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Howl From The North
''Howl from the North'' is an adventure module for the ''Dungeons & Dragons'' fantasy role-playing game, set in the game's ''World of Greyhawk'' campaign setting. The module bears the code WGS2 and was published by TSR, Inc. in 1991 for the second edition ''Advanced Dungeons & Dragons'' rules. Plot summary The events in this module take place in the Flanaess immediately preceding the onset of the Greyhawk Wars themselves. As with WGS1, the plot of the module focuses on the Five Blades of Corusk. These are ancient magical swords which, according to the legends of ''Greyhawk's'' Suloise barbarians, can be brought together to be made even more powerful. Publication history The adventure was written by Dale "Slade" Henson with cover art by Glen Orbik and interior art by Ken Frank. It was originally intended as the second of three modules in the "World of Greyhawk Swords" (WGS) trilogy. It is therefore the sequel to the first "Swords" module, WGS1 - ''Five Shall Be One''. The ...
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TSR, Inc
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Five Shall Be One (module)
''Five Shall Be One'' is an adventure module for the fantasy role-playing game ''Dungeons & Dragons'', set in the game's World of Greyhawk campaign setting. The module bears the code WGS1 and was published by TSR in 1991 for the second edition ''Advanced Dungeons & Dragons'' rules. Plot summary The title of the module refers to the five Blades of Corusk, ancient magical swords which, according to the legends of Greyhawk's Suloise barbarians, can be brought together to be made even more powerful. The module also contains information regarding Garel Enkdal, an underground city of orcs in the Griff Mountains of the northeastern Flanaess. Publication history The adventure was written by Carl Sargent with cover art by Jeff Starlind and interior art by Ken Frank. It was originally intended as the first of three modules in the "World of Greyhawk Swords" (WGS) trilogy. It therefore precedes the second "Swords" module, WGS2 - ''Howl from the North''. The third module in the seri ...
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Ken Frank
Kenneth Carl Frank Sr. is an artist whose work has appeared in role-playing games. Works Ken Frank produced interior illustrations for many ''Dungeons & Dragons'' books and ''Dragon'' magazine throughout the 1990s, as well as cover art for the adventure modules ''Flames of the Falcon'' and '' Falconmaster'' (1990). He also did artwork for the ''Spellfire'' card game and the ''Dragon Dice'' collectible dice game. He has also produced artwork for games from other companies, including '' Traveller'' (Game Designers' Workshop Game Designers' Workshop (GDW) was a wargame and role-playing game publisher from 1973 to 1996. Many of their games are now carried by other publishers. History Game Designers' Workshop was originally established June 22, 1973. The founding m ...). References External links * Living people Year of birth missing (living people) {{D&D-stub ...
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Glen Orbik
Glen Orbik (1963 – May 11, 2015) was an American illustrator known for his fully painted paperback and comic covers, often executed in a noir style. In the 1970s, Orbik and his mother moved to Douglas County, Nevada. He is a 1981 graduate of Douglas High School in Minden, Nevada. He studied art at the California Art Institute then located in Encino, later Calabasas, California, and now located in Westlake Village. He studied under the school's founder, retired movie and advertisement illustrator Fred Fixler. Orbik eventually took over the classes when Fixler retired from teaching and taught figure drawing after returning from an extended hiatus. His work has been compared to Alex Ross and Robert McGinnis, and he was a popular teacher among fine art, comic, and video game artists. He most recently worked on a series of paperback covers for the Hard Case Crime series of novels. Orbik resided in Van Nuys, California. He died on May 11, 2015, of cancer. Works ;Covers: *'' The ...
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Barbarian (Dungeons & Dragons)
The barbarian is a playable character class in the ''Dungeons & Dragons'' fantasy role-playing game. The class was introduced in 1985 and went through a number of evolutions in subsequent editions of the game. Publication history Creative origins The barbarian is based on Robert E. Howard's Conan the Barbarian, Gardner Fox's Kothar and to a lesser extent Fritz Lieber's Fafhrd. ''Advanced Dungeons & Dragons'' 1st edition The first ''official'' barbarian character class was introduced by Gary Gygax in ''Dragon'' #63 (July 1982), as a sub-class of fighter. The barbarian later appears in the ''Advanced Dungeons & Dragons'' manual, ''Unearthed Arcana'' in 1985. The barbarian, along with the cavalier, received a revision in ''Dragon'' magazine #148 (August 1989), as the author David Howery felt that the class as described in ''Unearthed Arcana'' was "too powerful and too vaguely defined." Another version of the barbarian appeared as a character class in the original ''Oriental A ...
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Suloise
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson's ''Blackmoor'' campaign predated it by over a year—the world of Greyhawk closely identified with early development of the game beginning in 1972, and after being published it remained associated with ''Dungeons & Dragons'' publications until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it was rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world. In addition to the campaign world, which was published in several editions over twenty years, Greyhawk was also used as the setting for many adventures published in support of the game, as well as for RPGA ...
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Five Blades Of Corusk
5 is a number, numeral, and glyph. 5, five or number 5 may also refer to: * AD 5, the fifth year of the AD era * 5 BC, the fifth year before the AD era Literature * 5 (visual novel), ''5'' (visual novel), a 2008 visual novel by Ram * 5 (comics), ''5'' (comics), an award-winning comics anthology * No. 5 (manga), ''No. 5'' (manga), a Japanese manga by Taiyō Matsumoto * The Famous Five (novel series), a series of children's adventure novels written by English author Enid Blyton Films * Five (1951 film), ''Five'' (1951 film), a post-apocalyptic film * Five (2003 film), ''Five'' (2003 film), an Iranian documentary by Abbas Kiarostami * Five (2011 film), ''Five'' (2011 film), a comedy-drama television film * Five (2016 film), ''Five'' (2016 film), a French comedy film * Number 5, the protagonist in the film Short Circuit (1986 film), ''Short Circuit'' (1986 film) Television and radio * 5 (TV channel), a television network in the Philippines (currently known as TV5 from 2008 to 201 ...
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Greyhawk Wars
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson's ''Blackmoor'' campaign predated it by over a year—the world of Greyhawk closely identified with early development of the game beginning in 1972, and after being published it remained associated with ''Dungeons & Dragons'' publications until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it was rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world. In addition to the campaign world, which was published in several editions over twenty years, Greyhawk was also used as the setting for many adventures published in support of the game, as well as for RPGA ...
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Flanaess
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson's ''Blackmoor (campaign setting), Blackmoor'' campaign predated it by over a year—the world of Greyhawk closely identified with early development of the game beginning in 1972, and after being published it remained associated with ''Dungeons & Dragons'' publications until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it was rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world. In addition to the campaign world, which was published in several editions over twenty years, Greyhawk was also used as the setting for many adventures published in support of ...
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Campaign Setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A ''campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and campaigns take place. Usually a campaign setting is designed for a specific game (such as the ''Forgotten Realms'' setting for ''Dungeons & Dragons'') or a specific genre of game (such as medieval fantasy, or outer space/science fiction adventure). There are numerous campaign settings available both in print and online. In addition to published campaign settings available for purchase, many game masters create their own settings, often referred to as "homebrew" settings or worlds. While obviously connected to game materials, campaign settings are supported also by other media, such as novels and comic books. Examples of major campaign settings include numerous settings within the ''Dungeons & Dragons'', as well others such as ''Battletech' ...
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Greyhawk
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson's ''Blackmoor (campaign setting), Blackmoor'' campaign predated it by over a year—the world of Greyhawk closely identified with early development of the game beginning in 1972, and after being published it remained associated with ''Dungeons & Dragons'' publications until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it was rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world. In addition to the campaign world, which was published in several editions over twenty years, Greyhawk was also used as the setting for many adventures published in support of ...
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