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Guix System Distribution
GNU Guix System or Guix System (previously ''GuixSD'') is a rolling release, free and open source Linux distribution built around the GNU Guix package manager. It enables a declarative operating system configuration and allows reliable system upgrades that can easily be rolled back. It uses the GNU Shepherd init system and the Linux-libre kernel, with support for the GNU Hurd kernel under development. On February 3, 2015, the distribution was added to the Free Software Foundation's list of free Linux distributions. The Guix package manager and the Guix System drew inspiration from the Nix package manager and NixOS respectively. Architecture support The following CPU architectures are supported: IA-32, x86-64, ARM7, AArch64, POWER9. Features System services System services are a core feature in Guix System that enable the user to declaratively compose the configuration of daemons and background services and easily specify the relevant configurations. This enables the us ...
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Nix Package Manager
Nix is a cross-platform package manager that utilizes a purely functional deployment model where software is installed into unique directories generated through cryptographic hashes. It is also the name of the tool's programming language. A package's hash takes into account the dependencies, which is claimed to eliminate dependency hell, as an alternative to the typical solution of installing multiple versions of dependencies at the same time. This package management model advertises more reliable, reproducible, and portable packages. Nix packages are defined through a lazy functional programming language specifically designed for package management. Dependencies are tracked directly in this language through an intermediate format called "derivations". A Nix environment keeps track of references automatically, which allows unused packages to be garbage collected when no other package depends on them. At the cost of greater storage requirements, all upgrades in Nix are guarantee ...
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Data Type
In computer science and computer programming, a data type (or simply type) is a set of possible values and a set of allowed operations on it. A data type tells the compiler or interpreter how the programmer intends to use the data. Most programming languages support basic data types of integer numbers (of varying sizes), floating-point numbers (which approximate real numbers), characters and Booleans. A data type constrains the possible values that an expression, such as a variable or a function, might take. This data type defines the operations that can be done on the data, the meaning of the data, and the way values of that type can be stored. Concept A data type is a collection or grouping of data values. Such a grouping may be defined for many reasons: similarity, convenience, or to focus the attention. It is frequently a matter of good organization that aids the understanding of complex definitions. Almost all programming languages explicitly include the notion of data ...
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Object (computer Science)
In computer science, an object can be a variable, a data structure, a function, or a method. As regions of memory, they contain value and are referenced by identifiers. In the object-oriented programming paradigm, ''object'' can be a combination of variables, functions, and data structures; in particular in class-based variations of the paradigm it refers to a particular instance of a class. In the relational model of database management, an object can be a table or column, or an association between data and a database entity (such as relating a person's age to a specific person). Object-based languages An important distinction in programming languages is the difference between an object-oriented language and an object-based language. A language is usually considered object-based if it includes the basic capabilities for an object: identity, properties, and attributes. A language is considered object-oriented if it is object-based and also has the capability of polymorphism, ...
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Generic Functions
In computer programming, a generic function is a function defined for Polymorphism (computer science), polymorphism. In statically typed languages In statically typed languages (such as C++ and Java (programming language), Java), the term ''generic functions'' refers to a mechanism for ''compile-time polymorphism'' (static dispatch), specifically parametric polymorphism. These are functions defined with TypeParameters, intended to be resolved with compile time type information. The compiler uses these types to instantiate suitable versions, resolving any function overloading appropriately. In Common Lisp Object System In some systems for object-oriented programming such as the Common Lisp Object System (CLOS) and Dylan (programming language), Dylan, a ''generic function'' is an entity made up of all methods having the same name. Typically a ''generic function'' is an instance of a class that Inheritance (object-oriented programming), inherits both from ''function'' and ''stand ...
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D (programming Language)
D, also known as dlang, is a multi-paradigm system programming language created by Walter Bright at Digital Mars and released in 2001. Andrei Alexandrescu joined the design and development effort in 2007. Though it originated as a re-engineering of C++, D is a profoundly different language —features of D can be considered streamlined and expanded-upon ideas from C++, however D also draws inspiration from other high-level programming languages, notably Java, Python, Ruby, C#, and Eiffel. D combines the performance and safety of compiled languages with the expressive power of modern dynamic and functional programming languages. Idiomatic D code is commonly as fast as equivalent C++ code, while also being shorter. The language as a whole is not memory-safe but includes optional attributes designed to guarantee memory safety of either subsets of or the whole program. Type inference, automatic memory management and syntactic sugar for common types allow faster development ...
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Digital Mars
Digital Mars is a small American software company owned by Walter Bright and based in Vienna, Virginia, that makes C, C++ and D compilers, and associated utilities such as an integrated development environment (IDE) for Windows and DOS, which Digital Mars terms an integrated development and debugging environment (IDDE). They also distribute the compilers for free on their web site. Over time, the names of these products have changed. The C compiler was first named Datalight C compiler, then Zorland C, then Zortech C, and now ince when?Digital Mars C/C++ compiler. The C++ compiler was first named Zortech C++ (the first commercial C++ compiler for Windows), then Symantec C++, and now Digital Mars C++ (DMC++). The company has gained notice in the software development community for the D programming language, which was developed in-house and a result of Bright's frustration with the direction of the C++ language and his experience implementing it. In 2002, Digital Mars released ...
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Naming Collision
A naming collision is a circumstance where two or more identifiers in a given namespace or a given scope cannot be unambiguously resolved, and such unambiguous resolution is a requirement of the underlying system. Example: XML element names In XML, element names can be originated and changed to reflect the type of information contained in the document. This level of flexibility may cause problems if separate documents encode different kinds of information, but use the same identifiers for the element names. For example, the following sample document defines the basic semantics for a "person" document and a "book" document. Both of these use a "title" element, but the meaning is not the same: Nancy Davolio Dr. 29 Harry Potter And The Cursed Child ABCD1234567 For an application to allow a user to correctly query for and retrieve the "title" element, it must provide a way to unambiguously specify ''which'' ...
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GNU Guile
GNU Ubiquitous Intelligent Language for Extensions (GNU Guile) is the preferred extension language system for the GNU Project and features an implementation of the programming language Scheme. Its first version was released in 1993. In addition to large parts of Scheme standards, Guile Scheme includes modularized extensions for many different programming tasks. For extending programs, Guile offers ''libguile'' which allows the language to be embedded in other programs, and integrated closely through the C language application programming interface (API); similarly, new data types and subroutines defined through the C API can be made available as extensions to Guile. Guile is used in programs such as GnuCash, LilyPond, GNU Guix, GNU Debugger, GNU TeXmacs anGoogle's schism Guile Scheme Guile Scheme is a general-purpose, high-level programming language whose flexibility allows expressing concepts in fewer lines of code than would be possible in languages such as C. For example, ...
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POWER9
POWER9 is a family of superscalar, multithreading, multi-core microprocessors produced by IBM, based on the Power ISA. It was announced in August 2016. The POWER9-based processors are being manufactured using a 14 nm FinFET process, in 12- and 24-core versions, for scale out and scale up applications, and possibly other variations, since the POWER9 architecture is open for licensing and modification by the OpenPOWER Foundation members. Summit, the fourth fastest supercomputer in the world (based on the Top500 list as of June 2022), is based on POWER9, while also using Nvidia Tesla GPUs as accelerators. Design Core The POWER9 core comes in two variants, a four-way multithreaded one called ''SMT4'' and an eight-way one called ''SMT8''. The SMT4- and SMT8-cores are similar, in that they consist of a number of so-called ''slices'' fed by common schedulers. A slice is a rudimentary 64-bit single-threaded processing core with load store unit (LSU), integer unit (ALU) and a ...
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AArch64
AArch64 or ARM64 is the 64-bit extension of the ARM architecture family. It was first introduced with the Armv8-A architecture. Arm releases a new extension every year. ARMv8.x and ARMv9.x extensions and features Announced in October 2011, ARMv8-A represents a fundamental change to the ARM architecture. It adds an optional 64-bit architecture, named "AArch64", and the associated new "A64" instruction set. AArch64 provides user-space compatibility with the existing 32-bit architecture ("AArch32" / ARMv7-A), and instruction set ("A32"). The 16-32bit Thumb instruction set is referred to as "T32" and has no 64-bit counterpart. ARMv8-A allows 32-bit applications to be executed in a 64-bit OS, and a 32-bit OS to be under the control of a 64-bit hypervisor. ARM announced their Cortex-A53 and Cortex-A57 cores on 30 October 2012. Apple was the first to release an ARMv8-A compatible core (Cyclone) in a consumer product (iPhone 5S). AppliedMicro, using an FPGA, was the first to demo ARMv8 ...
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ARM7
ARM7 is a group of 32-bit RISC ARM processor cores licensed by ARM Holdings for microcontroller use. The ARM7 core family consists of ARM700, ARM710, ARM7DI, ARM710a, ARM720T, ARM740T, ARM710T, ARM7TDMI, ARM7TDMI-S, ARM7EJ-S. The ARM7TDMI and ARM7TDMI-S were the most popular cores of the family. Since ARM7 cores were released from 1993 to 2001, they are no longer recommended for new IC designs; instead ARM Cortex-M or ARM Cortex-R cores are preferred. Overview This generation introduced the Thumb 16-bit instruction set providing improved code density compared to previous designs. The most widely used ARM7 designs implement the ARMv4T architecture, but some implement ARMv3 or ARMv5TEJ. ARM7TDMI has 37 registers (31 GPR and 6 SPR). All these designs use a Von Neumann architecture, thus the few versions containing a cache do not separate data and instruction caches. Some ARM7 cores are obsolete. One historically significant model, the ARM7DI"ARM7DI Data Sheet"; Document N ...
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