High Pass (horse)
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High Pass (horse)
High Pass may refer to: * High Pass (Oregon), a mountain pass in the Coast Range mountains, Oregon, United States * High Pass (Middle-earth), a mountain pass near Rivendell in J. R. R. Tolkien's fictional world of Middle-earth *High-pass filter A high-pass filter (HPF) is an electronic filter that passes signals with a frequency higher than a certain cutoff frequency and attenuates signals with frequencies lower than the cutoff frequency. The amount of attenuation for each frequency ..., an electronic filter See also * High Pass Filter (band), electro-dub band formed in Melbourne, Australia * High Passage, a gaming magazine first published in 1981 {{disambiguation ...
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High Pass (Oregon)
High Pass is a mountain pass in the foothills of the Coast Range mountains in Lane County, Oregon, United States. High Pass Road connects the unincorporated community of Horton, on the west side of the pass, with Cheshire, Monroe, Junction City, and the other low-lying farm towns to the east. Oregon Route 36 Oregon Route 36 is an Oregon state highway that runs between the city of Mapleton in the Oregon Coast Range, and the city of Junction City in the Willamette Valley. OR 36 traverses the Mapleton–Junction City Highway No. 229 of the ... provides an alternate route through the foothills over the nearby Low Pass. References Mountain passes of Oregon Landforms of Lane County, Oregon {{LaneCountyOR-geo-stub ...
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High Pass (Middle-earth)
In the fictional world of J. R. R. Tolkien, Moria, also named Khazad-dûm, is an ancient subterranean complex in Middle-earth, comprising a vast labyrinthine network of tunnels, chambers, mines and halls under the Misty Mountains, with doors on both the western and the eastern sides of the mountain range. Moria is introduced in Tolkien's novel ''The Hobbit'', and is a major scene of action in ''The Lord of the Rings''. In much of History of Arda, Middle-earth's fictional history, Moria was the greatest city of Dwarf (Middle-earth), the Dwarves. The city's wealth was founded on its mines, which produced ''mithril'', a fictional metal of great beauty and strength, suitable for armour. The Dwarves dug too deep, greedy for ''mithril'', and disturbed a demon of great power: Durin's Bane, a Balrog, which destroyed their kingdom. By the end of the Third Age, Moria had long been abandoned by the Dwarves, and was a place of evil repute. It was dark, in dangerous disrepair, and in its lab ...
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