ITU-R Recommendation BT.2020
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ITU-R Recommendation BT.2020
ITU-R Recommendation BT.2020, more commonly known by the abbreviations Rec. 2020 or BT.2020, defines various aspects of ultra-high-definition television (UHDTV) with standard dynamic range (SDR) and wide color gamut (WCG), including picture resolutions, frame rates with progressive scan, bit depths, color primaries, RGB and luma-chroma color representations, chroma subsamplings, and an opto-electronic transfer function. The first version of Rec. 2020 was posted on the International Telecommunication Union (ITU) website on August 23, 2012, and two further editions have been published since then. Rec. 2020 is extended for high-dynamic-range (HDR) by Rec. 2100, which uses the same color primaries as Rec. 2020. Technical details Resolution Rec. 2020 defines two standard image formats of 3840 × 2160 ("4K") and 7680 × 4320 ("8K"). These both have an aspect ratio of 16:9 and use square pixels. Frame rate Rec. 2020 specifies the followin ...
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CIE 1931 Color Space
The CIE 1931 color spaces are the first defined quantitative links between distributions of wavelengths in the electromagnetic visible spectrum, and physiologically perceived colors in human color vision. The mathematical relationships that define these color spaces are essential tools for color management, important when dealing with color inks, illuminated displays, and recording devices such as digital cameras. The system was designed in 1931 by the ''"Commission Internationale de l'éclairage"'', known in English as the International Commission on Illumination. The CIE 1931 RGB color space and CIE 1931 XYZ color space were created by the International Commission on Illumination (CIE) in 1931. They resulted from a series of experiments done in the late 1920s by William David Wright using ten observers and John Guild using seven observers. The experimental results were combined into the specification of the CIE RGB color space, from which the CIE XYZ color space was derived. T ...
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Gamma Correction
Gamma correction or gamma is a nonlinear operation used to encode and decode luminance or tristimulus values in video or still image systems. Gamma correction is, in the simplest cases, defined by the following power-law expression: : V_\text = A V_\text^\gamma, where the non-negative real input value V_\text is raised to the power \gamma and multiplied by the constant ''A'' to get the output value V_\text. In the common case of , inputs and outputs are typically in the range 0–1. A gamma value \gamma 1 is called a ''decoding gamma'', and the application of the expansive power-law nonlinearity is called gamma expansion. Explanation Gamma encoding of images is used to optimize the usage of bits when encoding an image, or bandwidth used to transport an image, by taking advantage of the non-linear manner in which humans perceive light and color. The human perception of brightness ( lightness), under common illumination conditions (neither pitch black nor blindingly bright), fol ...
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Wavelength
In physics, the wavelength is the spatial period of a periodic wave—the distance over which the wave's shape repeats. It is the distance between consecutive corresponding points of the same phase on the wave, such as two adjacent crests, troughs, or zero crossings, and is a characteristic of both traveling waves and standing waves, as well as other spatial wave patterns. The inverse of the wavelength is called the spatial frequency. Wavelength is commonly designated by the Greek letter ''lambda'' (λ). The term ''wavelength'' is also sometimes applied to modulated waves, and to the sinusoidal envelopes of modulated waves or waves formed by interference of several sinusoids. Assuming a sinusoidal wave moving at a fixed wave speed, wavelength is inversely proportional to frequency of the wave: waves with higher frequencies have shorter wavelengths, and lower frequencies have longer wavelengths. Wavelength depends on the medium (for example, vacuum, air, or water) that a wav ...
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Primary Color
A set (mathematics), set of primary colors or primary colours (see American and British English spelling differences#-our, -or, spelling differences) consists of colorants or colored lights that can be mixed in varying amounts to produce a gamut of colors. This is the essential method used to create the perception of a broad range of colors in, e.g., electronic displays, color printing, and paintings. Perceptions associated with a given combination of primary colors can be predicted by an appropriate mixing model (e.g., additive mixing, additive, subtractive mixing, subtractive) that reflects the physics of how light interacts with physical media, and ultimately the retina. Primary colors can also be conceptual (not necessarily real), either as additive mathematical elements of a color space or as irreducible phenomenological categories in domains such as psychology and Philosophy of color, philosophy. Color space primaries are precisely defined and empirically rooted in psychop ...
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White Point
A white point (often referred to as reference white or target white in technical documents) is a set of tristimulus values or chromaticity coordinates that serve to define the color "white" in image capture, encoding, or reproduction. Depending on the application, different definitions of white are needed to give acceptable results. For example, photographs taken indoors may be lit by incandescent lights, which are relatively orange compared to daylight. Defining "white" as daylight will give unacceptable results when attempting to color-correct a photograph taken with incandescent lighting. Illuminants An illuminant is characterized by its relative spectral power distribution (SPD). The white point of an illuminant is the chromaticity of a white object under the illuminant, and can be specified by chromaticity coordinates, such as the ''x'', ''y'' coordinates on the CIE 1931 chromaticity diagram (hence the use of the relative SPD and not the absolute SPD, because the white po ...
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Color Space
A color space is a specific organization of colors. In combination with color profiling supported by various physical devices, it supports reproducible representations of colorwhether such representation entails an analog or a digital representation. A color space may be arbitrary, i.e. with physically realized colors assigned to a set of physical color swatches with corresponding assigned color names (including discrete numbers infor examplethe Pantone collection), or structured with mathematical rigor (as with the NCS System, Adobe RGB and sRGB). A "color space" is a useful conceptual tool for understanding the color capabilities of a particular device or digital file. When trying to reproduce color on another device, color spaces can show whether shadow/highlight detail and color saturation can be retained, and by how much either will be compromised. A "color model" is an abstract mathematical model describing the way colors can be represented as tuples of numbers (e.g. tr ...
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RGB Color Space
An RGB color space is any additive color space based on the RGB color model. An RGB color space is defined by chromaticity coordinates of the red, green, and blue additive primaries, the white point which is usually a standard illuminant, and the transfer function which is also known as the tone response curve (TRC) or gamma. Applying Grassmann's law of light additivity, a colorspace so defined can produce colors which are enclosed within the 2D triangle on the chromaticity diagram defined by those primary coordinates. The TRC and white point further define the possible colors, creating a volume in a 3D shape that never exceeds the triangular bounds. The primary colors are often specified in terms of their xyY chromaticity coordinates, though the uʹ,vʹ coordinates from the UCS chromaticity diagram may be used. Both xyY and uʹ,vʹ are derived from the CIE 1931 color space, a device independent space also known as XYZ which uses the 2° standard observer, an averaging of expe ...
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Black Level
Video black level is defined as the level of brightness at the darkest (black) part of a visual image or the level of brightness at which no light is emitted from a screen, resulting in a pure black screen. Video displays generally need to be calibrated so that the displayed black is true to the black information in the video signal. If the black level is not correctly adjusted, visual information in a video signal could be displayed as black, or black information could be displayed as above black information (gray). The voltage of the black level varies across different television standards. PAL sets the black level the same as the blanking level, while NTSC sets the black level approximately 54 mV above the blanking level. User misadjustment of black level on monitors is common. It results in darker colors having their hue changed, it affects contrast, and in many cases causes some of the image detail to be lost. Black level is set by displaying a testcard image and ad ...
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Pixel
In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the smallest element that can be manipulated through software. Each pixel is a sample of an original image; more samples typically provide more accurate representations of the original. The intensity of each pixel is variable. In color imaging systems, a color is typically represented by three or four component intensities such as red, green, and blue, or cyan, magenta, yellow, and black. In some contexts (such as descriptions of camera sensors), ''pixel'' refers to a single scalar element of a multi-component representation (called a ''photosite'' in the camera sensor context, although ''sensel'' is sometimes used), while in yet other contexts (like MRI) it may refer to a set of component intensities for a spatial position. Etymology The w ...
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Aspect Ratio (image)
The aspect ratio of an image is the ratio of its width to its height, and is expressed with two numbers separated by a colon, such as ''16:9'', sixteen-to-nine. For the ''x'':''y'' aspect ratio, the image is ''x'' units wide and ''y'' units high. Common aspect ratios are 1.85:1 and 2.39:1 in cinematography, 4:3 and 16:9 in television photography, and 3:2 in still photography. Some common examples The common film aspect ratios used in cinemas are 1.85:1 and 2.39:1.The 2.39:1 ratio is commonly labeled 2.40:1, e.g., in the American Society of Cinematographers' ''American Cinematographer Manual'' (Many widescreen films before the 1970 SMPTE revision used 2.35:1). Two common videographic aspect ratios are 4:3 (1.:1), the universal video format of the 20th century, and 16:9 (1.:1), universal for high-definition television and European digital television. Other cinema and video aspect ratios exist, but are used infrequently. In still camera photography, the most common aspect ra ...
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8K Resolution
8K resolution refers to an image or display resolution with a width of approximately 8,000 pixels. 8K UHD () is the highest resolution defined in the Rec. 2020 (UHDTV) standard. 8K display resolution is the successor to 4K resolution. TV manufacturers pushed to make 4K a new standard by 2017. At CES 2019, the first 8K TVs were unveiled. The feasibility of a fast transition to this new standard is questionable in view of the absence of broadcasting resources. It is predicted (2018 forecast by Strategy Analytics) that 8K-ready devices will still only account for 3% of UHD TVs by 2023 with global sales of 11 million units a year. However, TV manufacturers remain optimistic as the 4K market grew much faster than expected, with actual sales exceeding projections nearly six-fold in 2016. In 2013, a transmission network's capability to carry HDTV resolution was limited by internet speeds and relied on satellite broadcast to transmit the high data rates. The demand is expected to dri ...
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