Hide-and-Seek (card Game)
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Hide-and-Seek (card Game)
Travellers is a card game of the patience or card solitaire genre which uses a single card pack of either 52 or 32 playing cards. It is an interesting game based on "an entirely new principle" which Parlett describes as a "rhythmical feature that might be called 'shuttling'", as in the game of Weavers.Parlett (1979), pp. 185–186. It should not be confused with the twin-pack patience game, also called Travellers. Names According to Parlett, Travellers is also known as All Fours, Clock, Four of a Kind, Hidden Cards, Hunt, Sundial or Watch. However, these are all names of variations of the game first published in 1869 by Ednah Cheney under the name Wandering Card,Cheney (1869), pp. 51–53. but which is known even earlier in French and German literature. Travellers is merely the version most commonly described in the literature since the Second World War today but is probably descended from Wandering Card. Description Wandering Card The following rules for the original ...
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Patience (game)
Patience (Europe), card solitaire or solitaire (US/Canada), is a genre of card games whose common feature is that the aim is to arrange the cards in some systematic order or, in a few cases, to pair them off in order to discard them. Most are intended for play by a single player, but there are also "excellent games of patience for two or more players". Name 'Patience' is the earliest recorded name for this type of card game in both British and American sources. The word is French in origin, these games being "regarded as an exercise in patience." Although the name solitaire became common in North America for this type of game during the 20th century, British games scholar David Parlett notes that there are good reasons for preferring the name 'patience'. Firstly, a patience is a card game, whereas a solitaire is any one-player game, including those played with dominoes or peg and board games. Secondly, any game of patience may be played competitively by two or more players. Am ...
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Block (patience Term)
Games of patience, or (card) solitaires as they are usually called in North America, have their own 'language' of specialised terms such as "building down", "packing", "foundations", "talon" and "tableau". Once learnt they are helpful in describing, succinctly and accurately, how the games are played. Patience games are usually for a single player, although a small number have been designed for two and, in rare cases, three or even four players. They are games of skill or chance or a combination of the two. There are three classes of patience grouped by object. The most frequent object is to arrange the cards either in ascending sequence (e.g. from Ace to King) or descending sequence. Occasionally both forms of sequence are aimed at in the same game. The card forming the starting point of the required sequence is known as the foundation card and the sequence or family is said to be 'built up' on such card. In some cases foundation cards are picked out and placed in position ...
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Glossary Of Patience And Solitaire Terms
Games of patience, or (card) solitaires as they are usually called in North America, have their own 'language' of specialised terms such as "building down", "packing", "foundations", "talon" and "tableau". Once learnt they are helpful in describing, succinctly and accurately, how the games are played. Patience games are usually for a single player, although a small number have been designed for two and, in rare cases, three or even four players. They are games of skill or chance or a combination of the two. There are three classes of patience grouped by object. The most frequent object is to arrange the cards either in ascending sequence (e.g. from Ace to King) or descending sequence. Occasionally both forms of sequence are aimed at in the same game. The card forming the starting point of the required sequence is known as the foundation card and the sequence or family is said to be 'built up' on such card. In some cases foundation cards are picked out and placed in position ...
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List Of Patiences And Solitaires
This is a list of patiences, which are card games that are also referred to as solitaires or as card solitaire. This list is not intended to be exhaustive, but only includes games that have met the usual Wikipedia requirements (e.g. notability). Additions should only be made if there is an existing entry on Wikipedia that they can be linked to. To avoid duplicate pages being created, alternative titles and the names of variants are listed separately (except titles that include little more than the name of the parent game). Games of the patience genre played by more than one player are marked with a plus (+) sign. A * Accordion * Aces and Kings * Aces Square * Aces Up * Acme * Addiction * Agnes * Alaska * Algerian * Alhambra * Amazons * American Toad * Apophis * Appreciate * Acquaintance * Archway * Auld Lang Syne * Australian Patience B * Babette * Backbone * Baker's Dozen * Baker's Game * Baroness * Batsford * Beetle * Beleaguered Castle * Belvede ...
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Clock (card Game)
Clock or Sundial is a luck-based patience or solitaire card game with the cards laid out to represent the face of a clock. It is closely related to Travellers. Clock is a purely mechanical process with no room for skill, and the chances of winning are exactly 1 in 13. It has a feature described by Parlett as ' shuttling' in which a card is placed at the bottom of a pile and the next card to be played comes off the top of the same pile.Parlett (1979), p. 185. Names This game was known in the 19th century as The Clock, but the name has since been shortened to Clock. It was a variation of Wandering Card, an old game of European origin.Cheney (1869), pp. 66–69. Some sources give alternative names as Hidden Cards, Four of a Kind and Travellers.Moyse (1950), pp. 15–16. However, Four of a Kind has a different layout and mechanism, whilst Hidden Cards and Travellers are also variations of Wandering Card with different layouts and shuttling procedures from Clock. There are othe ...
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Uppermost Card
Games of patience, or (card) solitaires as they are usually called in North America, have their own 'language' of specialised terms such as "building down", "packing", "foundations", "talon" and "tableau". Once learnt they are helpful in describing, succinctly and accurately, how the games are played. Patience games are usually for a single player, although a small number have been designed for two and, in rare cases, three or even four players. They are games of skill or chance or a combination of the two. There are three classes of patience grouped by object. The most frequent object is to arrange the cards either in ascending sequence (e.g. from Ace to King) or descending sequence. Occasionally both forms of sequence are aimed at in the same game. The card forming the starting point of the required sequence is known as the foundation card and the sequence or family is said to be 'built up' on such card. In some cases foundation cards are picked out and placed in position ...
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