Homura Akemi
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Homura Akemi
is a fictional character and one of two main protagonists from the 2011 anime series '' Puella Magi Madoka Magica''. A mysterious magical girl who first appears as a vision in one of Madoka Kaname's nightmares, Homura tries her best to prevent Madoka from making a contract with the messenger of magic, Kyubey. As the story progresses, it is revealed that Homura is a time traveler and has seen Madoka die countless times whenever she makes a contract with Kyubey. Homura becomes the sole main protagonist of the 2013 sequel film '' Puella Magi Madoka Magica the Movie: Rebellion'', where she fights with her fellow magical girls against surreal monsters called Nightmares, but after some time, she realizes something is wrong with her memories and then tries to investigate. Homura has appeared in most ''Puella Magi Madoka Magica'' related media, including manga, novel adaptations of the series and video games. Writer Gen Urobuchi created Homura to contrast with the series' titular chara ...
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Magical Girl
is a subgenre of Japanese fantasy media (including anime, manga, light novels, and live-action media) centered around young girls who possess magical abilities, which they typically use through an ideal alter ego into which they can transform. The genre emerged in 1962 with ''Himitsu no Akko-chan'', followed by ''Sally the Witch'' in 1966 produced by Toei Animation. A wave of similar anime produced by the studio in the 1970s led to being used as a common term for the genre. In the 1980s, the term was largely replaced by "magical girl", reflecting the new popularity of shows produced by other studios, including ''Magical Princess Minky Momo'' and ''Creamy Mami, the Magic Angel''. In the 1990s, '' Sailor Moon'' introduced the concept of a "transforming heroine" who fights against forces of evil, a synthesis of elements from hero shows that became a staple for magical girl series that followed. The growth of late-night anime in the early 2000s led to a demographic shift for ...
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Figurine
A figurine (a diminutive form of the word ''figure'') or statuette is a small, three-dimensional sculpture that represents a human, deity or animal, or, in practice, a pair or small group of them. Figurines have been made in many media, with clay, metal, wood, glass, and today plastic or resin the most significant. Ceramic figurines not made of porcelain are called terracottas in historical contexts. Figures with movable parts, allowing limbs to be posed, are more likely to be called dolls, mannequins, or action figures; or robots or automata, if they can move on their own. Figurines and miniatures are sometimes used in board games, such as chess, and tabletop role playing games. The main difference between a figurine and a statue is size. There is no agreed limit, but typically objects are called "figurines" up to a height of perhaps , though most types are less than high. Prehistory In China, there are extant Neolithic figurines. European prehistoric figurines of wome ...
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Newtype
is a monthly magazine publication originating from Japan, covering anime (and to a lesser extent, tokusatsu, manga, Japanese science fiction, seiyuu, and video games). It was launched by publishing company Kadokawa Shoten on March 8, 1985, with its April issue, and has since seen regular release on the 10th of every month in its home country. ''Newtype Korea'' is published in Korea. Spin-off publications of ''Newtype'' also exist in Japan, such as Newtype Hero/Newtype the Live (which are dedicated to tokusatsu) and ''NewWORDS'' (which is geared toward a more mature adult market), as well as numerous limited-run versions (such as ''Clamp Newtype''). The name of the magazine comes from the "Newtypes" in the Universal Century timeline of the ''Gundam'' series, specifically ''Mobile Suit Gundam'' (1979) and its sequel ''Mobile Suit Zeta Gundam'' (1985). ''Newtype'' magazine launched a week after ''Zeta Gundam'' began airing on March 2, 1985. ''Newtype USA'' was an English language ve ...
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Internal Conflict
An internal conflict is the struggle occurring within a character's mind. Things such as the character views for, but can't quite reach. As opposed to external conflict, in which a character is grappling some force of themself, such as wars or a chain-breaking off a bike, or not being able to get past a roadblock. The dilemma posed by internal conflict is usually some ethics, ethical or emotional question. Indicators of internal conflict would be a character's hesitation or self-posing questions like "what was it I did wrong?". An internal conflict can also be a decision-making issue. The term "internal conflict" is also widely used to describe a military conflict within a nation, such as a civil war.THE [ United Nations] ...
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Video Games
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, computer monitor, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example List of text-based computer games, text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through loudspeaker, speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their computing platform, platform, which include arcade video games, console games, and PC game, personal computer (PC) games. More recently, the industry has expanded on ...
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Novel
A novel is a relatively long work of narrative fiction, typically written in prose and published as a book. The present English word for a long work of prose fiction derives from the for "new", "news", or "short story of something new", itself from the la, novella, a singular noun use of the neuter plural of ''novellus'', diminutive of ''novus'', meaning "new". Some novelists, including Nathaniel Hawthorne, Herman Melville, Ann Radcliffe, John Cowper Powys, preferred the term "romance" to describe their novels. According to Margaret Doody, the novel has "a continuous and comprehensive history of about two thousand years", with its origins in the Ancient Greek and Roman novel, in Chivalric romance, and in the tradition of the Italian renaissance novella.Margaret Anne Doody''The True Story of the Novel'' New Brunswick, NJ: Rutgers University Press, 1996, rept. 1997, p. 1. Retrieved 25 April 2014. The ancient romance form was revived by Romanticism, especially the histori ...
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List Of Puella Magi Madoka Magica Chapters
The following is a list of manga publications published by Houbunsha based on the 2011 anime series, ''Puella Magi Madoka Magica''. The series revolves around a schoolgirl named Madoka Kaname, as well as her friend Sayaka Miki, who are approached by a creature called, Kyubey, who offers them to become Magical Girls in turn. The new student in their class, Homura Akemi, however, mysteriously seeks to prevent Madoka from making this contract. Puella Magi Madoka Magica is a direct adaptation of the anime series illustrated by Hanokage. The story follows 14-year-old Madoka Kaname, as she discovers the world of magical girls and the dark secrets it holds. The series is published in three ''tankōbon'' volumes, released on February 12, 2011, March 12, 2011, and May 30, 2011, respectively. The series was released in North America by Yen Press in 2012. Puella Magi Madoka Magica: The Different Story is another spin-off manga illustrated by Hanokage, which takes place on an alter ...
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False Memory
In psychology, a false memory is a phenomenon where someone recalls something that did not happen or recalls it differently from the way it actually happened. Suggestibility, activation of associated information, the incorporation of misinformation, and source misattribution have been suggested to be several mechanisms underlying a variety of types of false memory. Early work The false memory phenomenon was initially investigated by psychological pioneers Pierre Janet and Sigmund Freud. Freud was fascinated with memory and all the ways it could be understood, used, and manipulated. Some claim that his studies have been quite influential in contemporary memory research, including the research into the field of false memory. Pierre Janet was a French neurologist also credited with great contributions into memory research. Janet contributed to false memory through his ideas on dissociation and memory retrieval through hypnosis. In 1974, Elizabeth Loftus and John Palmer conduct ...
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Rebellion
Rebellion, uprising, or insurrection is a refusal of obedience or order. It refers to the open resistance against the orders of an established authority. A rebellion originates from a sentiment of indignation and disapproval of a situation and then manifests itself by the refusal to submit or to obey the authority responsible for this situation. Rebellion can be individual or collective, peaceful (civil disobedience, civil resistance, and nonviolent resistance) or violent (terrorism, sabotage and guerrilla warfare). In political terms, rebellion and revolt are often distinguished by their different aims. If rebellion generally seeks to evade and/or gain concessions from an oppressive power, a revolt seeks to overthrow and destroy that power, as well as its accompanying laws. The goal of rebellion is resistance while a revolt seeks a revolution. As power shifts relative to the external adversary, or power shifts within a mixed coalition, or positions harden or soften on either ...
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Protagonist
A protagonist () is the main character of a story. The protagonist makes key decisions that affect the plot, primarily influencing the story and propelling it forward, and is often the character who faces the most significant obstacles. If a story contains a subplot, or is a narrative made up of several stories, then each subplot may have its own protagonist. The protagonist is the character whose fate is most closely followed by the reader or audience, and who is opposed by the antagonist. The antagonist provides obstacles and complications and creates conflicts that test the protagonist, revealing the strengths and weaknesses of the protagonist's character, and having the protagonist develop as a result. Etymology The term ''protagonist'' comes , combined of (, 'first') and (, 'actor, competitor'), which stems from (, 'contest') via (, 'I contend for a prize'). Ancient Greece The earliest known examples of a protagonist are found in Ancient Greece. At first, dramatic pe ...
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Time Travel
Time travel is the concept of movement between certain points in time, analogous to movement between different points in space by an object or a person, typically with the use of a hypothetical device known as a time machine. Time travel is a widely recognized concept in philosophy and fiction, particularly science fiction. The idea of a time machine was popularized by H. G. Wells' 1895 novel ''The Time Machine''. It is uncertain if time travel to the past is physically possible, and such travel, if at all feasible, may give rise to questions of causality. Forward time travel, outside the usual sense of the perception of time, is an extensively observed phenomenon and well-understood within the framework of special relativity and general relativity. However, making one body advance or delay more than a few milliseconds compared to another body is not feasible with current technology. As for backward time travel, it is possible to find solutions in general relativity that allow ...
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