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In-app Purchasing
Microtransactions, often abbreviated as mtx, are a business model where users can purchase virtual goods with micropayments. Microtransactions are often used in free-to-play games to provide a revenue source for the developers. While microtransactions are a staple of the mobile app market, they are also seen on PC software such as Valve's Steam digital distribution platform, as well as console gaming. Free-to-play games that include a microtransaction model are sometimes referred to as " freemium". Another term, "pay-to-win", is sometimes used pejoratively to refer to games where buying items in-game can give a player a disproportionate advantage over other players, particularly if the items cannot be obtained through free means. The objective with a free-to-play microtransaction model is to involve more players in the game by providing desirable items or features that players can purchase if they lack the skill or available time to earn these through regular game play. Also, pres ...
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Business Model
A business model describes how an organization creates, delivers, and captures value,''Business Model Generation'', Alexander Osterwalder, Yves Pigneur, Alan Smith, and 470 practitioners from 45 countries, self-published, 2010 in economic, social, cultural or other contexts. The process of business model construction and modification is also called ''business model innovation'' and forms a part of business strategy. In theory and practice, the term ''business model'' is used for a broad range of informal and formal descriptions to represent core aspects of an organization or business, including purpose, business process, target customers, offerings, strategies, infrastructure, organizational structures, sourcing, trading practices, and operational processes and policies including culture. Context The literature has provided very diverse interpretations and definitions of a business model. A systematic review and analysis of manager responses to a survey defines business models ...
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Virtual Goods
Virtual goods are non-physical objects and money purchased for use in online communities or online games. Digital goods, on the other hand, may be a broader category including digital books, music, and movies. Virtual goods are intangible by definition. Including digital giftsSales of virtual goods boom in US
news.bbc.co.uk, 10:32 GMT, Thursday, 22 October 2009
and digital clothing for , virtual goods may be classified as instead of

Punk Hair By Keishii Roo
Punk or punks may refer to: Genres, subculture, and related aspects * Punk rock, a music genre originating in the 1970s associated with various subgenres * Punk subculture, a subculture associated with punk rock, or aspects of the subculture such as: ** Punk fashion ** Punk ideologies ** Punk literature ** Punk visual art Writing genres * Cyberpunk derivatives, subgenres of speculative fiction with universes built on one particular technology that is extrapolated to a highly sophisticated level, a gritty transreal urban style, or a particular approach to social themes ** Cyberpunk, a science fiction subgenre with a computers-focused setting *** Biopunk *** Nanopunk *** Postcyberpunk ** Steampunk, a science fiction subgenre that incorporates technology and aesthetic designs inspired by 19th-century industrial steam-powered machinery *** Atompunk *** Clockpunk *** Dieselpunk ** Splatterpunk, a movement within horror fiction in the 1980s, distinguished by its graphic, often gory, ...
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MIT Press
The MIT Press is a university press affiliated with the Massachusetts Institute of Technology (MIT) in Cambridge, Massachusetts (United States). It was established in 1962. History The MIT Press traces its origins back to 1926 when MIT published under its own name a lecture series entitled ''Problems of Atomic Dynamics'' given by the visiting German physicist and later Nobel Prize winner, Max Born. Six years later, MIT's publishing operations were first formally instituted by the creation of an imprint called Technology Press in 1932. This imprint was founded by James R. Killian, Jr., at the time editor of MIT's alumni magazine and later to become MIT president. Technology Press published eight titles independently, then in 1937 entered into an arrangement with John Wiley & Sons in which Wiley took over marketing and editorial responsibilities. In 1962 the association with Wiley came to an end after a further 125 titles had been published. The press acquired its modern name af ...
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Dungeon Fighter Online
''Dungeon Fighter Online'' (''DFO''), known in South Korea as ''Dungeon & Fighter''. (''DNF''), is a multiplayer beat 'em up action role-playing game, developed and published for personal computers by Neople, a South Korean subsidiary of Nexon, and originally published by Hangame in 2005. The game was originally released in South Korea as ''Dungeon & Fighter'', then in Japan as and then published in China by Tencent. In 2014, Neople began an alpha test of a global version of ''Dungeon Fighter Online'' using the last English version hosted by Nexon, which has since ended. ''DFO'' is one of the most-played and highest-grossing video games of all time, with over players worldwide and over in lifetime revenue . This also makes it one of the highest-grossing entertainment media products of all time. The game has received Japanese anime and manga adaptations. Gameplay Dungeon Fighter Online is similar to classic 2D side-scrolling arcade hack and slash/ beat 'em up games, s ...
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Mabinogi (video Game)
''Mabinogi'' ( ko, 마비노기) is a massively multiplayer online role-playing game released by Nexon, and developed by devCAT studio. The name of the game is taken from the Welsh word ''Mabinogi'', a Welsh anthology of legend, and the settings for the game are loosely based on Welsh mythology. The game engine features hand-painted textures stylized with edge detection outlining. The game world is developed continuously, through the release of important updates (referred to as "Generations" and "Seasons") that introduce new areas, additional features such as pets and new skills, and advancement of the storyline. The user interface is simple and designed in the likeness of Microsoft Windows' task bar. ''Mabinogi'' was built on a hybrid Value Added Services model (which varies slightly for each game localization) that allows free play and the subscription of paid packages, purchased through the game shop. In South Korea, beginning with the Chapter 3 patch, ''Mabinogi'' changed to ...
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MapleStory
''MapleStory'' () is a free-to-play, 2D, side-scrolling massively multiplayer online role-playing game, developed by South Korean company Wizet. Several versions of the game are available for specific countries or regions, published by various companies (such as Nexon). In the game, players travel the "Maple World", defeating monsters and developing their characters' skills and abilities as is typical in role-playing games. Players can interact with others in many ways, including chatting and trading. Groups of players can band together in parties to hunt monsters and share rewards, and can also form guilds to interact more easily with each other. Players additionally have the option to visit the in-game "Cash Shop" to purchase a variety of character appearances or gameplay enhancements with real money. In July 2010, the Korean version of the game was completely revised in a patch named the "Big Bang". Other versions followed suit and have since received the Big Bang update ...
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Nexon Corporation
Nexon Co., Ltd. is a global video game publisher, listed in Japan, that specializes in online Virtual World games for PCs, consoles and mobile. Nexon is one of the world’s ten largest interactive game companies based on market capitalization and maintains over 45 titles across 190 countries with popular IP franchises such as ''MapleStory, Dungeon&Fighter, Sudden Attack, and KartRider''. As of 2022, Nexon games have registereclose to one billion registered playerswith multiple games that rank among the world's top-grossing entertainment franchises. Nexon was founded in Seoul, South Korea in 1994 by Kim Jung-ju and Jake Song. In 2005, the company moved its headquarters to Tokyo, Japan. Nexon's largest shareholder is NXC, a South Korean entertainment conglomerate headquartered in Jeju Island, South Korea. History Nexon Group was established in Seoul, South Korea on December 26, 1994, and is currently based in Japan. It also has offices located in South Korea, the United State ...
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VentureBeat
''VentureBeat'' is an American technology website headquartered in San Francisco, California. It publishes news, analysis, long-form features, interviews, and videos. History The ''VentureBeat'' company was founded in 2006 by Matt Marshall, an ex-correspondent for ''The Mercury News''. In March 2009, ''VentureBeat'' signed a partnership agreement with IDG to produce DEMO Conference, a conference for startups to announce their launches and raise funding from venture capitalists and angel investors. In 2012, the partnership with IDG ended. In 2014 and 2015, the company raised outside investor funding from Silicon Valley venture capitalist firms including CrossLink Capital, Walden Venture Capital, Rally Ventures, Formation 8, and Lightbank. Editorial The ''VentureBeat'' website comprises a series of distinct news "Beats": Big data, Business (general news), Cloud, Deals, Dev, Enterprise, Entrepreneur, Media, Mobile, Marketing, Security, Small Biz, and Social. In addition, the ...
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QuizQuiz
Quizquiz or Quisquis was, along with Chalcuchimac and Rumiñawi, one of Atahualpa's leading generals. In April 1532, along with his companions, Quizquiz led the armies of Atahualpa to victory in the battles of Mullihambato, Chimborazo and Quipaipan, where he, along with Chalkuchimac defeated and captured Huáscar and promptly killed his family, seizing capital Cuzco. Quizquiz later commanded Atahualpa's troops in the battles of Vilcaconga, Cuzco (both 1533) and Maraycalla (1534), ultimately being bested by the Spanish forces in both accounts. After the ensuing battles, Quizquiz fled further into the safety of the Andean mountains, but his forces soon demanded that he accept the Spanish demands, and, it being planting season, that they be able to return to their families. Quizquiz refused, and his war-weary troops eventually killed him in 1535. Origin of the name Quizquiz is a Quechua term, which stands for ''leader'' or ''Little Bird'' par excellence. According to some ...
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Nexon
Nexon Co., Ltd. is a global video game publisher, listed in Japan, that specializes in online Virtual World games for PCs, consoles and mobile. Nexon is one of the world’s ten largest interactive game companies based on market capitalization and maintains over 45 titles across 190 countries with popular IP franchises such as ''MapleStory, Dungeon & Fighter, Dungeon&Fighter, Sudden Attack, and KartRider''. As of 2022, Nexon games have registereclose to one billion registered playerswith multiple games that rank among the world's top-grossing entertainment franchises. Nexon was founded in Seoul, South Korea in 1994 by Kim Jung-ju and Jake Song. In 2005, the company moved its headquarters to Tokyo, Japan. Nexon's largest shareholder is NXC, a South Korean entertainment conglomerate headquartered in Jeju Island, South Korea. History Nexon Group was established in Seoul, South Korea on December 26, 1994, and is currently based in Japan. It also has offices located in South Korea, ...
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Player Characters
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ...
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