Heptagonal Bipyramid
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Heptagonal Bipyramid
The heptagonal bipyramid is one of the infinite set of bipyramids, dual to the infinite prisms. If an heptagonal bipyramid is to be face-transitive, all faces must be isosceles triangles. The resulting solid has 14 triangular faces, 9 vertices and 21 edges.. Related polyhedra References External links * Virtual Reality PolyhedraThe Encyclopedia of Polyhedra ** VRML VRML (Virtual Reality Modeling Language, pronounced ''vermal'' or by its initials, originally—before 1995—known as the Virtual Reality Markup Language) is a standard file format for representing 3-dimensional (3D) interactive vector graphi ... modelTry: dP7 Polyhedra {{Polyhedron-stub ...
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Bipyramid
A (symmetric) -gonal bipyramid or dipyramid is a polyhedron formed by joining an -gonal pyramid and its mirror image base-to-base. An -gonal bipyramid has triangle faces, edges, and vertices. The "-gonal" in the name of a bipyramid does not refer to a face but to the internal polygon base, lying in the mirror plane that connects the two pyramid halves. (If it were a face, then each of its edges would connect three faces instead of two.) "Regular", right bipyramids A ''"regular"'' bipyramid has a ''regular'' polygon base. It is usually implied to be also a ''right'' bipyramid. A ''right'' bipyramid has its two apices ''right'' above and ''right'' below the center or the ''centroid'' of its polygon base. A "regular" right (symmetric) -gonal bipyramid has Schläfli symbol . A right (symmetric) bipyramid has Schläfli symbol , for polygon base . The "regular" right (thus face-transitive) -gonal bipyramid with regular vertices is the dual of the -gonal uniform (thus right) ...
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Triangle
A triangle is a polygon with three Edge (geometry), edges and three Vertex (geometry), vertices. It is one of the basic shapes in geometry. A triangle with vertices ''A'', ''B'', and ''C'' is denoted \triangle ABC. In Euclidean geometry, any three points, when non-Collinearity, collinear, determine a unique triangle and simultaneously, a unique Plane (mathematics), plane (i.e. a two-dimensional Euclidean space). In other words, there is only one plane that contains that triangle, and every triangle is contained in some plane. If the entire geometry is only the Euclidean plane, there is only one plane and all triangles are contained in it; however, in higher-dimensional Euclidean spaces, this is no longer true. This article is about triangles in Euclidean geometry, and in particular, the Euclidean plane, except where otherwise noted. Types of triangle The terminology for categorizing triangles is more than two thousand years old, having been defined on the very first page of ...
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Heptagonal Prism
In geometry, the heptagonal prism is a prism with heptagonal base. This polyhedron has 9 faces, 21 edges, and 14 vertices.. Area The area of a right heptagonal prism with height h and with a side length of L and apothem a_p is given by: :A = 7L\cdot (a_p + h) Volume The volume Volume is a measure of occupied three-dimensional space. It is often quantified numerically using SI derived units (such as the cubic metre and litre) or by various imperial or US customary units (such as the gallon, quart, cubic inch). Th ... is found by taking the area of the base, with a side length of L and apothem a_p, and multiplying it by the height h, giving the formula: :V = \frac\cdot h\cdot L\cdot a_p This formula also works for the oblique prism due to the Cavalieri's principle. Images The heptagonal prism can also be seen as a tiling on a sphere: : Related polyhedra References External links * Prismatoid polyhedra {{Polyhedron-stub ...
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Convex Set
In geometry, a subset of a Euclidean space, or more generally an affine space over the reals, is convex if, given any two points in the subset, the subset contains the whole line segment that joins them. Equivalently, a convex set or a convex region is a subset that intersects every line into a single line segment (possibly empty). For example, a solid cube is a convex set, but anything that is hollow or has an indent, for example, a crescent shape, is not convex. The boundary of a convex set is always a convex curve. The intersection of all the convex sets that contain a given subset of Euclidean space is called the convex hull of . It is the smallest convex set containing . A convex function is a real-valued function defined on an interval with the property that its epigraph (the set of points on or above the graph of the function) is a convex set. Convex minimization is a subfield of optimization that studies the problem of minimizing convex functions over convex se ...
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Face-transitive
In geometry, a tessellation of dimension (a plane tiling) or higher, or a polytope of dimension (a polyhedron) or higher, is isohedral or face-transitive if all its faces are the same. More specifically, all faces must be not merely congruent but must be ''transitive'', i.e. must lie within the same '' symmetry orbit''. In other words, for any two faces and , there must be a symmetry of the ''entire'' figure by translations, rotations, and/or reflections that maps onto . For this reason, convex isohedral polyhedra are the shapes that will make fair dice. Isohedral polyhedra are called isohedra. They can be described by their face configuration. An isohedron has an even number of faces. The dual of an isohedral polyhedron is vertex-transitive, i.e. isogonal. The Catalan solids, the bipyramids, and the trapezohedra are all isohedral. They are the duals of the (isogonal) Archimedean solids, prisms, and antiprisms, respectively. The Platonic solids, which are either self-du ...
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Prism (geometry)
In geometry, a prism is a polyhedron comprising an polygon Base (geometry), base, a second base which is a Translation (geometry), translated copy (rigidly moved without rotation) of the first, and other Face (geometry), faces, necessarily all parallelograms, joining corresponding sides of the two bases. All Cross section (geometry), cross-sections parallel to the bases are translations of the bases. Prisms are named after their bases, e.g. a prism with a pentagonal base is called a pentagonal prism. Prisms are a subclass of prismatoids. Like many basic geometric terms, the word ''prism'' () was first used in Euclid's Elements. Euclid defined the term in Book XI as “a solid figure contained by two opposite, equal and parallel planes, while the rest are parallelograms”. However, this definition has been criticized for not being specific enough in relation to the nature of the bases, which caused confusion among later geometry writers. Oblique prism An oblique prism is a pr ...
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Isosceles Triangle
In geometry, an isosceles triangle () is a triangle that has two sides of equal length. Sometimes it is specified as having ''exactly'' two sides of equal length, and sometimes as having ''at least'' two sides of equal length, the latter version thus including the equilateral triangle as a special case. Examples of isosceles triangles include the isosceles right triangle, the golden triangle, and the faces of bipyramids and certain Catalan solids. The mathematical study of isosceles triangles dates back to ancient Egyptian mathematics and Babylonian mathematics. Isosceles triangles have been used as decoration from even earlier times, and appear frequently in architecture and design, for instance in the pediments and gables of buildings. The two equal sides are called the legs and the third side is called the base of the triangle. The other dimensions of the triangle, such as its height, area, and perimeter, can be calculated by simple formulas from the lengths of the legs an ...
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Face (geometry)
In solid geometry, a face is a flat surface (a planar region) that forms part of the boundary of a solid object; a three-dimensional solid bounded exclusively by faces is a ''polyhedron''. In more technical treatments of the geometry of polyhedra and higher-dimensional polytopes, the term is also used to mean an element of any dimension of a more general polytope (in any number of dimensions).. Polygonal face In elementary geometry, a face is a polygon on the boundary of a polyhedron. Other names for a polygonal face include polyhedron side and Euclidean plane ''tile''. For example, any of the six squares that bound a cube is a face of the cube. Sometimes "face" is also used to refer to the 2-dimensional features of a 4-polytope. With this meaning, the 4-dimensional tesseract has 24 square faces, each sharing two of 8 cubic cells. Number of polygonal faces of a polyhedron Any convex polyhedron's surface has Euler characteristic :V - E + F = 2, where ''V'' is the number of ...
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Vertex (geometry)
In geometry, a vertex (in plural form: vertices or vertexes) is a point (geometry), point where two or more curves, line (geometry), lines, or edge (geometry), edges meet. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedron, polyhedra are vertices. Definition Of an angle The ''vertex'' of an angle is the point where two Line (mathematics)#Ray, rays begin or meet, where two line segments join or meet, where two lines intersect (cross), or any appropriate combination of rays, segments, and lines that result in two straight "sides" meeting at one place. :(3 vols.): (vol. 1), (vol. 2), (vol. 3). Of a polytope A vertex is a corner point of a polygon, polyhedron, or other higher-dimensional polytope, formed by the intersection (Euclidean geometry), intersection of Edge (geometry), edges, face (geometry), faces or facets of the object. In a polygon, a vertex is called "convex set, convex" if the internal an ...
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VRML
VRML (Virtual Reality Modeling Language, pronounced ''vermal'' or by its initials, originally—before 1995—known as the Virtual Reality Markup Language) is a standard file format for representing 3-dimensional (3D) interactive vector graphics, designed particularly with the World Wide Web in mind. It has been superseded by X3D. WRL file format VRML is a text file format where, e.g., vertices and edges for a 3D polygon can be specified along with the surface color, UV-mapped textures, shininess, transparency, and so on. URLs can be associated with graphical components so that a web browser might fetch a webpage or a new VRML file from the Internet when the user clicks on the specific graphical component. Animations, sounds, lighting, and other aspects of the virtual world can interact with the user or may be triggered by external events such as timers. A special Script Node allows the addition of program code (e.g., written in Java or ECMAScript) to a VRML file. VRML ...
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Polyhedra
In geometry, a polyhedron (plural polyhedra or polyhedrons; ) is a three-dimensional shape with flat polygonal faces, straight edges and sharp corners or vertices. A convex polyhedron is the convex hull of finitely many points, not all on the same plane. Cubes and pyramids are examples of convex polyhedra. A polyhedron is a 3-dimensional example of a polytope, a more general concept in any number of dimensions. Definition Convex polyhedra are well-defined, with several equivalent standard definitions. However, the formal mathematical definition of polyhedra that are not required to be convex has been problematic. Many definitions of "polyhedron" have been given within particular contexts,. some more rigorous than others, and there is not universal agreement over which of these to choose. Some of these definitions exclude shapes that have often been counted as polyhedra (such as the self-crossing polyhedra) or include shapes that are often not considered as valid polyhed ...
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