dark Legacy'', ''Top Gear'', and ''Rush'' video game series. Games * ''The Addams Family'' (Game Boy, NES - Ocean) * ''Airborne Ranger'' (Atari ST, Amiga - Microprose) * '' American Gladiators'' (Atari ST, Amiga, Genesis, SNES - Gametek) * ''Back to the Future Part III'' (C64 - Probe - not published) * ''Battlefield'' (C64 - Atlantis Software) * '' Boss Rally'' (PC) * ''BSS Jane Seymour'' (PC - Gremlin Graphics) * '' Butcher Hill'' (Amiga - Gremlin Graphics) * '' Captain Blood'' (Spectrum - Infogrames) * ''Captain Courageous'' (C64 - English Software) * ''Championship Manager'' (PC - Domark) * ''Combo Racer'' (Amiga - Gremlin Graphics) * ''Daemonsgate'' (Atari ST, Amiga, PC - Gremlin Graphi ...
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The Humans (video Game)
''The Humans'' is a puzzle-platform video game developed by Imagitec Design in Dewsbury, England and originally published by Mirage Technologies for the Amiga in May 1992. It was later ported to other home computers and consoles. The goal of the game varies per level but usually revolves around bringing at least one of the player-controlled humans to the designated end area marked by a colored tile. Doing this requires players taking advantage of the tribe's ability to build a human ladder and use tools such as spears, torches, wheels, ropes and a witch doctor in later levels. ''The Humans'' was conceived by Rodney Humble during his time working with Imagitec Design as a project for the Atari Lynx spawning a trilogy based upon the human evolution inspired by Psygnosis '' Lemmings'', creating and drawing his ideas before transferring the design work to Imagitec programmers in developing them further, serving as the first game to be published by MicroProse offshoot Mirage, while A ...
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Defunct Video Game Companies Of The United Kingdom
Defunct (no longer in use or active) may refer to: * ''Defunct'' (video game), 2014 * Zombie process or defunct process, in Unix-like operating systems See also * * :Former entities * End-of-life product * Obsolescence Obsolescence is the state of being which occurs when an object, service, or practice is no longer maintained or required even though it may still be in good working order. It usually happens when something that is more efficient or less risky r ...
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Tempest 2000
is a tube shooter video game originally developed by Llamasoft and published by Atari Corporation for the Atari Jaguar in North America on 13 April, 1994. It was released in Europe on 27 June and in Japan on 15 December of the same year, with the Japanese release being published by Mumin Corporation. Part of Atari Corp.'s ''2000'' series, it is a remake by Jeff Minter of Dave Theurer's 1981 arcade game ''Tempest'', which used Atari's QuadraScan vector color display technology. Taking control of the claw-shaped Blaster spacecraft from the original game, the player has to survive and travel across multiple levels until the end of an intergalactic war, battling against a variety of enemies that appear on the playfield. Originally an exclusive for the Jaguar, ''Tempest 2000'' was ported to MS-DOS, Macintosh, Sega Saturn, PlayStation and Windows, each with several changes and additions from the original version. ''Tempest 2000'' was critically acclaimed when it was released on the J ...
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Suspicious Cargo
Suspicion is a feeling of mistrust. Suspicion(s), The Suspicion, or Suspicious may also refer to: Film and television Film * ''Suspicion'' (1918 film), an American silent film directed by John M. Stahl * ''Suspicion'' (1941 film), an American film noir directed by Alfred Hitchcock * ''Suspicion'' (1982 film), a Japanese film directed by Yoshitaro Nomura * ''Suspicions'' (film), a 2010 Canadian thriller film directed by Patrick Demers Television Series * ''Suspicion'' (American TV series), a 1957–1958 mystery drama series * ''Suspicion'' (2003 TV series), a British drama thriller series * ''Suspicion'' (2022 TV series), a British thriller series Episodes * "Suspicion" (''Code Lyoko: Evolution''), 2013 * "Suspicion" (''NCIS''), 2007 * "Suspicion" (''Stargate Atlantis''), 2004 * "Suspicions" (''Dynasty''), 1986 * "Suspicions" (''Star Trek: The Next Generation''), 1993 Literature * ''Suspicion'' (manga), a 1982 manga by Osamu Tezuka * ''Suspicion'' (novel) (''Der Ve ...
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Stratego
''Stratego'' ( ) is a strategy board game for two players on a board of 10×10 squares. Each player controls 40 pieces representing individual officer and soldier ranks in an army. The pieces have Napoleonic insignia. The objective of the game is to find and capture the opponent's ''Flag'', or to capture so many enemy pieces that the opponent cannot make any further moves. ''Stratego'' has simple enough rules for young children to play but a depth of strategy that is also appealing to adults. The game is a slightly modified copy of an early 20th century French game named ' ("''The Attack''"). It has been in production in Europe since World War II and the United States since 1961. There are now two- and four-player versions, versions with 10, 30 or 40 pieces per player, and boards with smaller sizes (number of spaces). There are also variant pieces and different . The International Stratego Federation, the game's governing body, sponsors an annual Stratego World Championship ...
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Happily Ever After (video Game)
Happily Ever After may refer to: Film and television Film * ''Happily Ever After'' (1985 film), a Brazilian romantic drama film directed by Bruno Barreto * ''Happily Ever After'' (1989 film), an animated movie continuing the adventures of Snow White and her prince * ''Happily Ever After'' (2004 film) (''Ils se marièrent et eurent beaucoup d'enfants''), a French film * ''Happily Ever After'', a 2005 Filipino film featuring Yasmien Kurdi * ''Happily Ever After'' (2007 film) (''Jigyaku no Uta''), a Japanese film by Yukihiko Tsutsumi * ''Happily Ever After'' (2009 film), a Hong Kong film by Azrael Chung and Ivy Kong * ''Happy Ever Afters'', a 2009 Irish film by Stephen Burke * ''Happily Ever After'', a 2016 film starring Janet Montgomery and Sara Paxton Television * ''Happily Ever After'' (1961 TV series), a British sitcom * ''Happily Ever After'' (2007 TV series), a Singaporean Chinese drama * ''Happily Ever After?'' (Brazilian TV series) or ''Felizes para Sempre?'', a 201 ...
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Raiden (video Game)
is a 1990 vertically scrolling shooter arcade video game developed by Seibu Kaihatsu and published by Tecmo in Japan. The game's story takes place in the year 2090, when an alien species known as the Crystals invaded Earth. Players assume the roles of the Vanquish Crystal Defense pilot duo, taking control of two state of the art Fighting Thunders aircraft to defeat the Crystals and save the Earth. The game was conceived after ''Dynamite Duke'', Seibu Kaihatsu's prior title, failed to sell as well as expected. During development, the game was designed as a vertically scrolling shooter due to the popularity of the genre at the time. Cheaper arcade hardware had to be used due to financial constraints caused by ''Dynamite Dukes poor sales.Translationby Shmuplations. ). Although Seibu doubted ''Raidens success, it managed to sell 17,000 arcade units worldwide, helping to recuperate the company's investments through word-of-mouth. The title became a critical success, with its most la ...
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Viking Child
''Prophecy I: The Viking Child'' (shortened to ''Viking Child'' on some systems) is a video game created by Imagitec Design Limited for the Atari ST, Amiga, Atari Lynx, Game Boy, and MS-DOS compatible operating systems in 1991. The Atari ST original was programmed by Mark Fisherwith with graphics by Anthony Rosbottom and music by Barry Leitch and Ian Howe. Ports to the Game Gear, Master System, and Commodore 64 were cancelled. A planned sequel, ''Viking Child 2'', was not released. Plot This video game was based on a ''Viking Child'' called Brian who must enter the Halls of Valhalla and do battle against the evil god Loki and his minions. Gameplay The game closely resembled Sega's ''Wonder Boy in Monster Land ''Wonder Boy in Monster Land'', known by its original arcade release as , is an platform video game developed by Westone Bit Entertainment and released by Sega in Japanese arcades in 1987 and for the Master System in 1988, with a number of oth ...'', as certain elem ...
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Netherworld (video Game)
''Netherworld'' is a shoot 'em up video game published by Hewson in 1988. It was originally developed by Jukka Tapanimäki for the Commodore 64, and original music was composed by Jori Olkkonen. Summary The object is to fly a small spacecraft and collect the required number of diamonds in each level. Once enough diamonds are collected, the craft must reach a teleporter to go to the next level before the time runs out. Aside from the time limit, there are various obstacles, ranging from monsters to items which can damage the craft or block the path. The ship can destroy some obstacles by shooting, sometimes turning them to diamonds as well. The cover image, which features Tapanimäki's face, was produced from a photograph of the programmer without his knowledge and approval. The original design, depicting a dwarf at the gates of hell, had been shelved following a dispute between Hewson and the original cover artist. Tapanimäki did not see the final version produced by Hewson's loc ...
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I-War (1995 Video Game)
''I-War'' is a Shooter game, shooter video game developed by Imagitec Design and published by Atari Corporation exclusively for the Atari Jaguar in North America and Europe on December 15, 1995. It was the last title developed by Imagitec for the Jaguar before the company ended their relationship with Atari Corp., who would discontinue the platform in April 1996. When the databases of the Override Mainframe computer, mainframe supercomputer began mutating and blocking the I-Way computer network, the player is tasked in piloting an Antivirus software, antivirus tank Armoured fighting vehicle, vehicle and enter into the virtual world to clear out the network, eliminate computer viruses and eradicate the mutated databases. The game was originally announced in late 1994 under a different title. ''I-War'' received mixed to negative reception when it was originally released. Gameplay ''I-War'' is a shooter game that is primarily played in a First-person (video games), first-person ...
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