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Iuz The Evil
''Iuz the Evil'' is a sourcebook for the ''Dungeons & Dragons'' fantasy role-playing game that describes the realms of the evil demi-god Iuz in the game's ''World of Greyhawk'' campaign setting. The sourcebook bears the code WGR5 and was published by TSR in 1993 for the second edition ''Advanced Dungeons & Dragons'' rules. The sourcebook was written by Carl Sargent with cover art by Jeff Easley and interior art by Eric Hotz. It was designed to supplement Sargent's '' From the Ashes'' boxed set for Greyhawk. ''Iuz the Evil'' provides detailed information regarding the Empire of Iuz in the aftermath of the Greyhawk Wars Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''— Dave Arneso .... References Further reading *Review: ''White Wolf'' #43 (1994) External links *Iuz the Evil' at the TSR ...
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Greyhawk
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson's ''Blackmoor (campaign setting), Blackmoor'' campaign predated it by over a year—the world of Greyhawk closely identified with early development of the game beginning in 1972, and after being published it remained associated with ''Dungeons & Dragons'' publications until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it was rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world. In addition to the campaign world, which was published in several editions over twenty years, Greyhawk was also used as the setting for many adventures published in support of ...
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Carl Sargent
Carl Lynwood Sargent (11 December 1952 – 12 September 2018) was a British parapsychologist and author of several roleplaying game-based products and novels, who used the pen name Keith Martin to write ''Fighting Fantasy'' gamebooks. Early life and education Sargent was schooled in South Wales and the West of England. He then attended Churchill College, Cambridge, majoring in the natural sciences, and graduated with honours in psychology in 1974. He received a PhD in 1979 for a work which bore on parapsychology, and went on to undertake post-doctoral research in parapsychology at the Psychological Laboratory of the University of Cambridge. Sargent was the first parapsychologist to obtain a Cambridge doctorate. He taught psychology at the same university. Many of his experiments were made using students from the science and geography departments opposite the Psychology department on the Downing Site, paying £2-3 per experiment; the main task would be to guess the colour or value ...
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Iuz The Evil (module)
''Iuz the Evil'' is a sourcebook for the ''Dungeons & Dragons'' fantasy role-playing game that describes the realms of the evil demi-god Iuz in the game's ''World of Greyhawk'' campaign setting. The sourcebook bears the code WGR5 and was published by TSR in 1993 for the second edition ''Advanced Dungeons & Dragons'' rules. The sourcebook was written by Carl Sargent with cover art by Jeff Easley and interior art by Eric Hotz. It was designed to supplement Sargent's '' From the Ashes'' boxed set for Greyhawk. ''Iuz the Evil'' provides detailed information regarding the Empire of Iuz in the aftermath of the Greyhawk Wars Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''— Dave Arneso .... References Further reading *Review: ''White Wolf'' #43 (1994) External links *Iuz the Evil' at the TS ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game Chainmail (game), ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Mas ...
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World Of Greyhawk
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''— Dave Arneson's ''Blackmoor'' campaign predated it by over a year—the world of Greyhawk closely identified with early development of the game beginning in 1972, and after being published it remained associated with ''Dungeons & Dragons'' publications until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it was rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world. In addition to the campaign world, which was published in several editions over twenty years, Greyhawk was also used as the setting for many adventures published in support of the game, as well as for ...
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Campaign Setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A ''campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and campaigns take place. Usually a campaign setting is designed for a specific game (such as the ''Forgotten Realms'' setting for ''Dungeons & Dragons'') or a specific genre of game (such as medieval fantasy, or outer space/science fiction adventure). There are numerous campaign settings available both in print and online. In addition to published campaign settings available for purchase, many game masters create their own settings, often referred to as "homebrew" settings or worlds. While obviously connected to game materials, campaign settings are supported also by other media, such as novels and comic books. Examples of major campaign settings include numerous settings within the ''Dungeons & Dragons'', as well others such as ''Battletech' ...
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TSR, Inc
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Jeff Easley
Jeff Easley (born 1954) is an oil painter who creates fantasy artwork for role-playing games, comics, and magazines, as well as non-fantasy commercial art. Early life Easley was born in Nicholasville, Kentucky in 1954. He spent time drawing as a child, particularly creatures such as ghosts and monsters. "I watched lots of monster movies on the late show, and built every monster model kit I could get my hands on," he said. He attended high school in Nicholasville, and then earned a Bachelor of Fine Arts in painting from Murray State University in Kentucky. Career After Cynthia finished grad school, the couple moved to Massachusetts with some friends, where Easley began his career as a professional artist. "I did freelance work for Warren Publications, including covers and comic strips for ''Creepy'', ''Eerie'', and ''Vampirella'', and for Marvel Comics magazines, including covers for '' Savage Sword of Conan'' and ''Bizarre Adventures''. But my real income came from my job at th ...
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Eric Hotz
Eric Hotz is a graphic artist and illustrator. Early life and education He was born in Burnaby, British Columbia, Canada and studied at Simon Fraser University, Langara College, and Capilano College, mainly studying archaeology, art history, fine arts and commercial art. Career Hotz worked for First Encounter Magazine (DELF) 1983 to 1984, and Columbia Games Inc. from 1984 to 2000, and was the in-house illustrator, production editor, and cartographer for their '' Hârn'' books. He did the design and art for the role-playing game '' High Colonies'' (1988) for Waterford Publishing House Ltd. He produced many of Columbia's interior color, black line art, map work, cover art, for their Hârn (an RPG world) books line as well board game map art for their board game lines (Rommel In The Desert, EastFront, WestFront, 1812, Bobby Lee, Sam Grant, and many other titles) including their cover art, and rules book line art. In 1992 he started working freelance for Columbia Games, and eventuall ...
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From The Ashes (Dungeons & Dragons)
''From the Ashes'' is a supplement for ''Dungeons & Dragonss World of Greyhawk campaign setting. Contents ''From the Ashes'' includes a pair of booklets containing close to 130,000 words. Sidebars and summaries are included, as is an alphabetical directory of the Nations of Flanaess which reveals at a glance the races, populations, and other key data for more than 50 countries. A listing of adventure locations tells where all previously published Greyhawk scenarios occurred. The rune and glyph display from the original ''World of Greyhawk'' boxed set is included. A packet of reference cards is included, with most of them containing encounters and short adventures, in a format similar to that of ''The City of Greyhawk'' set. The trio of poster maps have the grid coordinates printed along the borders. "Book One, Atlas of the Flanaess", presents a broad overview of the eastern portion of Oerik, Oerth's major continent and the primary locale for Greyhawk campaigns. It starts with a l ...
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Empire Of Iuz
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson's ''Blackmoor (campaign setting), Blackmoor'' campaign predated it by over a year—the world of Greyhawk closely identified with early development of the game beginning in 1972, and after being published it remained associated with ''Dungeons & Dragons'' publications until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it was rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world. In addition to the campaign world, which was published in several editions over twenty years, Greyhawk was also used as the setting for many adventures published in support of ...
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