Hardware Register
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Hardware Register
In digital electronics, especially computing, hardware registers are circuits typically composed of flip flops, often with many characteristics similar to memory, such as: * The ability to read or write multiple bits at a time, and * Using an address to select a particular register in a manner similar to a memory address. Their distinguishing characteristic, however, is that they also have special hardware-related functions beyond those of ordinary memory. So, depending on the point of view, hardware registers are like memory with additional hardware-related functions; or, memory circuits are like hardware registers that just store data. Hardware registers are used in the interface between software and peripherals. Software writes them to send information to the device, and reads them to get information from the device. Some hardware devices also include registers that are not visible to software, for their internal use. Depending on their complexity, modern hardware devices c ...
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Digital Electronics
Digital electronics is a field of electronics involving the study of digital signals and the engineering of devices that use or produce them. This is in contrast to analog electronics and analog signals. Digital electronic circuits are usually made from large assemblies of logic gates, often packaged in integrated circuits. Complex devices may have simple electronic representations of Boolean logic functions. History The binary number system was refined by Gottfried Wilhelm Leibniz (published in 1705) and he also established that by using the binary system, the principles of arithmetic and logic could be joined. Digital logic as we know it was the brain-child of George Boole in the mid 19th century. In an 1886 letter, Charles Sanders Peirce described how logical operations could be carried out by electrical switching circuits.Peirce, C. S., "Letter, Peirce to A. Marquand", dated 1886, '' Writings of Charles S. Peirce'', v. 5, 1993, pp. 541–3. GooglPreview See Burks, ...
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8-bit
In computer architecture, 8-bit Integer (computer science), integers or other Data (computing), data units are those that are 8 bits wide (1 octet (computing), octet). Also, 8-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on processor register, registers or Bus (computing), data buses of that size. Memory addresses (and thus address buses) for 8-bit CPUs are generally larger than 8-bit, usually 16-bit. 8-bit microcomputers are microcomputers that use 8-bit microprocessors. The term '8-bit' is also applied to the character sets that could be used on computers with 8-bit bytes, the best known being various forms of extended ASCII, including the ISO/IEC 8859 series of national character sets especially ISO/IEC 8859-1, Latin 1 for English and Western European languages. The IBM System/360 introduced byte-addressable memory with 8-bit bytes, as opposed to bit-addressable or decimal digit-addressable or word-addressable memory ...
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Signaling (telecommunication)
In telecommunication, signaling is the use of signals for controlling communications. This may constitute an information exchange concerning the establishment and control of a telecommunication circuit and the management of the network. Classification Signaling systems may be classified based on several principal characteristics. In-band and out-of-band signaling In the public switched telephone network (PSTN), in-band signaling is the exchange of call control information within the same physical channel, or within the same frequency band, that the telephone call itself is using. An example is dual-tone multi-frequency signaling (DTMF), which is used on most telephone lines to customer premises. Out-of-band signaling is telecommunication signaling on a dedicated channel separate from that used for the telephone call. Out-of-band signaling has been used since Signaling System No. 6 (SS6) was introduced in the 1970s, and also in Signalling System No. 7 (SS7) in 1980 which became ...
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Processor Register
A processor register is a quickly accessible location available to a computer's processor. Registers usually consist of a small amount of fast storage, although some registers have specific hardware functions, and may be read-only or write-only. In computer architecture, registers are typically addressed by mechanisms other than main memory, but may in some cases be assigned a memory address e.g. DEC PDP-10, ICT 1900. Almost all computers, whether load/store architecture or not, load data from a larger memory into registers where it is used for arithmetic operations and is manipulated or tested by machine instructions. Manipulated data is then often stored back to main memory, either by the same instruction or by a subsequent one. Modern processors use either static or dynamic RAM as main memory, with the latter usually accessed via one or more cache levels. Processor registers are normally at the top of the memory hierarchy, and provide the fastest way to access data. The ...
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Central Processing Unit
A central processing unit (CPU), also called a central processor, main processor or just processor, is the electronic circuitry that executes instructions comprising a computer program. The CPU performs basic arithmetic, logic, controlling, and input/output (I/O) operations specified by the instructions in the program. This contrasts with external components such as main memory and I/O circuitry, and specialized processors such as graphics processing units (GPUs). The form, design, and implementation of CPUs have changed over time, but their fundamental operation remains almost unchanged. Principal components of a CPU include the arithmetic–logic unit (ALU) that performs arithmetic and logic operations, processor registers that supply operands to the ALU and store the results of ALU operations, and a control unit that orchestrates the fetching (from memory), decoding and execution (of instructions) by directing the coordinated operations of the ALU, registers and other co ...
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Sleep Mode
Sleep mode (or suspend to RAM) is a low power mode for electronic devices such as computers, televisions, and remote controlled devices. These modes save significantly on electrical consumption compared to leaving a device fully on and, upon resume, allow the user to avoid having to reissue instructions or to wait for a machine to reboot. Many devices signify this power mode with a pulsed or red colored LED power light. Computers In computers, entering a sleep state is roughly equivalent to "pausing" the state of the machine. When restored, the operation continues from the same point, having the same applications and files open. Sleep Sleep mode has gone by various names, including ''Stand By'', ''Suspend'' and ''Suspend to RAM''. Machine state is held in RAM and, when placed in sleep mode, the computer cuts power to unneeded subsystems and places the RAM into a minimum power state, just sufficient to retain its data. Because of the large power saving, most laptops automaticall ...
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Advanced Configuration And Power Interface
Advanced Configuration and Power Interface (ACPI) is an open standard that operating systems can use to discover and configure computer hardware components, to perform power management (e.g. putting unused hardware components to sleep), auto configuration (e.g. Plug and Play and hot swapping), and status monitoring. First released in December 1996, ACPI aims to replace Advanced Power Management (APM), the MultiProcessor Specification, and the Plug and Play BIOS (PnP) Specification. ACPI brings power management under the control of the operating system, as opposed to the previous BIOS-centric system that relied on platform-specific firmware to determine power management and configuration policies. The specification is central to the Operating System-directed configuration and Power Management (OSPM) system. ACPI defines hardware abstraction interfaces between the device's firmware (e.g. BIOS, UEFI), the computer hardware components, and the operating systems. Internally, ACPI ...
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Television Interface Adaptor
The Television Interface Adaptor (TIA) is the custom computer chip, along with a variant of the MOS Technology 6502 constituting the heart of the 1977 Atari Video Computer System game console. The TIA generates the screen display, sound effects, and reads the controllers. At the time the Atari VCS was designed, even small amounts of RAM were expensive. The chip was designed around not having a frame buffer, instead requiring detailed programming to create even a simple display. Development of the CO10444/CO11903 TIA was led by Jay Miner who continued at Atari expanding on the design of the TIA for the Atari 400/800 computers with the ANTIC and CTIA/GTIA chips. Jay Miner later led the design of the custom chips for the Amiga computer. Design Background Around 1975, Atari's engineers at Cyan Engineering led by Steve Mayer and Ron Milner had been considering alternatives to the development dedicated hardware such as application-specific integrated circuits (ASIC) for arcade v ...
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Atari 2600
The Atari 2600, initially branded as the Atari Video Computer System (Atari VCS) from its release until November 1982, is a home video game console developed and produced by Atari, Inc. Released in September 1977, it popularized microprocessor-based hardware and games stored on swappable ROM cartridges, a format first used with the Fairchild Channel F in 1976. The VCS was bundled with two joystick controllers, a conjoined pair of paddle controllers, and a game cartridgeinitially '' Combat'' and later '' Pac-Man''. Atari was successful at creating arcade video games, but their development cost and limited lifespan drove CEO Nolan Bushnell to seek a programmable home system. The first inexpensive microprocessors from MOS Technology in late 1975 made this feasible. The console was prototyped as codename Stella by Atari subsidiary Cyan Engineering. Lacking funding to complete the project, Bushnell sold Atari to Warner Communications in 1976. The Atari VCS launched in 1977 with n ...
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Write-only Memory (engineering)
In information technology, a write-only memory (WOM) is a memory location or register that can be written to but not read. In addition to its literal meaning, the term may be applied to a situation when the data written by one circuit can be read only by other circuitry. The most common occurrence of the latter situation is when a processor writes data to a write-only register of hardware the processor is controlling. The hardware can read the instruction but the processor cannot. This can lead to problems in producing device drivers for the hardware. Write-only memories also find applications in security and cryptography as a means of preventing data being intercepted as it is being decrypted. Hardware uses In 1972, WOM, an antithesis of read-only memory (ROM), was introduced as an inside practical joke perpetrated by Signetics. However, it was soon recognized that this concept actually describes certain functionalities in microprocessor systems. The most frequent occurren ...
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