Horror Game
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Horror Game
A horror game is a video game genre centered on horror fiction and typically designed to scare the player. Unlike most other video game genres, which are classified by their gameplay, horror games are nearly always based on narrative or visual presentation, and use a variety of gameplay types. Sub-genres Historically, the classification of video games into genres ignores the narrative themes, which would include science fiction or fantasy games, instead preferring systems based on the style of gameplay or at times, types of game modes or by platform. Horror games is the only narrative-based classification that has generally not followed this pattern, with the narrative genre label used broadly for games designed to scare players. This broad association to the narrative theme of horror games leads to the lack of well-defined subgenres of horror games. Many gameplay-defined genres have numerous games with horror themes, notably the ''Castlevania'' platform game series uses monste ...
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Video Game Genre
A video game genre is an informal classification of a video game based on how it is played rather than Computer graphics, visual or narrative elements. This is independent of setting (fiction), setting, unlike works of fiction that are expressed through other media, such as films or books. For example, a shooter game is still a shooter game, regardless of where or when it takes place. A specific game's genre is open to subjective interpretation. An individual game may belong to several genres at once. History Early attempts at categorizing video games were primarily for organizing catalogs and books. A 1981 catalog for the Atari 2600, Atari VCS uses 8 headings: Skill Gallery, Space Station, Classics Corner, Adventure Territory, Race Track, Sports Arena, Combat Zone, and Learning Center. ("Classics", in this case, refers to chess and checkers.) In Tom Hirschfeld's 1981 book ''How to Master the Video Games'', he divides the games into broad categories in the table of contents: ''Sp ...
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Resident Evil 5
''Resident Evil 5'' is a third-person shooter video game developed and published by Capcom. It is a major installment in the ''Resident Evil'' series, and was announced in 2005—the same year its predecessor ''Resident Evil 4'' was released. ''Resident Evil 5'' was released for the PlayStation 3 and Xbox 360 consoles in March 2009 and for Microsoft Windows in September that year. The plot involves an investigation of a terrorist threat by Bioterrorism Security Assessment Alliance agents Chris Redfield and Sheva Alomar in Kijuju, a fictional region of West Africa. Chris learns that he must confront his past in the form of an old enemy, Albert Wesker, and his former partner, Jill Valentine. The gameplay of ''Resident Evil 5'' is similar to that of the previous installment, though it is the first in the series designed for two-player cooperative gameplay. It has also been considered the first game in the main series to depart from the survival horror genre, with critics saying it ...
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Soma (video Game)
''Soma'' (stylized as ''SOMA'') is a survival horror video game developed and published by Frictional Games. The game was released on 22 September 2015 for Microsoft Windows, OS X, Linux, and PlayStation 4, and on 1 December 2017 on Xbox One. ''Soma'' takes place on an underwater remote research facility containing machinery that exhibits human characteristics, such as consciousness. Simon Jarrett, a fish-out-of-water protagonist, finds himself there under mysterious circumstances and embarks upon discovering its history, while trying to make sense of his predicament and potential future. ''Soma''s gameplay builds on the conventions established in the previous horror titles of Frictional Games, including an emphasis on stealthy evasion of threats, puzzle-solving, and immersion (i.e., what has been called a "walking simulator"). However, in a break with this tradition, it also de-emphasizes aspects such as inventory management in favour of a tighter focus on narrative. ''Soma'' ...
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The Dark Descent
''Amnesia: The Dark Descent'' is a survival horror adventure video game by Frictional Games, released in 2010 for Microsoft Windows, Mac OS X and Linux operating systems, in 2016 for the PlayStation 4 platform and in 2018 for the Xbox One. The game features a protagonist named Daniel exploring a dark and foreboding castle called ''Brennenburg'', while trying to maintain his sanity by avoiding monsters and unsettling events.Amnesia: The Dark Descent – PC Hands On
, 25 July 2010.
The game was critically well-received, earning two awards from the

Penumbra (video Game Series)
''Penumbra'' is an episodic survival horror video game series developed by Frictional Games Frictional Games AB is a Swedish independent video game developer based in Malmö, founded in January 2007 by Thomas Grip and Jens Nilsson. The company specialises in the development of survival horror games with very little or no combat gamepl ... and published by Paradox Interactive and Lexicon Entertainment. The games use the HPL Engine 1, initially developed as a tech demo. ''Penumbra'' is notable for its horror styling and for allowing advanced physical interaction with the game environment.Interview With Frictional Games – Amnesia
Linux Gaming News, 25 November 2009 (Article by Maxim Bardin)


Main series


''Penumbra: Overture'' (2007)

Set in t ...
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Silent Hill
is a horror anthology media franchise centered on a series of survival horror games created by Keiichiro Toyama and published by Konami. The first four video games in the series, '' Silent Hill'', ''Silent Hill 2'', ''Silent Hill 3'' and '' Silent Hill 4: The Room'', were developed by an internal group called Team Silent, a development staff within former Konami subsidiary Konami Computer Entertainment Tokyo. The later six games, ''Origins'', ''Homecoming'', '' Shattered Memories'', '' Downpour'', '' Book of Memories'' and '' P.T.'' (a '' Silent Hills'' playable teaser), were developed by other, mostly Western developers. The ''Silent Hill'' franchise has expanded to include various print pieces, two feature films, and spin-off video games. As of 2013, the game series has sold over 8.4 million copies worldwide. ''Silent Hill'' is set in the series' eponymous fictional American town. The series is heavily influenced by the literary genre of psychological horror, with its p ...
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Unreliable Narrator
An unreliable narrator is a narrator whose credibility is compromised. They can be found in fiction and film, and range from children to mature characters. The term was coined in 1961 by Wayne C. Booth in ''The Rhetoric of Fiction''. While unreliable narrators are almost by definition first-person narrators, arguments have been made for the existence of unreliable second- and third-person narrators, especially within the context of film and television, and sometimes also in literature. Sometimes the narrator's unreliability is made immediately evident. For instance, a story may open with the narrator making a plainly false or delusional claim or admitting to being severely mentally ill, or the story itself may have a frame in which the narrator appears as a character, with clues to the character's unreliability. A more dramatic use of the device delays the revelation until near the story's end. In some cases, the reader discovers that in the foregoing narrative, the narrato ...
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The Last Of Us
''The Last of Us'' is a 2013 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. Players control Joel (The Last of Us), Joel, a smuggler tasked with escorting a teenage girl, Ellie (The Last of Us), Ellie, across a Apocalyptic and post-apocalyptic fiction, post-apocalyptic United States. ''The Last of Us'' is played from a Virtual camera system#Third-person view, third-person perspective. Players use firearms and improvised weapons and can use Stealth game, stealth to defend against hostile humans and cannibalism, cannibalistic creatures Mycosis, infected by a mutated fungus in the genus ''Cordyceps''. In the online multiplayer mode, up to eight players engage in Cooperative video game, cooperative and competitive gameplay. Development of The Last of Us, Development of ''The Last of Us'' began in 2009, soon after the release of Naughty Dog's previous game, ''Uncharted 2: Among Thieves''. For the first time in the company's history, Naugh ...
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Left 4 Dead (series)
''Left 4 Dead'' is a series of cooperative first-person shooter survival horror video games published by Valve. Set in the days after a pandemic outbreak of a viral strain transforming people into zombie-like feral creatures, the games follow the adventures of four survivors attempting to reach safe houses and military rescue while fending off the attacking hordes. The games encourage cooperative play between up to four players, each taking the role of one of the survivor characters and the computer controlling any unassigned characters. Players use a combination of melee weapons, firearms, and thrown objects to fend off attacks from the bulk of the infected creatures, while using an assortment of healing items to keep their group alive. Certain unique infected creatures pose a more difficult challenge, typically requiring teamwork to take down effectively. The games are overseen by an " AI Director", designed to give the players a more dramatic experience based on their perfor ...
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Dead Space (franchise)
''Dead Space'' is a science fiction/ horror media franchise created by Glen Schofield and Michael Condrey, developed by Visceral Games, and published and owned by Electronic Arts. The franchise's chronology is not presented in a linear format; each installment in the ''Dead Space'' franchise is a continuation or addition to a continuing storyline, with sections of the storyline presented in prequels or sequels, sometimes presented in other media from the originating video game series, which includes two films and several comic books and novels. Primarily set in a 26th century science fiction universe featuring environments, weapons, and characters typical of the genre, the ''Dead Space'' franchise centers on a series of video games beginning with the release of the first ''Dead Space'', which follows an engineer named Isaac Clarke and the mutated undead horrors that surround him. A central theme in the games is the fictional cult religion ''Unitology'' and its fanatical followers, ...
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The House Of The Dead
''The House of the Dead'' is a horror-themed light gun shooter video game franchise created by Sega in 1996. Originally released in arcades, it utilizes a light gun on the platform, but can be played with standard controllers on consoles and a mouse or keyboard on home computers. For the PlayStation Network releases of ''III'' and ''4'', they can also be played using the PlayStation Move controller. There are six ''House of the Dead'' games originating in a first-person light gun rail shooter format. The main series all have common traits including special agents pairing up to take on hordes of biologically engineered undead (referred to as 'mutants' in ''Overkill''). The games are divided into chapters, each of which culminates in a boss battle against usually massive, terrifying creatures. The bosses in the first four games as well as the sixth are all named after the Major Arcana of occult tarot. Gameplay elements differ among the different games in the series, with each h ...
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The Gamer
The Gamer (Korean: 더 게이머, RR: ''Deo Geimeo'') is a South Korean webtoon hosted by Naver WEBTOON. The webtoon is loosely influenced by fantasy RPGs, ''Dungeons & Dragons'', and comic fantasy book series ''Discworld'' but set in contemporary South Korea. Once the main protagonist, Han Jihan, notices a dialogue box in front of him like in a video game, he recognizes that he has become a video game character, and supernatural events start happening. Summary Han Ji-Han was a normal high school student who developed a special ability that allowed him to treat the world around him as a game called 'The Gamer'. He noticed that by leveling up, he could increase his stats and improve his body and mind, among other things. The day after noticing that he can also increase his stats through training (he studied to increase his Intelligence), he accidentally slipped into a combat area for those who have a link to the Abyss, the hidden world of their own. He witnessed a battle betw ...
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