Gloomhaven
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Gloomhaven
''Gloomhaven'' is a cooperative board game for one to four players designed by Isaac Childres and published by Cephalofair Games in 2017. It is a campaign-based dungeon crawl game including a narrative campaign, 95 unique playable scenarios, and 17 playable classes. Since its introduction the game has been acclaimed by reviewers, and has been described as one of the best board games ever made. Gameplay ''Gloomhaven'' is a fantasy-themed, campaign-based tactical skirmish game, in which players try to triumph in combat-based scenarios which scale in difficulty depending on the number of players. The game is cooperative and campaign driven, with one to four players working their way through a branching story consisting of 95 scenarios. The campaign develops in a legacy format, with stickers that are placed on the board and cards and sealed envelopes that are opened when certain criteria are met. While it has drawn comparisons to role-playing games such as ''Dungeons & Dragons'' ...
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BoardGameGeek
BoardGameGeek (BGG) is an online forum for board gaming hobbyists and a game database that holds reviews, images and videos for over 125,600 different tabletop games, including European-style board games, wargames, and card games. In addition to the game database, the site allows users to rate games on a 1–10 scale and publishes a ranked list of board games. As of , boardgamegeek.com has an Alexa rank of . History BoardGameGeek was founded in January 2000 by Scott Alden and Derk Solko, and marked its 20th anniversary on 20 January 2020. Since 2005, BoardGameGeek hosts an annual board game convention, BGG.CON, that has a focus on playing games, and where winners of the Golden Geek Awards are announced. New games are showcased and convention staff is provided to teach rules. There is also an annual Spring BGG.CON which is family friendly, and an annual BGG@Sea which is held on a cruise. In 2010, BoardGameGeek received the Diana Jones Award, which recognized it as "a resourc ...
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Golden Geek Award
BoardGameGeek (BGG) is an online forum for board gaming hobbyists and a game database that holds reviews, images and videos for over 125,600 different tabletop games, including European-style board games, wargames, and card games. In addition to the game database, the site allows users to rate games on a 1–10 scale and publishes a ranked list of board games. As of , boardgamegeek.com has an Alexa rank of . History BoardGameGeek was founded in January 2000 by Scott Alden and Derk Solko, and marked its 20th anniversary on 20 January 2020. Since 2005, BoardGameGeek hosts an annual board game convention, BGG.CON, that has a focus on playing games, and where winners of the Golden Geek Awards are announced. New games are showcased and convention staff is provided to teach rules. There is also an annual Spring BGG.CON which is family friendly, and an annual BGG@Sea which is held on a cruise. In 2010, BoardGameGeek received the Diana Jones Award, which recognized it as "a resourc ...
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Cooperative Board Game
Cooperative board games are board games in which players work together to achieve a common goal rather than competing against each other. Either the players win the game by reaching a pre-determined objective, or all players lose the game, often by not reaching the objective before a certain event ends the game. Definition In cooperative board games, all players win or lose the game together. These games should not be confused with ''noncompetitive'' games, such as '' The Ungame'', which simply do not have victory conditions or any set objective to complete. While adventure board games with role playing and dungeon crawl elements like ''Gloomhaven'' may be included, pure tabletop role-playing games like '' Descent: Journeys in the Dark'' are excluded as they have potentially infinite victory conditions with persistent player characters. Furthermore, games in which players compete together in two or more groups, teams or partnerships (such as ''Axis & Allies'', and card games lik ...
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Dungeon Crawl
A dungeon crawl is a type of scenario in fantasy role-playing games in which heroes navigate a labyrinth environment (a " dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video games and board games which predominantly feature dungeon crawl elements are considered to be a genre. Board games Dungeon crawling in board games dates to 1975 when Gary Gygax introduced '' Solo Dungeon Adventures''. That year also saw the release of '' Dungeon!''. Over the years, many games build on that concept. One of the most acclaimed board games of the late 2010s, '' Gloomhaven'', is a dungeon crawler. Video games The first computer-based dungeon crawl was ''pedit5'', developed in 1975 by Rusty Rutherford on the PLATO interactive education system based in Urbana, Illinois. Although this game was quickly deleted from the system, several more like it appeared, including '' dnd'' and ''Moria''. Computer games and series from the 1980s, ...
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Legacy Game
A legacy game is a variant of tabletop game, tabletop board games in which the game itself is designed, through various game mechanics, mechanics, to change permanently over the course of a Campaign (role-playing games), series of sessions. History Game designer Rob Daviau claims to have come up with the idea at a work meeting after jokingly asking why the murderous characters in ''Cluedo, Clue'' are always invited back to dinner. Realizing that each new game resets, Daviau thought about what it would be like if everyone would remember who the murderer was, and he pitched the idea of a ''Clue'' legacy game to Hasbro. While that idea was rejected, Daviau was later asked to use the mechanic in a new version of ''Risk (game), Risk''. ''Risk Legacy'' was released in 2011 and was his first game to use this format. Daviau followed up with an award-winning ''Pandemic (board game), Pandemic'' variant, ''Pandemic Legacy: Season 1'', which was released in 2015 to positive reviews and pra ...
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Legacy Game
A legacy game is a variant of tabletop game, tabletop board games in which the game itself is designed, through various game mechanics, mechanics, to change permanently over the course of a Campaign (role-playing games), series of sessions. History Game designer Rob Daviau claims to have come up with the idea at a work meeting after jokingly asking why the murderous characters in ''Cluedo, Clue'' are always invited back to dinner. Realizing that each new game resets, Daviau thought about what it would be like if everyone would remember who the murderer was, and he pitched the idea of a ''Clue'' legacy game to Hasbro. While that idea was rejected, Daviau was later asked to use the mechanic in a new version of ''Risk (game), Risk''. ''Risk Legacy'' was released in 2011 and was his first game to use this format. Daviau followed up with an award-winning ''Pandemic (board game), Pandemic'' variant, ''Pandemic Legacy: Season 1'', which was released in 2015 to positive reviews and pra ...
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SXSW Gaming Awards
The SXSW Gaming Awards are awards given to video games during the annual South by Southwest Festival (SXSW), held in Austin, Texas typically in March of that year. The Awards are part of the SXSW Gaming Expo which is part of the SXSW Interactive branch of the festival. History Video games had been part of the SXSW within the SXSW Interactive branch; in 2006, the festival launched "Screenburn" as a special portion of the Interactive branch for video games, and later renamed this to SXSW Gaming in 2013.SXSW Interactive: A Growing Outlet For Video Games
Matt Clark, ''iQU', March 14, 2012 Matthew Crump, a veteran game developer, joined SXSW in 2012 and spearheaded the efforts to create the SXSW Gaming Awards to premiere during the 2014 festival. The new awards in fifteen di ...
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Waterloo Chronicle
Waterloo most commonly refers to: * Battle of Waterloo, a battle on 18 June 1815 in which Napoleon met his final defeat * Waterloo, Belgium, where the battle took place. Waterloo may also refer to: Other places Antarctica * King George Island (South Shetland Islands), known in Russian as Ватерло́о ('Vaterloo') Australia * Waterloo, New South Wales *Waterloo, Queensland *Waterloo, South Australia *Waterloo Bay, now Elliston, South Australia *Waterloo, Victoria * Waterloo, Western Australia Canada *Waterloo, Nova Scotia * Regional Municipality of Waterloo, a region in Ontario **Waterloo, Ontario, a city **Waterloo (electoral district) ** Waterloo (provincial electoral district) ** Waterloo County, Ontario (1853–1973) *Waterloo, Quebec Hong Kong * Waterloo Road, Hong Kong, a road in Kowloon, Hong Kong New Zealand *Waterloo, New Zealand Sierra Leone *Waterloo, Sierra Leone Suriname *Waterloo, Suriname United Kingdom * Waterloo, Dorset, England *Waterloo, Huddersfiel ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by GamePro in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese '' otaku'' (obsessive fan) and the prefix "ko-" (small in size). Stephen Totilo replaced ...
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Nerdist
Nerdist Industries, LLC is part of the digital division of Legendary Entertainment. Nerdist Industries was founded as a sole podcast (The Nerdist Podcast) created by Chris Hardwick but later spread to include a network of podcasts, a premium content YouTube channel, a news division (Nerdist News), and a television version of the original podcast produced by and aired on BBC America. History Nerdist Industries was formed in February 2012 after Hardwick and Peter Levin (GeekChicDaily) merged their separate entertainment projects into Nerdist Industries, after which GeekChicDaily was rebranded Nerdist News. The newly formed company began to produce additional podcasts under the Nerdist Industries banner as well as producing content and webshows for its Nerdist YouTube channel. In July 2012, Nerdist Industries was acquired by Legendary Entertainment. It was announced that Nerdist Industries would operate independently with Hardwick and Levin as its co-presidents. Peter Levin left Nerd ...
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Isaac Childres
Isaac; grc, Ἰσαάκ, Isaák; ar, إسحٰق/إسحاق, Isḥāq; am, ይስሐቅ is one of the three patriarchs of the Israelites and an important figure in the Abrahamic religions, including Judaism, Christianity, and Islam. He was the son of Abraham and Sarah, the father of Jacob and Esau, and the grandfather of the twelve tribes of Israel. Isaac's name means "he will laugh", reflecting the laughter, in disbelief, of Abraham and Sarah, when told by God that they would have a child., He is the only patriarch whose name was not changed, and the only one who did not move out of Canaan. According to the narrative, he died aged 180, the longest-lived of the three patriarchs. Etymology The anglicized name "Isaac" is a transliteration of the Hebrew name () which literally means "He laughs/will laugh." Ugaritic texts dating from the 13th century BCE refer to the benevolent smile of the Canaanite deity El. Genesis, however, ascribes the laughter to Isaac's parents, Abraha ...
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Stuff (magazine)
''Stuff'' is a British consumer electronics magazine published by Kelsey Media. History ''Stuff'' was first published in Britain in November 1996 by Dennis Publishing. A bimonthly title, it followed the success of magazines such as '' FHM'' and '' Loaded'' in being pitched toward a young, male audience, with a focus on consumer goods and electronics. The brand took a more lifestyle-orientated direction in 1998, before publishing group Haymarket bought the title in January 1999 and refocused the magazine to consumer electronics. In May 2018, the brand was sold to Kelsey Media. Haymarket Media Group CEO Kevin Costello said at the time of the sale: "''Stuff'' is a truly iconic brand, trusted by its tech-loving followers to entertain, educate, and inspire. It's been a big part of the Haymarket story, but our strategic focus has shifted and ''Stuff'' needs a new home, where the brand can really achieve its potential." UK edition The UK version of the magazine is focused o ...
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