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Ispw
The IRCAM Signal Processing Workstation (ISPW) was a hardware DSP platform developed by IRCAM and the Ariel Corporation in the late 1980s. In French, the ISPW is referred to as the SIM (''Station d'informatique musicale''). Eric Lindemann was the principal designer of the ISPW hardware as well as manager of the overall hardware/software effort. It consisted of up to three customized DSP boards that could be plugged into the expansion bus on a NeXT Computer (a "cube"). The ISPW could then run a customized real-time audio processing server on the hardware boards controlled by a client application on the NeXT. Each ISPW card had two Intel i860 microprocessors (running at 80 MFLOPS). An additional card with eight channels of audio I/O was also available for multi-channel sound recording and playback. A three-board ISPW provided what was at the time unsurpassed signal processing and audio synthesis power on a single workstation. A single ISPW card cost approximately $12,000US (n ...
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ISPW - IRCAM Signal Processing Workstation
The IRCAM Signal Processing Workstation (ISPW) was a hardware DSP platform developed by IRCAM and the Ariel Corporation in the late 1980s. In French, the ISPW is referred to as the SIM (''Station d'informatique musicale''). Eric Lindemann was the principal designer of the ISPW hardware as well as manager of the overall hardware/software effort. It consisted of up to three customized DSP boards that could be plugged into the expansion bus on a NeXT Computer (a "cube"). The ISPW could then run a customized real-time audio processing server on the hardware boards controlled by a client application on the NeXT. Each ISPW card had two Intel i860 microprocessors (running at 80 MFLOPS). An additional card with eight channels of audio I/O was also available for multi-channel sound recording and playback. A three-board ISPW provided what was at the time unsurpassed signal processing and audio synthesis power on a single workstation. A single ISPW card cost approximately $12,000US (n ...
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Max (software)
Max, also known as Max/MSP/Jitter, is a visual programming language for music and multimedia developed and maintained by San Francisco-based software company Cycling '74. Over its more than thirty-year history, it has been used by composers, performers, software designers, researchers, and artists to create recordings, performances, and installations. The Max program is modular, with most routines existing as shared libraries. An application programming interface (API) allows third-party development of new routines (named ''external objects''). Thus, Max has a large user base of programmers unaffiliated with Cycling '74 who enhance the software with commercial and non-commercial extensions to the program. Because of this extensible design, which simultaneously represents both the program's structure and its graphical user interface (GUI), Max has been described as the lingua franca for developing interactive music performance software. History 1980s: Miller Puckette began work o ...
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Pure Data
Pure Data (Pd) is a visual programming language developed by Miller Puckette in the 1990s for creating interactive computer music and multimedia works. While Puckette is the main author of the program, Pd is an open-source project with a large developer base working on new extensions. It is released under BSD-3-Clause. It runs on Linux, MacOS, iOS, Android and Windows. Ports exist for FreeBSD and IRIX. Pd is very similar in scope and design to Puckette's original Max program, developed while he was at IRCAM, and is to some degree interoperable with Max/MSP, the commercial predecessor to the Max language. They may be collectively discussed as members of the Patcher family of languages. With the addition of the Graphics Environment for Multimedia (GEM) external, and externals designed to work with it (like Pure Data Packet / PiDiP for Linux, ), framestein for Windows, GridFlow (as n-dimensional matrix processing, for Linux, , Windows), it is possible to create and manipul ...
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Digital Signal Processor
A digital signal processor (DSP) is a specialized microprocessor chip, with its architecture optimized for the operational needs of digital signal processing. DSPs are fabricated on MOS integrated circuit chips. They are widely used in audio signal processing, telecommunications, digital image processing, radar, sonar and speech recognition systems, and in common consumer electronic devices such as mobile phones, disk drives and high-definition television (HDTV) products. The goal of a DSP is usually to measure, filter or compress continuous real-world analog signals. Most general-purpose microprocessors can also execute digital signal processing algorithms successfully, but may not be able to keep up with such processing continuously in real-time. Also, dedicated DSPs usually have better power efficiency, thus they are more suitable in portable devices such as mobile phones because of power consumption constraints. DSPs often use special memory architectures that are able t ...
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Computer Music
Computer music is the application of computing technology in music composition, to help human composers create new music or to have computers independently create music, such as with algorithmic composition programs. It includes the theory and application of new and existing computer software technologies and basic aspects of music, such as sound synthesis, digital signal processing, sound design, sonic diffusion, acoustics, electrical engineering and psychoacoustics. The field of computer music can trace its roots back to the origins of electronic music, and the first experiments and innovations with electronic instruments at the turn of the 20th century. History Much of the work on computer music has drawn on the relationship between music and mathematics, a relationship which has been noted since the Ancient Greeks described the "harmony of the spheres". Musical melodies were first generated by the computer originally named the CSIR Mark 1 (later renamed CSIRAC) in Australia ...
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History Of Computing Hardware
The history of computing hardware covers the developments from early simple devices to aid calculation to modern day computers. Before the 20th century, most calculations were done by humans. The first aids to computation were purely mechanical devices which required the operator to set up the initial values of an elementary arithmetic operation, then manipulate the device to obtain the result. Later, computers represented numbers in a continuous form (e.g. distance along a scale, rotation of a shaft, or a voltage). Numbers could also be represented in the form of digits, automatically manipulated by a mechanism. Although this approach generally required more complex mechanisms, it greatly increased the precision of results. The development of transistor technology and then the integrated circuit chip led to a series of breakthroughs, starting with transistor computers and then integrated circuit computers, causing digital computers to largely replace analog computers. Met ...
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Digital Equipment Corporation
Digital Equipment Corporation (DEC ), using the trademark Digital, was a major American company in the computer industry from the 1960s to the 1990s. The company was co-founded by Ken Olsen and Harlan Anderson in 1957. Olsen was president until forced to resign in 1992, after the company had gone into precipitous decline. The company produced many different product lines over its history. It is best known for the work in the minicomputer market starting in the mid-1960s. The company produced a series of machines known as the PDP line, with the PDP-8 and PDP-11 being among the most successful minis in history. Their success was only surpassed by another DEC product, the late-1970s VAX "supermini" systems that were designed to replace the PDP-11. Although a number of competitors had successfully competed with Digital through the 1970s, the VAX cemented the company's place as a leading vendor in the computer space. As microcomputers improved in the late 1980s, especially wit ...
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Silicon Graphics
Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and software. Founded in Mountain View, California in November 1981 by Jim Clark, its initial market was 3D graphics computer workstations, but its products, strategies and market positions developed significantly over time. Early systems were based on the Geometry Engine that Clark and Marc Hannah had developed at Stanford University, and were derived from Clark's broader background in computer graphics. The Geometry Engine was the first very-large-scale integration (VLSI) implementation of a geometry pipeline, specialized hardware that accelerated the "inner-loop" geometric computations needed to display three-dimensional images. For much of its history, the company focused on 3D imaging and was a major supplier of both hardware and software ...
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Cycling '74
Cycling '74 (also known as "C74" and stylized as '74) is an American software development company founded in 1997 by David Zicarelli, headquartered in San Francisco, California and owned by Ableton. The company employs the digital signal processing software tool, Max. History Cycling '74 (C74) was founded in 1997 by David Zicarelli to serve as the distributor for his various collections of software. The company's website states that ''"the name Cycling '74 comes from a 1974 bicycle catalog from which some of the images that decorated our original site were inspired"''. The Wayback Machine provides aarchive of the websitefrom December 1998. C74 began producing the MSP extension to Opcode Systems's 1990 program "Max" in the mid 1990s, and in 1998 started distributing the products together. there is no longer a version of Max without audio processing.Sound on Sound Magazine, August 2008: "Cycling 74 Max 5 - Graphical Programming Environment For Audio & MIDI" In June 2017, Ableto ...
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Miller Puckette
Miller Smith Puckette (born 1959) is the associate director of the Center for Research in Computing and the Arts as well as a professor of music at the University of California, San Diego, where he has been since 1994. Puckette is known for authoring Max, a graphical development environment for music and multimedia synthesis, which he developed while working at IRCAM in the late 1980s. He is also the author of Pure Data (Pd), a real-time performing platform for audio, video and graphical programming language for the creation of interactive computer music and multimedia works, written in the 1990s with input from many others in the computer music and free software communities. Biography An alumnus of St. Andrew's-Sewanee School in Tennessee, Miller Puckette got involved in computer music in 1979 at MIT with Barry Vercoe.
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M860 - ISPW Card
M86 or M-86 may refer to: * HMAS Diamantina (M 86), Huon-class minehunter in the Royal Australian Navy * INS Malpe (M86), Indian Naval minesweeper ship * Lenticular Galaxy M86 or Messier 86, a lenticular galaxy in the Virgo Cluster * M86 expressway, an expressway in Hungary * M86 machine gun, a 7.62mm general-purpose machine gun * M86 (Johannesburg), short metropolitan route in the Greater Johannesburg, South Africa * M-86 (Michigan highway), a state highway in Michigan * M86 (New York City bus), a bus route in Manhattan * M-86-Prairie River Bridge, road bridge over the Dowagiac River near Sumnerville, Michigan * M86 Pursuit Deterrent Munition, a U.S. anti-personnel landmine * M86 Security, privately owned Internet threat protection company * M86 sniper rifle, a 7.62mm sniper rifle employed by the U.S. military * M86 Swimming Center, complex of pools in southeast of Madrid, Spain * Tumansky M-86, 14-cylinder, two-row, air-cooled radial engine * Valmet Sniper M86, a Finnish sniper r ...
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