Heroes Of Might And Magic V
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Heroes Of Might And Magic V
''Heroes of Might and Magic V'' is the fifth installment of the ''Heroes of Might and Magic'' fantasy turn-based strategy video game series. The game was released by Ubisoft in Europe on May 16, and then in the United States and Canada on May 24, 2006, with the publisher guiding Russian studio Nival Interactive in its development. Following the closure of The 3DO Company, Ubisoft bought the rights to the ''Might and Magic'' franchise, and used ''Heroes V'' as a means to reboot the series with a brand-new setting, called Ashan, and no continuity to previous titles. Like the other games in the series, players take control of "heroes" (leaders with magical abilities) who provide their services for a faction, recruiting an army from settlement strongholds, such as castles, out of various forces (humanoid, undead, monsters, and so forth) and then doing battle against roaming armies, enemy heroes and rival factions. The game features a campaign series that covers six factions from Ash ...
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Nival (company)
Nival is a Russian video game developer and publisher founded by Sergey Orlovskiy in 1996. It is headquartered in Limassol, Cyprus, with development offices in St. Petersburg and Moscow, Russia. History The company was founded by Sergey Orlovskiy on November 18, 1996 as Nival Interactive, and became famous as the developer of several successful role-playing and strategy series, including '' Rage of Mages'' (known as ''Allods'' in Russia), ''Blitzkrieg'', and '' Etherlords'', all of which would receive sequels. Nival also created the Silent Storm engine and developed several games using it, beginning with the eponymous '' Silent Storm'' series in 2003. Among these was ''Heroes of Might and Magic V'' and two add-ons, published by Ubisoft. Nival began to self-publish its own games in 2005. Nival financed and published external developers including KranX Productions, creators of '' King's Bounty: Legions'' and Bytex, developers of ''Berserk Online''. In early 2005, the part of Nival ...
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The 3DO Company
The 3DO Company (formerly THDO on the NASDAQ stock exchange), also known as 3DO, was an American video game company. It was founded in 1991 by Electronic Arts founder Trip Hawkins, in a partnership with seven other companies. After 3DO's flagship video game console, the 3DO Interactive Multiplayer, failed in the marketplace, the company exited the hardware business and became a third-party video game developer. It went bankrupt in 2003 due to poor sales of its games. Its headquarters were in Redwood City, California, in the San Francisco Bay Area. History Console developer Trip Hawkins wanted to get into the hardware market after the software market exploded with interest thanks to his involvement at Electronic Arts. When the company was first founded, its original objective was to create a next-generation CD-based video game system called the 3DO Interactive Multiplayer, which would be manufactured by various partners and licensees; 3DO would collect a royalty on each console ...
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Heroes Of Might And Magic III
''Heroes of Might and Magic III: The Restoration of Erathia'' (commonly referred to as ''Heroes of Might & Magic 3'', or ''Heroes 3'', or abbreviated HoMM 3) is a turn-based strategy game developed by Jon Van Caneghem through New World Computing originally released for Microsoft Windows by The 3DO Company in 1999. Its ports to several computer and console systems followed in 1999–2000. It is the third installment of the ''Heroes of Might and Magic'' series. The game's story is first referenced throughout '' Might and Magic VI: The Mandate of Heaven'' and serves as a prequel to '' Might and Magic VII: For Blood and Honor''. The player can choose to play through seven different campaigns telling the story, or play in a scenario against computer or human opponents. ''Heroes III'' was released to universal acclaim and was praised by critics. The game received the expansion packs '' Heroes of Might and Magic III: Armageddon's Blade'' and '' Heroes of Might and Magic III: The Sha ...
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Necromancy
Necromancy () is the practice of magic or black magic involving communication with the dead by summoning their spirits as apparitions or visions, or by resurrection for the purpose of divination; imparting the means to foretell future events; discovery of hidden knowledge; returning a person to life, or to use the dead as a weapon. Sometimes referred to as "death magic," the term is used in a more general sense to refer to black magic or witchcraft. The word ''necromancy'' is adapted from Late Latin : a loan word from the post-Classical Greek (), a compound of Ancient Greek (, or 'dead body') and (, or 'divination'). The Koine Greek compound form was first documented in the writings of Origen of Alexandria in the 3rd century AD. The Classical Greek term was (), from the episode of the ''Odyssey'' in which Odysseus visits the realm of the dead souls, and in Hellenistic Greek; in Latin, and ''necromancy'' in 17th-century English. Antiquity Early necromancy was related ...
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Cult
In modern English, ''cult'' is usually a pejorative term for a social group that is defined by its unusual religious, spiritual, or philosophical beliefs and rituals, or its common interest in a particular personality, object, or goal. This sense of the term is controversial and weakly defined—having divergent definitions both in popular culture and academia—and has also been an ongoing source of contention among scholars across several fields of study. Richardson, James T. 1993. "Definitions of Cult: From Sociological-Technical to Popular-Negative." ''Review of Religious Research'' 34(4):348–56. . . An older sense of the word involves a set of religious devotional practices that are conventional within their culture, related to a particular figure, and often associated with a particular place. References to the "cult" of a particular Catholic saint, or the imperial cult of ancient Rome, for example, use this sense of the word. While the literal and original sense of ...
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Lava
Lava is molten or partially molten rock (magma) that has been expelled from the interior of a terrestrial planet (such as Earth) or a moon onto its surface. Lava may be erupted at a volcano or through a fracture in the crust, on land or underwater, usually at temperatures from . The volcanic rock resulting from subsequent cooling is also often called ''lava''. A lava flow is an outpouring of lava during an effusive eruption. (An explosive eruption, by contrast, produces a mixture of volcanic ash and other fragments called tephra, not lava flows.) The viscosity of most lava is about that of ketchup, roughly 10,000 to 100,000 times that of water. Even so, lava can flow great distances before cooling causes it to solidify, because lava exposed to air quickly develops a solid crust that insulates the remaining liquid lava, helping to keep it hot and inviscid enough to continue flowing. The word ''lava'' comes from Italian and is probably derived from the Latin word ''labes ...
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Conjuration (summoning)
Evocation is the act of evoking, calling upon, or summoning a spirit, demon, deity or other supernatural agents, in the Western mystery tradition. Comparable practices exist in many religions and magical traditions and may employ the use of mind-altering substances with and without uttered word formulas. Overview Evocation is the act of calling upon or summoning a spirit, demon, deity or other supernatural agent. Conjuration also refers to a summoning, often by the use of a magical spell. In the Western mystery tradition History The Latin word '' evocatio'' was the "caIIing forth" or "summoning away" of a city's tutelary deity. The rituaI was conducted in a miIitary setting either as a threat during a siege or as a result of surrender, and aimed at diverting the god's favor from the opposing city to the Roman side, customariIy with a promise of a better-endowed cuIt or a more Iavish tempIe. ''Evocatio'' was thus a kind of rituaI dodge to mitigate Iooting of sacred objects or ...
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Demon
A demon is a malevolent supernatural entity. Historically, belief in demons, or stories about demons, occurs in religion, occultism, literature, fiction, mythology, and folklore; as well as in media such as comics, video games, movies, anime, and television series. Belief in demons probably goes back to the Paleolithic age, stemming from humanity's fear of the unknown, the strange and the horrific. ''A Dictionary of Comparative Religion'' edited by S.G.F. Brandon 1970 In ancient Near Eastern religions and in the Abrahamic religions, including early Judaism and ancient-medieval Christian demonology, a demon is considered a harmful spiritual entity which may cause demonic possession, calling for an exorcism. Large portions of Jewish demonology, a key influence on Christianity and Islam, originated from a later form of Zoroastrianism, and was transferred to Judaism during the Persian era. Demons may or may not also be considered to be devils: minions of the Devil. In ma ...
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Tribes Of The East
''Heroes of Might and Magic V: Tribes of the East'' is the second expansion pack to the turn-based strategy game ''Heroes of Might and Magic V'' and the first stand-alone expansion pack released for the fifth series. It was developed by Nival Interactive and was released by Ubisoft in 2007. Features overview ''Tribes of The East'' features many previous bugfixes and improvements to the gameplay itself, left undone since the release of ''Hammers of Fate''. Also, new features have been added. The primary attention of the developers has been put on the following game content: *A new faction was added to the game: the ''Stronghold''. Moreover, an additional upgrade was added to all dwellings, which acts as the alternate upgrades of ''Heroes V''. The player is, however, able to choose between the two upgrades whenever a type of concerned creature is being hired. The actual upgrade is also not permanent; a player can choose to change the creature to the other upgrade for a small fee. ...
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Hammers Of Fate
''Heroes of Might and Magic V: Hammers of Fate'' is the first expansion pack to the turn-based strategy game ''Heroes of Might and Magic V''. Like the original game, it was developed by Nival Interactive, under the guidance of Ubisoft. Reception The game received "average" reviews according to the review aggregation website Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M .... References External linksForum* {{Might and Magic series 2006 video games Heroes of Might and Magic Multiplayer and single-player video games Nival games Ubisoft games Video game expansion packs Video games developed in Russia Windows games Windows-only games ...
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