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Hesse Normal Form
The Hesse normal form named after Otto Hesse, is an equation used in analytic geometry, and describes a line in \mathbb^2 or a plane in Euclidean space \mathbb^3 or a hyperplane in higher dimensions.John Vince: ''Geometry for Computer Graphics''. Springer, 2005, , pp. 42, 58, 135, 273 It is primarily used for calculating distances (see point-plane distance and point-line distance). It is written in vector notation as :\vec r \cdot \vec n_0 - d = 0.\, The dot \cdot indicates the scalar product or dot product. Vector \vec r points from the origin of the coordinate system, ''O'', to any point ''P'' that lies precisely in plane or on line ''E''. The vector \vec n_0 represents the unit normal vector of plane or line ''E''. The distance d \ge 0 is the shortest distance from the origin ''O'' to the plane or line. Derivation/Calculation from the normal form Note: For simplicity, the following derivation discusses the 3D case. However, it is also applicable in 2D. In the norm ...
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Hesse Normalenform
Hesse (, , ) or Hessia (, ; german: Hessen ), officially the State of Hessen (german: links=no, Land Hessen), is a state in Germany. Its capital city is Wiesbaden, and the largest urban area is Frankfurt. Two other major historic cities are Darmstadt and Kassel. With an area of 21,114.73 square kilometers and a population of just over six million, it ranks seventh and fifth, respectively, among the sixteen German states. Frankfurt Rhine-Main, Germany's second-largest metropolitan area (after Rhine-Ruhr), is mainly located in Hesse. As a cultural region, Hesse also includes the area known as Rhenish Hesse (Rheinhessen) in the neighbouring state of Rhineland-Palatinate. Name The German name ''Hessen'', like the names of other German regions (''Schwaben'' "Swabia", ''Franken'' "Franconia", ''Bayern'' "Bavaria", ''Sachsen'' "Saxony"), derives from the dative plural form of the name of the inhabitants or eponymous tribe, the Hessians (''Hessen'', singular ''Hesse''). The geograph ...
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Otto Hesse
Ludwig Otto Hesse (22 April 1811 – 4 August 1874) was a German mathematician. Hesse was born in Königsberg, Prussia, and died in Munich, Bavaria. He worked mainly on algebraic invariants, and geometry. The Hessian matrix, the Hesse normal form, the Hesse configuration, the Hessian group, Hessian pairs, Hesse's theorem, Hesse pencil, and the Hesse transfer principle are named after him. Many of Hesse's research findings were presented for the first time in ''Crelle's Journal'' or Hesse's textbooks.MacTutor History of Mathematics archive and Complete Dictionary of Scientific Biography Life Hesse was born in Königsberg (today Kaliningrad) as the son of Johann Gottlieb Hesse, a businessman and brewery owner and his wife Anna Karoline Reiter (1788–1865). He studied in his hometown at the Albertina under Carl Gustav Jacob Jacobi. Among his teachers were count Friedrich Wilhelm Bessel and Friedrich Julius Richelot. He earned his doctorate in 1840 at the Universit ...
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Analytic Geometry
In classical mathematics, analytic geometry, also known as coordinate geometry or Cartesian geometry, is the study of geometry using a coordinate system. This contrasts with synthetic geometry. Analytic geometry is used in physics and engineering, and also in aviation, rocketry, space science, and spaceflight. It is the foundation of most modern fields of geometry, including algebraic, differential, discrete and computational geometry. Usually the Cartesian coordinate system is applied to manipulate equations for planes, straight lines, and circles, often in two and sometimes three dimensions. Geometrically, one studies the Euclidean plane (two dimensions) and Euclidean space. As taught in school books, analytic geometry can be explained more simply: it is concerned with defining and representing geometric shapes in a numerical way and extracting numerical information from shapes' numerical definitions and representations. That the algebra of the real numbers can be emplo ...
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Line (geometry)
In geometry, a line is an infinitely long object with no width, depth, or curvature. Thus, lines are one-dimensional objects, though they may exist in two, three, or higher dimension spaces. The word ''line'' may also refer to a line segment in everyday life, which has two points to denote its ends. Lines can be referred by two points that lay on it (e.g., \overleftrightarrow) or by a single letter (e.g., \ell). Euclid described a line as "breadthless length" which "lies evenly with respect to the points on itself"; he introduced several postulates as basic unprovable properties from which he constructed all of geometry, which is now called Euclidean geometry to avoid confusion with other geometries which have been introduced since the end of the 19th century (such as non-Euclidean, projective and affine geometry). In modern mathematics, given the multitude of geometries, the concept of a line is closely tied to the way the geometry is described. For instance, in analy ...
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Plane (geometry)
In mathematics, a plane is a Euclidean ( flat), two-dimensional surface that extends indefinitely. A plane is the two-dimensional analogue of a point (zero dimensions), a line (one dimension) and three-dimensional space. Planes can arise as subspaces of some higher-dimensional space, as with one of a room's walls, infinitely extended, or they may enjoy an independent existence in their own right, as in the setting of two-dimensional Euclidean geometry. Sometimes the word ''plane'' is used more generally to describe a two-dimensional surface, for example the hyperbolic plane and elliptic plane. When working exclusively in two-dimensional Euclidean space, the definite article is used, so ''the'' plane refers to the whole space. Many fundamental tasks in mathematics, geometry, trigonometry, graph theory, and graphing are performed in a two-dimensional space, often in the plane. Euclidean geometry Euclid set forth the first great landmark of mathematical thought, an axio ...
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Euclidean Space
Euclidean space is the fundamental space of geometry, intended to represent physical space. Originally, that is, in Euclid's ''Elements'', it was the three-dimensional space of Euclidean geometry, but in modern mathematics there are Euclidean spaces of any positive integer dimension, including the three-dimensional space and the '' Euclidean plane'' (dimension two). The qualifier "Euclidean" is used to distinguish Euclidean spaces from other spaces that were later considered in physics and modern mathematics. Ancient Greek geometers introduced Euclidean space for modeling the physical space. Their work was collected by the ancient Greek mathematician Euclid in his ''Elements'', with the great innovation of '' proving'' all properties of the space as theorems, by starting from a few fundamental properties, called ''postulates'', which either were considered as evident (for example, there is exactly one straight line passing through two points), or seemed impossible to prov ...
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Hyperplane
In geometry, a hyperplane is a subspace whose dimension is one less than that of its '' ambient space''. For example, if a space is 3-dimensional then its hyperplanes are the 2-dimensional planes, while if the space is 2-dimensional, its hyperplanes are the 1-dimensional lines. This notion can be used in any general space in which the concept of the dimension of a subspace is defined. In different settings, hyperplanes may have different properties. For instance, a hyperplane of an -dimensional affine space is a flat subset with dimension and it separates the space into two half spaces. While a hyperplane of an -dimensional projective space does not have this property. The difference in dimension between a subspace and its ambient space is known as the codimension of with respect to . Therefore, a necessary and sufficient condition for to be a hyperplane in is for to have codimension one in . Technical description In geometry, a hyperplane of an ''n''-dime ...
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Point-plane Distance
In Euclidean space, the distance from a point to a plane is the distance between a given point and its orthogonal projection on the plane, the perpendicular distance to the nearest point on the plane. It can be found starting with a change of variables that moves the origin to coincide with the given point then finding the point on the shifted Plane (mathematics), plane ax + by + cz = d that is closest to the Origin (mathematics), origin. The resulting point has Cartesian coordinates (x,y,z): :\displaystyle x = \frac , \quad \quad \displaystyle y = \frac , \quad \quad \displaystyle z = \frac . The distance between the origin and the point (x,y,z) is \sqrt. Converting general problem to distance-from-origin problem Suppose we wish to find the nearest point on a plane to the point (X_0, Y_0, Z_0), where the plane is given by aX + bY + cZ = D. We define x = X - X_0, y = Y - Y_0, z = Z - Z_0, and d = D - aX_0 - bY_0 - cZ_0, to obtain ax + by + cz = d as the plane expressed in terms of ...
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Point-line Distance
In Euclidean geometry, the distance from a point to a line'' is the shortest distance from a given point to any point on an infinite straight line. It is the perpendicular distance of the point to the line, the length of the line segment which joins the point to nearest point on the line. The formula for calculating it can be derived and expressed in several ways. Knowing the distance from a point to a line can be useful in various situations—for example, finding the shortest distance to reach a road, quantifying the scatter on a graph, etc. In Deming regression, a type of linear curve fitting, if the dependent and independent variables have equal variance this results in orthogonal regression in which the degree of imperfection of the fit is measured for each data point as the perpendicular distance of the point from the regression line. Line defined by an equation In the case of a line in the plane given by the equation , where , and are real constants with and not ...
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Scalar Product
In mathematics, the dot product or scalar productThe term ''scalar product'' means literally "product with a scalar as a result". It is also used sometimes for other symmetric bilinear forms, for example in a pseudo-Euclidean space. is an algebraic operation that takes two equal-length sequences of numbers (usually coordinate vectors), and returns a single number. In Euclidean geometry, the dot product of the Cartesian coordinates of two vectors is widely used. It is often called the inner product (or rarely projection product) of Euclidean space, even though it is not the only inner product that can be defined on Euclidean space (see Inner product space for more). Algebraically, the dot product is the sum of the products of the corresponding entries of the two sequences of numbers. Geometrically, it is the product of the Euclidean magnitudes of the two vectors and the cosine of the angle between them. These definitions are equivalent when using Cartesian coordinates. In ...
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Dot Product
In mathematics, the dot product or scalar productThe term ''scalar product'' means literally "product with a scalar as a result". It is also used sometimes for other symmetric bilinear forms, for example in a pseudo-Euclidean space. is an algebraic operation that takes two equal-length sequences of numbers (usually coordinate vectors), and returns a single number. In Euclidean geometry, the dot product of the Cartesian coordinates of two vectors is widely used. It is often called the inner product (or rarely projection product) of Euclidean space, even though it is not the only inner product that can be defined on Euclidean space (see Inner product space for more). Algebraically, the dot product is the sum of the products of the corresponding entries of the two sequences of numbers. Geometrically, it is the product of the Euclidean magnitudes of the two vectors and the cosine of the angle between them. These definitions are equivalent when using Cartesian coordinates. I ...
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Unit Vector
In mathematics, a unit vector in a normed vector space is a vector (often a spatial vector) of length 1. A unit vector is often denoted by a lowercase letter with a circumflex, or "hat", as in \hat (pronounced "v-hat"). The term ''direction vector'', commonly denoted as d, is used to describe a unit vector being used to represent spatial direction and relative direction. 2D spatial directions are numerically equivalent to points on the unit circle and spatial directions in 3D are equivalent to a point on the unit sphere. The normalized vector û of a non-zero vector u is the unit vector in the direction of u, i.e., :\mathbf = \frac where , u, is the norm (or length) of u. The term ''normalized vector'' is sometimes used as a synonym for ''unit vector''. Unit vectors are often chosen to form the basis of a vector space, and every vector in the space may be written as a linear combination of unit vectors. Orthogonal coordinates Cartesian coordinates Unit vectors ...
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