Hawke (Dragon Age)
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Hawke (Dragon Age)
Hawke is a character from BioWare's ''Dragon Age'' media franchise, first appearing as the player character of the 2011 video game ''Dragon Age II''. Hawke is the eldest child of the human Hawke family and hails from the nation of Ferelden in the world of Thedas, the setting of the ''Dragon Age'' franchise. The opening sequence of ''Dragon Age II'' follows Hawke's family as they flee northwards to the Free Marches region as refugees from the invading Darkspawn hordes. Settling down in the city-state of Kirkwall soon after arrival, Hawke emerges as a prominent figure within the span of a decade, rising in power and influence to become the "Champion of Kirkwall". Hawke is a pivotal figure behind the origins of the worldwide conflict between the setting's magicians ("Mage" within series fiction) and their custodians the Templar Order, and also plays an important role during a subsequent extradimensional invasion of Thedas by demonic beings as depicted in '' Dragon Age: Inquisition'' ...
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Dragon Age
''Dragon Age'' is a media franchise centered on a series of fantasy role-playing video games created and developed by BioWare, which have seen releases on the Xbox 360, PlayStation 3, Microsoft Windows, OS X, PlayStation 4, and Xbox One. The franchise takes place on the fictional continent Thedas, and follows the experiences of its various inhabitants. The first game in the series, '' Dragon Age: Origins'', follows the story of a recent recruit to a legendary order of warriors known as the Grey Wardens. Their mission is to save the kingdom of Ferelden from being overrun by the Darkspawn, a monstrous race of subterranean-dwelling beings who swarm the surface world every few hundred years in a movement known as a Blight. A Blight begins when the darkspawn track down and awaken an Archdemon, a powerful dragon that controls the Darkspawn hordes. Its sequel ''Dragon Age II'' is centered around the eldest child of the Hawke family, a Blight refugee who moves their family to thei ...
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David Gaider
David Gaider is a Canadian Narrative Designer and writer. He was the lead writer and creator of the setting for the role-playing video game series ''Dragon Age''. He worked for Edmonton, Alberta-located game developer BioWare from 1999 to 2016, before leaving to join another Edmonton-based studio, Beamdog, as their Creative Director. He departed Beamdog after two years. In 2019, Gaider announced the assumption of a Creative Director position at the newly-founded Melbourne, Australia-based indie game developer, Summerfall Studios, and a new project entitled ''Stray Gods: The Roleplaying Musical''. Career Gaider began his professional life in the service industry, eventually managing a small hotel, while game designing was a side hobby to him. In 1999, a friend who worked as an artist at a local game studio named BioWare (at that point having only recently achieved success with the release of ''Baldur's Gate'') suggested to the studio founders, Ray Muzyka and Greg Zeschuk, that ...
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Cassandra Pentaghast
Cassandra Pentaghast is a fictional character in BioWare's ''Dragon Age'' franchise. She is the "Right Hand" of the Divine, the leader of the dominant religion in the ''Dragon Age'' setting, and a Seeker of Truth, an order of said religious organization. The character made her debut in 2011's ''Dragon Age II'', where she appeared as part of the game's framing device. An anime film prequel, ''Dragon Age: Dawn of the Seeker'', was released in 2012, covering the character's backstory. She appeared again in 2014's ''Dragon Age: Inquisition'', where she serves as a Party (role-playing games), party member. Cassandra makes a cameo appearance in the first episode of the 2022 Netflix animated series ''Dragon Age: Absolution, Absolution''. A forceful character was needed to "carry" ''Dragon Age II''s story. The character was designed to be "severe and dramatic", and has a heavily angular face representing her "hard edge". The developers wanted the Seeker armor to be easily recognisable, a ...
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Varric Tethras
Varric Tethras is a fictional character from BioWare, BioWare's ''Dragon Age'' franchise. The character made his debut in 2011's ''Dragon Age II'', where he appeared as part of the game's frame story, framing device as the unreliable narrator of its plot. He also serves as a Party (role playing games), party member, a role which he reprises in its sequel, ''Dragon Age: Inquisition''. In-universe, he is a renowned novelist as well as a self-appointed celebrity biographer, biographer to Hawke (Dragon Age), Hawke and the Inquisitor, the protagonists of ''Dragon Age II'' and ''Dragon Age: Inquisition'' respectively. Brian Bloom provides the voice for Varric in all media. Varric has consistently received a positive reception since his debut, with attention drawn to his sense of humour, loyalty, and wisecracking personality. The character's popularity have led BioWare to turn his most notable in-universe work, ''Hard in Hightown'', into a real-world publication. Varric is listed as the ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by GamePro in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese ''otaku'' (obsessive fan) and the prefix "ko-" (small in size). Stephen Totilo replaced Brian ...
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Andromeda
Andromeda most commonly refers to: * Andromeda (mythology), a princess from Greek mythology * Andromeda (constellation), a region of the Earth's night sky * The Andromeda Galaxy, an astronomical object within the constellation Andromeda may also refer to: Artistic works Fine art * ''Andromeda Chained to the Rocks'', a 1631 painting by Rembrandt * '' Andromeda (Rodin)'', an 1889 sculpture by Auguste Rodin Literature * ''Andromeda'' (play), lost mythological tragedy by Euripides from 412 BC * ''Andromeda'' (novel), 1957 science fiction novel by Ivan Yefremov Television * ''Andromeda'' (TV series), science fiction series created by Gene Roddenberry Music * Andromeda (English band), a 1960s psychedelic rock band from Britain, or their eponymous debut album * Andromeda (Swedish band), a 2000s progressive metal band from Sweden * Love Outside Andromeda, a 2000s indie rock band from Australia, initially simply, Andromeda * ‘‘Andromeda’’, a 2019 song by Weyes Bloo ...
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The Nameless One
"The Nameless One" is the protagonist of ''Black Isle Studios'' 1999 role-playing video game, '' Planescape: Torment''. In the game, he suffers from a curse of immortality that has spanned thousands of years. Every time he dies, another person in the multiverse dies to fuel his resurrection. Upon rebirth, The Nameless One has little to no recollection of his past life, and often with completely different personality than before. ''Planescape: Torment'' begins ''in medias res'', with the character awakening from a previous death on a mortuary slab in Sigil. He sets out on a quest to regain his lost memories and discover why he is immortal. In the process, he slowly learns about the varying personalities of his previous incarnations, and the influence they have had on the planes and the people that surround him. The character has an expansive backstory through a multitude of incarnations, both benevolent and evil. The character was voiced by Michael T. Weiss and created by Chris A ...
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Mass Effect
''Mass Effect'' is a military science fiction media franchise created by Casey Hudson, Drew Karpyshyn and Preston Watamaniuk. The franchise depicts a distant future where humanity and several alien civilizations have colonized the known universe using technology left behind by advanced precursor civilizations. The franchise originated in a series of video games developed by BioWare and published by Electronic Arts. Each installment is a third-person shooter with role-playing elements. The first three games form a trilogy in which the player character, Commander Shepard, attempts to save the Milky Way galaxy from a race of ancient, hibernating machines known as the Reapers. The inaugural video game in the series, ''Mass Effect'' (2007), follows Shepard's investigation of Saren Arterius, one of the Reapers' agents. ''Mass Effect 2'' (2010) begins two years later and sees Shepard's forces battling the Collectors, an alien race abducting human colonies to facilitate the Reapers' ...
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Commander Shepard
Lieutenant Commander Shepard, better known as Commander Shepard, is the player character in the ''Mass Effect'' video game series by BioWare (''Mass Effect'', ''Mass Effect 2'', and ''Mass Effect 3''). A veteran soldier of the Systems Alliance Navy, an N7 graduate of the Interplanetary Combatives Training (ICT) military program, and the first human Citadel Council Spectre, Shepard works to stop the Reapers, a sentient machine race dedicated to wiping out all advanced organic life. Shepard is neither a hero, nor a villain;Paragon or Renegade morality system game mechanics depending upon players' choices and actions, Shepard is the abstaining factor that acts as both on occasion, and will take whatever action is deemed necessary when presented with impossible scenarios. Shepard's gender, class, first name and facial appearance are chosen and customised by the player. Mark Meer provides the voice for the male Shepard, while the default male Shepard's face and body were based on Ma ...
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Rock Paper Shotgun
''Rock Paper Shotgun'' (also rendered ''Rock, Paper, Shotgun''; short ''RPS'') is a UK-based website for reporting on video games, primarily for PC. Originally launched on 13 July 2007 as an independent site, ''Rock Paper Shotgun'' was acquired and brought into the Gamer Network, a network of sites led by ''Eurogamer'' in May 2017. Its editor-in-chief is Katharine Castle and its deputy editor is Alice Bell. Contributors ''Rock Paper Shotgun'' was founded by Kieron Gillen, Jim Rossignol, Alec Meer and John Walker in 2007. All four were freelancing for Future Publishing, and decided they wanted to create a website focused entirely on games for PC. Gillen announced that he would no longer be involved in posting the day-to-day content of ''Rock Paper Shotgun'' in 2010, focusing more on his work with Marvel Comics, but would continue to act as a director and occasionally write essay pieces for the site. Rossignol founded his own game studio Big Robot in 2010, but also continued ...
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Role-playing Video Game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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Silent Protagonist
In video games, a silent protagonist is a player character who lacks any dialogue for the entire duration of a game, with the possible exception of occasional interjections or short phrases. In some games, especially visual novels, this may extend to protagonists who have dialogue, but no voice acting like all other non-player characters. A silent protagonist may be employed to lend a sense of mystery or uncertainty of identity to the gameplay, or to help the player identify better with them. Silent protagonists may also be anonymous. Not all silent protagonists are necessarily mute or do not speak to other characters; they may simply not produce any dialogue audible to the player. Origin The earliest player characters in video games of the 1980s, including the likes of Mario, '' Metroid''s Samus, and ''The Legend of Zelda''s Link, were silent protagonists. Characters such as these may occasionally speak through text or audible words, but are otherwise limited to making gestures, ...
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