Group Testing
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Group Testing
In statistics and combinatorial mathematics, group testing is any procedure that breaks up the task of identifying certain objects into tests on groups of items, rather than on individual ones. First studied by Robert Dorfman in 1943, group testing is a relatively new field of applied mathematics that can be applied to a wide range of practical applications and is an active area of research today. A familiar example of group testing involves a string of light bulbs connected in series, where exactly one of the bulbs is known to be broken. The objective is to find the broken bulb using the smallest number of tests (where a test is when some of the bulbs are connected to a power supply). A simple approach is to test each bulb individually. However, when there are a large number of bulbs it would be much more efficient to pool the bulbs into groups. For example, by connecting the first half of the bulbs at once, it can be determined which half the broken bulb is in, ruling out half ...
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Group Testing Lightbulbs
A group is a number of persons or things that are located, gathered, or classed together. Groups of people * Cultural group, a group whose members share the same cultural identity * Ethnic group, a group whose members share the same ethnic identity * Religious group (other), a group whose members share the same religious identity * Social group, a group whose members share the same social identity * Tribal group, a group whose members share the same tribal identity * Organization, an entity that has a collective goal and is linked to an external environment * Peer group, an entity of three or more people with similar age, ability, experience, and interest Social science * In-group and out-group * Primary, secondary, and reference groups * Social group * Collectives Science and technology Mathematics * Group (mathematics), a set together with a binary operation satisfying certain algebraic conditions Chemistry * Functional group, a group of atoms which provide s ...
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Information Theory
Information theory is the scientific study of the quantification (science), quantification, computer data storage, storage, and telecommunication, communication of information. The field was originally established by the works of Harry Nyquist and Ralph Hartley, in the 1920s, and Claude Shannon in the 1940s. The field is at the intersection of probability theory, statistics, computer science, statistical mechanics, information engineering (field), information engineering, and electrical engineering. A key measure in information theory is information entropy, entropy. Entropy quantifies the amount of uncertainty involved in the value of a random variable or the outcome of a random process. For example, identifying the outcome of a fair coin flip (with two equally likely outcomes) provides less information (lower entropy) than specifying the outcome from a roll of a dice, die (with six equally likely outcomes). Some other important measures in information theory are mutual informat ...
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Logical AND
In logic, mathematics and linguistics, And (\wedge) is the truth-functional operator of logical conjunction; the ''and'' of a set of operands is true if and only if ''all'' of its operands are true. The logical connective that represents this operator is typically written as \wedge or . A \land B is true if and only if A is true and B is true, otherwise it is false. An operand of a conjunction is a conjunct. Beyond logic, the term "conjunction" also refers to similar concepts in other fields: * In natural language, the denotation of expressions such as English "and". * In programming languages, the short-circuit and control structure. * In set theory, intersection. * In lattice theory, logical conjunction ( greatest lower bound). * In predicate logic, universal quantification. Notation And is usually denoted by an infix operator: in mathematics and logic, it is denoted by \wedge, or ; in electronics, ; and in programming languages, &, &&, or and. In Jan Ł ...
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Hamming Weight
The Hamming weight of a string is the number of symbols that are different from the zero-symbol of the alphabet used. It is thus equivalent to the Hamming distance from the all-zero string of the same length. For the most typical case, a string of bits, this is the number of 1's in the string, or the digit sum of the binary representation of a given number and the ''ℓ''₁ norm of a bit vector. In this binary case, it is also called the population count, popcount, sideways sum, or bit summation. History and usage The Hamming weight is named after Richard Hamming although he did not originate the notion. The Hamming weight of binary numbers was already used in 1899 by James W. L. Glaisher to give a formula for the number of odd binomial coefficients in a single row of Pascal's triangle. Irving S. Reed introduced a concept, equivalent to Hamming weight in the binary case, in 1954. Hamming weight is used in several disciplines including information theory, coding theor ...
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Definite Defectives (DD)
In linguistics, definiteness is a semantic feature of noun phrases, distinguishing between referents or senses that are identifiable in a given context (definite noun phrases) and those which are not (indefinite noun phrases). The prototypical definite noun phrase picks out a unique, familiar, specific referent such as ''the sun'' or ''Australia'', as opposed to indefinite examples like ''an idea'' or ''some fish''. There is considerable variation in the expression of definiteness across languages, and some languages such as Japanese do not generally mark it so that the same expression could be definite in some contexts and indefinite in others. In other languages, such as English, it is usually marked by the selection of determiner (e.g., ''the'' vs ''a''). In still other languages, such as Danish, definiteness is marked morphologically. Definiteness as a grammatical category There are times when a grammatically marked definite NP is not in fact identifiable. For example, ''t ...
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Combinatorial Orthogonal Matching Pursuit (COMP)
Combinatorics is an area of mathematics primarily concerned with counting, both as a means and an end in obtaining results, and certain properties of finite structures. It is closely related to many other areas of mathematics and has many applications ranging from logic to statistical physics and from evolutionary biology to computer science. Combinatorics is well known for the breadth of the problems it tackles. Combinatorial problems arise in many areas of pure mathematics, notably in algebra, probability theory, topology, and geometry, as well as in its many application areas. Many combinatorial questions have historically been considered in isolation, giving an ''ad hoc'' solution to a problem arising in some mathematical context. In the later twentieth century, however, powerful and general theoretical methods were developed, making combinatorics into an independent branch of mathematics in its own right. One of the oldest and most accessible parts of combinatorics is grap ...
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Asymptotically Optimal Algorithm
In computer science, an algorithm is said to be asymptotically optimal if, roughly speaking, for large inputs it performs at worst a constant factor (independent of the input size) worse than the best possible algorithm. It is a term commonly encountered in computer science research as a result of widespread use of big-O notation. More formally, an algorithm is asymptotically optimal with respect to a particular resource if the problem has been proven to require of that resource, and the algorithm has been proven to use only These proofs require an assumption of a particular model of computation, i.e., certain restrictions on operations allowable with the input data. As a simple example, it's known that all comparison sorts require at least comparisons in the average and worst cases. Mergesort and heapsort are comparison sorts which perform comparisons, so they are asymptotically optimal in this sense. If the input data have some ''a priori'' properties which can be expl ...
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Minmax
Minimax (sometimes MinMax, MM or saddle point) is a decision rule used in artificial intelligence, decision theory, game theory, statistics, and philosophy for ''mini''mizing the possible loss for a worst case (''max''imum loss) scenario. When dealing with gains, it is referred to as "maximin" – to maximize the minimum gain. Originally formulated for several-player zero-sum game theory, covering both the cases where players take alternate moves and those where they make simultaneous moves, it has also been extended to more complex games and to general decision-making in the presence of uncertainty. Game theory In general games The maximin value is the highest value that the player can be sure to get without knowing the actions of the other players; equivalently, it is the lowest value the other players can force the player to receive when they know the player's action. Its formal definition is: :\underline = \max_ \min_ Where: * is the index of the player of interest. ...
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Information Lower Bound
Information is an abstract concept that refers to that which has the power to inform. At the most fundamental level information pertains to the interpretation of that which may be sensed. Any natural process that is not completely random, and any observable pattern in any medium can be said to convey some amount of information. Whereas digital signals and other data use discrete signs to convey information, other phenomena and artifacts such as analog signals, poems, pictures, music or other sounds, and currents convey information in a more continuous form. Information is not knowledge itself, but the meaning that may be derived from a representation through interpretation. Information is often processed iteratively: Data available at one step are processed into information to be interpreted and processed at the next step. For example, in written text each symbol or letter conveys information relevant to the word it is part of, each word conveys information relevant ...
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Binary Search
In computer science, binary search, also known as half-interval search, logarithmic search, or binary chop, is a search algorithm that finds the position of a target value within a sorted array. Binary search compares the target value to the middle element of the array. If they are not equal, the half in which the target cannot lie is eliminated and the search continues on the remaining half, again taking the middle element to compare to the target value, and repeating this until the target value is found. If the search ends with the remaining half being empty, the target is not in the array. Binary search runs in logarithmic time in the worst case, making O(\log n) comparisons, where n is the number of elements in the array. Binary search is faster than linear search except for small arrays. However, the array must be sorted first to be able to apply binary search. There are specialized data structures designed for fast searching, such as hash tables, that can be searched mor ...
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Generalised Binary-splitting Algorithm
A generalization is a form of abstraction whereby common properties of specific instances are formulated as general concepts or claims. Generalizations posit the existence of a domain or set of elements, as well as one or more common characteristics shared by those elements (thus creating a conceptual model). As such, they are the essential basis of all valid deductive inferences (particularly in logic, mathematics and science), where the process of verification is necessary to determine whether a generalization holds true for any given situation. Generalization can also be used to refer to the process of identifying the parts of a whole, as belonging to the whole. The parts, which might be unrelated when left on their own, may be brought together as a group, hence belonging to the whole by establishing a common relation between them. However, the parts cannot be generalized into a whole—until a common relation is established among ''all'' parts. This does not mean that the p ...
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