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Hovertank 3D
''Hovertank 3D'', also known under a variety of other names (''Hovertank'' or ''Hovertank One''), is a vehicular combat game developed by id Software and published by Softdisk in April 1991. Plot ''Hovertank 3D'' is set during a nuclear war. In ''Hovertank 3D'', the player controls Brick Sledge, a mercenary hired by an unknown organization (referred to by the game as the "UFA") to rescue people from cities under the threat of nuclear attack (largely political activists or scientists), both by the government and by large corporations. However, the cities are also full of mutated humans, strange creatures and enemy hovertanks. Gameplay The player must drive a hovertank through the levels and try to find the people Brick is supposed to rescue. There are many enemies in the levels, who are hunting down the people as well as the player. The player can keep track of both people and enemies in the radar box at the bottom of the screen. There is a timer that counts how long until th ...
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Id Software
id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack. id Software made important technological developments in video game technologies for the PC (running MS-DOS and Windows), including work done for the '' Wolfenstein'', ''Doom'', and '' Quake'' franchises. id's work was particularly important in 3D computer graphics technology and in game engines that are used throughout the video game industry. The company was involved in the creation of the first-person shooter (FPS) genre: ''Wolfenstein 3D'' is often considered to be the first true FPS; ''Doom'' is a game that popularized the genre and PC gaming in general; and '' Quake'' was id's first true 3D FPS. On June 24, 2009, ZeniMax Media acquired the company. In 2015, they opened a second studio in Frankfurt, Germany. ...
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Hovertank 3D Screen
Hovertank may refer to: * Military hovercraft * Hovertank 3D, an early first-person shooter game * Hovercraft tank Hovercraft tank, or, officially, the amphibious hovering tank ( Russian: ''Земноводный подлетающий танк'') was developed at Moscow aircraft plant #84 in the USSR in 1937 by a group of engineers led by professor Vladimir I ...
, a Soviet military project {{Disambig ...
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MIDI Maze
''MIDI Maze'' is a networked first-person shooter maze game for the Atari ST developed by Xanth Software F/X and released in 1987 by Hybrid Arts. The game takes place in a maze of untextured walls. The world animates smoothly as the player turns, much like the earlier '' Wayout'', instead of only permitting 90 degree changes of direction. Using the MIDI ports on the Atari ST, the game is said to have introduced deathmatch combat to gaming in 1987. It also predated the LAN party concept by several years. The game found a wider audience when it was converted to ''Faceball 2000'' on the Game Boy. Gameplay Up to 16 computers can be networked in a "MIDI Ring" by daisy chaining MIDI ports that are built into the Atari ST series. The game area occupies only roughly a quarter of the screen and consists of a first-person view of a flat-shaded maze with a crosshair in the middle. All players are shown as ''Pac-Man''-like smiley avatars in various colors. Bullets are represented as s ...
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Alpha Waves
Alpha waves, or the alpha rhythm, are neural oscillations in the frequency range of 8–12 Hz likely originating from the synchronous and coherent (in phase or constructive) electrical activity of thalamic pacemaker cells in humans. Historically, they are also called "Berger's waves" after Hans Berger, who first described them when he invented the EEG in 1924. Alpha waves are one type of brain waves detected by electrophysiological and closely related methods, such as by electroencephalography (EEG) or magnetoencephalography (MEG), and can be quantified using quantitative electroencephalography (qEEG). They can be predominantly recorded from the occipital lobes during wakeful relaxation with closed eyes and were the earliest brain rhythm recorded in humans. Alpha waves are reduced with open eyes and sleep, while they are enhanced during drowsiness. Historically, they were thought to represent the activity of the visual cortex in an idle state. More recent papers have argued ...
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Flight Simulator
A flight simulator is a device that artificially re-creates aircraft flight and the environment in which it flies, for pilot training, design, or other purposes. It includes replicating the equations that govern how aircraft fly, how they react to applications of flight controls, the effects of other aircraft systems, and how the aircraft reacts to external factors such as air density, turbulence, wind shear, cloud, precipitation, etc. Flight simulation is used for a variety of reasons, including flight training (mainly of pilots), the design and development of the aircraft itself, and research into aircraft characteristics and control handling qualities. The term "flight simulator" may carry slightly different meaning in general language and technical documents. In past regulations it referred specifically to devices which can closely mimic the behavior of aircraft throughout various procedures and flight conditions. In more recent definitions, this has been named "full flig ...
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Phoronix
Phoronix Test Suite (PTS) is a free and open-source benchmark software for Linux and other operating systems which is developed by Michael Larabel and Matthew Tippett. The Phoronix Test Suite has been endorsed by sites such as Linux.com, LinuxPlanet, and Softpedia. Features * Supports over 220 test profiles and over 60 test suites; * Uses an XML-based testing architecture. Tests include MEncoder, FFmpeg and lm sensors along with OpenGL games such as ''Doom 3'', ''Nexuiz'', and '' Enemy Territory: Quake Wars'', and many more. * Contains a feature called PTS Global where users are able to upload their test results and system information for sharing. Then through executing a single command, other users can compare their test results to a selected system in an easy-comparison mode; * Allows report benchmark results to the Phoronix Global online database; * Allows to compare results side-by-side; * Is extensible and new tests can be added easily * Can do anonymous usage reporting; ...
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GNU General Public License
The GNU General Public License (GNU GPL or simply GPL) is a series of widely used free software licenses that guarantee end users the Four Freedoms (Free software), four freedoms to run, study, share, and modify the software. The license was the first copyleft for general use and was originally written by the founder of the Free Software Foundation (FSF), Richard Stallman, for the GNU Project. The license grants the recipients of a computer program the rights of the Free Software Definition. These GPL series are all copyleft licenses, which means that any derivative work must be distributed under the same or equivalent license terms. It is more restrictive than the GNU Lesser General Public License, Lesser General Public License and even further distinct from the more widely used permissive software licenses BSD licenses, BSD, MIT License, MIT, and Apache License, Apache. Historically, the GPL license family has been one of the most popular software licenses in the free and open ...
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Flat Rock Software
Softdisk was a software and Internet company based in Shreveport, Louisiana. Founded in 1981, its original products were disk magazines (which they termed "magazettes", for "magazine on diskette"). It was affiliated and partly owned by paper magazine ''Softalk'' at founding, but survived its demise. The company has been known by a variety of names, including ''Softdisk Magazette'', ''Softdisk Publishing'', ''Softdisk, Inc.'', ''Softdisk Internet Services'', ''Softdisk, L.L.C.'', and ''Magazines On Disk''. Softdisk is most well known for being the former workplace of several of the founders of id Software. Publications Publications included ''Softdisk'' for the Apple II; '' Loadstar'' for the Commodore 64; ''Big Blue Disk'', ''The Gamer’s Edge'', and ''PC Business Disk'' for the IBM PC; ''Diskworld'' (later ''Softdisk for Mac'') and ''DTPublisher'' (specializing in desktop publishing) for the Apple Macintosh; ''Softdisk G-S'' for the Apple IIGS; ''Softdisk for Windows'' ...
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Source Code
In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the work of computer programmers, who specify the actions to be performed by a computer mostly by writing source code. The source code is often transformed by an assembler or compiler into binary machine code that can be executed by the computer. The machine code is then available for execution at a later time. Most application software is distributed in a form that includes only executable files. If the source code were included it would be useful to a user, programmer or a system administrator, any of whom might wish to study or modify the program. Alternatively, depending on the technology being used, source code may be interpreted and executed directly. Definitions Richard Stallman's definition, formulated in his 1989 seminal li ...
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Video Game Artist
Game art design is a subset of game development involving the process of creating the artistic aspects for video games. Video game art design begins in the pre-production phase of creating a video game. Video game artists are visual artists involved from the conception of the game who make rough sketches of the characters, setting, objects, etc. Bates 2004, p. 171 Bethke 2003, p. 45-49 These starting concept designs can also be created by the game designers before the game is moved into actualization. Sometimes, these concept designs are called "programmer art". After the rough sketches are completed and the game is ready to be moved forward, those artists or more artists are brought in to develop graphic designs based on the sketches. The art design of a game can involve anywhere from two people and up. Small gaming companies tend to not have as many artists on the team, meaning that their artist must be skilled in several types of art development, whereas the larger the compan ...
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Game Design
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Game mechanics, Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, Wargame (video games), war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations) ...
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Programmer
A computer programmer, sometimes referred to as a software developer, a software engineer, a programmer or a coder, is a person who creates computer programs — often for larger computer software. A programmer is someone who writes/creates computer software or applications by providing a specific programming language to the computer. Most programmers have extensive computing and coding experience in many varieties of programming languages and platforms, such as Structured Query Language (SQL), Perl, Extensible Markup Language (XML), PHP, HTML, C, C++ and Java. A programmer's most often-used computer language (e.g., Assembly, C, C++, C#, JavaScript, Lisp, Python, Java, etc.) may be prefixed to the aforementioned terms. Some who work with web programming languages may also prefix their titles with ''web''. Terminology There is no industry-wide standard terminology, so "programmer" and "software engineer" might refer to the same role at different companies. Most typically, ...
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