Information Visualization Reference Model
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Information Visualization Reference Model
The Information visualization reference model is an example of a reference model for information visualization, developed by Ed Chi in 1999, under the name of the ''data state model''. Chi showed that the framework successfully modeled a wide array of visualization applications and later showed that the model was functionally equivalent to the data flow model used in existing graphics toolkits such as VTK. Overview In previous work, according to Chi (2000), "researchers have attempted to construct taxonomies of information visualization techniques by examining the data domains that are compatible with these techniques. This is useful because implementers can quickly identify various techniques that can be applied to their domain of interest. However, these taxonomies do not help the implementers understand how to apply and implement these techniques". E.H. Chi (2000). "A taxonomy of visualization techniques using the data statereference model". In: ''Information Visualization, 200 ...
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Information Visualization
Information is an abstract concept that refers to that which has the power to inform. At the most fundamental level information pertains to the interpretation of that which may be sensed. Any natural process that is not completely random, and any observable pattern in any medium can be said to convey some amount of information. Whereas digital signals and other data use discrete signs to convey information, other phenomena and artifacts such as analog signals, poems, pictures, music or other sounds, and currents convey information in a more continuous form. Information is not knowledge itself, but the meaning that may be derived from a representation through interpretation. Information is often processed iteratively: Data available at one step are processed into information to be interpreted and processed at the next step. For example, in written text each symbol or letter conveys information relevant to the word it is part of, each word conveys information relevant ...
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Ed Chi
Ed Huai-Hsin Chi () (born ) is a Taiwanese American computer scientist and research scientist at Google, known for his early work in applying the theory of information scent to predict usability of websites. Biography Born and raised in Taipei, Taiwan, Chi moved to Minnesota in the 9th grade. He obtained his BA in 1994, his MA in 1996 and his PhD in 1999, all at the University of Minnesota. After his MA graduation, Chi worked as a research scientist at Palo Alto Research Center (PARC) from 1997 to 2011. He started as an intern and was officially hired in 1999. From 1999-2007, he worked in the User Interface Research Group, during which time he was promoted to senior research scientist in 2005. He became area manager of the Augmented Social Group in 2007. In 2011, he left PARC and became a research scientist at Google, reporting directly to Peter Norvig in the areas of human-computer interaction and social computing. In 2017, he was promoted to principal scientist at Google. In ...
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Taxonomy
Taxonomy is the practice and science of categorization or classification. A taxonomy (or taxonomical classification) is a scheme of classification, especially a hierarchical classification, in which things are organized into groups or types. Among other things, a taxonomy can be used to organize and index knowledge (stored as documents, articles, videos, etc.), such as in the form of a library classification system, or a search engine taxonomy, so that users can more easily find the information they are searching for. Many taxonomies are hierarchies (and thus, have an intrinsic tree structure), but not all are. Originally, taxonomy referred only to the categorisation of organisms or a particular categorisation of organisms. In a wider, more general sense, it may refer to a categorisation of things or concepts, as well as to the principles underlying such a categorisation. Taxonomy organizes taxonomic units known as "taxa" (singular "taxon")." Taxonomy is different from me ...
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Stuart Card
Stuart K. Card (born December 21, 1943), an American researcher and retired senior research fellow at Xerox PARC, is considered to be one of the pioneers of applying human factors in human–computer interaction. With Jock D. Mackinlay, George G. Robertson and others he invented a number of Information Visualization techniques. He holds numerous patents in user interfaces and visual analysis. Biography Card received a B.A. in physics from the Oberlin College in 1966, and a Ph.D. in psychology from Carnegie Mellon University. He started working as an adjunct faculty member at Stanford University in the late 1960s.Stuart Card
at PARC, 2004. Retrieved 1 July 2008.
Since 1974 he has been working at PARC and was the Area Manager o ...
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Jock D
Jock may refer to: Common meanings * Jock (stereotype), a North American term for a stereotypical male athlete * Jock, a derogatory term for Scottish people mostly used by the English * Short for jockstrap, an item of male protective undergarment * Jocks, male briefs, AKA "jockey shorts" and (in Australia) most other styles Places * Jock River, Canada * Jocks Lagoon, Tasmania People * Jock (given name), a list of people with the first name or nickname * Jock (cartoonist) (born 1972), British comic book artist Mark Simpson * Charles Jock (born 1989), American middle-distance runner * Duach Jock (born 1986), South Sudanese soccer player Fictional characters * Jock, pilot in game ''Deus Ex'' * Jock, a Scottish Terrier in ''Lady and the Tramp'' and '' Lady and the Tramp II: Scamp's Adventure'' * Wee Jock, a Highland Terrier in ''Hamish Macbeth'' * Jock Ewing, in ''Dallas'' on television * Jock Lindsey, a pilot from ''Raiders of the Lost Ark'' Other uses * ''Jocks'' (film), ...
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Ben Shneiderman
Ben Shneiderman (born August 21, 1947) is an American computer scientist, a Distinguished University Professor in the University of Maryland Department of Computer Science, which is part of the University of Maryland College of Computer, Mathematical, and Natural Sciences at the University of Maryland, College Park, and the founding director (1983-2000) of the University of Maryland Human-Computer Interaction Lab. He conducted fundamental research in the field of human–computer interaction, developing new ideas, methods, and tools such as the direct manipulation interface, and his eight rules of design. Early life and education Born in New York, Shneiderman, attended the Bronx High School of Science, and received a BS in Mathematics and Physics from the City College of New York in 1968. He then went on to study at the State University of New York at Stony Brook, where he received an MS in Computer Science in 1972 and graduated with a PhD in 1973. Career Shneiderman s ...
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