Guns And Robots
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Guns And Robots
''Guns and Robots'' is a cartoon-style online shooter developed by Masthead Studios for Microsoft Windows. The focus on the game is construction of gunfighters and team-based gameplay. Gameplay The gameplay of GAR is divided between two main activities – robot construction and arena combat. Robot Construction The player begins by assembling a robot from stand-alone parts and composite modules in the Garage. Several parts are readily available while more powerful components must be unlocked by paying Credits – an in-game currency, earned by destroying opponents and completing objectives in combat. Players can also purchase Credits, but all of the parts can be obtained through regular gameplay. Each robot is composed of several main modules – Chassis, Body, Weapons, and Head, each with their specific function and stats. Only the Body's destruction eliminates the player completely from the game, while the other modules can be destroyed and still allow the player to continue ...
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Masthead Studios
Masthead Studios is a Bulgarian video game developer, founded in 2005, specializing in massively multiplayer online role-playing games. Their latest PC game developed and published was ''Soul Grabber'', released on Steam in 2019. Development history ''Fallout Online'' It was announced in April 2009 that Interplay were working with Masthead Studios to complete work on ''Fallout Online'', a ''Fallout'' universe-based massively multiplayer online role-playing game. In September of the same year, Bethesda began legal action against Interplay about the project, because Interplay had sought to recruit Masthead Studios to develop the MMO eleven days after Bethesda had revoked the ''Fallout'' license. The result was that all rights granted to Interplay to develop a ''Fallout'' online game were returned to Bethesda. ''Earthrise'' Masthead Studios' first independent project, ''Earthrise'', was released in February 2011. ''Earthrise'' and its engine were in development for six years. ...
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Free-to-play
Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which requires a payment before using the game or service. It is also separate from freeware games, which are entirely costless. Free-to-play's model is sometimes derisively referred to as free-to-start due to not being entirely free. Free to play games have also been widely criticized as “pay-to-win”— that is, that players can generally pay to obtain competitive or power advantages over other players. There are several kinds of free-to-play business models. The most common is based on the freemium software model, in which users are granted access to a fully functional game but are incentivised to pay microtransactions to access additional content. Sometimes the content is entirely blocked without payment; other times it requires immens ...
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Multiplayer Online Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', DayZ (video game), ''DayZ''). Multiplayer games usually require players to share a single game system or use Mobile network, networking technology to play together over a greater distance; players may compete against one or more human contestants, work Cooperative video game, cooperatively with a human partner to achieve a common goal, or Gamemaster, supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports g ...
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Third-person Shooters
Third-person shooter (TPS) is a subgenre of 3D computer graphics, 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D computer graphics, 2D shoot 'em up games also employ a third-person perspective, the TPS genre is distinguished by having the game presented with the player's avatar as a primary focus of the camera's view. Definition A third-person shooter is a game structured around shooting,Nate Garrets, ''The Meaning and Culture of Grand Theft Auto: critical essays'' (McFarland, 2006)159 and in which the player can see the Avatar (computing), avatar on-screen in a Virtual camera system#Third-person view, third-person view.Anne-Marie Schreiner,Does Lara Croft Wear Fake Polygons? Gender and Gender-Role Subversion in Computer Adventure Games ''Leonardo (journal), Leonardo Journal'', Vol. 34, No. 3 (2001): 222. Third-person shooters are distingu ...
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Massively Multiplayer Online Games
A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players, often hundreds or thousands, on the same server. MMOs usually feature a huge, persistent open world, although there are games that differ. These games can be found for most network-capable platforms, including the personal computer, video game console, or smartphones and other mobile devices. MMOs can enable players to cooperate and compete with each other on a large scale, and sometimes to interact meaningfully with people around the world. They include a variety of gameplay types, representing many video game genres. History The most popular type of MMOG, and the subgenre that pioneered the category, is the massively multiplayer online role-playing game (MMORPG), which descended from university mainframe computer MUD and adventure games such as '' Rogue'' and ''Dungeon'' on the PDP-10. These games predate the commercial gaming industry and the Internet, ...
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2014 Video Games
Fourteen or 14 may refer to: * 14 (number), the natural number following 13 and preceding 15 * one of the years 14 BC, AD 14, 1914, 2014 Music * 14th (band), a British electronic music duo * ''14'' (David Garrett album), 2013 *''14'', an unreleased album by Charli XCX * "14" (song), 2007, from ''Courage'' by Paula Cole Other uses * ''Fourteen'' (film), a 2019 American film directed by Dan Sallitt * ''Fourteen'' (play), a 1919 play by Alice Gerstenberg * ''Fourteen'' (manga), a 1990 manga series by Kazuo Umezu * ''14'' (novel), a 2013 science fiction novel by Peter Clines * ''The 14'', a 1973 British drama film directed by David Hemmings * Fourteen, West Virginia, United States, an unincorporated community * Lot Fourteen, redevelopment site in Adelaide, South Australia, previously occupied by the Royal Adelaide Hospital * "The Fourteen", a nickname for NASA Astronaut Group 3 * Fourteen Words, a phrase used by white supremacists and Nazis See also * 1/4 (other) * Fo ...
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DailyMotion
Dailymotion is a French video-sharing technology platform owned by Vivendi. North American launch partners included Vice Media, Bloomberg and Hearst Digital Media. It is among the earliest known platforms to support HD (720p) resolution video. Dailymotion is available worldwide in 183 languages and 43 localised versions featuring local home pages and local content. History In March 2005, Benjamin Bejbaum and Olivier Poitrey founded the website, pooling €6,000 (US$9,271) from six individuals to start it. In September 2006, Dailymotion raised funds in collaboration with Atlas Ventures and Partech International. They raised €7 million, which was considered to be the most funds raised in 2006 from the French Web 2.0. In 2007 Dailymotion created ASIC, together with other companies in the sector. Dailymotion supports a high-definition video resolution of 720p since February 2008, making it one of the earliest known HD video platforms. October 2009, the French government inv ...
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Capture The Flag
Capture the flag (CTF) is a traditional outdoor sport where two or more teams each have a flag (or other markers) and the objective is to capture the other team's flag, located at the team's "base", and bring it safely back to their own base. Enemy players can be "tagged" by players in their home territory and, depending on the rules, they may be out of the game, become members of the opposite team, sent back to their own territory, or frozen in place ("in jail") until freed by a member of their own team. Overview Capture the Flag requires a playing field of some sort. In both indoor and outdoor versions, the field is divided into two clearly designated halves, known as territories. Players form two teams, one for each territory. Each side has a "flag" which is most often a piece of fabric, but can be any object small enough to be easily carried by a person (night time games might use flashlights, glowsticks or lanterns as the "flags"). Sometimes teams wear dark colors at nig ...
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Joystiq
''Joystiq'' was a video gaming blog founded in June 2004 as part of the Weblogs, Inc. family of weblogs, now owned by AOL. It was AOL's primary video game blog, with sister blogs dealing with MMORPG gaming in general and the popular MMORPG ''World of Warcraft'' in particular. After declining readership, it was announced that ''Joystiq'' would be shut down on February 3, 2015, as part of moves to downsize AOL's operations by shuttering its "underperforming" properties. History Predecessors As of early 2004, Weblogs, Inc. was seeking to add a blog to its repertoire for the sole purpose of covering news related to video games, as evidenced by the now-defunct ''The Video Games Weblog'', founded February 27, 2004. On March 12, Weblogs, Inc. CEO Jason Calacanis announced two spinoff projects: ''The Unofficial Playstation 3 Weblog'' and ''The Unofficial Xbox 2'', both of which are now similarly retired, though they would set a precedent for the launching of Joystiq's Fanboy blogs ...
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