I3 (window Manager)
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I3 (window Manager)
i3 is a tiling window manager designed for X11, inspired by wmii and written in C. It supports tiling, stacking, and tabbing layouts, which it handles dynamically. Its configuration is achieved via a plain text file and extending i3 is possible using its Unix domain socket and JSON based IPC interface from many programming languages. Like wmii, i3 uses a control system very similar to that of vi and Vim. By default, window focus is controlled by what the documentation refers to as the 'Mod1' key (Alt key/Windows key) plus the right-hand home row keys (Mod1+J,K,L,Semicolon), while window movement is controlled by the addition of the Shift key (Mod1+Shift+J,K,L,Semicolon). Design goals i3's primary design goals are to possess well-written, documented code that encourages user contribution; to use XCB instead of Xlib; to implement multi-monitor features correctly, so that each workspace is assigned to a virtual screen, and monitor additions and removals are non-destructiv ...
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Vim (text Editor)
Vim (;
"Vim is pronounced as one word, like Jim, not vi-ai-em. It's written with a capital, since it's a name, again like Jim."
a contraction of ''Vi IMproved'') is a free and open-source, program. It is an improved clone of 's vi. Vim's author, Bram Moolenaar, derived Vim from a port of the
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Mode (user Interface)
In user interface design, a mode is a distinct setting within a computer program or any physical machine interface, in which the same user input will produce perceived results different from those that it would in other settings. Modal interface components include the Caps lock and Insert keys on the standard computer keyboard, both of which typically put the user's typing into a different mode after being pressed, then return it to the regular mode after being re-pressed. An interface that uses no modes is known as a ''modeless'' interface. Modeless interfaces avoid ''mode errors'', in which the user performs an action appropriate to one mode while in another mode, by making it impossible for the user to commit them. Definition In his book '' The Humane Interface'', Jef Raskin defines modality as follows: "An human-machine interface is modal with respect to a given gesture when (1) the current state of the interface is not the user's locus of attention and (2) the interface ...
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Free Software Programmed In C
Free may refer to: Concept * Freedom, having the ability to do something, without having to obey anyone/anything * Freethought, a position that beliefs should be formed only on the basis of logic, reason, and empiricism * Emancipate, to procure political rights, as for a disenfranchised group * Free will, control exercised by rational agents over their actions and decisions * Free of charge, also known as gratis. See Gratis vs libre. Computing * Free (programming), a function that releases dynamically allocated memory for reuse * Free format, a file format which can be used without restrictions * Free software, software usable and distributable with few restrictions and no payment * Freeware, a broader class of software available at no cost Mathematics * Free object ** Free abelian group ** Free algebra ** Free group ** Free module ** Free semigroup * Free variable People * Free (surname) * Free (rapper) (born 1968), or Free Marie, American rapper and media personal ...
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Wayland (display Server Protocol)
Wayland is a communication protocol that specifies the communication between a display server and its clients, as well as a C library implementation of that protocol. A display server using the Wayland protocol is called a ''Wayland compositor'', because it additionally performs the task of a compositing window manager. Wayland is developed by a group of volunteers initially led by Kristian Høgsberg as a free and open-source community-driven project with the aim of replacing the X Window System with a modern, secure simpler windowing system in Linux and other Unix-like operating systems. The project's source code is published under the terms of the MIT License, a permissive free software licence. As part of its efforts, the Wayland project also develops a reference implementation of a Wayland compositor called ''Weston''. Overview The Wayland Display Server project was started by Red Hat developer Kristian Høgsberg in 2008. Beginning around 2010, Linux desktop graphics ...
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Sway (window Manager)
Sway is a tiling window manager and Wayland compositor, inspired by i3, and written in C. Sway is designed as a drop-in replacement for i3 using the more modern Wayland display server protocol and wlroots compositor library. Sway works with existing i3 configuration files and supports most of i3's features while providing several new features of its own. Sway's default controls for manipulating windows are similar to vi. Window focus is controlled by a combination of the Super key and one of the keys h, j, k, or l. Window movement is performed by the same combination of keys with the addition of the shift key. Like i3, Sway can be extended and manipulated using its Unix domain socket and JSON-based IPC interface from many programming languages. Sway's first stable release was on March 11, 2019, after 3.6 years of development. Features Sway replicates several of i3's features: * Configuration is performed via a plain text file. * Window tiling is handled manually, rathe ...
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Comparison Of X Window Managers
This article compares variety of different X window managers. For an introduction to the topic, see X Window System. General information Features See also * Comparison of X Window System desktop environments * Window manager * List of Wayland compositors References External links Comparison of extensible window managerscompares window managers "extensible" by user scripts, like Sawfish, xmonad, etc. ''The Comprehensive List of Window Managers for Unix'' {{X desktop environments and window managers Window managers A window manager is system software that controls the placement and appearance of windows within a windowing system in a graphical user interface. Most window managers are designed to help provide a desktop environment. They work in conjunction ... X window managers ...
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GNOME
A gnome is a mythological creature and diminutive spirit in Renaissance magic and alchemy, first introduced by Paracelsus in the 16th century and later adopted by more recent authors including those of modern fantasy literature. Its characteristics have been reinterpreted to suit the needs of various story tellers, but it is typically said to be a small humanoid that lives underground. Diminutive statues of gnomes introduced as lawn ornaments during the 19th century grew in popularity during the 20th century and came to be known as garden gnomes. History Origins The word comes from Renaissance Latin ''gnomus'', which first appears in ''A Book on Nymphs, Sylphs, Pygmies, and Salamanders, and on the Other Spirits'' by Paracelsus, published posthumously in Nysa in 1566 (and again in the Johannes Huser edition of 1589–1591 from an autograph by Paracelsus). The term may be an original invention of Paracelsus, possibly deriving the term from Latin ''gēnomos'' (itself represen ...
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Desktop Environment
In computing, a desktop environment (DE) is an implementation of the desktop metaphor made of a bundle of programs running on top of a computer operating system that share a common graphical user interface (GUI), sometimes described as a graphical shell. The desktop environment was seen mostly on personal computers until the rise of mobile computing. Desktop GUIs help the user to easily access and edit files, while they usually do not provide access to all of the features found in the underlying operating system. Instead, the traditional command-line interface (CLI) is still used when full control over the operating system is required. A desktop environment typically consists of icons, windows, toolbars, folders, wallpapers and desktop widgets (see Elements of graphical user interfaces and WIMP). A GUI might also provide drag and drop functionality and other features that make the desktop metaphor more complete. A desktop environment aims to be an intuitive way for the user to ...
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Stacking Window Manager
A stacking window manager (also called floating window manager) is a window manager that draws and allows windows to overlap, without using a compositing algorithm. All window managers that allow the overlapping of windows but are not compositing window managers are considered stacking window managers, although it is possible that not all use exactly the same methods. Other window managers that are not considered stacking window managers are those that do not allow the overlapping of windows, which are called tiling window managers. Stacking window managers allow windows to overlap using clipping to allow applications to write only to the visible parts of the windows they present. The order in which windows are to be stacked is called their z-order. Hybrid window managers Some window managers may be able to treat the foreground window in an entirely different way, by rendering it indirectly, and sending its output to the video card to be added to the outgoing raster. While th ...
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Tab (GUI)
In interface design, a tab is a graphical user interface object that allows multiple documents or panels to be contained within a single window, using tabs as a navigational widget for switching between sets of documents. It is an interface style most commonly associated with web browsers, web applications, text editors, and preference panes, with window managers, especially tiling window managers, being lesser known examples. Tabs are modeled after traditional card tabs inserted in paper files or card indexes (in keeping with the desktop metaphor). Tabs may appear in a horizontal bar or as a vertical list, of which the former takes typically less screen space whereas the latter can show more items at once while still having space for individual titles. Horizontal tabs may have multiple rows. Tabs may be organizable by changing their order through drag and drop or creating a separate window from an existing tab. Implementations may support range-selecting multiple tabs fo ...
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Xmonad
xmonad is a dynamic window manager (tiling) for the X Window System, noted for being written in the functional programming language Haskell. Window manager Begun in March 2007, version 0.1 was announced in April 2007 as 500 lines of Haskell. xmonad is a tiling window manager—akin to dwm, larswm, and StumpWM. It arranges windows in a non-overlapping pattern, and enables managing windows without using the mouse. xmonad is packaged and distributed on a wide range of Unix-like operating systems, such as a large number of Linux distributions, and BSD systems. While originally a clone of dwm (derivative in areas such as default keybindings), xmonad now supports features not available to dwm users such as per-workspace layout, tiling reflection, state preservation, layout mirroring, GNOME support and per-screen status bars; it can be customised by modifying an external configuration file and 'reloaded' while running. xmonad features have begun to influence other tiling window m ...
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Awesome (window Manager)
AwesomeWM is a dynamic window manager for the X Window System developed in the C and Lua programming languages. Lua is also used for configuring and extending the window manager. Its development began as a fork of dwm. It aims to be extremely small and fast, yet extensively customizable. It makes it possible for the user to manage windows with the use of keyboard. The fork was initially nicknamed ''jdwm'', where "jd" denoted the principal programmer's initials and dwm denoted the software project it was forked from. The first git repository for what was to become awesome was set up in September 2007. jdwm was renamed to awesome, named after the same phrase used by the ''How I Met Your Mother'' character Barney Stinson. awesome was officially announced on the dwm mailing list on September 20, 2007. Aim Awesome has emerged as a dwm fork featuring customization through external configuration files (see Configuration and customization below). Although highly extensible, the defa ...
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