Heihachi Mishima
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Heihachi Mishima
is a Character (arts), fictional character of Bandai Namco Studios, Bandai Namco's ''Tekken'' fighting game series, serving as its main antagonist. Introduced as the boss character from the first ''Tekken (video game), Tekken'' video game from 1994, Heihachi appears as the leader of a military firm known as the Mishima Zaibatsu. He was the protagonist of ''Tekken 2'' and ''Tekken 7'' whereas he was a boss character in two additional installments. He is opposed by many of his relatives who wish for his death out of revenge and to take over the Zaibatsu. This happens across the series and one of the creators of ''Tekken'' Katsuhiro Harada has called it a "family feud". Heihachi wants to defeat his son and grandson, Kazuya Mishima and Jin Kazama respectively. Heihachi's backstory and motives are revealed in ''Tekken 7'', suggested to be his final appearance in the series. Outside of ''Tekken'' spin-off titles, Heihachi also appears as a playable character in other games such as ''So ...
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Tekken 7
is a fighting game developed and published by Bandai Namco Entertainment. It is the seventh main and ninth overall installment in the ''Tekken '' series. ''Tekken 7'' was released to arcades in March 2015. An updated arcade version, ''Tekken 7: Fated Retribution'', was released in July 2016, and features expanded content including new stages, costumes, items and characters. The home versions released for PlayStation 4, Windows, and Xbox One in June 2017 were based on ''Fated Retribution''. Set shortly after the events of ''Tekken 6'', the plot focuses on the events leading up to the final battle between martial artist Heihachi Mishima and his son, Kazuya. ''Tekken 7'' introduces several new elements to the fighting system such as Rage Arts and the Power Crush mechanic, making the game more beginner friendly than previous iterations in the series. ''Tekken 7'' was a critical and commercial success, selling over copies . A sequel, ''Tekken 8'', is in development. Plot After th ...
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Statelessness
In international law, a stateless person is someone who is "not considered as a national by any state under the operation of its law". Some stateless people are also refugees. However, not all refugees are stateless, and many people who are stateless have never crossed an international border. On November 12, 2018, the United Nations High Commissioner for Refugees stated there are about 12 million stateless people in the world. Causes Conflict of law Conflicting nationality laws are one of the causes of statelessness. Nationality is usually acquired through one of two modes, although many nations recognize both modes today: * ''Jus soli'' ("right of the soil") denotes a regime by which nationality is acquired through birth on the territory of the state. This is common in the Americas. * ''Jus sanguinis'' ("right of blood") is a regime by which nationality is acquired through descent, usually from a parent who is a national. Almost all states in Europe, Asia, Africa, and Oce ...
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Katsuhiro Harada
is a Japanese game producer, director, and general manager from Bandai Namco Entertainment, best known as the former producer (now Michael Murray ) and current director of the popular fighting game series ''Tekken.'' Biography Harada was born in Osaka, Japan, and grew up within the Nara Prefecture region. He later moved to Tokyo, Japan. During his childhood, video games were viewed with a great deal of suspicion in Japan. His parents would not buy him a home console, and as a result often sneaked into arcade centres, where he would occasionally be discovered and dragged out. He worked hard and ended up securing a place at Waseda University. He has studied judo, karate and a little bit of taekwondo in the past. He attended Waseda University along with '' Dead or Alive'' creator Tomonobu Itagaki and holds a degree in psychology. During his university studies, he took a few Chinese language courses, albeit finding it very difficult. After graduating from university, he joined Namc ...
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Tekken 2
is a fighting game, the second entry in the ''Tekken'' series. It was released in arcades in 1995, and for the PlayStation in 1996. The original arcade version of the game was released in ''Tekken 5''s Arcade History mode for the PlayStation 2, in 2007 for the PlayStation 3 and PlayStation Portable via the PlayStation Network and in 2009 for Zeebo. There are 10+ playable ''Tekken Fighters'' in the game's arcade version and up to 25 on the roster in total, including eight new ones in the console version. The home version also introduced new, now-staple game modes to the series. ''Tekken 2'' was a critical as well as commercial success, becoming one of the best-selling PlayStation games with about 40,000 arcade units and PlayStation copies sold worldwide. It was followed by a sequel, ''Tekken 3'', in 1997. Gameplay The gameplay in ''Tekken 2'' is much like its predecessor with a few additions. It continues to use 2D backgrounds in its stages, an infinite playing field and a f ...
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Main Antagonist
Main may refer to: Geography * Main River (other) **Most commonly the Main (river) in Germany * Main, Iran, a village in Fars Province *"Spanish Main", the Caribbean coasts of mainland Spanish territories in the 16th and 17th centuries *''The Main'', the diverse core running through Montreal, Quebec, Canada, also separating the Two Solitudes *Main (lunar crater), located near the north pole of the Moon *Main (Martian crater) People and organisations * Main (surname), a list of people with this family name *Ma'in, alternate spelling for the Minaeans, an ancient people of modern-day Yemen *Main (band), a British ambient band formed in 1991 * Chas. T. Main, an American engineering and hydroelectric company founded in 1893 *MAIN (Mountain Area Information Network), former operator of WPVM-LP (MAIN-FM) in Asheville, North Carolina, U.S. Ships * ''Main'' (ship), an iron sailing ship launched in 1884 * SS ''Main'', list of steamships with this name * ''Main'' (A515), a moder ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken (video game), Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting ...
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Bandai Namco Studios
is a Japanese video game development, video game developer headquartered in Kōtō, Tokyo. Its offices in Malaysia and Singapore, Bandai Namco Studio Malaysia and Bandai Namco Studios Singapore, are based out of Selangor, Malaysia and Infinite Studios, Singapore respectively. Bandai Namco Studios is a subsidiary of Bandai Namco Entertainment, which itself is a subsidiary of Bandai Namco Holdings. The company works under its parent company as a keiretsu; Bandai Namco Studios creates video games for home consoles, handheld systems, mobile devices and arcade hardware, while Bandai Namco Entertainment handles the managing, marketing and publishing of these products. Bandai Namco Studios was established in April 2012 as the spin-off company of publisher Namco Bandai Games's video game development divisions. Originally known as Namco Bandai Studios Inc., the decision was based on its parent company's restructuring efforts and need for a decrease in development times and increase in prod ...
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Character (arts)
In fiction, a character (or speaker, in poetry) is a person or other being in a narrative (such as a novel, play, radio or television series, music, film, or video game). The character may be entirely fictional or based on a real-life person, in which case the distinction of a "fictional" versus "real" character may be made. Derived from the Ancient Greek word , the English word dates from the Restoration, although it became widely used after its appearance in '' Tom Jones'' by Henry Fielding in 1749. From this, the sense of "a part played by an actor" developed.Harrison (1998, 51-2) quotation: (Before this development, the term ''dramatis personae'', naturalized in English from Latin and meaning "masks of the drama," encapsulated the notion of characters from the literal aspect of masks.) Character, particularly when enacted by an actor in the theatre or cinema, involves "the illusion of being a human person". In literature, characters guide readers through their stories, helpi ...
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Jin Kazama
is a fictional character of the ''Tekken'' fighting game series created by Bandai Namco Entertainment. He was introduced as the protagonist in the 1997 game ''Tekken 3'' and has been the central character of the series from that game onwards. Trained by his grandfather Heihachi Mishima, Jin wishes to avenge the apparent death of his mother Jun Kazama. However, Heihachi betrays Jin to awaken a genetic abnormality within his body known as the . He is also antagonized by his father, Kazuya Mishima, from whom he inherited the gene. While dealing with his relatives, Jin loses control of the Devil Gene, which causes his transformation into an alter ego named , first introduced as a non-playable character in ''Tekken 3'' and playable ever since ''Tekken 5''. Outside of the video games, Jin has appeared in the animated and live-action films adapted from the games and have also appeared as a playable character in several other game franchises. Initially conceptualized as an innocent man ...
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Lee Chaolan
Lee Chaolan (Chinese language, Chinese: 李 超狼; pinyin: ''Lǐ Chāoláng''; Japanese language, Japanese: リー・チャオラン; Hepburn romanization, Hepburn: ''Rī Chaoran'') is a player character from the ''Tekken'' fighting game franchise by Bandai Namco Entertainment. He is an orphan adopted by Heihachi Mishima, head of the Mishima Zaibatsu corporation, and later becoming embroiled in a one-sided rivalry with his adoptive brother, Kazuya Mishima. The defeat of Kazuya is Lee's primary objective in entering the King of Iron Fist fighting tournaments. Since making his debut in the original ''Tekken (video game), Tekken'', Lee has been a mainstay in the series, appearing in every subsequent game except for ''Tekken 3'', and has at times appeared as an alter ego named Violet, who is additionally playable in several series installments. Outside of the games, Lee has appeared in two animated ''Tekken'' films, and he has received a positive critical reception for his flamboyant ...
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Lars Alexandersson
is a fictional character from the ''Tekken'' fighting game franchise by Bandai Namco Entertainment. First introduced in the 2008 arcade game '' Tekken 6: Bloodline Rebellion'', he became the main protagonist in the story mode of ''Tekken 6''. Introduced as the leader of the rebel group , Lars commands his forces against Jin Kazama in order to stop the war he started during the ''Tekken 6'' storyline through his military group, the Mishima Zaibatsu. Wounded in the crossfire, Lars meets the robot Alisa Bosconovitch who accopanies him on a journey to find Jin. Since ''Tekken 6'', Lars has become a recurring character in the franchise, and has appeared in the cross-over ''Street Fighter X Tekken'' and as a guest character in '' Naruto Shippuden: Ultimate Ninja Storm 2''. Conceived from a name idea for a Swedish character, Lars was given a moveset fitting with other strong characters in the series, to make him easy to use by newcomers to the franchise. While he became fairly popular ...
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Kazuya Mishima
is a fictional character in Bandai Namco's ''Tekken'' fighting game series, first featured as the protagonist in the original 1994 game and later became one of the major antagonists and antihero of the series. The son of worldwide conglomerate Mishima Zaibatsu CEO Heihachi Mishima, Kazuya seeks revenge against his father for throwing him down a cliff years earlier. Kazuya becomes corrupted in later games, seeking to obtain more power and later eventually comes into conflict with his son Jin Kazama. Kazuya Mishima possesses the Devil Gene, a demonic mutation he inherited from his late mother, Kazumi Mishima, which can transform him into a demonic version of himself known as . Devil Kazuya has often appeared as a separate character in previous installments (excluding ''Tekken'' (1994)) prior to becoming part of Kazuya's moveset in ''Tekken Tag Tournament 2'' and later games. Kazuya Mishima is also present in related series media and other games. The character was based on writer ...
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