Hyperion Entertainment
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Hyperion Entertainment
Hyperion Entertainment CVBA (formerly Hyperion Entertainment VOF) is a Belgian software company which in its early years focused in porting Windows games to Amiga OS, Linux, and Mac OS. In 2001, they accepted a contract by Amiga Incorporated to develop AmigaOS 4 and mainly discontinued their porting business to pursue this development. AmigaOS 4 runs on the AmigaOne systems, Commodore Amiga systems with a Phase5 PowerUP accelerator board, Pegasos II systems and Sam440/ Sam460 systems. History Hyperion Entertainment was founded in April 1999 with Ben Hermans and Evert Carton in charge. In their own words, "After Belgian lawyer Benjamin Hermans wondered why no one had ever tried to license PC games to do Amiga ports." Hyperion does not maintain programmer staff but sub-contracts software programmers for projects as necessary. Hans-Joerg Frieden, who had previously worked on ports of the games ''Descent'' and ''Abuse'' as well as the Warp3D library, was contracted to be Hyperi ...
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Hyperion Solutions
Hyperion Solutions Corporation was a software company located in Santa Clara, California, which was acquired by Oracle Corporation in 2007. Many of its products were targeted at the business intelligence (BI) and business performance management markets, and were developed and sold as Oracle Hyperion products. Hyperion Solutions was formed from the merger of ''Hyperion Software'' (formerly IMRS) and ''Arbor Software'' in 1998. History * 1981 - IMRS founded by Bob Thomson and Marco Arese * 1983 - IMRS launches financial and management consolidation software called "Micro Control" * 1985 - IMRS hires Jim Perakis as CEO; he remains in this position during growth from $1M to almost $300M * 1991 - IMRS becomes a public company and launches a Windows-based successor to 'Micro Control' called 'Hyperion' * 1992 - Arbor Software ships first version of Essbase Online Analytical processing OLAP software * 1995 - Due to the success of the "Hyperion" product IMRS changes name to "Hyperion So ...
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Sam460ex
Sam460ex is a line of modular motherboards produced by the Italian company ACube Systems Srl. The machine was released in October 2010 and can run AmigaOS 4, MorphOS, or Debian GNU/Linux (indeed only CRUX PPC Linux is available because there is neither a Debian official support nor a Debian install ISO). The Sam460ex made its debut at the Vintage Computer Festival at Bletchley Park in the UK on 19 June 2010, where it was demonstrated to the public running AmigaOS 4.1 along with the Timberwolf web browser, a port of the Mozilla Firefox for the AmigaOS 4. Its hardware features were also showcased, with its SIM card slot and aerial, its ability to boot AmigaOS from SD card. In September 2011, Acube Systems introduced AmigaOne 500 based on Sam460ex mainboard. Versions Sam460ex * FlexATX form factor (21.6 × 17 cm) * AMCC 460ex SoC – passively cooled PowerPC 440 core up to 1.15 GHz and including a double precision floating point unit (FPU) * Cache L1/L2: 32KB/256KB * ...
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Slashdot
''Slashdot'' (sometimes abbreviated as ''/.'') is a social news website that originally advertised itself as "News for Nerds. Stuff that Matters". It features news stories concerning science, technology, and politics that are submitted and evaluated by site users and editors. Each story has a comments section attached to it where users can add online comments. The website was founded in 1997 by Hope College students Rob Malda, also known as "CmdrTaco", and classmate Jeff Bates, also known as "Hemos". In 2012, they sold it to DHI Group, Inc. (i.e., Dice Holdings International, which created the Dice.com website for tech job seekers). In January 2016, BIZX acquired both slashdot.org and SourceForge. In December 2019, BIZX rebranded to Slashdot Media. Summaries of stories and hyperlinks to news articles are submitted by Slashdot's own users, and each story becomes the topic of a threaded discussion among users. Discussion is moderated by a user-based moderation system. Randomly sele ...
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Mobile Armor Division
Mobile may refer to: Places * Mobile, Alabama, a U.S. port city * Mobile County, Alabama * Mobile, Arizona, a small town near Phoenix, U.S. * Mobile, Newfoundland and Labrador Arts, entertainment, and media Music Groups and labels * Mobile (band), a Canadian rock band * Mobiles (band), a 1980s British band Other uses in music * ''Mobile'' (album), a 1999 album by Brazilian Paulinho Moska * "Mobile" (song), a 2003 song by Avril Lavigne from ''Let Go'' * "Mobile", a song by Gentle Giant from the album ''Free Hand'' Other uses in arts, entertainment, and media * Mobile (sculpture), a kinetic sculpture constructed to take advantage of the principle of equilibrium * ''Mobile'' (TV series), a British ITV drama * "Mobile", a short story by J. G. Ballard, later renamed "Venus Smiles" * Mobile, a feature of the game ''GunBound'' * ''Mobile Magazine'', a publication on portable electronics Military and law enforcement * ''Garde Mobile'', historic French military unit * Mobile Briga ...
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Lithtech
LithTech is a game engine developed by Monolith Productions and comparable with the Quake and Unreal engines. Monolith and a number of other video game developers have used LithTech as the basis for their first-person shooter games. Monolith initially developed the engine for Microsoft before purchasing the rights to it and licensing it to other developers via subsidiary LithTech Inc. The licensing company was renamed to Touchdown Entertainment in 2003 and later absorbed into Warner Bros. Interactive Entertainment after its acquisition of Monolith. The last version of LithTech offered for licensing was Jupiter EX, initially released in 2005, however Monolith has continued to use LithTech technology in their games, including '' Middle-earth: Shadow of Mordor'', released in 2014. After the release of ''Middle-earth: Shadow of Mordor'', the studio started working on a new engine (based on LithTech technology) for larger-scale battles called "Firebird". Versions LithTech 1.0 Origin ...
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Monolith Productions
Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Interactive Entertainment since August 2004. History Monolith Productions was founded on October 25, 1994 by Brian Goble, Brian Waite, Bryan Bouwman, Garrett Price, Jace Hall, Paul Renault, and Toby Gladwell. Co-founder Brian Goble had this to say regarding the company name. The company is best known for the ''Blood'', '' No One Lives Forever'' and ''F.E.A.R'' series. Monolith developed the LithTech game engine which was used for most of their games starting with '' Shogo: Mobile Armor Division'' in September 1998. Between 1997 and 1999, Monolith also published games–some developed by the studio, some by third parties. In 2004, Monolith Productions was acquired by Warner Bros. In 2014, the company released the title '' Middle-earth: Shadow of Mordor'' with a sequel entitled '' Middle-earth: Shadow of War'' being released in 20 ...
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Mac OS
Two major famlies of Mac operating systems were developed by Apple Inc. In 1984, Apple debuted the operating system that is now known as the "Classic" Mac OS with its release of the original Macintosh System Software. The system, rebranded "Mac OS" in 1997, was preinstalled on every Macintosh until 2002 and offered on Macintosh clones for a short time in the 1990s. Noted for its ease of use, it was also criticized for its lack of modern technologies compared to its competitors. The current Mac operating system is macOS, originally named "Mac OS X" until 2012 and then "OS X" until 2016. Developed between 1997 and 2001 after Apple's purchase of NeXT, Mac OS X brought an entirely new architecture based on NeXTSTEP, a Unix system, that eliminated many of the technical challenges that the classic Mac OS faced. The current macOS is preinstalled with every Mac and receives a major update annually. It is the basis of Apple's current system software for its other devices – iOS, ...
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Amiga
Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. This includes the Atari ST—released earlier the same year—as well as the Macintosh and Acorn Archimedes. Based on the Motorola 68000 microprocessor, the Amiga differs from its contemporaries through the inclusion of custom hardware to accelerate graphics and sound, including sprite (computer graphics), sprites and a blitter, and a pre-emptive multitasking operating system called AmigaOS. The Amiga 1000 was released in July 1985, but production problems kept it from becoming widely available until early 1986. The best-selling model, the Amiga 500, was introduced in 1987 along with the more expandable Amiga 2000. The Amiga 3000 was introduced in 1990, followed by the Amiga 500 Plus, and Am ...
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Heretic II
''Heretic II'' is a dark fantasy action-adventure game developed by Raven Software and published by Activision in 1998 continuing the story of Corvus, the main character from its predecessor, '' Heretic''. It is the fourth game in the '' Hexen: Beyond Heretic'' series and comes after the "Serpent Rider" trilogy. Although Id Software owns the publishing rights to the previous titles, ''Heretic 2'' is owned by Activision since they own Raven Software and its IPs. Using a modified ''Quake II'' engine, the game features a mix of a third-person camera with a first-person shooter's action, making for a new gaming experience at the time. While progressive, this was a controversial design decision among fans of the original game, a well-known first-person shooter built on the ''Doom'' engine. The music was composed by Kevin Schilder. Gerald Brom contributed conceptual work to characters and creatures for the game. This is the only ''Heretic''/''Hexen'' video game that is unrelated to ...
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Warp3D
Warp3D was a project, founded by Haage & Partner in 1998, that aimed to provide a standard API which would enable programmers to access, and therefore use, 3D hardware on the Amiga. Its design was similar to that of both the Picasso96 graphics card drivers and operated in a similar fashion to the 3dfx Glide API, which provided a uniform and standardised way for programmers to create software for the 3D graphics cards that were available at the time. It was hoped that the creation of this API would not only encourage the development and release of more 3D graphics cards, but also move away from the situation where a new piece of hardware had been developed with no software available to run on it. If the particular piece of software used the Warp3D API (enabled through a shared library), any current or newly developed hardware would be able to be used. Hyperion Entertainment developers created OpenGL subset called MiniGL sitting on top of Warp3D to ease porting of games such as Her ...
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Abuse (video Game)
''Abuse'' is a run and gun video game developed by Crack dot Com and published by Electronic Arts in North America and Origin Systems in Europe. It was released on February 29, 1996 for MS-DOS. A Mac OS port of the game was published by Bungie and released on March 5, 1997. The game's source code, along with some of the shareware content, has been in the public domain since the late 1990s and has been ported to Linux and many other platforms. Plot The protagonist of the game, Nick Vrenna, has been unjustly incarcerated in a prison where the staff are performing unethical medical experiments upon the inmates. A prison riot occurs and an experiment goes horribly wrong. The people inside the prison - except for Nick, who seems to be immune - are infected with a substance called Abuse that transforms them into monsters. With the water supply in danger of being infected, Nick arms himself and fights through the horde to prevent this, and then escapes from the prison complex. Gamepla ...
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