H.G. Wells' The War Of The Worlds (comic)
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H.G. Wells' The War Of The Worlds (comic)
''H.G. Wells' The War of the Worlds'' is a 2006 comic adaptation of H. G. Wells' 1898 novel '' The War of the Worlds'', written by Ian Edginton and illustrated by D'Israeli. Production Edginton and D'Israeli had previously worked together to create the comic ''Scarlet Traces'', their comic book sequel to the original ''The War or the Worlds.'' ''S''everal characters from ''Scarlet Traces'' can be seen in this series, and it reuses their designs of the Martians and their machines. The comic was released as a webcomic on the Dark Horse Comics website and was published as a graphic novel in 2006 by Dark Horse Comics (72 pages, ). Reception According to Dark Horse, ''War of the Worlds'' was reviewed by Comics Buyer's Guide, who said: "Ian Edgington and D'Israeli have taken the high road and interpreted ''Wars'' as a late-1800s tale. Scientists still get front-page news and are seen with respect. There is no electricity in common use. Weapons? The mighty cannon, of course. And w ...
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The War Of The Worlds
''The War of the Worlds'' is a science fiction novel by English author H. G. Wells, first serialised in 1897 by ''Pearson's Magazine'' in the UK and by ''Cosmopolitan (magazine), Cosmopolitan'' magazine in the US. The novel's first appearance in hardcover was in 1898 from publisher William Heinemann of London. Written between 1895 and 1897, it is one of the earliest stories to detail a conflict between mankind and an Extraterrestrials in fiction, extra-terrestrial race. The novel is the first-person narrative of both an unnamed protagonist in Surrey and of his younger brother in London as southern England is invaded by Martian (The War of the Worlds), Martians. The novel is one of the most commented-on works in the science fiction Western canon, canon. The book's plot was similar to numerous works of invasion literature which were published around the same period, and has been variously interpreted as a commentary on the theory of evolution, British Empire, British colonia ...
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Kevin O'Neill (comics)
Kevin O'Neill ( – 3 November 2022) was an English comic book illustrator who was the co-creator of ''Nemesis the Warlock'', ''Marshal Law'' (with writer Pat Mills), and ''The League of Extraordinary Gentlemen'' (with Alan Moore). Career Early career O'Neill began working for the publishing company IPC at the age of 16 as an office boy for '' Buster'', which was a children's humour title. In 1975 he started publishing, as a personal side project, the fanzine ''Just Imagine: The Journal of Film and Television Special Effects'' which lasted five regular issues and one special issue through 1978. By 1976 he was working as a colourist on Disney comics reprints and British children's comics such as ''Monster Fun'' and ''Whizzer and Chips''. Tired of working on children's humour titles, he heard that a new science fiction title was being put together at IPC and went to see Pat Mills and asked to be transferred to the new comic which was to be called '' 2000 AD''. ''2000 AD'' O' ...
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Steampunk Webcomics
Steampunk is a subgenre of science fiction that incorporates retrofuturistic technology and aesthetics inspired by 19th-century industrial steam-powered machinery. Steampunk works are often set in an alternative history of the Victorian era or the American "Wild West", where steam power remains in mainstream use, or in a fantasy world that similarly employs steam power. Steampunk most recognizably features anachronistic technologies or retrofuturistic inventions as people in the 19th century might have envisioned them — distinguishing it from Neo-Victorianism — and is likewise rooted in the era's perspective on fashion, culture, architectural style, and art. Such technologies may include fictional machines like those found in the works of H. G. Wells and Jules Verne. Other examples of steampunk contain alternative-history-style presentations of such technology as steam cannons, lighter-than-air airships, analog computers, or such digital mechanical computers as Charles Ba ...
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Dark Horse Comics Graphic Novels
Darkness, the direct opposite of lightness, is defined as a lack of illumination, an absence of visible light, or a surface that absorbs light, such as black or brown. Human vision is unable to distinguish colors in conditions of very low luminance. This is because the hue sensitive photoreceptor cells on the retina are inactive when light levels are insufficient, in the range of visual perception referred to as scotopic vision. The emotional response to darkness has generated metaphorical usages of the term in many cultures, often used to describe an unhappy or foreboding feeling. Referring to a time of day, complete darkness occurs when the Sun is more than 18° below the horizon, without the effects of twilight on the night sky. Scientific Perception The perception of darkness differs from the mere absence of light due to the effects of after images on perception. In perceiving, the eye is active, and the part of the retina that is unstimulated produces a complementary ...
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Comics By Ian Edginton
a medium used to express ideas with images, often combined with text or other visual information. It typically the form of a sequence of panels of images. Textual devices such as speech balloons, captions, and onomatopoeia can indicate dialogue, narration, sound effects, or other information. There is no consensus amongst theorists and historians on a definition of comics; some emphasize the combination of images and text, some sequentiality or other image relations, and others historical aspects such as mass reproduction or the use of recurring characters. Cartooning and other forms of illustration are the most common image-making means in comics; '' fumetti'' is a form that uses photographic images. Common forms include comic strips, editorial and gag cartoons, and comic books. Since the late 20th century, bound volumes such as graphic novels, comic albums, and ' have become increasingly common, while online webcomics have proliferated in the 21st century. The hist ...
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Alien Invasions In Comics
Alien primarily refers to: * Alien (law), a person in a country who is not a national of that country ** Enemy alien, the above in times of war * Extraterrestrial life, life which does not originate from Earth ** Specifically, intelligent extraterrestrial beings; see List of alleged extraterrestrial beings ** For fictional extraterrestrial life, see Extraterrestrials in fiction * Introduced species, a species not native to its environment Alien(s), or The Alien(s) may also refer to: Science and technology * AliEn (ALICE Environment), a grid framework * Alien (file converter), a Linux program * Alien Technology, a manufacturer of RFID technology Arts and entertainment * ''Alien'' (franchise), a media franchise ** Alien (creature in ''Alien'' franchise) Films * ''Alien'' (film), a 1979 film by Ridley Scott ** ''Aliens'' (film), second film in the franchise from 1986 by James Cameron ** ''Alien 3'', third film in the franchise from 1992 by David Fincher ** ''Alien Resurr ...
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List Of Comics Based On Fiction
The following is a list of comics based on fiction, including novels, books or short stories. Novels 0—9 * '' 7 Billion Needles'' Vols. 1—4 (Vertical, October 2010—May 2011) A * ''Alice's Adventures in Wonderland'': ** ''Alice in Wonderland'', ''Classics Illustrated '' #49 (Gilberton Company, Inc., July 1948) ** ''New Alice in Wonderland'' #1—4 (Antarctic Press, February—May 2006) ** ''The Complete Alice in Wonderland'' #1—4 (Dynamite Entertainment, December 2009—May 2010) ** ''Alice in Wonderland'' (Campfire Classics, July 2010) * Amtor: ** ''Pirates of Venus'', ''Korak, Son of Tarzan'' #46—50 (DC Comics, June 1972—February 1973) ** ''Carson of Venus: Fear on Four Worlds'' #1 (American Mythology, August 2018) ** ''Carson of Venus: Pirates of Venus'' #1—2 (American Mythology, December 2018—January 2019) ** ''Carson of Venus: The Flames Beyond'' #1—3 (American Mythology, January—March 2019) ** ''Carson of Venus/Warlord of Mars'' #1 (American Mythology, ...
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List Of Steampunk Works
Steampunk is a subgenre of fantasy and speculative fiction that came into prominence in the 1980s and early 1990s. The term denotes works set in an era or world wherein steam power is still widely used—usually the 19th century, and often set in Victorian era England—but with prominent elements of either science fiction or fantasy, such as fictional technological inventions like those found in the works of H. G. Wells and Jules Verne, or real technological developments like the computer occurring at an earlier date. Other examples of steampunk contain alternate history-style presentations of "the path not taken" of such technology as dirigibles or analog computers; these frequently are presented in an idealized light, or with a presumption of functionality. Although many works now considered seminal to the genre were published in the 1960s and 1970s, the term "steampunk" originated in the late 1980s, as a tongue-in-cheek variant of cyberpunk. This article is a list of works in ...
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Alan Moore
Alan Moore (born 18 November 1953) is an English author known primarily for his work in comic books including ''Watchmen'', ''V for Vendetta'', ''The Ballad of Halo Jones'', ''Swamp Thing'', ''Batman:'' ''The Killing Joke'', and ''From Hell''. He is widely recognised among his peers and critics as one of the best comic book writers in the English language. Moore has occasionally used such pseudonyms as Curt Vile, Jill de Ray, Brilburn Logue, and Translucia Baboon; also, reprints of some of his work have been credited to The Original Writer when Moore requested that his name be removed. Moore started writing for British underground and alternative fanzines in the late 1970s before achieving success publishing comic strips in such magazines as '' 2000 AD'' and ''Warrior''. He was subsequently picked up by DC Comics as "the first comics writer living in Britain to do prominent work in America", where he worked on major characters such as Batman ('' Batman: The Killing Joke'') ...
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Ian Edginton
Ian Edginton is a British comic book writer, known for his work on such titles as ''X-Force'', '' Scarlet Traces'', '' H. G. Wells' The War of the Worlds'' and ''Leviathan''. Career Ian Edginton is known for his steampunk/ alternate history work (often with the artist D'Israeli) and is the co-creator of '' Scarlet Traces'', a sequel to '' H. G. Wells' The War of the Worlds'', which they later went on to adapt in turn, and ''The Great Game'', a sequel to ''Scarlet Traces''. For ''2000 AD'' he has written ''Leviathan'', '' Stickleback'' and, with art by Steve Yeowell, '' The Red Seas'' as well as one-off serials such as '' American Gothic'' (2005). ''Scarlet Traces'' was an idea he had when first reading ''The War of the Worlds'', its first few instalments appeared on Cool Beans website, before being serialised in the ''Judge Dredd Megazine''. Also, '' The Red Seas'' was initially going to be drawn by Phil Winslade and be the final release by Epic, but Winslade was still tied up ...
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The League Of Extraordinary Gentlemen, Volume II
''The League of Extraordinary Gentlemen, Volume II'' is a comic book limited series written by Alan Moore and illustrated by Kevin O'Neill, published under the America's Best Comics imprint of DC Comics in the United States and under Vertigo in the United Kingdom. It is a sequel to the original volume of ''The League of Extraordinary Gentlemen'' and like its previous installment is a pastiche of various characters and events from Victorian literature; though it borrows a great number of characters and elements from various literary works of writers such as Sir Arthur Conan Doyle, Edgar Rice Burroughs, Ian Fleming, Robert Louis Stevenson and Bram Stoker, it is predominantly a retelling of ''The War of the Worlds'' by H. G. Wells. The volume continues the narrative of Mina Murray, Allan Quatermain, Hawley Griffin, Dr. Henry Jekyll/Edward Hyde and Captain Nemo who respond to an invasion of England by extraterrestrial invaders. Plot Issue 1: Phases of Deimos On the planet Mars, Jo ...
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Comics Buyer's Guide
''Comics Buyer's Guide'' (''CBG''; ), established in 1971, was the longest-running English-language periodical reporting on the American comic book industry. It awarded its annual Comics Buyer's Guide Fan Awards from 1983 to circa 2010. The publication ceased with the March 2013 issue.Frankenhoff, Brent (January 9, 2013)"F+W Announces Closure of Comics Buyer’s Guide". ''Comics Buyer’s Guide''Miller, John Jackson (January 9, 2013). ''The Comichron'' The magazine was headquartered in Iola, Wisconsin, after originally being published in the Quad Cities region. History Alan Light years: 1971–1983 ''CBG'' was founded in February 1971 by Alan Light under the title ''The Buyer's Guide for Comic Fandom'' (''TBG'') as a monthly newspaper in a tabloid format. ''TBG'' began primarily as an advertising venue – known in comics fandom as an "adzine", i.e. a fanzine devoted to ads. Ron Frantz, in his book ''Fandom: Confidential,'' traces the lineage of Light's endeavor to ''Stan's Wee ...
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