Gunbird Special Edition
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Gunbird Special Edition
''Gunbird Special Edition'' (''Gunbird 1 & 2'' in Japan) is a compilation scrolling shooter video game for the PlayStation 2 that includes the arcade versions of ''Gunbird'' and ''Gunbird 2''. It was developed by Psikyo and published by Atlus in Japan in 2004 and by Xplosiv in Europe in 2005. New features include eight difficulty settings, an adjustable view option (letter boxed and vertical, full screen and horizontal), and the Practice Mode. Reception ''Gunbird Special Edition'' received generally moderately positive reviews. ''Retro Gamer'' awarded it seven stars of ten: "If you’re after a good-looking old-skool blaster, and have superhuman skills, then you'll want to show your mates exactly what you can do with this". NowGamer gave it a score of 7.7/10: "Neither game is short of bullets or personality – you just have to be prepared to look past the dated visuals". Jeuxvideo.com, however, was much more critical of the game; they scored it only 9/20 and recommended buying '' ...
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Psikyo
Psikyo was a Japanese video game developer and publisher known for its shoot 'em ups and undressing mahjong games. It was founded in 1992 by former Video System staff who worked on the ''Aero Fighters'' series. Psikyo was mainly an arcade game developer, and ported some of their games to home consoles as well. Psikyo was acquired by X-Nauts in 2002. In 2003, it was reported that Psikyo was shutting down. Shortly afterwards, X-Nauts stated this news was wrong. Games would continue to be released under the Psikyo label, but would be outsourced to other teams. In 2007, Psikyo programming veteran Keiyuki Haragami started a company called Zerodiv to handle distribution of Psikyo's catalog. In March 2019, Zerodiv was acquired by City Connection. Games developed Psikyo label games not developed by Psikyo Notes References External linksOfficial website (Psikyo)Psikyoat Arcade-History.comPSIKYO 1ST GENERATION HARDWAREat System16 - The Arcade MuseumPSIKYO SH2 HARDWAREat System16 - ...
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2004 Video Games
4 (four) is a number, numeral and digit. It is the natural number following 3 and preceding 5. It is the smallest semiprime and composite number, and is considered unlucky in many East Asian cultures. In mathematics Four is the smallest composite number, its proper divisors being and . Four is the sum and product of two with itself: 2 + 2 = 4 = 2 x 2, the only number b such that a + a = b = a x a, which also makes four the smallest squared prime number p^. In Knuth's up-arrow notation, , and so forth, for any number of up arrows. By consequence, four is the only square one more than a prime number, specifically three. The sum of the first four prime numbers two + three + five + seven is the only sum of four consecutive prime numbers that yields an odd prime number, seventeen, which is the fourth super-prime. Four lies between the first proper pair of twin primes, three and five, which are the first two Fermat primes, like seventeen, which is the third. On the other ...
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Video Games Developed In Japan
Video games are a major industry in Japan. Japanese game development is often identified with the golden age of video games, including Nintendo under Shigeru Miyamoto and Hiroshi Yamauchi, Sega during the same time period, Sony Computer Entertainment when it was based in Tokyo, and other companies such as Taito, Namco, Capcom, Square Enix, Konami, NEC, and SNK, among others. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope'' was a major arcade hit in Japan, preceding several decades of success in the arcade industry there. Nintendo, a former hanafuda playing card vendor, rose to prominence during the 1980s with the release of the home video game console called the Famicom or "Family Computer", which became a major hit as the Nintendo Entertainment System or "NES" internationally. Sony, already one of the world's largest electronics manu ...
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Video Game Compilations
In marketing, product bundling is offering several products or services for sale as one combined product or service package. It is a common feature in many imperfectly competitive product and service markets. Industries engaged in the practice include telecommunications services, financial services, health care, information, and consumer electronics. A software bundle might include a word processor, spreadsheet, and presentation program into a single office suite. The cable television industry often bundles many TV and movie channels into a single tier or package. The fast food industry combines separate food items into a "meal deal" or "value meal". A bundle of products may be called a package deal, in recorded music or video games, a compilation or box set, or in publishing, an anthology. Most firms are multi-product or multi-service companies faced with the decision whether to sell products or services separately at individual prices or whether combinations of products sh ...
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Vertically Scrolling Shooters
A vertically scrolling video game or vertical scroller is a video game in which the player views the field of play principally from a top-down perspective, while the background scrolls from the top of the screen to the bottom (or, less often, from the bottom to the top) to create the illusion that the player character is moving in the game world. Continuous vertical scrolling is designed to suggest the appearance of constant forward motion, such as driving. The game sets a pace for play, and the player must react quickly to the changing environment. History In the 1970s, most vertically scrolling games involved driving. The first vertically scrolling video game was Taito's ''Speed Race'', released in November 1974. Atari's ''Hi-way'' was released eleven months later in 1975. Rapidly there were driving games that combined vertical, horizontal, and even diagonal scrolling, making the vertical-only distinction less important. Both Atari's '' Super Bug'' (1977) and ''Fire Truck'' (1978 ...
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Steampunk Video Games
Steampunk is a subgenre of science fiction that incorporates retrofuturistic technology and aesthetics inspired by 19th-century industrial steam-powered machinery. Steampunk works are often set in an alternative history of the Victorian era or the American "Wild West", where steam power remains in mainstream use, or in a fantasy world that similarly employs steam power. Steampunk most recognizably features anachronistic technologies or retrofuturistic inventions as people in the 19th century might have envisioned them — distinguishing it from Neo-Victorianism — and is likewise rooted in the era's perspective on fashion, culture, architectural style, and art. Such technologies may include fictional machines like those found in the works of H. G. Wells and Jules Verne. Other examples of steampunk contain alternative-history-style presentations of such technology as steam cannons, lighter-than-air airships, analog computers, or such digital mechanical computers as Ch ...
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Science Fantasy Video Games
Science is a systematic endeavor that Scientific method, builds and organizes knowledge in the form of Testability, testable explanations and predictions about the universe. Science may be as old as the human species, and some of the earliest archeological evidence for scientific reasoning is tens of thousands of years old. The earliest written records in the history of science come from Ancient Egypt and Mesopotamia in around 3000 to 1200 Common Era, BCE. Their contributions to mathematics, astronomy, and medicine entered and shaped Greek natural philosophy of classical antiquity, whereby formal attempts were made to provide explanations of events in the Universe, physical world based on natural causes. After the fall of the Western Roman Empire, knowledge of History of science in classical antiquity, Greek conceptions of the world deteriorated in Western Europe during the early centuries (400 to 1000 CE) of the Middle Ages, but was preserved in the Muslim world during the ...
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Psikyo Games
Psikyo was a Japanese video game developer and publisher known for its shoot 'em ups and undressing mahjong games. It was founded in 1992 by former Video System staff who worked on the ''Aero Fighters'' series. Psikyo was mainly an arcade game developer, and ported some of their games to home consoles as well. Psikyo was acquired by X-Nauts in 2002. In 2003, it was reported that Psikyo was shutting down. Shortly afterwards, X-Nauts stated this news was wrong. Games would continue to be released under the Psikyo label, but would be outsourced to other teams. In 2007, Psikyo programming veteran Keiyuki Haragami started a company called Zerodiv to handle distribution of Psikyo's catalog. In March 2019, Zerodiv was acquired by City Connection. Games developed Psikyo label games not developed by Psikyo Notes References External linksOfficial website (Psikyo)Psikyoat Arcade-History.comPSIKYO 1ST GENERATION HARDWAREat System16 - The Arcade MuseumPSIKYO SH2 HARDWAREat System16 - ...
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PlayStation 2-only Games
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, becoming the fastest selling console in history. The latest console in the series, the PlayStation 5, was releas ...
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PlayStation 2 Games
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, becoming the fastest selling console in history. The latest console in the series, the PlayStation 5, was released ...
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Cooperative Video Games
A cooperative (also known as co-operative, co-op, or coop) is "an autonomous association of persons united voluntarily to meet their common economic, social and cultural needs and aspirations through a jointly owned and democratically-controlled enterprise".Statement on the Cooperative Identity.
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Cooperatives are democratically controlled by their members, with each member having one vote in electing the board of directors. Cooperatives may include: * businesses owned and managed by the people who consume th ...
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Atlus Games
is a Japanese video game developer, publisher, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for video game series such as ''Megami Tensei'', ''Persona'', ''Etrian Odyssey'' and ''Trauma Center'', as well as ''Print Club'' (''Purikura'') arcade machines. Its corporate mascot is Jack Frost, a snowman-like character from their ''Shin Megami Tensei'' series. Outside of video games, the company is known for their ''Purikura'' arcade machines, which are selfie photo sticker booths popular in East Asia. Atlus was established in April 1986 and spent its early years as a video game developer for other companies. It became a video game publisher of its own in 1989 and existed until it was merged into Index Corporation in October 2010. After the dissolution, the name Atlus continued as a brand used by Index Corporation for video game publishing until 2013, when it was bought by Sega and revived as a company initially under the na ...
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