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Guild01
The is a Bundled software, compilation of video games produced by Level-5 (video game company), Level-5 for the Nintendo 3DS in cooperation with various game designers. The first compilation, , consists of four games and was released at retail in Japan on May 31, 2012. Three of the titles have been announced for individual release on the Nintendo eShop in Western territories during Fall 2012. All four of them were released individually on the Japanese eShop not long after. A second compilation, , which features three games designed by Keiji Inafune, Kazuya Asano, Takemaru Abiko and Kaz Ayabe, was released on the Nintendo eShop in Japan during March 2013 and began releasing in Western territories in May 2013. ''Guild01'' ''Guild01'' was released as a compilation for Nintendo 3DS in Japan on May 31, 2012 and consists of four completely distinct games, designed by Goichi Suda, Yoot Saito, Yasumi Matsuno and Yoshiyuki Hirai of comedy duo America Zarigani. The game was bundled with a pl ...
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Goichi Suda
, known by his alias Suda51, is a Japanese video game designer, writer and director. Affiliated with Human Entertainment from 1994 to 1998, he founded Grasshopper Manufacture in 1998 with a number of other Human Entertainment staff to produce their own titles. His best-known work has come from Grasshopper Manufacture, including ''The Silver Case'' (1999), ''Killer7'' (2005), and the '' No More Heroes'' series. Suda is from Nagano Prefecture, moving to Tokyo at the age of 18 and eventually being hired by Human Entertainment after having a number of other jobs including as an undertaker. His first projects were in the ''Fire Pro Wrestling'' and '' Twilight Syndrome'' series. At Grasshopper Manufacture, he worked on their debut title ''The Silver Case'' as writer and director. ''The Silver Case'' helped establish both Suda and his company in Japan, but Suda and Grasshopper gained international attention with the release of ''Killer7'', Suda's first title to be released outside Japan. ...
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Time Travelers (2012 Video Game)
is a video game "without a genre" developed by Level-5 for the Nintendo 3DS, PlayStation Vita, and PlayStation Portable. A demo of the game was included with the release of Level-5's Nintendo 3DS eShop title, ''Guild01''. The game's mystery-themed narrative was penned by Jiro Ishii, who previously directed Chunsoft's acclaimed 2008 visual novel '' 428: Shibuya Scramble'', as well as the 1987 cyberpunk adventure game ''Imitation City''. Gameplay ''Time Travelers'' is a cinematic interactive drama game with multiple choices. Usually, if a main character makes a mistake or dies, they can reverse time to perform the right action. Their choices will be displayed in the flowchart. The right choices are necessary to advance the story. A final choice determines which ending the player gets. The game has quick time events, in which players must perform actions by quickly pressing the right button. Both Nintendo 3DS and PlayStation Vita version can be played using either the touch sc ...
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Yoot Saito
is a Japanese video game designer. In 1996, he founded the video game development company Vivarium. His latest game is Aero Porter, which is part of a collection of games called Guild01 for the Nintendo 3DS. In the Americas, Europe, and Australia, Aero Porter was released as a standalone game on the Nintendo eShop. Yoot also developed ''Odama'' for the GameCube and Seaman 2 (released in Japan only). His first major game release was '' SimTower (known and originally released as The Tower in Japan)'', developed by his previous company OPeNBooK Co., Ltd. and published by Maxis in 1994. He was also involved in the sequel, '' Yoot Tower (The Tower II in Japan)'', the Game Boy Advance remake called ''The Tower SP'', and the Nintendo DS remake called ''The Tower DS''. After founding Vivarium, he published some of his most famous games, including ''Seaman'', a virtual pet game which was one of the best selling titles for the Dreamcast in Japan, and ''Odama'', a mix of pinball an ...
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Level-5 (video Game Company)
is a Japanese video game developer and Video game publisher, publisher based in Fukuoka. The company was founded in October 1998 by Akihiro Hino after he departed from Riverhillsoft. Early in its history, the company enjoyed a close relationship with Sony Computer Entertainment, with many of its games then funded by and produced in conjunction with them. ''Level-5'' began self-publishing its games in Japan by the late 2000s, with other companies such as Nintendo handling publishing worldwide. The company is best known for their ''Dark Cloud'', ''Professor Layton'', ''Inazuma Eleven (series), Inazuma Eleven'', ''Ni no Kuni'', ''Yo-kai Watch'', and ''Snack World'' franchises. History Level-5 was established in October 1998 by Akihiro Hino and his development team at Riverhillsoft, following the release of ''OverBlood 2''. Since Hino did not originally believe that his team could become an independent developer, he formed a partnership with Sony Computer Entertainment, who would allo ...
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Keiji Inafune
is a Japanese video game producer, illustrator and businessman. Starting his career at Capcom in the late 1980s, his job was as an artist and illustrator. The first two games he worked on were the original ''Street Fighter'' and ''Mega Man'' in 1987. He was then an illustrator and artist of the ''Mega Man'' series during the NES and Super NES era. For ''Mega Man X'', he created and designed the character Zero. Inafune then moved onto the position of producer with his first title being ''Mega Man 8'' in 1996. In addition to being the producer for ''Mega Man X4'', the three ''Mega Man Legends'' games, the ''Mega Man Zero'' series, the ''Mega Man Battle Network'' and ''Mega Man Star Force'' series and ''Mega Man ZX'' and ''Advent'', Inafune was also a producer of the ''Lost Planet'', ''Dead Rising'' and ''Onimusha'' series. In 2006, he was promoted to Senior Corporate Officer of Research & Development. In 2010, he became Global Head of Production at Capcom. He left Capcom in late ...
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List Of Nintendo Direct Presentations
Nintendo Direct is a series of online presentation or live shows produced by Nintendo, where information regarding the company's upcoming content or franchises is presented, such as information about games and consoles. The presentations began in Japan and North America with the first edition on October 21, 2011, before later expanding to Europe, Australia, and South Korea. Format Nintendo Direct presentations vary in format between different presentations and regions. Regional differences Nintendo Directs generally come in both regional and international formats. International For subjects of a general worldwide appeal, a single Nintendo Direct is often localized for a simultaneous international broadcast. Usually, these will be recorded in Japanese and presented by a Japanese presenter. Prior to Nintendo president Satoru Iwata's death, he would host Directs in both English and Japanese, with other languages' presentations being subtitled. Upon Iwata's death, Nintendo D ...
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Australian Classification Board
The Australian Classification Board (ACB or CB) is an Australian government statutory body responsible for the classification and censorship of films, video games and publications for exhibition, sale or hire in Australia. The ACB was established in 1970 and was once part of the Office of Film and Literature Classification (OFLC), which was dissolved in 2006. The Department of Communications and the Arts provided administrative support to the ACB from 2006 until 2020, when it was merged into the 'mega department' of the Department of Infrastructure, Transport, Regional Development and Communications. Decisions made by the ACB may be reviewed by the Australian Classification Review Board. The ACB now operates under the ''Commonwealth Classification Act 1995''. The ACB is made up of a director, a deputy director, and three other board members, appointed by the government for three- or four-year terms, and temporary board members. The ACB is located in Sydney, New South Wales. The ...
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Rhythm Game
Rhythm game or rhythm action is a genre of music-themed action video game that challenges a player's sense of rhythm. Games in the genre typically focus on dance or the simulated performance of musical instruments, and require players to press buttons in a sequence dictated on the screen. Many rhythm games include multiplayer modes in which players compete for the highest score or cooperate as a simulated musical ensemble. Rhythm games often feature novel game controllers shaped like musical instruments such as guitars and drums to match notes while playing songs. Certain dance-based games require the player to physically dance on a mat, with pressure-sensitive pads acting as the input device. The 1996 title ''PaRappa the Rapper'' has been deemed the first influential rhythm game, whose basic template formed the core of subsequent games in the genre. In 1997, Konami's ''Beatmania'' sparked an emergent market for rhythm games in Japan. The company's music division, Bemani, rele ...
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Airport
An airport is an aerodrome with extended facilities, mostly for commercial air transport. Airports usually consists of a landing area, which comprises an aerially accessible open space including at least one operationally active surface such as a runway for a plane to take off and to land or a helipad, and often includes adjacent utility buildings such as control towers, hangars and terminals, to maintain and monitor aircraft. Larger airports may have airport aprons, taxiway bridges, air traffic control centres, passenger facilities such as restaurants and lounges, and emergency services. In some countries, the US in particular, airports also typically have one or more fixed-base operators, serving general aviation. Operating airports is extremely complicated, with a complex system of aircraft support services, passenger services, and aircraft control services contained within the operation. Thus airports can be major employers, as well as important hubs for tourism ...
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Masaharu Iwata
is a Japanese video game music, video game composer. After graduating from high school, where his musical projects included composing on a synthesizer and playing in a cover band, he joined Bothtec as a composer. He composed the soundtrack to several games there, beginning with 1987's ''Bakusou Buggy Ippatsu Yarou'', and after the company was merged into Quest Corporation, he left to become a freelance composer. Some of his notable projects include ''Ogre Battle'', ''Tactics Ogre'', ''Final Fantasy Tactics'', and ''Final Fantasy XII''. He was one of the founding members of Basiscape, headed by fellow composer and friend Hitoshi Sakimoto. His compositions for ''Ogre Battle'' and ''Final Fantasy Tactics'' have been cited as among the most well-recognized in the tactical RPG genre. Biography Early life Iwata, born in Tokyo, Japan on October 26, 1966, has been interested in music since he was a child, though he terms his first attempts at "experiments with music" while at school to ...
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Guild02 Logo
A guild ( ) is an association of artisans and merchants who oversee the practice of their craft/trade in a particular area. The earliest types of guild formed as organizations of tradesmen belonging to a professional association. They sometimes depended on grants of letters patent from a monarch or other ruler to enforce the flow of trade to their self-employed members, and to retain ownership of tools and the supply of materials, but were mostly regulated by the city government. A lasting legacy of traditional guilds are the guildhalls constructed and used as guild meeting-places. Guild members found guilty of cheating the public would be fined or banned from the guild. Typically the key "privilege" was that only guild members were allowed to sell their goods or practice their skill within the city. There might be controls on minimum or maximum prices, hours of trading, numbers of apprentices, and many other things. These rules reduced free competition, but sometimes maintained ...
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Hitoshi Sakimoto
is a Japanese video game music composer and arranger. He is best known for scoring ''Final Fantasy Tactics'' and ''Final Fantasy XII'', though he has composed soundtracks for over 80 other games. He began playing music and video games in elementary school, and began composing video game music for money by the time he was 16. Sakimoto's professional career began a few years later in 1988 when he started composing music professionally as a freelancer, as well as programming sound drivers for games. In 1997, he joined Square and composed for his first international success, the score to ''Final Fantasy Tactics''. In 2002, he resigned from Square to form his own music production company, Basiscape, through which he continues to compose music for games as well as anime. His music has been played at numerous music concerts and published as sheet music. Biography Early life Sakimoto was born on February 26, 1969, in Tokyo, Japan. He began developing an interest in music beginning in e ...
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