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Holographic Screen
A holographic screen is a two-dimensional display technology that uses coated glass media for the projection surface of a video projector. "Holographic" refers not to a stereoscopic effect, but to the coating that bundles light using formed microlenses. The lens design and attributes match the holographic area. The lenses may appear similar to the fresnel lenses used in overhead projectors. The resulting effect is that of a free-space display, because the image carrier appears very transparent. Additionally, the beam manipulation by the lenses can be used to make the image appear to be floating in front of or behind the glass, rather than directly on it. However, this display is only two-dimensional and not true three-dimensional. It is unclear if such a technology will be able to provide acceptable three-dimensional images in the future. Working principle The display design can use either front or rear projection, in which one or more video projectors are directed at the glass ...
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Video Projector
A video projector is an image projector that receives a video signalling (telecommunication), signal and projects the corresponding image on a projection screen using a lens (optics), lens system. Video projectors use a very bright ultra-high-performance lamp (a special mercury arc lamp), Xenon arc lamp, LED or solid state blue, RB, RGB or remote fiber optic RGB lasers to provide the illumination required to project the image, and most modern ones can correct any curves, blurriness, and other inconsistencies through manual settings. If a blue laser is used, a phosphor wheel is used to turn blue light into white light, which is also the case with white LEDs. (White LEDs do not use lasers.) A wheel is used in order to prolong the lifespan of the phosphor, as it is degraded by the heat generated by the laser diode. Remote fiber optic RGB laser racks can be placed far away from the projector, and several racks can be housed in a single, central room. Each projector can use up to two ra ...
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Artificial Lighting
Lighting or illumination is the deliberate use of light to achieve practical or aesthetic effects. Lighting includes the use of both artificial light sources like lamps and light fixtures, as well as natural illumination by capturing daylight. Daylighting (using windows, skylights, or light shelves) is sometimes used as the main source of light during daytime in buildings. This can save energy in place of using artificial lighting, which represents a major component of energy consumption in buildings. Proper lighting can enhance task performance, improve the appearance of an area, or have positive psychological effects on occupants. Indoor lighting is usually accomplished using light fixtures, and is a key part of interior design. Lighting can also be an intrinsic component of landscape projects. History With the discovery of fire, the earliest form of artificial lighting used to illuminate an area were campfires or torches. As early as 400,000 years ago, fire was kindle ...
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Holography
Holography is a technique that enables a wavefront to be recorded and later re-constructed. Holography is best known as a method of generating real three-dimensional images, but it also has a wide range of other applications. In principle, it is possible to make a hologram for any type of wave. A hologram is made by superimposing a second wavefront (normally called the reference beam) on the wavefront of interest, thereby generating an interference pattern which is recorded on a physical medium. When only the second wavefront illuminates the interference pattern, it is diffracted to recreate the original wavefront. Holograms can also be computer-generated by modelling the two wavefronts and adding them together digitally. The resulting digital image is then printed onto a suitable mask or film and illuminated by a suitable source to reconstruct the wavefront of interest. Overview and history The Hungarian- British physicist Dennis Gabor (in Hungarian: ''Gábor Déne ...
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Video Projector
A video projector is an image projector that receives a video signalling (telecommunication), signal and projects the corresponding image on a projection screen using a lens (optics), lens system. Video projectors use a very bright ultra-high-performance lamp (a special mercury arc lamp), Xenon arc lamp, LED or solid state blue, RB, RGB or remote fiber optic RGB lasers to provide the illumination required to project the image, and most modern ones can correct any curves, blurriness, and other inconsistencies through manual settings. If a blue laser is used, a phosphor wheel is used to turn blue light into white light, which is also the case with white LEDs. (White LEDs do not use lasers.) A wheel is used in order to prolong the lifespan of the phosphor, as it is degraded by the heat generated by the laser diode. Remote fiber optic RGB laser racks can be placed far away from the projector, and several racks can be housed in a single, central room. Each projector can use up to two ra ...
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Rear-projection Television
Rear-projection television (RPTV) is a type of large-screen television display technology. Until approximately 2006, most of the relatively affordable consumer large screen TVs up to used rear-projection technology. A variation is a video projector, using similar technology, which projects onto a screen. Three types of projection systems are used in projection TVs. CRT rear-projection TVs were the earliest, and while they were the first to exceed 40", they were also bulky and the picture was unclear at close range. Newer technologies include: DLP (reflective micromirror chip), LCD projectors, Laser TV and LCoS. They are capable of 1080p resolution, and examples include Sony's SXRD (Silicon X-tal Reflective Display), JVC's D-ILA (Digital Direct Drive Image Light Amplifier) and MicroDisplay Corporation's Liquid Fidelity. Background and History Necessity Cathode ray tube technology was very limited in the early days of television. It relied on conventional glass blowing methods ...
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Phantasmagoria
Phantasmagoria (, also fantasmagorie, fantasmagoria) was a form of horror theatre that (among other techniques) used one or more magic lanterns to project frightening images, such as skeletons, demons, and ghosts, onto walls, smoke, or semi-transparent screens, typically using rear projection to keep the lantern out of sight. Mobile or portable projectors were used, allowing the projected image to move and change size on the screen, and multiple projecting devices allowed for quick switching of different images. In many shows, the use of spooky decoration, total darkness, (auto-)suggestive verbal presentation, and sound effects were also key elements. Some shows added a variety of sensory stimulation, including smells and electric shocks. Such elements as required fasting, fatigue (late shows), and drugs have been mentioned as methods of making sure spectators would be more convinced of what they saw. The shows started under the guise of actual séances in Germany in the late ...
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Large-screen Television Technology
Large-screen television technology (colloquially big-screen TV) developed rapidly in the late 1990s and 2000s. Prior to the development of thin-screen technologies, rear-projection television was standard for larger displays, and jumbotron, a non-projection video display technology, was used at stadiums and concerts. Various thin-screen technologies are being developed, but only liquid crystal display (LCD), plasma display (PDP) and Digital Light Processing (DLP) have been publicly released. Recent technologies like organic light-emitting diode (OLED) as well as not-yet-released technologies like surface-conduction electron-emitter display (SED) or field emission display (FED) are in development to replace earlier flat-screen technologies in picture quality. Large-screen technologies have almost completely displaced cathode-ray tubes (CRT) in television sales due to the necessary bulkiness of cathode-ray tubes. The diagonal screen size of a CRT television is limited to abou ...
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Free-space Display
A volumetric display device is a display device that forms a visual representation of an object in three physical dimensions, as opposed to the planar image of traditional screens that simulate depth through a number of different visual effects. One definition offered by pioneers in the field is that volumetric displays create 3D imagery via the emission, scattering, or relaying of illumination from well-defined regions in (x,y,z) space. A true volumetric display produces in the observer a visual experience of a material object in three-dimensional space, even though no such object is present. The perceived object displays characteristics similar to an actual material object by allowing the observer to view it from any direction, to focus a camera on a specific detail, and to see perspective – meaning that the parts of the image closer to the viewer appear larger than those further away. Volumetric 3D displays are technically not autostereoscopic, even though they create ...
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3D Display
A 3D display is a display device capable of conveying depth perception, depth to the viewer. Many 3D displays are stereoscopic displays, which produce a basic 3D effect by means of stereopsis, but can cause eye strain and visual fatigue. Newer 3D displays such as holographic display, holographic and light field displays produce a more realistic 3D effect by combining stereopsis and accurate focal length for the displayed content. Newer 3D displays in this manner cause less visual fatigue than classical stereoscopic displays. As of 2021, the most common type of 3D display is a stereoscopy, stereoscopic display, which is the type of display used in almost all virtual reality equipment. 3D displays can be near-eye displays like in VR headsets, or they can be in a device further away from the eyes like a 3D-enabled mobile device or 3D film, 3D movie theater. The term “3D display” can also be used to refer to a volumetric display which may generate content that can be viewed fro ...
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Vocaloid
is a singing voice synthesizer software product. Its signal processing part was developed through a joint research project led by Kenmochi Hideki at the Pompeu Fabra University in Barcelona, Spain, in 2000 and was not originally intended to be a full commercial project. Backed by the Yamaha Corporation, it developed the software into the commercial product "Vocaloid" that was released in 2004. The software enables users to synthesize "singing" by typing in lyrics and melody and also "speech" by typing in the script of the required words. It uses synthesizing technology with specially recorded vocals of voice actors or singers. To create a song, the user must input the melody and lyrics. A piano roll type interface is used to input the melody and the lyrics can be entered on each note. The software can change the stress of the pronunciations, add effects such as vibrato, or change the dynamics and tone of the voice. Various voice banks have been released for use with the Voc ...
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Software
Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work. At the lowest programming level, executable code consists of machine language instructions supported by an individual processor—typically a central processing unit (CPU) or a graphics processing unit (GPU). Machine language consists of groups of binary values signifying processor instructions that change the state of the computer from its preceding state. For example, an instruction may change the value stored in a particular storage location in the computer—an effect that is not directly observable to the user. An instruction may also invoke one of many input or output operations, for example displaying some text on a computer screen; causing state changes which should be visible to the user. The processor executes the instructions in the order they are provided, unless it is instructed ...
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Natural Lighting
Daylighting is the practice of placing windows, skylights, other openings, and reflective surfaces so that sunlight (direct or indirect) can provide effective internal lighting. Particular attention is given to daylighting while designing a building when the aim is to maximize visual comfort or to reduce energy use. Energy savings can be achieved from the reduced use of artificial (electric) lighting or from passive solar heating. Artificial lighting energy use can be reduced by simply installing fewer electric lights where daylight is present or by automatically dimming/switching off electric lights in response to the presence of daylight – a process known as daylight harvesting. The amount of daylight received in an internal space can be analyzed by measuring illuminance on a grid or undertaking a daylight factor calculation. Computer programs such as Radiance allow an architect or engineer to quickly calculate benefits of a particular design. The human eye's response to li ...
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