Hades (video Game)
''Hades'' is a roguelike video game developed and published by Supergiant Games. It was released for Windows, macOS, and Nintendo Switch in September 2020, which followed an early access release in December 2018. It was later released for PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S in August 2021. Players control Zagreus, the son of Hades, as he attempts to escape from the Underworld to reach Mount Olympus, at times aided by gifts bestowed on him from the other Twelve Olympians, Olympians. Each run challenges the player through a random series of rooms populated with enemies and rewards. The game has a hack and slash combat system; the player uses a combination of their main weapon attack, a special attack, a dash ability, and a magic ability to defeat them while avoiding damage to progress as far as possible. While Zagreus will often die, the player can use gained treasure to improve certain attributes or unlock new weapons and abilities to improve chances of esca ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Supergiant Games
Supergiant Games, LLC is an American independent video game developer and publisher based in San Francisco. It was founded in 2009 by Amir Rao and Gavin Simon, and is known for the critically acclaimed games '' Bastion'', ''Transistor'', ''Pyre'' and '' Hades''. History Supergiant Games was formed by Amir Rao and Gavin Simon in 2009. Both had been working at the Los Angeles studio of Electronic Arts, involved with the ''Command & Conquer'' series. In 2009 they agreed to quit their job, move into the same house, and begin to work on a new game together. At that time, they hired musician Darren Korb for audio and music work. They used a number of freelancer programmers and developers they could call on for help at various times during the development of this first game. Their first game, '' Bastion'', received high critical praise, including being listed among several "Game of the Year" lists from game journalists. It was first shown in mid-development at the 2010 Penny Arcade ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Early Access
Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alpha, alpha, and/or beta, while the developer is able to use those funds to continue further development on the game. Those that pay to participate typically help to debug the game, provide feedback and suggestions, may have access to special materials in the game. The early-access approach is a common way to obtain funding for indie games, and may also be used along with other funding mechanisms, including crowdfunding. Many crowdfunding projects promise to offer access to alpha and/or beta versions of the game as development progresses; however, unlike some of these projects which solicit funds but do not yet have a playable game, all early access games offer an immediately playable version of the unfinished game to players. History Traditi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Patroclus
In Greek mythology, as recorded in Homer's ''Iliad'', Patroclus (pronunciation variable but generally ; grc, Πάτροκλος, Pátroklos, glory of the father) was a childhood friend, close wartime companion, and the presumed (by some later ancient sources) lover of Achilles. of name There are at least three pronunciations of the name 'Patroclus' in English. Because the penultimate syllable is light in Latin prose (''pă′.trŏ.clŭs''), the antepenult was stressed in Latin and would normally be stressed in English as well, for (analogous to 'Sophocles'). However, this pronunciation is seldom encountered: for metrical convenience, Alexander Pope had made the 'o' long, and thus stressed, in his translation of Homer, following a convention of Greek and Latin verse, and that pronunciation – of Latin ''pa.trō′.clus'' – has stuck, for English . Moreover, because in prose a penultimate Greco-Latin short ''o'' (omicron) would only be stressed in a closed syllable, the pe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Eurydice
Eurydice (; Ancient Greek: Εὐρυδίκη 'wide justice') was a character in Greek mythology and the Auloniad wife of Orpheus, who tried to bring her back from the dead with his enchanting music. Etymology Several meanings for the name ''Eurydice'' have been proposed such as "true judgement" or "profound judgement" from the Greek: ''eur dike''. Fulgentius, a mythographer of the late 5th to early 6th century AD, gave the latter etymological meaning. Adriana Cavarero, in the book ''Relating Narratives: Storytelling and Selfhood'', wrote that "the etymology of Eurydice seems rather to indicate, in the term ''eurus'', a vastness of space or power, which, joining to ''dike'' nd thus ''deiknumi'', to show designates her as 'the one who judges with breadth' or, perhaps, 'she who shows herself amply'". In some accounts, she was instead called Agriope, which means "savage face". Mythology Marriage to Orpheus, death and afterlife Eurydice was the Auloniad wife of musicia ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Sisyphus
In Greek mythology, Sisyphus or Sisyphos (; Ancient Greek: Σίσυφος ''Sísyphos'') was the founder and king of Ancient Corinth, Ephyra (now known as Corinth). Hades punished him for cheating death twice by forcing him to roll an immense boulder up a hill only for it to roll down every time it neared the top, repeating this action for eternity. Through the classicism, classical influence on modern culture, tasks that are both wikt:laborious#Adjective, laborious and wikt:futile#Adjective, futile are therefore described as Sisyphean (). Etymology Robert S. P. Beekes, R. S. P. Beekes has suggested a pre-Greek origin and a connection with the root of the word ' (σοφός, "wise"). German mythographer Otto Gruppe thought that the name derived from ' (σίσυς, "a goat's skin"), in reference to a rain-charm in which goats' skins were used. Family Sisyphus was formerly a Ancient Thessaly, Thessalian prince as the son of King Aeolus (son of Hellen), Aeolus of Aeolia and Ena ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Persephone
In ancient Greek mythology and religion, Persephone ( ; gr, Περσεφόνη, Persephónē), also called Kore or Cora ( ; gr, Κόρη, Kórē, the maiden), is the daughter of Zeus and Demeter. She became the queen of the underworld after her abduction by and marriage to her uncle Hades, the king of the underworld.Martin Nilsson (1967). ''Die Geschichte der Griechische Religion'' Vol I pp 462–463, 479–480 The myth of her abduction, her sojourn in the underworld, and her temporary return to the surface represents her functions as the embodiment of spring and the personification of vegetation, especially grain crops, which disappear into the earth when sown, sprout from the earth in spring, and are harvested when fully grown. In Classical Greek art, Persephone is invariably portrayed robed, often carrying a sheaf of grain. She may appear as a mystical divinity with a sceptre and a little box, but she was mostly represented in the process of being carried off by Hades. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Greek Underworld
In mythology, the Greek underworld, or Hades, is a distinct realm (one of the three realms that makes up the cosmos) where an individual goes after death. The earliest idea of afterlife in Greek myth is that, at the moment of death, an individual's essence (''psyche'') is separated from the corpse and is transported to the underworld. In early mythology (e.g., Homer's ''Iliad'' and ''Odyssey'') the dead were indiscriminately grouped together and lead a shadowy post-existence; however, in later mythology (e.g., Platonic philosophy) elements of post-mortem judgment began to emerge with good and bad people being separated (both spatially and with regards to treatment). The underworld itself— commonly referred to as Hades, after its patron god, but also known by various metonyms—is described as being located at the periphery of the earth, either associated with the outer limits of the ocean (i.e., ''Oceanus'', again also a god) or beneath the earth. Darkness and a lack of sunlig ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Hades Video Game Screenshot
Hades (; grc-gre, ᾍδης, Háidēs; ), in the ancient Greek religion and myth, is the god of the dead and the king of the underworld, with which his name became synonymous. Hades was the eldest son of Cronus and Rhea, although this also made him the last son to be regurgitated by his father. He and his brothers, Zeus and Poseidon, defeated their father's generation of gods, the Titans, and claimed rulership over the cosmos. Hades received the underworld, Zeus the sky, and Poseidon the sea, with the solid earth, long the province of Gaia, available to all three concurrently. In artistic depictions, Hades is typically portrayed holding a bident and wearing his helm with Cerberus, the three-headed guard dog of the underworld, standing to his side. The Etruscan god Aita and the Roman gods Dis Pater and Orcus were eventually taken as equivalent to Hades and merged into Pluto, a Latinisation of Plouton ( grc-gre, , Ploútōn), itself a euphemistic title often given to Hades. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Sequel
A sequel is a work of literature, film, theatre, television, music or video game that continues the story of, or expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same fictional universe as an earlier work, usually chronologically following the events of that work. In many cases, the sequel continues elements of the original story, often with the same characters and settings. A sequel can lead to a series, in which key elements appear repeatedly. Although the difference between more than one sequel and a series is somewhat arbitrary, it is clear that some media franchises have enough sequels to become a series, whether originally planned as such or not. Sequels are attractive to creators and to publishers because there is less risk involved in returning to a story with known popularity rather than developing new and untested characters and settings. Audiences are sometimes eager for more stories about p ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Game Of The Year
Game of the Year (GotY) is an award given by various award events and media publications to a video game that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) The British Academy Games Awards are an annual British awards ceremony honoring "outstanding creative achievement" in the video game industry. First presented in 2004 following the restructuring of the BAFTA Interactive Entertainment Awards, the awards are presented by the British Academy of Film and Television Arts (BAFTA), and are thus commonly referred to as the BAFTA Games Awards. Czech Game of the Year Awards The Czech Game of the Year Awards are annual awards that recognize accomplishments in video game development. D.I.C.E. Awards The D.I.C.E. Awards are awarded by the Academy of Interactive Arts & Sciences (AIAS), a non-profit organization of industry professionals. The awards were previously known as the Interactive Achi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Pyre (video Game)
''Pyre'' is an action role-playing video game developed and published by Supergiant Games. It was released in July 2017 for Microsoft Windows, Linux and PlayStation 4, and in August 2017 for macOS. Elements from sports games were incorporated to the title's gameplay. It was the third game developed by Supergiant following ''Transistor'' (2014) and it received generally positive reviews upon release. Story and gameplay The game takes place in a high fantasy setting. The story is told through on-screen narrative passages that include a hyperlink-type system used by the player-character to explore the story further. In addition to guiding the exiles during "Rites" which resemble a sports game, the Reader must determine how to help support or improve the party, by performing activities such as scavenging for supplies, learning more of the world's lore, or mentoring the exiles to improve their abilities. Through the land, the party encounters other groups of exiles, which starts the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Hack And Slash
Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as guns) as secondary weapons. It is a sub-genre of beat 'em up games, which focuses on melee combat usually with swords. Hack-and-slash action games are sometimes known as character action games. The term "hack and slash" was originally used to describe a play style in tabletop role-playing games, carrying over from there to MUDs, MMORPGs, and role-playing video games. In arcade and console style action video games, the term has an entirely different usage, specifically referring to action games with a focus on real-time combat with hand-to-hand weapons as opposed to guns or fists. The two types of hack-and-slash games are largely unrelated, though action role-playing games may combine elements of both. Types of hack-and-slash games Ac ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |