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HipSoft
HipSoft is a Redmond, Washington-based developer of casual video games founded in 2002 by three of the original founders of Monolith Productions: Brian Goble, Garrett Price, and Bryan Bouwman. HipSoft has made over a dozen games, many of which have become popular in the casual gaming industry. Its games have been translated into many different languages and are distributed and sold worldwide through websites and retail outlets. All of the games are available for Windows and most for Mac OS X, and are being developed by partner companies for the Nintendo DS, mobile phones and other platforms. The company's casual game Build-a-lot has been rated 4.5 out of 5 stars and "E" for "Everyone". Awards and nominations *RealArcade Developer Contest (''Digby's Donuts'') *RealArcade Word Game of the Year (''Flip Words'') * Big Fish Games Action/Arcade Game of the Year (''Build-a-lot'') *RealArcade Strategy Game of the Year (''Build-a-lot'') *Interactive Achievement Awards Nomination fo ...
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Build-a-lot
''Build-a-lot'' is a 2007 casual video game for Microsoft Windows. The object of the game is to construct, upgrade and sell houses for profits. They can flip houses for quick cash or collect rent to make funds go up. Players help mayors from eight different areas and through 35 different levels to complete the game. ''Build-a-lot'' was created by HipSoft. It has also been ported to Mac OS X by Red Marble Games. In 2009 it was ported to mobile phones, iOS systems and BlackBerry's by Glu Mobile. It was ported to the Nintendo eShop and DSI shop on August 18, 2011. In July 2013, Build-a-lot 3 and Build-a-lot 4: Power Source was ported to Android by Glu Mobile again Gameplay Game modes There are two game modes in ''Build-a-lot'': career mode and casual mode. In career mode, the object is to complete levels in which the player is assigned a set of tasks. In casual mode, the object is to meet a cash balance goal in the shortest time possible. In career mode, the player's o ...
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Private Company
A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is offered, owned, traded, exchanged privately, or Over-the-counter (finance), over-the-counter. In the case of a closed corporation, there are a relatively small number of shareholders or company members. Related terms are closely-held corporation, unquoted company, and unlisted company. Though less visible than their public company, publicly traded counterparts, private companies have major importance in the world's economy. In 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for ($1.8 trillion) in revenues and employed 6.2 million people, according to ''Forbes''. In 2005, using a substantially smaller pool size (22.7%) for comparison, the 339 companies on ...
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Big Fish Games
Big Fish Games is a casual gaming company based in Seattle, with a regional office in Oakland, California, owned by Aristocrat Leisure. It is a developer and distributor of casual games for computers and mobile devices. It has been accused of knowingly deceiving customers into signing up for monthly purchases without informed consent. It was also the subject of a class action lawsuit over its app ''Big Fish Casino'', resulting in a settlement of $155 million after a federal appeals court ruled that it constituted illegal online gambling. History The company was founded in 2002. In 2009, it announced the opening of their European headquarters in Cork, Ireland. In July 2010, the company passed one billion game downloads from its online portal. In August 2013, the company announced the closing of its cloud-based games service, Vancouver studio and Cork offices. In 2014, the company was acquired by Churchill Downs Inc. in a deal valued at up to $885 million. In 2018, Churchil ...
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Video Game Companies Established In 2002
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Game Development Companies
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical ...
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Video Game Companies Of The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practica ...
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Companies Based In Redmond, Washington
A company, abbreviated as co., is a legal entity representing an association of people, whether natural, legal or a mixture of both, with a specific objective. Company members share a common purpose and unite to achieve specific, declared goals. Companies take various forms, such as: * voluntary associations, which may include nonprofit organizations * business entities, whose aim is generating profit * financial entities and banks * programs or educational institutions A company can be created as a legal person so that the company itself has limited liability as members perform or fail to discharge their duty according to the publicly declared incorporation, or published policy. When a company closes, it may need to be liquidated to avoid further legal obligations. Companies may associate and collectively register themselves as new companies; the resulting entities are often known as corporate groups. Meanings and definitions A company can be defined as an "artificial per ...
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Browser-based Game Websites
A browser game or a "flash game" is a video game that is played via the internet using a web browser. They are mostly free-to-play and can be single-player or multiplayer. Some browser games are also available as mobile apps, PC games, or on consoles. For users, the advantage of the browser version is not having to install the game; the browser automatically downloads the necessary content from the game's website. However, the browser version may have fewer features or inferior graphics compared to the others, which are usually native apps. The front end of a browser game is what runs in the user's browser. It is implemented with the standard web technologies of HTML, CSS, JavaScript, and WebAssembly. In addition, WebGL enables more sophisticated graphics. On the back end, numerous server technologies can be used. In the past, many games were created with Adobe Flash, but they can no longer be played in the major browsers, such as Google Chrome, Safari, and Firefox due to Ado ...
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Big Fish Games Games
Big or BIG may refer to: * Big, of great size or degree Film and television * ''Big'' (film), a 1988 fantasy-comedy film starring Tom Hanks * ''Big!'', a Discovery Channel television show * ''Richard Hammond's Big'', a television show presented by Richard Hammond * ''Big'' (TV series), a 2012 South Korean TV series * ''Banana Island Ghost'', a 2017 fantasy action comedy film Music * '' Big: the musical'', a 1996 musical based on the film * Big Records, a record label * ''Big'' (album), a 2007 album by Macy Gray * "Big" (Dead Letter Circus song) * "Big" (Sneaky Sound System song) * "Big" (Rita Ora and Imanbek song) * "Big", a 1990 song by New Fast Automatic Daffodils * "Big", a 2021 song by Jade Eagleson from ''Honkytonk Revival'' *The Notorious B.I.G., an American rapper Places * Allen Army Airfield (IATA code), Alaska, US * BIG, a VOR navigational beacon at London Biggin Hill Airport * Big River (other), various rivers (and other things) * Big Island (disambigua ...
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Blood (video Game)
''Blood'' is a 3D first-person shooter video game developed by Monolith Productions and published by GT Interactive and it was developed using Ken Silverman’s ''Build engine''. The shareware version was released for MS-DOS on March 6, 1997, while the full version was later released on May 21 in North America, and June 20 in Europe. The game follows the story of Caleb, an undead early 20th century gunslinger seeking revenge against the dark god Tchernobog. It features a number of occult and horror themes. ''Blood'' includes large amounts of graphic violence, a large arsenal of weapons ranging from the standard to the bizarre, and numerous enemies and bosses. ''Blood'' received largely positive reviews from critics upon its release, with many praising its creative level designs, the humor (particularly its use of pop-culture references), atmosphere and its gameplay, though some criticism was aimed at the game’s challenging difficulty. It later gained a cult following from rev ...
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