IBM High Level Assembler
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IBM High Level Assembler
High Level Assembler or HLASM is IBM's current assembler programming language for its z/OS, z/VSE, z/VM and z/TPF operating systems on z/Architecture mainframe computers. There is also a version that runs on Linux, primarily intended for systems running on a z/Architecture system (this environment is sometimes referred to as Linux on IBM Z). Overview HLASM was released in June 1992 replacing IBM's Assembler H Version 2. Despite the name, HLASM on its own does not have many of the features normally associated with a high-level assembler, but does offer a number of improvements over Assembler H and Assembler(XF), such as labeled and dependent USINGs, more complete cross-reference information, and additional macro language capabilities such as the ability to write user-defined functions. While working at IBM, John Robert Ehrman [Baidu]  


Assembly Language
In computer programming, assembly language (or assembler language, or symbolic machine code), often referred to simply as Assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. Assembly language usually has one statement per machine instruction (1:1), but constants, comments, assembler directives, symbolic labels of, e.g., memory locations, registers, and macros are generally also supported. The first assembly code in which a language is used to represent machine code instructions is found in Kathleen and Andrew Donald Booth's 1947 work, ''Coding for A.R.C.''. Assembly code is converted into executable machine code by a utility program referred to as an ''assembler''. The term "assembler" is generally attributed to Wilkes, Wheeler and Gill in their 1951 book ''The Preparation of Programs for an Electronic Digital Com ...
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Online Archive Of California
The California Digital Library (CDL) was founded by the University of California in 1997. Under the leadership of then UC President Richard C. Atkinson, the CDL's original mission was to forge a better system for scholarly information management and improved support for teaching and research. In collaboration with the ten University of California Libraries and other partners, CDL assembled one of the world's largest digital research libraries. CDL facilitates the licensing of online materials and develops shared services used throughout the UC system. Building on the foundations of the Melvyl Catalog (UC's union catalog), CDL has developed one of the largest online library catalogs in the country and works in partnership with the UC campuses to bring the treasures of California's libraries, museums, and cultural heritage organizations to the world. CDL continues to explore how services such as digital curation, scholarly publishing, archiving and preservation support research thr ...
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Assembly Languages
In computer programming, assembly language (or assembler language, or symbolic machine code), often referred to simply as Assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. Assembly language usually has one statement per machine instruction (1:1), but constants, comments, assembler directives, symbolic labels of, e.g., memory locations, registers, and macros are generally also supported. The first assembly code in which a language is used to represent machine code instructions is found in Kathleen and Andrew Donald Booth's 1947 work, ''Coding for A.R.C.''. Assembly code is converted into executable machine code by a utility program referred to as an ''assembler''. The term "assembler" is generally attributed to Wilkes, Wheeler and Gill in their 1951 book ''The Preparation of Programs for an Electronic Digital Com ...
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Assemblers
Assembler may refer to: Arts and media * Nobukazu Takemura, avant-garde electronic musician, stage name Assembler * Assemblers, a fictional race in the ''Star Wars'' universe * Assemblers, an alternative name of the superhero group Champions of Angor Biology *Assembler (bioinformatics), a program to perform genome assembly *Assembler (nanotechnology), a conjectured construction machine that would manipulate and build with individual atoms or molecules Computing *Assembler (computing), a computer program which translates assembly language to machine language **Assembly language, a more readable interpretation of a processor's machine code, allowing easier understanding and programming by humans, sometimes erroneously referenced as 'assembler' after the program which translates it Other uses * a worker on an assembly line See also * Assemble (other) * Assembly (other) * Constructor (other) Constructor may refer to: Science and technology * Constru ...
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IBM Basic Assembly Language And Successors
Basic Assembly Language (BAL) is the commonly used term for a low-level programming language used on IBM System/360 and successor mainframes. Originally, "Basic Assembly Language" applied only to an extremely restricted dialect designed to run under control of IBM Basic Programming Support (BPS/360) on systems with only 8 KB of main memory, and only a card reader, a card punch, and a printer for input/output — thus the word "Basic". However, the full name and the initialism "BAL" almost immediately attached themselves in popular use to all assembly-language dialects on the System/360 and its descendants. BAL for BPS/360 was introduced with the System/360 in 1964. Assemblers on other System/360 operating systems through System/370, System/390, and System z, as well as the UNIVAC Series 90 mainframes made by Sperry Corporation, and the BS2000 Mainframes currently made by Fujitsu, inherited and extended its syntax. The latest derived language is known as the IBM High-Level As ...
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Reengineering (software)
In computer programming and software design, code refactoring is the process of restructuring existing computer code—changing the '' factoring''—without changing its external behavior. Refactoring is intended to improve the design, structure, and/or implementation of the software (its '' non-functional'' attributes), while preserving its functionality. Potential advantages of refactoring may include improved code readability and reduced complexity; these can improve the source codes maintainability and create a simpler, cleaner, or more expressive internal architecture or object model to improve extensibility. Another potential goal for refactoring is improved performance; software engineers face an ongoing challenge to write programs that perform faster or use less memory. Typically, refactoring applies a series of standardized basic ''micro-refactorings'', each of which is (usually) a tiny change in a computer program's source code that either preserves the behavior of the ...
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Disassembler
A disassembler is a computer program that translates machine language into assembly language—the inverse operation to that of an assembler. A disassembler differs from a decompiler, which targets a high-level language rather than an assembly language. Disassembly, the output of a disassembler, is often formatted for human-readability rather than suitability for input to an assembler, making it principally a reverse-engineering tool. Assembly language source code generally permits the use of constants and programmer comments. These are usually removed from the assembled machine code by the assembler. If so, a disassembler operating on the machine code would produce disassembly lacking these constants and comments; the disassembled output becomes more difficult for a human to interpret than the original annotated source code. Some disassemblers provide a built-in code commenting feature where the generated output gets enriched with comments regarding called API functions or parame ...
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Macro (computer Science)
In computer programming, a macro (short for "macro instruction"; ) is a rule or pattern that specifies how a certain input should be mapped to a replacement output. Applying a macro to an input is known as macro expansion. The input and output may be a sequence of lexical tokens or characters, or a syntax tree. Character macros are supported in software applications to make it easy to invoke common command sequences. Token and tree macros are supported in some programming languages to enable code reuse or to extend the language, sometimes for domain-specific languages. Macros are used to make a sequence of computing instructions available to the programmer as a single program statement, making the programming task less tedious and less error-prone. (Thus, they are called "macros" because a "big" block of code can be expanded from a "small" sequence of characters.) Macros often allow positional or keyword parameters that dictate what the conditional assembler program generates ...
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Structured Programming
Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection ( if/then/else) and repetition ( while and for), block structures, and subroutines. It emerged in the late 1950s with the appearance of the ALGOL 58 and ALGOL 60 programming languages, with the latter including support for block structures. Contributing factors to its popularity and widespread acceptance, at first in academia and later among practitioners, include the discovery of what is now known as the structured program theorem in 1966, and the publication of the influential "Go To Statement Considered Harmful" open letter in 1968 by Dutch computer scientist Edsger W. Dijkstra, who coined the term "structured programming". Structured programming is most frequently used with deviations that allow for clearer programs in some particular cases, such as when exceptio ...
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High-level Assembler
A high-level assembler in computing is an assembler for assembly language that incorporate features found in a high-level programming language. The earliest high-level assembler was probably Burroughs' Executive Systems Problem Oriented Language (ESPOL) in about 1960, which provided an ALGOL-like syntax around explicitly-specified Burroughs B5000 machine instructions. This was followed by Niklaus Wirth's PL360 in 1968; this replicated the Burroughs facilities, with which he was familiar, on an IBM System/360. More recent high-level assemblers are Borland's Turbo Assembler (TASM), Netwide Assembler (NASM), Microsoft's Macro Assembler (MASM), IBM's High Level Assembler (HLASM) for z/Architecture systems, Alessandro Ghignola's Linoleum, X# used in Cosmos and Ziron. High-level assemblers typically provide instructions that directly assemble one-to-one into low-level machine code as in any assembler, plus control statements such as IF, WHILE, REPEAT...UNTIL, and FOR, macros, and ot ...
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Z/OS
z/OS is a 64-bit operating system for IBM z/Architecture mainframes, introduced by IBM in October 2000. It derives from and is the successor to OS/390, which in turn was preceded by a string of MVS versions.Starting with the earliest: * OS/VS2 Release 2 through Release 3.8 * MVS/System Extensions (MVS/SE) * MVS/System Product (MVS/SP) Version 1 * MVS/System Product Version 2 (MVS/Extended Architecture, MVS/XA) * MVS/System Product Version 3 (MVS/Enterprise Systems Architecture, MVS/ESA) * MVS/ESA SP Version 4 * MVS/ESA SP Version 5 Like OS/390, z/OS combines a number of formerly separate, related products, some of which are still optional. z/OS has the attributes of modern operating systems, but also retains much of the older functionality originated in the 1960s and still in regular use—z/OS is designed for backward compatibility. Major characteristics z/OS supportsSome, e.g., TSO/E, are bundled with z/OS, others, e.g.,CICS, are separately priced. stable mainframe fac ...
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