Herzblatt
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Herzblatt
Herzblatt is a German card game of the Ace-Ten family for two to five players. It bears a certain resemblance to the extinct 19th-century game of Piquesept, however without the special rules associated with the trump Seven. History and name As Herzblättchen it is mentioned as early as 1952 on the ladies' page of a south Baden newspaper as being "treasured by adults" alongside Bridge, Skat and Tarock. Spade Solo > Heart Solo > Diamond Solo – and the player bidding the higher or highest contract becomes the declarer. Despite its name, they still exchange with the skat. If all pass, the last trick wins or the cards are redealt. Footnotes References Literature * * * * * External links ''Herzblatt rules''at kartenspiele-regeln.de. at allekartenspiele.de. ''Herzblatt rules''at kartenspiele.net. {{Trick-taking card games German card games Ace-Ten games Multi-player card games 20th-century card games ...
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Schneider (cards)
{{italic title ''Schneider'' is a term used in many card games for a low card point score that results in boosting an opponent's game score. The threshold is usually half the total points needed for a win; below the threshold, the player or team is ''Schneider''; above it they are 'out of ''Schneider. Its natural extension is ''Schwarz'', said of a player or team who loses the game without taking a single trick. Origin The term ''Schneider'' ("tailor") is German and comes from the medieval guild of tailors. Tailoring was a trade often associated with financial difficulties. For example, the pejorative remark "a tailor doesn't weigh more than 30 lots", alluding to a tailor being underweight, was a common saying. People who were financially better off were thus "out of ''Schneider''" i.e. "off the hook". In the 19th century, the term was also used by student fraternities. The drinking game "Lustig, meine Sieben", in which a pair of scissors was drawn on the table if one scored under ...
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Ace-Ten Family
An Ace-Ten game is a type of card game, highly popular in Europe, in which the Aces and Tens are of particularly high value. Description Many of Europe's most popular card games feature the Ace-Ten scoring system, where the cards count as Ace = 11, Ten = 10, King = 4, Queen or Ober = 3, Jack or Unter = 2. Pip cards below the Ten generally have no card point value and the pack is often shortened by removing the lower pip cards or 'non-counters'. This means that, in a typical shortened pack of between 20 and 36 cards, there are 120 card points and thus a winning total is typically 61 points. Wins are doubled for scoring three-quarters of the total points and trebled for winning every trick, a scoring system known as the Skat schedule after its "most illustrious" example, the German national game of Skat. There are 3 branches of the Ace-Ten family: * Schafkopf group. The trump suit is bolstered by the promotion of all Unters (Jacks) or all Obers (Queens) or both to be permanent ...
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Herzeln
Herzeln is a compendium card game for three or four players in a partie of eight deals (''Touren'', c.f. Quodlibet). As its name suggests, it is an Austrian game.''Herzeln''
at www.allekartenspiele.de. Retrieved 27 August 2018
It should not be confused with other games sometimes called ''Herzeln'', including Barbu and .


Background

The origins of the game are unclear. It was probably derived from other sources because it combines the characteristics of many other well-known games in its various individual deals.


Rules

The following description is based on a rule ...
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German Card Games
German(s) may refer to: * Germany (of or related to) **Germania (historical use) * Germans, citizens of Germany, people of German ancestry, or native speakers of the German language ** For citizens of Germany, see also German nationality law **Germanic peoples (Roman times) * German language **any of the Germanic languages * German cuisine, traditional foods of Germany People * German (given name) * German (surname) * Germán, a Spanish name Places * German (parish), Isle of Man * German, Albania, or Gërmej * German, Bulgaria * German, Iran * German, North Macedonia * German, New York, U.S. * Agios Germanos, Greece Other uses * German (mythology), a South Slavic mythological being * Germans (band), a Canadian rock band * "German" (song), a 2019 song by No Money Enterprise * ''The German'', a 2008 short film * "The Germans", an episode of ''Fawlty Towers'' * ''The German'', a nickname for Congolese rebel André Kisase Ngandu See also * Germanic (other) * Germa ...
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Bavarian Tarock
Bavarian Tarock (german: Bayerisches Tarock) or, often, just Tarock, is a card game that was once popular in Bavaria and also played in parts of Austria as well as Berlin. The name is a clue to its origin in the historical German game of ross-arock, a game using traditional Tarot cards. At some point in the mid- to late-18th century, attempts were made to emulate Taroc using a standard 36-card German-suited pack, resulting in the formerly popular, south German game of German Tarok. During the last century, the variant played with a pot (''Haferl'') and often known as Bavarian Tarock or Haferltarock, evolved into "quite a fine game" that, however, has less in common with its Tarock progenitor. German Tarok also generated the very similar game of Tapp, played in Württemberg, and both are related to Bauerntarock, Dobbm and the American games of Frog and Six-Bid Solo. Bavarian Tarock should not be confused with Königrufen, also known as Austrian Tarock or just Tarock. History Ba ...
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German Tarok
German Tarok, sometimes known as Sansprendre or simply Tarok, is a historical Ace-Ten card game for three players that emerged in the 18th century and is the progenitor of a family of games still played today in Europe and North America. It became very popular in Bavaria and Swabia during the 19th century before being largely superseded by Schafkopf, but has survived in the local forms of Bavarian Tarock and Tapp. During the mid-19th century, it became the most popular card game among Munich's middle classes and was also played in the late 19th and early 20th centuries by notable Bavarian author Ludwig Thoma, frequently appearing in his novels and journal articles. German Tarok originated in an attempt to play the Tarot game of Grosstarock with a standard 36-card German-suited pack instead of Tarot cards, but later evolved into a much more interesting game featuring bidding and a suit of preference. The family of games descended from German Tarok includes Austrian Bauerntarock, M ...
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Skat (cards)
Skat may refer to: ;Organisations * Surya Kiran, Surya Kiran Aerobatic Team, aerobatics display team of the Indian Air Force. * Savanoriškoji krašto apsaugos tarnyba (SKAT), old name of Lithuanian National Defence Volunteer Forces * SKAT (tax agency), the Danish tax authority * SKAT (television) (Bulgarian: Национална телевизия Скат), a Bulgarian national cable television company, with the channels Skat and Skat+ ;Transport * Mikoyan Skat, a Russian unmanned combat air vehicle (UCAV) * Skat (yacht), ''Skat'' (yacht), a luxury yacht launched in 2001 * Skagit Transit, a bus system in Skagit County, Washington ;Other * Skat, the IAU-approved proper name for the star Delta Aquarii * Skat (card game), Germany's national card game * Skat (river), a river in Bulgaria See also

* Scat (other) * SKATS, Standard Korean Alphabet Transliteration System {{Disambiguation ...
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Ace-Ten
An Ace-Ten game is a type of card game, highly popular in Europe, in which the Aces and Tens are of particularly high value. Description Many of Europe's most popular card games feature the Ace-Ten scoring system, where the cards count as Ace = 11, Ten = 10, King = 4, Queen or Ober = 3, Jack or Unter = 2. Pip cards below the Ten generally have no card point value and the pack is often shortened by removing the lower pip cards or 'non-counters'. This means that, in a typical shortened pack of between 20 and 36 cards, there are 120 card points and thus a winning total is typically 61 points. Wins are doubled for scoring three-quarters of the total points and trebled for winning every trick, a scoring system known as the Skat schedule after its "most illustrious" example, the German national game of Skat. There are 3 branches of the Ace-Ten family: * Schafkopf group. The trump suit is bolstered by the promotion of all Unters (Jacks) or all Obers (Queens) or both to be permanent ...
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Berlin Pattern
French-suited playing cards or French-suited cards are cards that use the French suits of (clovers or clubs ), (tiles or diamonds ), (hearts ), and (pikes or spades ). Each suit contains three or four face/court cards. In a standard 52-card pack these are the ( knave or jack), the ( lady or queen), and the (king). In addition, in Tarot packs, there is a (cavalier) ranking between the queen and the knave. Aside from these aspects, decks can include a wide variety of regional and national patterns, which often have different deck sizes. In comparison to Spanish, Italian, German, and Swiss playing cards, French cards are the most widespread due to the geopolitical, commercial, and cultural influence of France, the United Kingdom, and the United States in the 19th and 20th centuries. Other reasons for their popularity were the simplicity of the suit insignia, which simplifies mass production, and the popularity of whist and contract bridge. The English p ...
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French-suited Pack
French-suited playing cards or French-suited cards are cards that use the French suits of (clovers or clubs ), (tiles or diamonds ), (hearts ), and (pikes or spades ). Each suit contains three or four face/court cards. In a standard 52-card pack these are the ( knave or jack), the ( lady or queen), and the (king). In addition, in Tarot packs, there is a (cavalier) ranking between the queen and the knave. Aside from these aspects, decks can include a wide variety of regional and national patterns, which often have different deck sizes. In comparison to Spanish, Italian, German, and Swiss playing cards, French cards are the most widespread due to the geopolitical, commercial, and cultural influence of France, the United Kingdom, and the United States in the 19th and 20th centuries. Other reasons for their popularity were the simplicity of the suit insignia, which simplifies mass production, and the popularity of whist and contract bridge. The English ...
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Herzla
Herzla or Herzl'n is a Bavarian, reverse trick-taking, card game for 4 players in which the aim is to avoid taking any Hearts. There is a simpler variant for children and adults that may be played by 3-8 players. History Herzla is reported as being popular in the Austrian state of Vorarlberg around 1900 and later, alongside '' 's Dappa'', Spitzramsen, Mariaschen, 66 and ''Lügo''. It is still played there today''Alle Vorarlberger Jass-Arten einfach erklärt!''
at jassa.at. Retrieved 25 September 2022. as well as in Bavaria.


Rules

The following rules are based on Sirch (2008).Sirch (2008), pp. 80–81.


Cards

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Point-trick
A trick-taking game is a card or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not a ca ...
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