Ikenie No Yoru
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Ikenie No Yoru
, is a 2011 survival horror adventure game developed by Square Enix and published by Marvelous Entertainment for the Wii. In the game, the player controls in turn five teenagers exploring a haunted mansion. The player has no weapons against the ghosts, and instead must run away to avoid being touched and killed. The game uses the Wii Remote as well as the Wii Balance Board for different elements in the game. ''Ikenie no Yoru'' was released only in Japan on March 24th 2011. Gameplay In the game there are few mechanics. The player walks forward with one button, and backwards with another. Tapping the buttons allows the player to briefly run. The Wii Remote is used as a flashlight and to make calls/pick up calls from your "cell phone", and the Wii Balance Board is used for certain elements in the game, such as movement. The player is killed if they are touched by a ghost, and have no way of fighting back- instead, the player attempts to avoid being touched. Ghost roam around in c ...
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Square Enix
is a Japanese Multinational corporation, multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', ''Dragon Quest'', ''Star Ocean'' and ''Kingdom Hearts'' role-playing video game franchises, among numerous others. Outside of video game publishing and development, it is also in the business of merchandise, Arcade game, arcade facilities, and manga publication under its Gangan Comics brand. The original Square Enix Co., Ltd. was formed in April 2003 from a mergers and acquisitions, merger between Square (video game company), Square and Enix, with the latter as the surviving company. Each share of Square's common stock was stock swap, exchanged for 0.85 shares of Enix's common stock. At the time, 80% of Square Enix staff were made up of former Square employees. As part of the merger, former Square president Yoichi Wada was appointed the president of the new corporation, while former Enix president Keiji Honda was name ...
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Wii Balance Board
The is an accessory for the Wii and Wii U video game consoles. Unlike the usual balance board for exercise, it does not rock but instead tracks the user's center of balance. Along with Wii Fit, it was introduced on July 11, 2007 at the Electronic Entertainment Expo. Design The Wii Balance Board is shaped like a household body scale, with a plain white top and light gray bottom. It runs on four AA batteries as a power source, which can power the board for about 60 hours. The board uses Bluetooth technology and contains four pressure sensors that are used to measure the user's center of balance—the location of the intersection between an imaginary line drawn vertically through the center of pressure and the surface of the Balance Board—and weight. In an interview conducted by gaming web site IGN, Shigeru Miyamoto stated that the Balance Board's ability to measure weight is probably more accurate than that of a typical bathroom scale. Although the Japanese packaging state ...
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Video Games Scored By Masayoshi Soken
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Games Developed In Japan
Video games are a major industry in Japan. Japanese game development is often identified with the golden age of video games, including Nintendo under Shigeru Miyamoto and Hiroshi Yamauchi, Sega during the same time period, Sony Computer Entertainment when it was based in Tokyo, and other companies such as Taito, Namco, Capcom, Square Enix, Konami, NEC, and SNK, among others. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope'' was a major arcade hit in Japan, preceding several decades of success in the arcade industry there. Nintendo, a former hanafuda playing card vendor, rose to prominence during the 1980s with the release of the home video game console called the Famicom or "Family Computer", which became a major hit as the Nintendo Entertainment System or "NES" internationally. Sony, already one of the world's largest electronics manu ...
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2010s Horror Video Games
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest positive integer. It is also sometimes considered the first of the infinite sequence of natural numbers, followed by  2, although by other definitions 1 is the second natural number, following  0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally accepted until the mid-20th century. Additionally, 1 ...
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Adventure Games
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (text and graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', ''Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better graphics, the graphic adventure-game format became popular, initially by augmenting player's text commands wi ...
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2011 Video Games
Numerous video games were released in 2011. Many awards went to games such as '' Batman: Arkham City'', ''Portal 2'', '' The Elder Scrolls V: Skyrim'', '' The Legend of Zelda: Skyward Sword'' and '' Uncharted 3: Drake's Deception''. 2011 also marked the worldwide release of the Nintendo 3DS. Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Events Hardware releases The list of game-related hardware released in 2011 in North America. Series with new entries Series with new installments in 2011 include ''Ace Combat'', ''Assassin's Creed'', '' Batman: Arkham'', ''Battlefield'', ''Call of Duty'', ''Call of Juarez'', '' Cities XL'', ''Crysis'', ''Dead Space'', ''Deus Ex'', ''Dragon Age'', '' Driver'', ''Duke Nukem'', ''Dynasty Warriors'', ''The Elder Scrolls'', ''F.E.A.R'', ''Forza Motorsport'', '' Gears of War'', ''Infamous'', ''Killzone'', ''The Legend of Zelda'', ''LittleBigPlanet'', '' Mario Kart'', '' Modern ...
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Nintendo Gamer
''Nintendo Gamer'' was a magazine published in the United Kingdom which mainly covered Nintendo video game consoles and software. It was the successor publication to ''N64 Magazine'', later renamed NGC Magazine (1997–2006), and ''Super Play'' (1992–1996), continuing the unique style of those magazines. The publication was originally known as NGamer, with the first issue being released on 13 July 2006. From issue 71 onward, released on 5 January 2012, the magazine was renamed ''Nintendo Gamer'' and was significantly reformatted. On 30 August 2012, it was announced that issue 80 was to be the magazine's final issue. Upon launch the magazine covered the Nintendo DS, GameCube and Game Boy Advance game consoles, with pre-release coverage of the Wii. Full coverage of the Wii and Nintendo 3DS was added over time, as were reports about the then-upcoming Wii U in later issues. Editorial staff and guest reviewers Mark Green served as editor from issues 1 to 19. Nick Ellis served as edi ...
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Wii Remote
The Wii Remote, also known colloquially as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via motion sensing, gesture recognition, and pointing which is used for the console, using accelerometer and optical sensor technology. It is expandable by adding attachments. The attachment bundled with the Wii console is the Nunchuk, which complements the Wii Remote by providing functions similar to those in gamepad controllers. Some other attachments include the Classic Controller, Wii Zapper, and the Wii Wheel, which has originally been used for the racing game, ''Mario Kart Wii''. The controller was revealed at both E3 2005 and E3 2006 and the Tokyo Game Show on September 14, 2005, with the name "Wii Remote" announced April 27, 2006. It received much attention due to its unique features, not supported ...
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Marvelous Entertainment
(MMV) was a multinational corporation that produced animation, music, video games and television series. MMV is known for its involvement in the ''Story of Seasons'' series. They merged with AQ Interactive in 2011 and became Marvelous AQL; the "AQL" was dropped later on. Local operations Locally, MMV was involved in a number of forms of entertainment, including the production of anime and music by their two subsidiaries Artland and Delfi Sound respectively. Artland is an animation studio that produced a number of popular anime including the award-winning ''Mushishi'' and the hit shōnen ''Katekyō Hitman Reborn!'', and Delfi Sound is a recording studio that was involved in the production of a number of albums, radio dramas, and soundtracks since its establishment in 2005. MMV also produced a number of live television series, movies, and musical theatre productions, like the highly popular Prince of Tennis musical, ''Tenimyu''. Merge with AQ Interactive In 2011, AQ Interact ...
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Adventure Game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (List of text-based computer games, text and List of graphic adventure games, graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', ''Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better grap ...
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