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Hellevator
'' Hellevator '' is a 2015 American horror game show produced by Jason Blum for his Blumhouse Productions banner and Todd Lubin in which a team of three contestants rides a haunted elevator through an abandoned slaughterhouse. The show is hosted by Jen and Sylvia Soska and premiered on October 21, 2015, on Game Show Network. The debut episode was watched by 503,000 viewers. The four episode second season began airing October 7, 2016, at 9:00 p.m. A team of four players begins the game, one is taken from them at the beginning of the show and placed in a cell designated as the Inferno. Gameplay Each episode centers around a legend whose central figure committed horrific deeds, generally torture and/or murder of multiple victims. The challenges in each episode are based on that legend. Individual challenges In Season 1, a team of 3 contestants participate in the game. In Season 2, a team of 4 contestants participate in the game although one of them is locked up in the Inferno at ...
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Soska Sisters
Jen Soska and Sylvia Soska (born April 29, 1983), also known as The Soska Sisters or The Twisted Twins, are Canadian twin sisters who collaborate as film directors, producers and screenwriters. They are known for directing often violent and visceral horror movies such as '' Dead Hooker in a Trunk'', ''See No Evil 2'' and ''American Mary''. Biography Jen and Sylvia Soska were born on April 29 in Canada. The twins graduated from Argyle Secondary School. Their love of horror began at an early age, when their mother gave in to their constant begging to watch ''Poltergeist''. They decided to work in the horror movie field soon after, initially trying to become actresses and working as extras, but were unhappy with the stereotypical twin roles they were being offered. ''Dead Hooker in a Trunk'' Jen and Sylvia briefly attended film school and wrote and directed '' Dead Hooker in a Trunk'' as a final project. The film was shot for $2,500 and released by IFC. It received an overall r ...
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Jason Blum
Jason Ferus Blum "Jason Ferus Blum was born in LA in 1969 to Shirley Neilsen, an art professor, and Irving Blum, an art dealer" (; born 1969) is an American film and television producer. He is the founder and CEO of Blumhouse Productions, which produced the horror franchises ''Paranormal Activity'' (2007ā€“2021), '' ''Insidious'''' (2010ā€“2023), and ''The Purge'' (2013ā€“2021). Blum also produced ''Sinister'' (2012), ''Oculus'' (2013), ''Whiplash'' (2014), '' The Gift'' (2015), ''Hush'' (2016), ''Split'' (2016), '' Ouija: Origin of Evil'' (2016), ''Get Out'' (2017), ''Happy Death Day'' (2017), ''Upgrade'' (2018), ''Halloween'' (2018), '' Us'' (2019), ''The Invisible Man'' (2020), '' Freaky'' (2020) and ''The Black Phone'' (2021). Blum received nominations for the Academy Award for Best Picture for producing ''Whiplash'' (2014), ''Get Out'' (2017), and ''BlacKkKlansman'' (2018). He received the Primetime Emmy Award for Outstanding Television Movie for producing the drama film ...
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Matador Content
Matador Content (also known as Matador) is an American production company founded in 2013 by Jay Peterson and Todd Lubin. The company produces feature films (mainly documentaries), unscripted television, scripted television and digital programming. Some of Matador's television series include the Hulu series ''Drag Me to Dinner'', AMC (TV channel), AMC series ''Geeking Out,'' the Game Show Network, GSN series ''Hellevator'', the A&E (TV network), A&E series ''Epic Ink'', ''Cement Heads'', and ''Country Bucks'', the Lifetime (TV network), Lifetime series ''Project Runway: Fashion Startup'', the History (American TV network), History series ''Great Minds with Dan Harmon'', the Syfy series ''Cosplay Melee'', and the Discovery Channel series ''The Impossible Row''. Matador's scripted programming includes the Emmy Awards, Emmy Award-winning Netflix original series ''The Who Was? Show'', and Viceland's first scripted series ''What Would Diplo Do?'' starring James Van Der Beek. Matador ...
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Horror And Terror
The distinction between terror and horror is a standard literary and psychological concept applied especially to Gothic and horror fiction. ''Terror'' is usually described as the feeling of dread and anticipation that ''precedes'' the horrifying experience. By contrast, ''horror'' is the feeling of revulsion that usually ''follows'' a frightening sight, sound, or otherwise experience. Terror has also been defined by Noel Carroll as a combination of horror and revulsion. Literary Gothic The distinction between terror and horror was first characterized by the Gothic writer Ann Radcliffe (1764–1823), horror being more related to being shocked or scared (being horrified) at an awful realization or a deeply unpleasant occurrence, while terror is more related to being anxious or fearful. Radcliffe considered that terror is characterized by "obscurity" or indeterminacy in its treatment of potentially horrible events, something which leads to the sublime. She says in an essay p ...
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Seven Deadly Sins
The seven deadly sins, also known as the capital vices or cardinal sins, is a grouping and classification of vices within Christian teachings. Although they are not directly mentioned in the Bible, there are parallels with the seven things God is said to hate in the Book of Proverbs. Behaviours or habits are classified under this category if they directly give rise to other immoralities. According to the standard list, they are Hubris, pride, greed, wrath, envy, lust, Gluttony#Christianity, gluttony and sloth (deadly sin), sloth, which are contrary to the seven heavenly virtues, seven capital virtues. This classification originated with the Desert Fathers, especially Evagrius Ponticus. Evagrius' pupil John Cassian with his book ''The Institutes'' brought the classification to Europe, where it became fundamental to Catholic confessional practices as documented in penitential manuals, sermons such as "The Parson's Tale" from Chaucer's ''The Canterbury Tales, Canterbury Tales'' ...
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2016 American Television Series Endings
Sixteen or 16 may refer to: *16 (number), the natural number following 15 and preceding 17 *one of the years 16 BC, AD 16, 1916, 2016 Films * '' Pathinaaru'' or ''Sixteen'', a 2010 Tamil film * ''Sixteen'' (1943 film), a 1943 Argentine film directed by Carlos Hugo Christensen * ''Sixteen'' (2013 Indian film), a 2013 Hindi film * ''Sixteen'' (2013 British film), a 2013 British film by director Rob Brown Music *The Sixteen, an English choir * 16 (band), a sludge metal band * Sixteen (Polish band), a Polish band Albums * ''16'' (Robin album), a 2014 album by Robin * 16 (Madhouse album), a 1987 album by Madhouse * ''Sixteen'' (album), a 1983 album by Stacy Lattisaw *''Sixteen'' , a 2005 album by Shook Ones * ''16'', a 2020 album by Wejdene Songs * "16" (Sneaky Sound System song), 2009 * "Sixteen" (Thomas Rhett song), 2017 * "Sixteen" (Ellie Goulding song), 2019 *"16", by Craig David from ''Following My Intuition'', 2016 *"16", by Green Day from ''39/Smooth'', 1990 *"16", b ...
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2015 American Television Series Debuts
Fifteen or 15 may refer to: *15 (number), the natural number following 14 and preceding 16 *one of the years 15 BC, AD 15, 1915, 2015 Music *Fifteen (band), a punk rock band Albums * ''15'' (Buckcherry album), 2005 * ''15'' (Ani Lorak album), 2007 * ''15'' (Phatfish album), 2008 * ''15'' (mixtape), a 2018 mixtape by Bhad Bhabie * ''Fifteen'' (Green River Ordinance album), 2016 * ''Fifteen'' (The Wailin' Jennys album), 2017 * ''Fifteen'', a 2012 album by Colin James Songs * "Fifteen" (song), a 2008 song by Taylor Swift *"Fifteen", a song by Harry Belafonte from the album '' Love Is a Gentle Thing'' *"15", a song by Rilo Kiley from the album ''Under the Blacklight'' *"15", a song by Marilyn Manson from the album ''The High End of Low'' *"The 15th", a 1979 song by Wire Other uses *Fifteen, Ohio, a community in the United States * ''15'' (film), a 2003 Singaporean film * ''Fifteen'' (TV series), international release name of ''Hillside'', a Canadian-American teen drama * ...
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2010s American Game Shows
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest positive integer. It is also sometimes considered the first of the infinite sequence of natural numbers, followed by  2, although by other definitions 1 is the second natural number, following  0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally accepted until the mid-20th century. Additionally, 1 is the ...
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Game Show Network Original Programming
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games come with present rules. K ...
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Game Show
A game show is a genre of broadcast viewing entertainment (radio, television, internet, stage or other) where contestants compete for a reward. These programs can either be participatory or Let's Play, demonstrative and are typically directed by a game show host, host, sharing the rules of the program as well as commentating and narrating where necessary. The history of game shows dates back to the invention of television as a medium. On most game shows, contestants either have to answer questions or solve puzzles, typically to win either money or prizes. Game shows often reward players with prizes such as cash, trips and goods and services provided by the show's sponsor. History 1930sā€“1950s Game shows began to appear on radio and television in the late 1930s. The first television game show, ''Spelling Bee (game show), Spelling Bee'', as well as the first radio game show, ''Information Please'', were both broadcast in 1938; the first major success in the game show genre was ...
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Murder
Murder is the unlawful killing of another human without justification (jurisprudence), justification or valid excuse (legal), excuse, especially the unlawful killing of another human with malice aforethought. ("The killing of another person without justification or excuse, especially the crime of killing a person with malice aforethought or with recklessness manifesting extreme indifference to the value of human life.") This state of mind may, depending upon the jurisdiction (area), jurisdiction, distinguish murder from other forms of unlawful homicide, such as manslaughter. Manslaughter is killing committed in the absence of Malice (law), ''malice'',This is "malice" in a technical legal sense, not the more usual English sense denoting an emotional state. See malice (law). brought about by reasonable Provocation (legal), provocation, or diminished capacity. Involuntary manslaughter, ''Involuntary'' manslaughter, where it is recognized, is a killing that lacks all but the most a ...
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